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Trading

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πŸ‘ Image
For the mechanic used with piglins, see Bartering. For the definition of trades in data packs, see Villager trade definition.
πŸ‘ Image
The trading menu in Java Edition.
πŸ‘ Image
The trading menu in Bedrock Edition.
πŸ‘ Image
A reference chart for trading with villagers and bartering with piglings as of Java Edition 1.21.4. Offers may be different in Bedrock Edition.

Trading is a gameplay mechanic that allows players to exchange emeralds for items, and vice versa, with villagers and wandering traders. Trading can allow the acquisition of items that would otherwise be difficult or impossible to obtain, such as enchanted books with "treasure" enchantments (e.g., Mending), bottles o' enchanting, and chainmail armor.

Mechanics

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Pressing use on an adult villager with a profession, or on a wandering trader, opens a menu, allowing a player to trade with that merchant. This action pauses any pathfinding the merchant was doing and makes it face you. If the merchant takes damage while trading, the trading menu closes. The same thing happens if they walk or are transported far enough away.

All transactions involve emeralds. Trading is the only method of acquiring the globe banner pattern, arrows of Decay,β€Œ[BE only] as well as all types of explorer maps except buried treasure maps in Survival mode. It is also the only renewable way to obtain bells, diamond gear,[note 1] lapis lazuli,β€Œ[BE only] bottles o' enchanting, glass, sand, red sand, coral blocks, and small dripleaves.

The rest of this section describes mechanics that only apply to villagers. For wandering trader mechanics, see Β§ Wandering Trader offers.

Level

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Villagers have five career levels that can be increased by trading with them. Each villager starts at the novice level. A villager's level can be seen in the trading menu. The badge that a villager wears can also be identified: stone for a novice, iron for an apprentice, gold for a journeyman, emerald for an expert, and diamond for a master. Trading until the villager's trading bar gets full unlocks the next level of trades. When a player trades with a villager, both the villager and the player gain experience. All villager trades reward the player with 3–6 experience plus an additional 5 experience if the villager levels up with the trade. Trading with a wandering trader also rewards the player with some experience, although the trader does not have experience levels to gain. A villager levels up when its experience bar becomes full and gains up to twoβ€Œ[JE only] or threeβ€Œ[BE only] new trades and retains its existing trades.

When a villager levels up its profession, it receives 10 seconds of Regeneration I (totaling to 4HPπŸ‘ ❀️
πŸ‘ ❀️
of restoration), which emits pink particles. The villager also emits green plus-shaped particles.

Trades from the master level would still reward the villager with experience, but it has no actual effect as the villager can't level up any further.

Each badge is 2Γ—3 pixels except the novice (stone) badge, which is 4Γ—4 pixels.

Level Badge Name Total villager experience required
1 πŸ‘ Image
Novice 0
2 πŸ‘ Image
Apprentice 10
3 πŸ‘ Image
Journeyman 70
4 πŸ‘ Image
Expert 150
5 πŸ‘ Image
Master 250

In Java Edition, villagers have a maximum of 10 trades. Each level unlocks a maximum of two new trades. If a level has a pool of more than two trades, the two offered trades are chosen randomly from the set. For example, a novice farmer randomly picks 2 out of 5 possible trades (buy wheat, buy potatoes, buy carrots, buy beetroots, or sell bread). Master librarians are currently the only exception, as they pick 3 trades; this is visible when only the Villager Trade Rebalance experiment is enabled, as the default pool contains only two possible choices so those two trades are offered.

In Bedrock Edition, each level unlocks 1, 2 or 3 trade slots; the amount of slots unlocked is fixed and depends on the profession and its level. Overall, villagers have 7–10 trade slots. For each slot, one trade is chosen randomly from a pool. For example, a novice farmer has two trade slots: for the first slot, it picks 1 out of 4 possible trades (buy wheat, buy potatoes, buy carrots or buy beetroots); for the second slot, only 1 trade is available (sell bread), so it is always offered. Cartographers are currently the only exception; for the apprentice, journeyman, and expert levels 2 trades are randomly chosen from the respective pools without being bound to specific trade slots.

A villager's profession dictates the trading pool used to determine its trades. For example, villagers wearing straw hats are farmers, so their trades are based on the Farmer trade pool. Each profession unlocks a predefined and finite set of offers. Different professions are assigned to each villager based on their job-site block. This profession is indicated by their appearance and in the trading interface. Novice villagers who have not traded can lose their profession and change back into unemployed villagers if their claimed job site block is removed. Removing and then replacing a job site block can alter the trades offered, and a villager with no experience resets its trades every so often. Once a player trades with a villager, the villager keeps its profession forever and subsequently locks in the offered trades.

Trades

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Each trade can be used a maximum number of times, after which the villager runs out of stock, and the trade becomes disabled. The exact number is different for each item and referenced in the tables below. When villagers work at their job site blocks, they activate their offers again, up to twice per day. In Bedrock Edition, villagers need to be linked to a bed to restock their trades (it is not necessary for them to sleep, but they require a bed nearby). When an offer is disabled, a red "X" appears in the trading interface in Java Edition, or the trading slot becomes red in Bedrock Edition, and the villager displays the same particle effect as an offer being created.

When buying items from players, villagers ignore additional item data; this allows, for example, selling renamed or enchanted items, as well as lodestone compasses instead of regular compasses in Java Edition. When the Villager Trade Rebalance experiment is enabled, taiga armorers can also accept armor of any durability.

Sale prices

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For the default sale price of a specific trade, find the trade in the tables below.
πŸ‘ Image
"Discount" redirects here. For the mechanic that influences trading prices and iron golem hostility, see Gossiping.

All price fluctuations affect only the first item involved in trade; for example, for an initial trade of 32 sticks for 1 emerald, the price might be driven down to 1 stick or up to 64 sticks for 1 emerald, but never for 2 emeralds. Additionally, no quantity can go lower than 1 or higher than the stack size.

How strongly demand and reputation affect the price is determined by the price multiplier. The discount from the Hero of the Village effect does not use the price multiplier.

Demand is tracked per item and is initially minus two times the number of times the villager has the trade in stock. Villagers restock twice per day, at which point they subtract the number of possible purchases before running out of stock and add twice the number of actually made purchases. When the demand becomes positive, the price is increased by the initial price times the price multiplier times the demand, rounded down.

Reputation is tracked per player by each villager, though villagers can share the reputation of players. Positive reputation gives price discounts and in Java Edition negative reputation gives price penalties. Curing a zombie villager gives permanent major positive reputation, trading gives temporary positive reputation, and attacking or killing villagers gives temporary negative reputation. The price is decreased by the price multiplier times the reputation, rounded down, though it can result in an overall price increase only in Java Edition.

The Hero of the Village effect, gained from completing a raid, reduces the price of all villagers by 30% of the initial price, rounded down but at least 1, and 6.25% per additional level.

The formula for the full price in Java Edition can be written as:

where is the initial price, is the price multiplier, is the demand, is the reputation and is the Hero of the Village level.

Non-trading villagers

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If the player attempts to trade with a non-trading villager in Java Edition, it grunts and bobs its head, but if the player tries to do the same thing in Bedrock Edition, nothing happens.

Nitwit

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Main article: Nitwit
πŸ‘ Image
A plains nitwit bobbing its head while trying to interact with it.β€Œ[Java Edition only]

Nitwits are green-coated villagers that cannot gain a profession.

While they can be used for breeding, it is impossible to get a baby nitwit by breeding adult nitwits.

