![]() |
VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | π Invicon Stone Pickaxe.png: Sprite image for Stone Pickaxe in Minecraft |
| Blast resistance | 6 |
| Hardness | 3 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color |
|
| Note block instrument | Default (Harp) |
{
"title": "Lightning Rod",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Stone Pickaxe.png article, displayed as 32x32px|link=|alt=Invicon Stone Pickaxe.png: Sprite image for Stone Pickaxe in Minecraft|class=pixel-image|A stone pickaxe or better is required to mine this block)</span>",
"label": "Tool"
},
{
"field": "6",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "3",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Lightning Rod",
"Exposed Lightning Rod",
"Weathered Lightning Rod",
"Oxidized Lightning Rod",
"Waxed Lightning Rod",
"Waxed Exposed Lightning Rod",
"Waxed Weathered Lightning Rod",
"Waxed Oxidized Lightning Rod",
"Lightning Rod BE"
],
"images": [
"Lightning Rod (U).png",
"Lightning Rod (U) BE.png",
"Exposed Lightning Rod (U).png",
"Exposed Lightning Rod BE1.png",
"Weathered Lightning Rod (U).png",
"Weathered Lightning Rod BE1.png",
"Oxidized Lightning Rod (U).png",
"Oxidized Lightning Rod BE1.png",
"Powered Lightning Rod (U).png",
"Powered Lightning Rod (U) BE.png"
]
}
A lightning rod is a block that, with sky access, causes natural lightning strikes in a large area to only target itself. Getting struck by lightning causes it to emit a redstone signal and, if it is not waxed, also reduces its level of oxidation.
A lightning rod must be mined with a stone pickaxe or better, or else it drops nothing.
Lightning rods can be oriented in different directions. Lightning rods that are the highest block in the column redirect lightning strikes within a spherical volume, having a radius of 128 blocks in Java Edition and 64 blocks in Bedrock Edition. The block emits particles during thunderstorms as an indicator. If multiple lightning rods are in range, the closest to the original location of the strike is chosen.
In order to divert lightning bolts, a lightning rod cannot have any block (excluding air)β[JE only] or blocks with a collision boxβ[BE only] at any position above its own.
A lightning rod can be struck by lightning when hit by a trident enchanted with Channeling during thunderstorms. This can happen as long as the blocks above the lightning rod are fully transparent (do not block sky light).
Lightning rods do not divert lightning created by a Channeling trident thrown at an entity, or lightning summoned by commands.
Unlike in real life, a lightning rod doesn't require a direct connection to ground in order to work.
Lightning strikes on lightning rods cannot summon skeleton trap horses.
A lightning rod emits a redstone pulse, and strongly powers the block it's attached to, at level 15 for 8 game ticks (0.4 seconds) when struck by lightning.
Lightning diverted by a lightning rod inflicts lightning damage on mobs within a 6Γ12Γ6 volume centered 4 blocks above the bottom center of the lightning rod block (that is, extending 2 below and 9 above).
When a lightning rod is struck by lightning, the lightning has a chance to set fire to the surrounding blocks. In Java Edition, the lightning tries to set fire to a 3Γ3Γ3 volume around the air block directly above the lightning rod. Then, fire spawning conditions apply: The block itself must be air and is either on top of a block with a solid full top or is adjacent to a flammable block.
This creates a danger zone of a 2-block radius sphere around the air block directly above the lightning rod (this sphere is all the blocks adjacent to the 3Γ3Γ3 volume and the volume itself). However, two blocks within this sphere are never set on fire by the lightning - the lightning rod itself and the block on which it's placed.
Non-waxed lightning rods have four stages of oxidation (including the initial normal state). Lightning bolts and axes can remove the oxidation on lightning rods. They can be waxed with honeycomb to prevent oxidation from progressing.
As the block begins to oxidize (exposed), it gets discolored and green spots begin to appear. As the oxidation continues (weathered), the block is a green color with brown spots. In the last stage (oxidized), the block is teal with several green spots.
