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Light Weighted Pressure Plate

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Light Weighted Pressure Plate
Renewable Yes
Stackable Yes (64)
Tool πŸ‘ SlotSprite Pickaxe Required.png: Sprite image for Pickaxe Required in Minecraft
Blast resistance 0.5
Hardness 0.5
Luminous No
Transparent Yes
Waterloggable No (JE)
Yes (BE)
Flammable No
Catches fire
from lava
No
Map color
 30 GOLD
Note block instrument Default (Harp)
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 "field": "No",
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A light weighted pressure plate is a type of pressure plate that produces a redstone signal while one or more entities stand on it. Depending on how many entities are detected, the outputted signal strength will range from 1 to 15.

Obtaining

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Breaking

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A light weighted pressure plate can be mined with anything, but pickaxes are the fastest. A light weighted pressure plate also breaks and drops itself if a piston extends or pushes a block into its location, or if the block under the pressure plate is moved or destroyed.

  1. ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking Β§ Speed.

Generated loot

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Item Structure Container Quantity Chance
Java Edition and Bedrock Edition
πŸ‘ Image
πŸ‘ Image
Ruined Portal
Chest 1 7.3%
{ "item": "Light Weighted Pressure Plate", "stacksize": 1, "chance": 0.0729006411312747, "structure": "Ruined Portal", "container": "Chest" }

Crafting

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Ingredients Crafting recipe
Gold Ingot

Usage

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Light weighted pressure plate
Signal strength Entity count
0 0
1 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
10 10
11 11
12 12
13 13
14 14
15 15+

Activation

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Light weighted pressure plates can be activated by most entities (including players, mobs, items, arrows, experience orbs, fishing bobs, etc.) and emit a redstone signal strength that is equal to the amount of entities on top of them, up to a maximum power level of 15. Certain entities, however (such as players in spectator mode and markers), cannot activate them nor keep them activated.

In Java Edition, Item Frames and glow item frames cannot activate light weighted pressure plates but they can still keep them activated.[1]

The signal strength from a light weighted pressure plate does not vary with the type of entity. 15 mobs will produce the same signal strength as 15 different items. Note the light weighted pressure plate counts entities, not the quantity of items, generally leading to one entity count per stack of items. For more information see item entity behavior.

Distracting piglins

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Piglins are attracted towards light weighted pressure plates, run toward any light weighted pressure plates on the ground, and inspect them for 6 to 8 seconds before putting them in their inventory slot. During this time, the piglin does not attack nearby players, even if they are not wearing gold armor.

Sounds

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Generic

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Java Edition:

πŸ‘ BlockSprite block-of-gold.png: Sprite image for block-of-gold in Minecraft
metal sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.metal.breaksubtitles.block.generic.break​1.01.216
​Block placedBlocksWhen the block is placedblock.metal.placesubtitles.block.generic.place​1.01.216
​Block breakingBlocksWhile the block is in the process of being brokenblock.metal.hitsubtitles.block.generic.hit​0.250.7516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.metal.fallsubtitles.block.generic.fall​0.51.2516
​FootstepsEntity-DependentWalking on the blockblock.metal.stepsubtitles.block.generic.footsteps​0.151.516

Bedrock Edition:

πŸ‘ BlockSprite block-of-gold.png: Sprite image for block-of-gold in Minecraft
metal sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokendig.stonesubtitles.block.generic.break​1.01.1–1.2
​Block placedBlocksWhen the block is placeduse.stonesubtitles.block.generic.place​1.01.2–1.25
​Block breakingBlocksWhile the block is in the process of being brokenhit.stonesubtitles.block.generic.hit​0.30.75
​FootstepsPlayersFalling on the block with fall damagefall.stonesubtitles.block.generic.footsteps​0.41.0
​FootstepsPlayersWalking on the blockstep.stonesubtitles.block.generic.footsteps​0.351.0
​FootstepsBlocksJumping from the blockjump.stonesubtitles.block.generic.footsteps​0.121.0
​FootstepsBlocksFalling on the block without fall damageland.stonesubtitles.block.generic.footsteps​0.221.0

Unique

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Java Edition

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Pressure Plate clicksBlocksWhen a weighted pressure plate is deactivatedblock.metal_pressure_plate.click_offsubtitles.block.pressure_plate.click​0.30.6516
​Pressure Plate clicksBlocksWhen a weighted pressure plate is activatedblock.metal_pressure_plate.click_onsubtitles.block.pressure_plate.click​0.30.7516

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksWhen a weighted pressure plate deactivatesclick_off.metal_pressure_plate​ ?0.30.65
​ ?BlocksWhen a weighted pressure plate activatesclick_on.metal_pressure_plate​ ?0.30.75