When baby villagers grow up they have a one in ten chance to grow into a nitwit.β€Œ[Bedrock Edition only]

When a nitwit gets zombified and then cured, it becomes an unemployed villager.β€Œ[Bedrock Edition only]

Unemployed villager

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πŸ‘ Image
An unemployed plains villager bobbing its head while trying to interact with it.β€Œ[Java Edition only]

Villagers without a job do not trade; they just wear their biome outfits. An unemployed villager gains a profession by claiming an unclaimed job site block. For example, an unclaimed cartography table converts an unemployed villager into a cartographer when the villager claims it, and both the villager and the table emit green particles. An inaccessible (or destroyed) job site block causes the connected villager to lose its profession, but that does not affect the player's popularity in the village.

Baby villagers

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The appearance of baby villagers is similar to the corresponding adult unemployed villagers. They can't get a job or trade. In Bedrock Edition, they can grow up into nitwits.

Trade offers

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πŸ‘ Image
This section is about the trades in the current version of the game. For the trades before Java Edition 1.8, see Trading/Before Java Edition 1.8. For the trades before Java Edition 1.14, see Trading/Before Village & Pillage. For the experimental rebalanced trades, see Villager Trade Rebalance.

The villager pictured on the right is from the plains biome. To see villager professions dressed for other biomes, see Villagers Β§ Professions.

In Java Edition, starting from Novice, at each level, two additional trades become available, unless there is only one trade within that level. If there are more than two possible trades, two are randomly selected.

In Bedrock Edition, one trade is chosen randomly from each slot available. For example, if there are two items in the same slot, then only one of them appears in the trade.

Armorer

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πŸ‘ Image
An armorer.

πŸ‘ Image
Armorers
trade various foundry and armor items. Their job site block is the πŸ‘ Image
Blast Furnace
.

LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
40%100%15 Γ— πŸ‘ Image
Coal
πŸ‘ Image
Emerald
1620.05
40%25%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Iron Helmet
1210.2
40%25%9 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Iron Chestplate
1210.2
40%25%7 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Iron Leggings
1210.2
40%25%4 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Iron Boots
1210.2
πŸ‘ Image
Apprentice
50%100%4 Γ— πŸ‘ Image
Iron Ingot
πŸ‘ Image
Emerald
12100.05
50%33%36 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Bell
1250.2
50%33%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Chainmail Leggings
1250.2
50%33%πŸ‘ Image
Emerald
πŸ‘ Image
Chainmail Boots
1250.2
πŸ‘ Image
Journeyman
40%100%πŸ‘ Image
Lava Bucket
πŸ‘ Image
Emerald
12200.05
40%100%πŸ‘ Image
Diamond
πŸ‘ Image
Emerald
12200.05
40%33%πŸ‘ Image
Emerald
πŸ‘ Image
Chainmail Helmet
12100.2
40%33%4 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Chainmail Chestplate
12100.2
40%33%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Shield
12100.2
πŸ‘ Image
Expert
100%50%19–33 Γ— πŸ‘ Image
Emerald
[t 1]
πŸ‘ Image
Enchanted Diamond Leggings[t 2]
3150.2
100%50%13–27 Γ— πŸ‘ Image
Emerald
[t 3]
πŸ‘ Image
Enchanted Diamond Boots[t 2]
3150.2
πŸ‘ Image
Master
100%50%13–27 Γ— πŸ‘ Image
Emerald
[t 3]
πŸ‘ Image
Enchanted Diamond Helmet[t 2]
3300.2
100%50%21–35 Γ— πŸ‘ Image
Emerald
[t 4]
πŸ‘ Image
Enchanted Diamond Chestplate[t 2]
3300.2
  1. ↑ The price of this trade is the base price, 14 emeralds, plus the random base enchantment level chosen (5–19).
  2. ↑ a b c d When creating an enchantment offer, the game uses a random enchantment level from 5 to 19 as the base enchantment level (see Enchanting table mechanics). The enchantments are never treasure enchantments.
  3. ↑ a b The price of this trade is the base price, 8 emeralds, plus the random base enchantment level chosen (5–19).
  4. ↑ The price of this trade is the base price, 16 emeralds, plus the random base enchantment level chosen (5–19).

Butcher

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πŸ‘ Image
A butcher.

πŸ‘ Image
Butchers
trade meat and some other food items. Their job site block is the πŸ‘ Image
Smoker
.

LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
50%33%14 Γ— πŸ‘ Image
Raw Chicken
πŸ‘ Image
Emerald
1620.05
50%33%4 Γ— πŸ‘ Image
Raw Rabbit
πŸ‘ Image
Emerald
1620.05
50%33%7 Γ— πŸ‘ Image
Raw Porkchop
πŸ‘ Image
Emerald
1620.05
50%100%πŸ‘ Image
Emerald
πŸ‘ Image
Rabbit Stew
1210.05
πŸ‘ Image
Apprentice
67%100%15 Γ— πŸ‘ Image
Coal
πŸ‘ Image
Emerald
1620.05
67%50%πŸ‘ Image
Emerald
8 Γ— πŸ‘ Image
Cooked Chicken
1650.05
67%50%πŸ‘ Image
Emerald
5 Γ— πŸ‘ Image
Cooked Porkchop
1650.05
πŸ‘ Image
Journeyman
100%50%10 Γ— πŸ‘ Image
Raw Beef
πŸ‘ Image
Emerald
16200.05
100%50%7 Γ— πŸ‘ Image
Raw Mutton
πŸ‘ Image
Emerald
16200.05
πŸ‘ Image
Expert
100%100%10 Γ— πŸ‘ Image
Dried Kelp Block
πŸ‘ Image
Emerald
12300.05
πŸ‘ Image
Master
100%100%10 Γ— πŸ‘ Image
Sweet Berries
πŸ‘ Image
Emerald
12300.05

Cartographer

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πŸ‘ Image
A cartographer.

πŸ‘ Image
Cartographers
trade maps and related items. Their job site block is the πŸ‘ Image
Cartography Table
.

LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
100%100%24 Γ— πŸ‘ Image
Paper
πŸ‘ Image
Emerald
1220.05
100%100%7 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Empty Map
1210.05
πŸ‘ Image
Apprentice
50%–67%
(biome-dependent)
50%–67%
(biome-dependent)
11 Γ— πŸ‘ Image
Glass Pane
πŸ‘ Image
Emerald
12100.05
100%100%8 Γ— πŸ‘ Image
Emerald

+ πŸ‘ Image
Compass
πŸ‘ Image
Explorer Map
[t 1]
1250.2
πŸ‘ Image
Journeyman
67%67%πŸ‘ Image
Compass
πŸ‘ Image
Emerald
12100.05
67%67%13 Γ— πŸ‘ Image
Emerald

+ πŸ‘ Image
Compass
πŸ‘ Image
Ocean Explorer Map
[t 2]
12100.2
67%67%12 Γ— πŸ‘ Image
Emerald

+ πŸ‘ Image
Compass
πŸ‘ Image
Trial Explorer Map
[t 2]
12100.2
πŸ‘ Image
Expert
33%–50%
(biome-dependent)
33%–50%
(biome-dependent)
7 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Item Frame
12150.05
100%100%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Banner
[t 3]
12150.05
πŸ‘ Image
Master
100%100%8 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Globe Banner Pattern
12300.05
100%100%14 Γ— πŸ‘ Image
Emerald

+ πŸ‘ Image
Compass
πŸ‘ Image
Woodland Explorer Map
12300.2
  1. ↑ The structure that the map leads to depends on the biome the villager is from. Each of the two or three possible maps are counted as independent trades, so a villager trading multiple maps is possible.
  2. ↑ a b In Java Edition, all copies of the map traded by a particular villager lead to the same structure. In worlds that do not have the structure, this trade is not offered. In Bedrock Edition, cartographers adopting the profession in the Nether or the End do not offer explorer maps.
  3. ↑ The color of the banner depends on the biome the villager is from. The list of possible offers contains individual offers for each color, so multiple colors may be offered by the same villager as separate trades.