π BlockSprite block-of-copper.png: Sprite image for block-of-copper in Minecraftcopper sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.copper.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.copper.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.copper.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.copper.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.copper.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite block-of-copper.png: Sprite image for block-of-copper in Minecraftcopper sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | Once the block has broken | dig.copper | β ? | 1.0 | 0.8β1.0 | |
| β ? | Blocks | When the block is placed | dig.copper | β ? | 1.0 | 0.8β1.0 | |
| β ? | Blocks | While the block is in the process of being broken | hit.copper | β ? | 0.3 | 0.5 | |
| β ? | Players | Falling on the block with fall damage | fall.copper | β ? | 0.4 | 1.0 | |
| β ? | Players | Walking on the block | step.copper | β ? | 0.3 | 1.0 | |
| β ? | Players | Jumping from the block | step.copper | β ? | 0.12 | 1.0 | |
| β ? | Players | Falling on the block without fall damage | step.copper | β ? | 0.22 | 1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βTrident thunder cracks | Weather | When a trident with Channeling strikes a lightning rod | item.trident.thunder | subtitles.item.trident.thunderβ | 5.0 | 1.0 | 16 | |
Bedrock Edition: None[1]
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
| π BlockSprite lightning-rod.png: Sprite image for lightning-rod in Minecraft Lightning Rod | lightning_rod | Block & Item | lightning_rodsmineable/pickaxeneeds_stone_tool | lightning_rods |
block.minecraft.lightning_rod |
| π BlockSprite exposed-lightning-rod.png: Sprite image for exposed-lightning-rod in Minecraft Exposed Lightning Rod | exposed_lightning_rod | Block & Item | lightning_rodsmineable/pickaxeneeds_stone_tool | lightning_rods |
block.minecraft.exposed_lightning_rod |
| π BlockSprite weathered-lightning-rod.png: Sprite image for weathered-lightning-rod in Minecraft Weathered Lightning Rod | weathered_lightning_rod | Block & Item | lightning_rodsmineable/pickaxeneeds_stone_tool | lightning_rods |
block.minecraft.weathered_lightning_rod |
| π BlockSprite oxidized-lightning-rod.png: Sprite image for oxidized-lightning-rod in Minecraft Oxidized Lightning Rod | oxidized_lightning_rod | Block & Item | lightning_rodsmineable/pickaxeneeds_stone_tool | lightning_rods |
block.minecraft.oxidized_lightning_rod |
| π BlockSprite waxed-lightning-rod.png: Sprite image for waxed-lightning-rod in Minecraft Waxed Lightning Rod | waxed_lightning_rod | Block & Item | lightning_rodsmineable/pickaxeneeds_stone_tool | lightning_rods |
block.minecraft.waxed_lightning_rod |
| π BlockSprite waxed-exposed-lightning-rod.png: Sprite image for waxed-exposed-lightning-rod in Minecraft Waxed Exposed Lightning Rod | waxed_exposed_lightning_rod | Block & Item | lightning_rodsmineable/pickaxeneeds_stone_tool | lightning_rods |
block.minecraft.waxed_exposed_lightning_rod |
| π BlockSprite waxed-weathered-lightning-rod.png: Sprite image for waxed-weathered-lightning-rod in Minecraft Waxed Weathered Lightning Rod | waxed_weathered_lightning_rod | Block & Item | lightning_rodsmineable/pickaxeneeds_stone_tool | lightning_rods |
block.minecraft.waxed_weathered_lightning_rod |
| π BlockSprite waxed-oxidized-lightning-rod.png: Sprite image for waxed-oxidized-lightning-rod in Minecraft Waxed Oxidized Lightning Rod | waxed_oxidized_lightning_rod | Block & Item | lightning_rodsmineable/pickaxeneeds_stone_tool | lightning_rods |
block.minecraft.waxed_oxidized_lightning_rod |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Block tags | Translation key |
|---|---|---|---|---|---|---|
| π BlockSprite lightning-rod.png: Sprite image for lightning-rod in Minecraft Lightning Rod | lightning_rod | 567 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -312) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructible |
tile.lightning_rod.name |
| π BlockSprite exposed-lightning-rod.png: Sprite image for exposed-lightning-rod in Minecraft Exposed Lightning Rod | exposed_lightning_rod | 1314 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1059) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructible |
tile.exposed_lightning_rod.name |
| π BlockSprite weathered-lightning-rod.png: Sprite image for weathered-lightning-rod in Minecraft Weathered Lightning Rod | weathered_lightning_rod | 1315 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1060) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructible |
tile.weathered_lightning_rod.name |
| π BlockSprite oxidized-lightning-rod.png: Sprite image for oxidized-lightning-rod in Minecraft Oxidized Lightning Rod | oxidized_lightning_rod | 1316 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1061) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructible |
tile.oxidized_lightning_rod.name |
| π BlockSprite lightning-rod.png: Sprite image for lightning-rod in Minecraft Waxed Lightning Rod | waxed_lightning_rod | 1317 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1062) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructible |
tile.waxed_lightning_rod.name |
| π BlockSprite exposed-lightning-rod.png: Sprite image for exposed-lightning-rod in Minecraft Waxed Exposed Lightning Rod | waxed_exposed_lightning_rod | 1318 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1063) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructible |
tile.waxed_exposed_lightning_rod.name |
| π BlockSprite weathered-lightning-rod.png: Sprite image for weathered-lightning-rod in Minecraft Waxed Weathered Lightning Rod | waxed_weathered_lightning_rod | 1319 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1064) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructible |
tile.waxed_weathered_lightning_rod.name |
| π BlockSprite oxidized-lightning-rod.png: Sprite image for oxidized-lightning-rod in Minecraft Waxed Oxidized Lightning Rod | waxed_oxidized_lightning_rod | 1320 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1065) | minecraft:is_pickaxe_item_destructibleminecraft:stone_tier_destructible |
tile.waxed_oxidized_lightning_rod.name |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| facing | up | updownnorthsoutheastwest | The direction that the lightning rod is facing, determined by its anchoring. |
| powered | false | falsetrue | Whether or not the lightning rod is powered. |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this lightning rod. |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| facing_direction | 0 | 012345 | The direction the lightning rod faces.