Data values

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Java Edition:

NameIdentifierFormBlock tags Translation key
πŸ‘ BlockSprite light-weighted-pressure-plate.png: Sprite image for light-weighted-pressure-plate in Minecraft
Light Weighted Pressure Plate
light_weighted_pressure_plateBlock & Itempressure_plates
wall_post_override
block.minecraft.light_weighted_pressure_plate

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
πŸ‘ BlockSprite light-weighted-pressure-plate.png: Sprite image for light-weighted-pressure-plate in Minecraft
Light Weighted Pressure Plate
light_weighted_pressure_plate147Block & Giveable Item[i 2]Identical[i 3] tile.light_weighted_pressure_plate.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Available with /give command.
  3. ↑ The block's direct item form has the same ID as the block.

Block states

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Java Edition:

Name Default value Allowed values Description
power00
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Specifies the redstone power level currently being produced by the weighted pressure plate.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
redstone_signal0x1
0x2
0x4
0x8
00
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Specifies the redstone power level currently being produced by the weighted pressure plate.

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Oh ShinyDistract Piglins with gold The player must not be wearing any golden armor. Other gold-related items do not distract the piglin and do not trigger this advancement.

Videos

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History

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Java Edition

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Java Edition
1.513w01aπŸ‘ Image
Added light weighted pressure plates.
πŸ‘ Image
The model of light weighted pressure plates in item form is different.
1.7.213w36aAll entities are now allowed to trigger light weighted pressure plates.
Light weighted pressure plates have been repurposed: rather than outputting based on the amount of and the stack size of item entities, their output now depends on the amount of entities (including non-item entities) on top of them. As a result, the stack size of item entities is now ignored: for example, dropping a stick item and a dirt item on top of a light weighted pressure plate now results in a higher output signal compared to dropping a full stack of sand on it (previously, the opposite would've been the case). The original signal strength values per amount of items are listed below:
Light weighted pressure plate
  • 0: 0 items
  • 1: 1–4 items
  • 2: 5–8 items
  • 3: 9–12 items
  • 4: 13–16 items
  • 5: 17–20 items
  • 6: 21–24 items
  • 7: 25–28 items
  • 8: 29–32 items
  • 9: 33–36 items
  • 10: 37–40 items
  • 11: 41–44 items
  • 12: 45–48 items
  • 13: 49–52 items
  • 14: 53–56 items
  • 15: 57+ items
1.814w10aπŸ‘ Image
The model of light weighted pressure plates in item form has been changed.
14w10cπŸ‘ Image
The model of light weighted pressure plates in item form has been changed.[2]
1.915w31aπŸ‘ Image
The model of light weighted pressure plates in item form has been changed.
15w46aMobs no longer spawn on weighted pressure plates.
1.1318w20a"Weighted Pressure Plate (Light)" has now been renamed to "Light Weighted Pressure Plate".
1.1418w43aπŸ‘ Image
The texture of light weighted pressure plates has been changed.
18w47aπŸ‘ Image
The texture of light weighted pressure plates has been changed.
1.1620w16aLight weighted pressure plates now generate in ruined portal chests.
1.21.424w44aLight weighted pressure plates now drop when broken with any tool.

Bedrock Edition

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Pocket Edition Alpha
v0.13.0build 1πŸ‘ Image
Added light weighted pressure plates.
Bedrock Edition
1.10.0beta 1.10.0.3πŸ‘ Image
The textures of light weighted pressure plates have been changed.
beta 1.16.0.57Light weighted pressure plates can now be found in ruined portal chests.
1.21.30Preview 1.21.30.22Changed name from "Weight Pressure Plate (Light)" to "Light Weighted Pressure Plate" to match Java Edition.
1.21.50Preview 1.21.50.24Light weighted pressure plates no longer require a pickaxe to drop themselves, and are mined faster when using an improper tool.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU19CU71.121.121.12Patch 11.0.1πŸ‘ Image
Added light weighted pressure plates.
1.90 πŸ‘ Image
The textures of light weighted pressure plates have been changed.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0πŸ‘ Image
Added light weighted pressure plates.

Data history

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Java Edition
1.1317w47aPrior to The Flattening, this block's numeral ID was 147.

Issues

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Issues relating to "Light Weighted Pressure Plate" are maintained on the bug tracker. Issues should be reported and viewed there.

See also

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References

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  1. ↑ This behavior can be observed by placing an item frame inside of a light weighted pressure plate and then stepping on it: the pressure plate doesn't revert to its inactive state even after the player steps off.
  2. ↑ MC-50309

Navigation

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