Cleric

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πŸ‘ Image
Clerics
trade magic items. Their job site block is the πŸ‘ Image
Brewing Stand
.

πŸ‘ Image
A cleric.
LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
100%100%32 Γ— πŸ‘ Image
Rotten Flesh
πŸ‘ Image
Emerald
1620.05
100%100%πŸ‘ Image
Emerald
2 Γ— πŸ‘ Image
Redstone Dust
1210.05
πŸ‘ Image
Apprentice
100%100%3 Γ— πŸ‘ Image
Gold Ingot
πŸ‘ Image
Emerald
12100.05
100%100%πŸ‘ Image
Emerald
πŸ‘ Image
Lapis Lazuli
1250.05
πŸ‘ Image
Journeyman
100%100%2 Γ— πŸ‘ Image
Rabbit's Foot
πŸ‘ Image
Emerald
12200.05
100%100%4 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Glowstone
12100.05
πŸ‘ Image
Expert
67%50%4 Γ— πŸ‘ Image
Turtle Scute
πŸ‘ Image
Emerald
12300.05
67%50%9 Γ— πŸ‘ Image
Glass Bottle
πŸ‘ Image
Emerald
12300.05
67%100%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Ender Pearl
12150.05
πŸ‘ Image
Master
100%100%22 Γ— πŸ‘ Image
Nether Wart
πŸ‘ Image
Emerald
12300.05
100%100%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Bottle o' Enchanting
12300.05

Farmer

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πŸ‘ Image
A farmer.

πŸ‘ Image
Farmers
trade crops and natural foods. Their job site block is the πŸ‘ Image
Composter
.

LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
40%25%20 Γ— πŸ‘ Image
Wheat
πŸ‘ Image
Emerald
1620.05
40%25%26 Γ— πŸ‘ Image
Potato
πŸ‘ Image
Emerald
1620.05
40%25%22 Γ— πŸ‘ Image
Carrot
πŸ‘ Image
Emerald
1620.05
40%25%15 Γ— πŸ‘ Image
Beetroot
πŸ‘ Image
Emerald
1620.05
40%100%πŸ‘ Image
Emerald
6 Γ— πŸ‘ Image
Bread
1610.05
πŸ‘ Image
Apprentice
67%100%6 Γ— πŸ‘ Image
Pumpkin
πŸ‘ Image
Emerald
12100.05
67%50%πŸ‘ Image
Emerald
4 Γ— πŸ‘ Image
Pumpkin Pie
1250.05
67%50%πŸ‘ Image
Emerald
4 Γ— πŸ‘ Image
Apple
1650.05
πŸ‘ Image
Journeyman
100%100%4 Γ— πŸ‘ Image
Melon
πŸ‘ Image
Emerald
12200.05
100%100%3 Γ— πŸ‘ Image
Emerald
18 Γ— πŸ‘ Image
Cookie
12100.05
πŸ‘ Image
Expert
100%100%πŸ‘ Image
Emerald
πŸ‘ Image
Suspicious Stew
[t 1]
12150.05
100%100%πŸ‘ Image
Emerald
πŸ‘ Image
Cake
12150.05
πŸ‘ Image
Master
100%50%3 Γ— πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Golden Carrot
12300.05
100%50%4 Γ— πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Glistering Melon Slice
12300.05
  1. ↑ In Java Edition, the stew can give 6 seconds of Blindness, 8 seconds of Jump Boost, 5 seconds of Night Vision, 14 seconds of Poison, 0.35 seconds of Saturation, or 7 seconds of Weakness, while in Bedrock Edition the stew always gives 5 seconds of Night Vision.

Fisherman

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πŸ‘ Image
A fisherman.

πŸ‘ Image
Fishermen
trade fishing-related items. Their job site block is the πŸ‘ Image
Barrel
.

LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
50%50%20 Γ— πŸ‘ Image
String
πŸ‘ Image
Emerald
1620.05
50%50%10 Γ— πŸ‘ Image
Coal
πŸ‘ Image
Emerald
1620.05
50%50%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Bucket of Cod
1610.05
50%50%6 Γ— πŸ‘ Image
Raw Cod

+ πŸ‘ Image
Emerald
6 Γ— πŸ‘ Image
Cooked Cod
1610.05
πŸ‘ Image
Apprentice
67%100%15 Γ— πŸ‘ Image
Raw Cod
πŸ‘ Image
Emerald
16100.05
67%50%2 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Campfire
1250.05
67%50%6 Γ— πŸ‘ Image
Raw Salmon

+ πŸ‘ Image
Emerald
6 Γ— πŸ‘ Image
Cooked Salmon
1650.05
πŸ‘ Image
Journeyman
100%100%13 Γ— πŸ‘ Image
Raw Salmon
πŸ‘ Image
Emerald
16200.05
100%100%8–22 Γ— πŸ‘ Image
Emerald
[t 1]
πŸ‘ Image
Enchanted Fishing Rod[t 2]
3100.2
πŸ‘ Image
Expert
100%100%6 Γ— πŸ‘ Image
Tropical Fish
πŸ‘ Image
Emerald
12300.05
πŸ‘ Image
Master
100%100%4 Γ— πŸ‘ Image
Pufferfish
πŸ‘ Image
Emerald
12300.05
100%100%πŸ‘ Image
Boat
[t 3]
πŸ‘ Image
Emerald
12300.05
  1. ↑ The price of this trade is the base price, 3 emeralds, plus the random base enchantment level chosen (5–19).
  2. ↑ When creating an enchantment offer, the game uses a random enchantment level from 5 to 19 as the base enchantment level (see Enchanting table mechanics). The enchantments are never treasure enchantments.
  3. ↑ The type of boat trade depends on the biome outfit of the villager. Plains villagers buy oak boats, taiga and snowy villagers buy spruce boats, desert and jungle villagers buy jungle boats, savanna villagers buy acacia boats, and swamp villagers buy dark oak boats.

Fletcher

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πŸ‘ Image
A fletcher.

πŸ‘ Image
Fletchers
trade archery-related items. Their job site block is the πŸ‘ Image
Fletching Table
.

LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
67%100%32 Γ— πŸ‘ Image
Stick
πŸ‘ Image
Emerald
1620.05
67%50%πŸ‘ Image
Emerald
16 Γ— πŸ‘ Image
Arrow
1210.05
67%50%10 Γ— πŸ‘ Image
Gravel

+ πŸ‘ Image
Emerald
10 Γ— πŸ‘ Image
Flint
1210.05
πŸ‘ Image
Apprentice
100%100%26 Γ— πŸ‘ Image
Flint
πŸ‘ Image
Emerald
12100.05
100%100%2 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Bow
1250.05
πŸ‘ Image
Journeyman
100%100%14 Γ— πŸ‘ Image
String
πŸ‘ Image
Emerald
16200.05
100%100%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Crossbow
12100.05
πŸ‘ Image
Expert
100%100%24 Γ— πŸ‘ Image
Feather
πŸ‘ Image
Emerald
16300.05
100%100%7–21 Γ— πŸ‘ Image
Emerald
[t 1]
πŸ‘ Image
Enchanted Bow[t 2]
3150.05
πŸ‘ Image
Master
67%100%8 Γ— πŸ‘ Image
Tripwire Hook
πŸ‘ Image
Emerald
12300.05
67%50%8–22 Γ— πŸ‘ Image
Emerald
[t 3]
πŸ‘ Image
Enchanted Crossbow[t 2]
3150.05
67%50%2 Γ— πŸ‘ Image
Emerald