|
| powered_bit | false | falsetrue | Whether or not the lightning rod is powered. |
| October 3, 2020 | π Image Lightning rods are revealed at Minecraft Live 2020. | ||||||
|---|---|---|---|---|---|---|---|
| π Image Inventory model was different. | |||||||
| October 20, 2020 | π Image LadyAgnes shows a lightning rod can be placed in different positions, and can emit a redstone signal. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.17 | 20w45a | π Image Added lightning rods. | |||||
| 20w46a | π Image The texture of lightning rods has been changed to match copper blocks. | ||||||
| The range of lightning rods has been increased from 64 blocks to 128 blocks. | |||||||
| 21w05a | π Image Lightning rods are now shaded properly.[2] | ||||||
| 21w10a | Changelog states they can now be waterlogged, though this is not the case. | ||||||
| 21w11a | π Image When lightning strikes, the lightning rod turns white. | ||||||
| Lightning rods can now be waterlogged. | |||||||
| Lightning rods now emit particles during thunderstorms as an indicator. | |||||||
| 21w13a | π Image The model of the lightning rod has been changed that the underside texture is corrected. | ||||||
| 1.21.9 | 25w31a | Lightning rods now oxidize. | |||||
| π Image π Image π Image Added exposed, weathered and oxidized variants of lightning rods. | |||||||
| Lightning rods can be waxed by using honeycomb, producing yellow particles. | |||||||
| Axes can scrape off wax and oxidation of lightning rods, producing white particles. | |||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.210 Experiment | beta 1.16.210.57 | π Image Added lightning rods under the Caves and Cliffs experimental gameplay toggle. | |||||
| π Image It also has a broken texture in the inventory. | |||||||
| 1.16.220 Experiment | beta 1.16.220.52 | Lightning rods can now be waterlogged. | |||||
| Now emits particles when in contact with rain. | |||||||
| 1.17.0 Experiment | beta 1.17.0.50 | Blocks connected to a lightning rod now correctly conduct redstone signal when the rod is hit by lightning. | |||||
| 1.17.0 | beta 1.17.0.52 | Lightning rods are no longer available only through experimental gameplay. | |||||
| 1.20.30 | Preview 1.20.20.21 | Increased the blast resistance of lightning rods from 3.6 to 6. | |||||
| 1.21.111 | Preview 1.21.110.22 | Lightning rods now oxidize. | |||||
| π Image π Image π Image Added exposed, weathered and oxidized variants of lightning rods. | |||||||
| Lightning rods can be waxed by using honeycomb, producing yellow particles. | |||||||
| Axes can scrape off wax and oxidation of lightning rods, producing white particles. | |||||||
| Preview 1.21.110.23 | π Image Lightning rods now turn white when hit by lightning. | ||||||
Lightning rods now have the powered_bit block state.
| |||||||
| Lightning rods can now be crafted into waxed variants. | |||||||
Issues relating to "Lightning Rod" are maintained on the bug tracker. Issues should be reported and viewed there.
/item replace./item replace is used to place a lightning rod on a player's head, the item appears upside-down and to the right of their head, somewhat resembling a robot's antenna.β[Java Edition only]| Copper | |
|---|---|
| Material | |
| Building blocks | |
| Functional blocks | |
| Armor | |
| Tools | |
| Mobs | |
| π Image Blocks | |||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||