+ 5 Γ— πŸ‘ Image
Arrow
5 Γ— πŸ‘ Image
Tipped Arrow
[t 4]
12300.05
  1. ↑ The price of this trade is the base price, 2 emeralds, plus the random base enchantment level chosen (5–19).
  2. ↑ a b When creating an enchantment offer, the game uses a random enchantment level from 5 to 19 as the base enchantment level (see Enchanting table mechanics). The enchantments are never treasure enchantments.
  3. ↑ The price of this trade is the base price, 3 emeralds, plus the random base enchantment level chosen (5–19).
  4. ↑ In Java Edition, the type of arrow is chosen randomly from all possible brewable potions with effects, including extended and strengthened versions.
    In Bedrock Edition, the type of arrow is randomly chosen from 15 options: Night Vision, Invisibility, Leaping, Fire Resistance, Swiftness, Slowness, Water Breathing, Healing, Harming, Poison, Regeneration, Strength, Weakness, Turtle Master, or Decay (Level 2).

Leatherworker

[edit | edit source]
πŸ‘ Image
A leatherworker.

πŸ‘ Image
Leatherworkers
trade animal products, including leather-related items. Their job site block is the πŸ‘ Image
Cauldron
.

LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
67%100%6 Γ— πŸ‘ Image
Leather
πŸ‘ Image
Emerald
1620.05
67%50%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Leather Pants
[t 1]
1210.2
67%50%7 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Leather Tunic
[t 1]
1210.2
πŸ‘ Image
Apprentice
67%100%26 Γ— πŸ‘ Image
Flint
πŸ‘ Image
Emerald
12100.05
67%50%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Leather Cap
[t 1]
1250.2
67%50%4 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Leather Boots
[t 1]
1250.2
πŸ‘ Image
Journeyman
100%100%9 Γ— πŸ‘ Image
Rabbit Hide
πŸ‘ Image
Emerald
12200.05
100%100%7 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Leather Tunic
[t 1]
12100.2
πŸ‘ Image
Expert
100%100%4 Γ— πŸ‘ Image
Turtle Scute
πŸ‘ Image
Emerald
12300.05
100%100%6 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Leather Horse Armor
[t 1]
12150.2
πŸ‘ Image
Master
100%50%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Leather Cap
[t 1]
12300.2
100%50%6 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Saddle
12300.2
  1. ↑ a b c d e f g The leather armor has a random color created by two dyes (possibly the same dye twice.)

Librarian

[edit | edit source]
πŸ‘ Image
A librarian.

πŸ‘ Image
Librarians
trade books and related items. Their job site block is the πŸ‘ Image
Lectern
.

LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
67%100%24 Γ— πŸ‘ Image
Paper
πŸ‘ Image
Emerald
1620.05
67%50%9 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Bookshelf
1210.05
67%50%5–64 Γ— πŸ‘ Image
Emerald

+ πŸ‘ Image
Book
πŸ‘ Image
Enchanted Book[t 1]
1210.2
πŸ‘ Image
Apprentice
67%100%4 Γ— πŸ‘ Image
Book
πŸ‘ Image
Emerald
12100.05
67%50%πŸ‘ Image
Emerald
πŸ‘ Image
Lantern
1250.05
67%50%5–64 Γ— πŸ‘ Image
Emerald

+ πŸ‘ Image
Book
πŸ‘ Image
Enchanted Book[t 1]
1250.2
πŸ‘ Image
Journeyman
67%100%5 Γ— πŸ‘ Image
Ink Sac
πŸ‘ Image
Emerald
12200.05
67%50%πŸ‘ Image
Emerald
4 Γ— πŸ‘ Image
Glass
12100.05
67%50%5–64 Γ— πŸ‘ Image
Emerald

+ πŸ‘ Image
Book
πŸ‘ Image
Enchanted Book[t 1]
12100.2
πŸ‘ Image
Expert
50%100%πŸ‘ Image
Book and Quill

+ πŸ‘ Image
Book and Quill
[t 2]
πŸ‘ Image
Emerald
12300.05
50%33%4 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Compass
12150.05
50%33%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Clock
12150.05
50%33%5–64 Γ— πŸ‘ Image
Emerald

+ πŸ‘ Image
Book
πŸ‘ Image
Enchanted Book[t 1]
12150.2
πŸ‘ Image
Master
100%75%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Red Candle
12300.05
100%25%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Yellow Candle
12300.05
  1. ↑ a b c d The enchantment is chosen randomly with equal chance of any enchantment type occurring (except for Soul Speed, Swift Sneak, and Wind Burst) and equal chance to get any level of the enchantment, meaning high-level enchantments are as likely as low-level enchantments. It is possible for a librarian to sell the same book more than once. The price in emeralds depends on the enchantment level and "treasure" status. The minimum price of a book is given by 2 + 3 * (enchantment level), while the maximum price is 6 + 13 * (enchantment level). The possible values are 5–19 emeralds for Lvl I, 8–32 for Lvl II, 11–45 for Lvl III, 14–58 for Lvl IV, and 17–71 for Lvl V. For treasure enchantments the price is doubled. The cost is capped at 64 emeralds. All values below this cap are equally probable.
  2. ↑ In Java Edition only one is requested per trade because of MC-248042 β€“ Librarian's book and quill trade is always discounted to 1 since books are unstackable. In Bedrock Edition, the second book is placed in another slot instead.

Mason

[edit | edit source]
πŸ‘ Image
A mason.

πŸ‘ Image
Masons
trade various types of stone. Their job site block is the πŸ‘ Image
Stonecutter
.

LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
100%100%10 Γ— πŸ‘ Image
Clay Ball
πŸ‘ Image
Emerald
1620.05
100%100%πŸ‘ Image
Emerald
10 Γ— πŸ‘ Image
Brick
1610.05
πŸ‘ Image
Apprentice
100%100%20 Γ— πŸ‘ Image
Stone
πŸ‘ Image
Emerald
16100.05
100%100%πŸ‘ Image
Emerald
4 Γ— πŸ‘ Image
Chiseled Stone Bricks
1650.05
πŸ‘ Image
Journeyman
29%33%16 Γ— πŸ‘ Image
Granite
πŸ‘ Image
Emerald
16200.05
29%33%16 Γ— πŸ‘ Image
Andesite
πŸ‘ Image
Emerald
16200.05
29%33%16 Γ— πŸ‘ Image
Diorite
πŸ‘ Image
Emerald
16200.05
29%25%πŸ‘ Image
Emerald
4 Γ— πŸ‘ Image
Dripstone Block
16100.05
29%25%πŸ‘ Image
Emerald
4 Γ— πŸ‘ Image
Polished Andesite
16100.05
29%25%πŸ‘ Image
Emerald
4 Γ— πŸ‘ Image
Polished Diorite
16100.05
29%25%πŸ‘ Image
Emerald
4 Γ— πŸ‘ Image
Polished Granite
16100.05
πŸ‘ Image
Expert
6%100%12 Γ— πŸ‘ Image
Nether Quartz
πŸ‘ Image
Emerald
12300.05
74%50%πŸ‘ Image
Emerald
πŸ‘ Invicon White Terracotta.png: Sprite image for White Terracotta in Minecraft
πŸ‘ Invicon Light Gray Terracotta.png: Sprite image for Light Gray Terracotta in Minecraft
πŸ‘ Invicon Gray Terracotta.png: Sprite image for Gray Terracotta in Minecraft
πŸ‘ Invicon Black Terracotta.png: Sprite image for Black Terracotta in Minecraft
πŸ‘ Invicon Brown Terracotta.png: Sprite image for Brown Terracotta in Minecraft
πŸ‘ Invicon Red Terracotta.png: Sprite image for Red Terracotta in Minecraft
πŸ‘ Invicon Orange Terracotta.png: Sprite image for Orange Terracotta in Minecraft
πŸ‘ Invicon Yellow Terracotta.png: Sprite image for Yellow Terracotta in Minecraft

πŸ‘ Invicon Lime Terracotta.png: Sprite image for Lime Terracotta in Minecraft
πŸ‘ Invicon Green Terracotta.png: Sprite image for Green Terracotta in Minecraft
πŸ‘ Invicon Cyan Terracotta.png: Sprite image for Cyan Terracotta in Minecraft
πŸ‘ Invicon Light Blue Terracotta.png: Sprite image for Light Blue Terracotta in Minecraft
πŸ‘ Invicon Blue Terracotta.png: Sprite image for Blue Terracotta in Minecraft
πŸ‘ Invicon Purple Terracotta.png: Sprite image for Purple Terracotta in Minecraft
πŸ‘ Invicon Magenta Terracotta.png: Sprite image for Magenta Terracotta in Minecraft
πŸ‘ Invicon Pink Terracotta.png: Sprite image for Pink Terracotta in Minecraft

Any color Stained Terracotta[t 1]
12150.05
74%50%πŸ‘ Image
Emerald
πŸ‘ Invicon White Glazed Terracotta.png: Sprite image for White Glazed Terracotta in Minecraft
πŸ‘ Invicon Light Gray Glazed Terracotta.png: Sprite image for Light Gray Glazed Terracotta in Minecraft
πŸ‘ Invicon Gray Glazed Terracotta.png: Sprite image for Gray Glazed Terracotta in Minecraft
πŸ‘ Invicon Black Glazed Terracotta.png: Sprite image for Black Glazed Terracotta in Minecraft
πŸ‘ Invicon Brown Glazed Terracotta.png: Sprite image for Brown Glazed Terracotta in Minecraft
πŸ‘ Invicon Red Glazed Terracotta.png: Sprite image for Red Glazed Terracotta in Minecraft
πŸ‘ Invicon Orange Glazed Terracotta.png: Sprite image for Orange Glazed Terracotta in Minecraft
πŸ‘ Invicon Yellow Glazed Terracotta.png: Sprite image for Yellow Glazed Terracotta in Minecraft

πŸ‘ Invicon Lime Glazed Terracotta.png: Sprite image for Lime Glazed Terracotta in Minecraft
πŸ‘ Invicon Green Glazed Terracotta.png: Sprite image for Green Glazed Terracotta in Minecraft
πŸ‘ Invicon Cyan Glazed Terracotta.png: Sprite image for Cyan Glazed Terracotta in Minecraft
πŸ‘ Invicon Light Blue Glazed Terracotta.png: Sprite image for Light Blue Glazed Terracotta in Minecraft
πŸ‘ Invicon Blue Glazed Terracotta.png: Sprite image for Blue Glazed Terracotta in Minecraft
πŸ‘ Invicon Purple Glazed Terracotta.png: Sprite image for Purple Glazed Terracotta in Minecraft
πŸ‘ Invicon Magenta Glazed Terracotta.png: Sprite image for Magenta Glazed Terracotta in Minecraft
πŸ‘ Invicon Pink Glazed Terracotta.png: Sprite image for Pink Glazed Terracotta in Minecraft

Any color Glazed Terracotta[t 1]
12150.05
πŸ‘ Image
Master
100%50%πŸ‘ Image
Emerald
πŸ‘ Image
Quartz Pillar
12300.05
100%50%πŸ‘ Image
Emerald
πŸ‘ Image
Block of Quartz
12300.05
  1. ↑ a b The list of possible offers contains individual offers for each color, so multiple colors may be offered by the same villager as separate trades.

Shepherd

[edit | edit source]
πŸ‘ Image
A shepherd.

πŸ‘ Image
Shepherds
trade wool and dyed items. Their job site block is the πŸ‘ Image
Loom
.

LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
40%25%18 Γ— πŸ‘ Image
White Wool
πŸ‘ Image
Emerald
1620.05
40%25%18 Γ— πŸ‘ Image
Brown Wool
πŸ‘ Image
Emerald
1620.05
40%25%18 Γ— πŸ‘ Image
Black Wool
πŸ‘ Image
Emerald
1620.05
40%25%18 Γ— πŸ‘ Image
Gray Wool
πŸ‘ Image
Emerald
1620.05
40%100%2 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Shears
1210.05
πŸ‘ Image
Apprentice
5%20%12 Γ— πŸ‘ Image
White Dye
πŸ‘ Image
Emerald
16100.05
5%20%12 Γ— πŸ‘ Image
Gray Dye
πŸ‘ Image
Emerald
16100.05
5%20%12 Γ— πŸ‘ Image
Black Dye
πŸ‘ Image
Emerald
16100.05
5%20%12 Γ— πŸ‘ Image
Light Blue Dye
πŸ‘ Image
Emerald
16100.05
5%20%12 Γ— πŸ‘ Image
Lime Dye
πŸ‘ Image
Emerald
16100.05
68%50%πŸ‘ Image
Emerald
πŸ‘ Invicon White Wool.png: Sprite image for White Wool in Minecraft
πŸ‘ Invicon Light Gray Wool.png: Sprite image for Light Gray Wool in Minecraft
πŸ‘ Invicon Gray Wool.png: Sprite image for Gray Wool in Minecraft
πŸ‘ Invicon Black Wool.png: Sprite image for Black Wool in Minecraft
πŸ‘ Invicon Brown Wool.png: Sprite image for Brown Wool in Minecraft
πŸ‘ Invicon Red Wool.png: Sprite image for Red Wool in Minecraft
πŸ‘ Invicon Orange Wool.png: Sprite image for Orange Wool in Minecraft
πŸ‘ Invicon Yellow Wool.png: Sprite image for Yellow Wool in Minecraft

πŸ‘ Invicon Lime Wool.png: Sprite image for Lime Wool in Minecraft
πŸ‘ Invicon Green Wool.png: Sprite image for Green Wool in Minecraft
πŸ‘ Invicon Cyan Wool.png: Sprite image for Cyan Wool in Minecraft
πŸ‘ Invicon Light Blue Wool.png: Sprite image for Light Blue Wool in Minecraft
πŸ‘ Invicon Blue Wool.png: Sprite image for Blue Wool in Minecraft
πŸ‘ Invicon Purple Wool.png: Sprite image for Purple Wool in Minecraft
πŸ‘ Invicon Magenta Wool.png: Sprite image for Magenta Wool in Minecraft
πŸ‘ Invicon Pink Wool.png: Sprite image for Pink Wool in Minecraft

Any color Wool[t 1]
1650.05
68%50%πŸ‘ Image
Emerald
πŸ‘ Invicon White Carpet.png: Sprite image for White Carpet in Minecraft
πŸ‘ Invicon Light Gray Carpet.png: Sprite image for Light Gray Carpet in Minecraft
πŸ‘ Invicon Gray Carpet.png: Sprite image for Gray Carpet in Minecraft
πŸ‘ Invicon Black Carpet.png: Sprite image for Black Carpet in Minecraft
πŸ‘ Invicon Brown Carpet.png: Sprite image for Brown Carpet in Minecraft
πŸ‘ Invicon Red Carpet.png: Sprite image for Red Carpet in Minecraft
πŸ‘ Invicon Orange Carpet.png: Sprite image for Orange Carpet in Minecraft
πŸ‘ Invicon Yellow Carpet.png: Sprite image for Yellow Carpet in Minecraft

πŸ‘ Invicon Lime Carpet.png: Sprite image for Lime Carpet in Minecraft
πŸ‘ Invicon Green Carpet.png: Sprite image for Green Carpet in Minecraft
πŸ‘ Invicon Cyan Carpet.png: Sprite image for Cyan Carpet in Minecraft
πŸ‘ Invicon Light Blue Carpet.png: Sprite image for Light Blue Carpet in Minecraft
πŸ‘ Invicon Blue Carpet.png: Sprite image for Blue Carpet in Minecraft
πŸ‘ Invicon Purple Carpet.png: Sprite image for Purple Carpet in Minecraft
πŸ‘ Invicon Magenta Carpet.png: Sprite image for Magenta Carpet in Minecraft
πŸ‘ Invicon Pink Carpet.png: Sprite image for Pink Carpet in Minecraft

4 Γ— Any color Carpet[t 1]
1650.05
πŸ‘ Image
Journeyman
10%20%12 Γ— πŸ‘ Image
Yellow Dye
πŸ‘ Image
Emerald
16200.05
10%20%12 Γ— πŸ‘ Image
Light Gray Dye
πŸ‘ Image
Emerald
16200.05
10%20%12 Γ— πŸ‘ Image
Orange Dye
πŸ‘ Image
Emerald
16200.05
10%20%12 Γ— πŸ‘ Image
Red Dye
πŸ‘ Image
Emerald
16200.05
10%20%12 Γ— πŸ‘ Image
Pink Dye
πŸ‘ Image
Emerald
16200.05
95%100%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Invicon White Bed.png: Sprite image for White Bed in Minecraft
πŸ‘ Invicon Light Gray Bed.png: Sprite image for Light Gray Bed in Minecraft
πŸ‘ Invicon Gray Bed.png: Sprite image for Gray Bed in Minecraft
πŸ‘ Invicon Black Bed.png: Sprite image for Black Bed in Minecraft
πŸ‘ Invicon Brown Bed.png: Sprite image for Brown Bed in Minecraft
πŸ‘ Invicon Red Bed.png: Sprite image for Red Bed in Minecraft
πŸ‘ Invicon Orange Bed.png: Sprite image for Orange Bed in Minecraft
πŸ‘ Invicon Yellow Bed.png: Sprite image for Yellow Bed in Minecraft

πŸ‘ Invicon Lime Bed.png: Sprite image for Lime Bed in Minecraft
πŸ‘ Invicon Green Bed.png: Sprite image for Green Bed in Minecraft
πŸ‘ Invicon Cyan Bed.png: Sprite image for Cyan Bed in Minecraft
πŸ‘ Invicon Light Blue Bed.png: Sprite image for Light Blue Bed in Minecraft
πŸ‘ Invicon Blue Bed.png: Sprite image for Blue Bed in Minecraft
πŸ‘ Invicon Purple Bed.png: Sprite image for Purple Bed in Minecraft
πŸ‘ Invicon Magenta Bed.png: Sprite image for Magenta Bed in Minecraft
πŸ‘ Invicon Pink Bed.png: Sprite image for Pink Bed in Minecraft

Any color Bed[t 1]
12100.05
πŸ‘ Image
Expert
9%17%12 Γ— πŸ‘ Image
Brown Dye
πŸ‘ Image
Emerald
16300.05
9%17%12 Γ— πŸ‘ Image
Purple Dye
πŸ‘ Image
Emerald
16300.05
9%17%12 Γ— πŸ‘ Image
Blue Dye
πŸ‘ Image
Emerald
16300.05
9%17%12 Γ— πŸ‘ Image
Green Dye
πŸ‘ Image
Emerald
16300.05
9%17%12 Γ— πŸ‘ Image
Magenta Dye
πŸ‘ Image
Emerald
16300.05
9%17%12 Γ— πŸ‘ Image
Cyan Dye
πŸ‘ Image
Emerald
16300.05
94%100%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Invicon White Banner.png: Sprite image for White Banner in Minecraft
πŸ‘ Invicon Light Gray Banner.png: Sprite image for Light Gray Banner in Minecraft
πŸ‘ Invicon Gray Banner.png: Sprite image for Gray Banner in Minecraft
πŸ‘ Invicon Black Banner.png: Sprite image for Black Banner in Minecraft
πŸ‘ Invicon Brown Banner.png: Sprite image for Brown Banner in Minecraft
πŸ‘ Invicon Red Banner.png: Sprite image for Red Banner in Minecraft
πŸ‘ Invicon Orange Banner.png: Sprite image for Orange Banner in Minecraft
πŸ‘ Invicon Yellow Banner.png: Sprite image for Yellow Banner in Minecraft

πŸ‘ Invicon Lime Banner.png: Sprite image for Lime Banner in Minecraft
πŸ‘ Invicon Green Banner.png: Sprite image for Green Banner in Minecraft
πŸ‘ Invicon Cyan Banner.png: Sprite image for Cyan Banner in Minecraft
πŸ‘ Invicon Light Blue Banner.png: Sprite image for Light Blue Banner in Minecraft
πŸ‘ Invicon Blue Banner.png: Sprite image for Blue Banner in Minecraft
πŸ‘ Invicon Purple Banner.png: Sprite image for Purple Banner in Minecraft
πŸ‘ Invicon Magenta Banner.png: Sprite image for Magenta Banner in Minecraft
πŸ‘ Invicon Pink Banner.png: Sprite image for Pink Banner in Minecraft

Any color Banner[t 1]
12150.05
πŸ‘ Image
Master
100%100%2 Γ— πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Painting
12300.05
  1. ↑ a b c d The list of possible offers contains individual offers for each color, so multiple colors may be offered by the same villager as separate trades.

Toolsmith

[edit | edit source]
πŸ‘ Image
A toolsmith.

πŸ‘ Image
Toolsmiths
trade tools and related materials. Their job site block is the πŸ‘ Image
Smithing Table
.

LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
40%100%15 Γ— πŸ‘ Image
Coal
πŸ‘ Image
Emerald
1620.05
40%25%πŸ‘ Image
Emerald
πŸ‘ Image
Stone Axe
1210.2
40%25%πŸ‘ Image
Emerald
πŸ‘ Image
Stone Shovel
1210.2
40%25%πŸ‘ Image
Emerald
πŸ‘ Image
Stone Pickaxe
1210.2
40%25%πŸ‘ Image
Emerald
πŸ‘ Image
Stone Hoe
1210.2
πŸ‘ Image
Apprentice
100%100%4 Γ— πŸ‘ Image
Iron Ingot
πŸ‘ Image
Emerald
12100.05
100%100%36 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Bell
1250.2
πŸ‘ Image
Journeyman
40%100%30 Γ— πŸ‘ Image
Flint
πŸ‘ Image
Emerald
12200.05
40%25%6–20 Γ— πŸ‘ Image
Emerald
[t 1]
πŸ‘ Image
Enchanted Iron Axe[t 2]
3100.2
40%25%7–21 Γ— πŸ‘ Image
Emerald
[t 3]
πŸ‘ Image
Enchanted Iron Shovel[t 2]
3100.2
40%25%8–22 Γ— πŸ‘ Image
Emerald
[t 4]
πŸ‘ Image
Enchanted Iron Pickaxe[t 2]
3100.2
40%25%4 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Diamond Hoe
3100.2
πŸ‘ Image
Expert
67%100%πŸ‘ Image
Diamond
πŸ‘ Image
Emerald
12300.05
67%50%17–31 Γ— πŸ‘ Image
Emerald
[t 5]
πŸ‘ Image
Enchanted Diamond Axe[t 2]
3150.2
67%50%10–24 Γ— πŸ‘ Image
Emerald
[t 6]
πŸ‘ Image
Enchanted Diamond Shovel[t 2]
3150.2
πŸ‘ Image
Master
100%100%18–32 Γ— πŸ‘ Image
Emerald
[t 7]
πŸ‘ Image
Enchanted Diamond Pickaxe[t 2]
3300.2
  1. ↑ The price of this trade is the base price, 1 emerald, plus the random base enchantment level chosen (5–19).
  2. ↑ a b c d e f When creating an enchantment offer, the game uses a random enchantment level from 5 to 19 as the base enchantment level (see Enchanting table mechanics). The enchantments are never treasure enchantments.
  3. ↑ The price of this trade is the base price, 2 emeralds, plus the random base enchantment level chosen (5–19).
  4. ↑ The price of this trade is the base price, 3 emeralds, plus the random base enchantment level chosen (5–19).
  5. ↑ The price of this trade is the base price, 12 emeralds, plus the random base enchantment level chosen (5–19).
  6. ↑ The price of this trade is the base price, 5 emeralds, plus the random base enchantment level chosen (5–19).
  7. ↑ The price of this trade is the base price, 13 emeralds, plus the random base enchantment level chosen (5–19).

Weaponsmith

[edit | edit source]
πŸ‘ Image
A weaponsmith.

πŸ‘ Image
Weaponsmiths
trade weapons and related materials. Their job site block is the πŸ‘ Image
Grindstone
.

LevelProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Novice
67%100%15 Γ— πŸ‘ Image
Coal
πŸ‘ Image
Emerald
1620.05
67%100%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Iron Axe
1210.2
67%100%7–21 Γ— πŸ‘ Image
Emerald
[t 1]
πŸ‘ Image
Enchanted Iron Sword[t 2]
310.05
πŸ‘ Image
Apprentice
100%100%4 Γ— πŸ‘ Image
Iron Ingot
πŸ‘ Image
Emerald
12100.05
100%100%36 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Bell
1250.2
πŸ‘ Image
Journeyman
100%100%24 Γ— πŸ‘ Image
Flint
πŸ‘ Image
Emerald
12200.05
πŸ‘ Image
Expert
100%100%πŸ‘ Image
Diamond
πŸ‘ Image
Emerald
12300.05
100%100%17–31 Γ— πŸ‘ Image
Emerald
[t 3]
πŸ‘ Image
Enchanted Diamond Axe[t 2]
3150.2
πŸ‘ Image
Master
100%100%13–27 Γ— πŸ‘ Image
Emerald
[t 4]
πŸ‘ Image
Enchanted Diamond Sword[t 2]
3300.2
  1. ↑ The price of this trade is the base price, 2 emeralds, plus the random base enchantment level chosen (5–19).
  2. ↑ a b c When creating an enchantment offer, the game uses a random enchantment level from 5 to 19 as the base enchantment level (see Enchanting table mechanics). The enchantments are never treasure enchantments.
  3. ↑ The price of this trade is the base price, 12 emeralds, plus the random base enchantment level chosen (5–19).
  4. ↑ The price of this trade is the base price, 8 emeralds, plus the random base enchantment level chosen (5–19).

Wandering Trader offers

[edit | edit source]
πŸ‘ Image
Wandering Trader

The wandering trader offers nine trades in total: two random trades from the purchasing table, two random trades from the special selling table, and five random trades from the ordinary selling table. These trades are not divided into categories; for example, a single wandering trader can sell 2 different saplings. Each trade is equally likely.[verify]

In the trading GUI, the trade offers are always listed in this order:

  • 2 purchasing trades
  • 2 special selling trades
  • 5 ordinary selling trades
LevelProbabilityVillager wantsPlayer receivesTrades in
stock
JEBE
Purchase33%33%πŸ‘ Image
Hay Bale
πŸ‘ Image
Emerald
2
33%33%πŸ‘ Image
Water Bottle
πŸ‘ Image
Emerald
2
33%33%4 Γ— πŸ‘ Image
Baked Potato
πŸ‘ Image
Emerald
2
33%33%πŸ‘ Image
Milk Bucket
2 Γ— πŸ‘ Image
Emerald
2
33%33%πŸ‘ Image
Water Bucket
2 Γ— πŸ‘ Image
Emerald
2
33%33%πŸ‘ Image
Fermented Spider Eye
3 Γ— πŸ‘ Image
Emerald
2
Special13%13%πŸ‘ Image
Emerald
πŸ‘ Image
Packed Ice
6
13%13%πŸ‘ Image
Emerald
4 Γ— πŸ‘ Image
Gunpowder
2
13%13%πŸ‘ Image
Emerald
8 Γ— πŸ‘ Image
Acacia Log
4
13%13%πŸ‘ Image
Emerald
8 Γ— πŸ‘ Image
Birch Log
4
13%13%πŸ‘ Image
Emerald
8 Γ— πŸ‘ Image
Cherry Log
4
13%13%πŸ‘ Image
Emerald
8 Γ— πŸ‘ Image
Dark Oak Log
4
13%13%πŸ‘ Image
Emerald
8 Γ— πŸ‘ Image
Jungle Log
4
13%13%πŸ‘ Image
Emerald
8 Γ— πŸ‘ Image
Mangrove Log
4
13%13%πŸ‘ Image
Emerald
8 Γ— πŸ‘ Image
Oak Log
4
13%13%πŸ‘ Image
Emerald
8 Γ— πŸ‘ Image
Pale Oak Log
4
13%13%πŸ‘ Image
Emerald
8 Γ— πŸ‘ Image
Spruce Log
4
13%13%3 Γ— πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Podzol
6
13%13%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Potion of Invisibility
[t 1]
1
13%13%6 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Blue Ice
6
13%13%6–20 Γ— πŸ‘ Image
Emerald
[t 2]
πŸ‘ Image
Enchanted Iron Pickaxe[t 3]
1
Ordinary7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Fern
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Sugar Cane
8
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Pumpkin
4
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Dandelion
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Poppy
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Allium
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Azure Bluet
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Red Tulip
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Orange Tulip
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
White Tulip
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Pink Tulip
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Oxeye Daisy
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Cornflower
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Blue Orchid
8
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Lily of the Valley
7
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Open Eyeblossom
7
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Wheat Seeds
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Beetroot Seeds
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Pumpkin Seeds
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Melon Seeds
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Name Tag
5
7%7%πŸ‘ Image
Emerald
2 Γ— πŸ‘ Image
Sulfur Spike
5
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
White Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Light Gray Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Gray Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Black Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Brown Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Red Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Orange Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Yellow Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Lime Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Green Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Cyan Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Light Blue Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Blue Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Purple Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Magenta Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Pink Dye
12
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Vines
4
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Pale Hanging Moss
4
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Brown Mushroom
4
7%7%πŸ‘ Image
Emerald
3 Γ— πŸ‘ Image
Red Mushroom
4
7%7%πŸ‘ Image
Emerald
5 Γ— πŸ‘ Image
Lily Pad
2
7%7%πŸ‘ Image
Emerald
2 Γ— πŸ‘ Image
Small Dripleaf
5
7%7%πŸ‘ Image
Emerald
8 Γ— πŸ‘ Image
Sand
8
7%7%πŸ‘ Image
Emerald
4 Γ— πŸ‘ Image
Red Sand
6
7%7%πŸ‘ Image
Emerald
2 Γ— πŸ‘ Image
Pointed Dripstone
5
7%7%πŸ‘ Image
Emerald
2 Γ— πŸ‘ Image
Rooted Dirt
5
7%7%πŸ‘ Image
Emerald
2 Γ— πŸ‘ Image
Moss Block
5
7%7%πŸ‘ Image
Emerald
2 Γ— πŸ‘ Image
Pale Moss Block
5
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Wildflowers
12
7%7%πŸ‘ Image
Emerald
πŸ‘ Image
Tall Dry Grass
12
7%7%2 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Golden Dandelion
12
7%7%2 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Sea Pickle
5
7%7%2 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Glowstone
5
7%7%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Bucket of Tropical Fish
4
7%7%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Bucket of Pufferfish
4
7%7%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Kelp
12
7%7%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Cactus
8
7%7%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Brain Coral Block
8
7%7%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Bubble Coral Block
8
7%7%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Fire Coral Block
8
7%7%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Horn Coral Block
8
7%7%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Tube Coral Block
8
7%7%3 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Firefly Bush
12
7%7%4 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Slimeball
5
7%7%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Acacia Sapling
8
7%7%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Birch Sapling
8
7%7%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Cherry Sapling
8
7%7%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Dark Oak Sapling
8
7%7%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Jungle Sapling
8
7%7%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Mangrove Propagule
8
7%7%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Oak Sapling
8
7%7%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Pale Oak Sapling
8
7%7%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Spruce Sapling
8
7%7%5 Γ— πŸ‘ Image
Emerald
πŸ‘ Image
Nautilus Shell
5
  1. ↑ Duration: 8:00
  2. ↑ The price of this trade is the base price, 1 emerald, plus the random enchantment level chosen (5–19).
  3. ↑ When creating an enchantment offer, the game uses a random enchantment level from 5 to 19. The enchantments are never treasure enchantments.

Notes

[edit | edit source]
  1. ↑ Technically, diamond armor (not other types of diamond gear) can also be obtained renewably from zombies and skeletons; however, these mobs only have a 0.04% (1⁄25,000) chance to spawn with diamond armor, rendering this an extremely impractical way to obtain such armor.


Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
The HagglerAcquire or spend 30 Emeralds by trading with villagers or with wandering trader. [sic]β€”30Silver
πŸ‘ Image
πŸ‘ Image
Buy Low, Sell HighTrade for the best possible price.Buy something for 1 emerald, or when the Hero of the Village effect is applied.50Gold
πŸ‘ Image
πŸ‘ Image
Master TraderTrade for 1,000 emeralds.Obtain 1,000 emeralds from trading with villagers.30Silver
πŸ‘ Image
πŸ‘ Image
Star traderTrade with a villager at the build height limit.β€”20Silver
πŸ‘ Image
πŸ‘ Image
Treasure HunterAcquire a map from a cartographer villager, then enter the revealed structureVisit the structure indicated while the purchased map is in your main hand (hotbar).40Silver

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Getting an UpgradeConstruct a better PickaxeHave a stone pickaxe in the inventory.
πŸ‘ Image
πŸ‘ Image
Suit UpProtect yourself with a piece of iron armorHave any type of iron armor in the inventory.
πŸ‘ Image
πŸ‘ Image
Isn't It Iron PickUpgrade your PickaxeHave an iron pickaxe in the inventory.
πŸ‘ Image
πŸ‘ Image
Cover Me with DiamondsDiamond armor saves livesHave any type of diamond armor in the inventory.
πŸ‘ Image
πŸ‘ Image
What a Deal!Successfully trade with a VillagerTake an item from a villager or wandering trader's output slot.
πŸ‘ Image
πŸ‘ Image
Star TraderTrade with a Villager at the build height limitStand on any block that is higher than 318 and trade with a villager or wandering trader.

Videos

[edit | edit source]
Note: The first video is from Java Edition 1.5, so old trading mechanics appear.

History

[edit | edit source]

Development

[edit | edit source]
August 31, 2010The first time Notch hinted at plans for a possible future trading system was in an interview during MinecraftCon. The implementation of villages themselves and their inhabitants wasn't even confirmed at this point, but Notch still had a couple of ideas: "If you treat the villagers well, they become friendly to you and might start throwing things at you as gifts. If you treat them badly though by attacking and killing them they hate you and might chase you."
Notch also mentioned a meter of how much "villagers like you."
May 21, 2012Jeb released a screenshot of himself testing the trading system. The image showed buying and selling areas.
An ore block can be seen in the background later revealed in snapshot 12w21a to be ruby ore, it was changed to emerald ore before 12w21a because Dinnerbone is colorblind. [1]

Java Edition

[edit | edit source]
Java Edition
1.3.112w21aAdded villager trading.
12w22aEyes of ender are now sold by priests instead of bought, and rotten flesh is no longer bought.
Added the enchanted item trades to clerics.
Farmers now sell 2-3 flint for 10 gravel + 1 emerald.
Added the 1 emerald for 5 arrows trade.
The trading UI has been changed where an extra input space has been added where tools can be placed for buying enchantments and/or repair.
12w23aBefore this snapshot, the librarian defaulted to written books instead of gold ingots, since the written books had a potential offer of 1.3.
1.4.212w32aThe librarian's paper offer was adjusted to 24–35 paper per emerald from 19-29 paper.
The farmer's arrow offer was fixed to sell 9-12 arrows from only 5 before. The original 1 emerald for 5 arrows trade was a result of a bug in the code where the minimum and maximum values of the arrow trade were swapped.
The librarian's buy book offer was adjusted to 11-12 books from 12-14.
The farmer's gravel to flint trade now produces 4-5 flint from 2-3.
The offer probability mechanic was changed: as more offers exist for a villager, the probability of all offers rise. When an offer's probability goes beyond a certain limit, its probability goes down. The net effect is that rarer offers become more common when a villager has many offers, and common offers become rarer.
The offer removal mechanic has been replaced with an offer disabling mechanic.
All offers begin with 7 uses, allowing the offer to be traded up to seven times.
After this, even if the player has not left the trading menu, the offer is disabled.
If a player trades the last offer on the list and closes the menu, waiting for particles to appear around the villager, all disabled offers are renewed with 2–12 additional uses added to them.
It is possible for the final offer slot to be disabled, at which point no new offers can be generated and no existing offers can be renewed.
Trading with the last offer slot available increases the player's popularity with the village by one point. Popularity applies to the village as a whole; other players are not affected.
1.4.612w50aLibrarians now can sell enchanted books.
1.513w04aA villager spawned from a renamed spawn egg shows its name in the trading interface in place of "Villager".
1.814w02aVillager trading has been revamped. See here for offers before 1.8.
Trading now gives the player experience.
14w03aClerics no longer buy ender pearls, as they did in 14w02a.
14w03bLibrarians now sell name tags as their last trade instead of enchanted books.
14w31aClerics now can sell bottles o' enchanting, prices range from 3 to 11 emeralds each.
1.915w41aClerics no longer sell eyes of ender.
Clerics now can sell ender pearls. Prices range from 4 to 7 emeralds each.
15w43aLibrarians charge double for books with treasure enchantments.
1.1116w33aFarmers now sell 5 to 7 apples and 6 to 10 cookies for an emerald instead of just 5 and 6 respectively.
16w39aAdded new trades through the cartographer career.
1.1419w05aAdded wandering traders, which can trade with the player.
19w11aRevamped the trading system, adding many new trades for each villager profession.
Villager profession now depends on their job site block, rather than randomly assigned at birth.
Villager trading prices now depend on the player's popularity in the village.
Villagers now resupply their trades up to two times a day, if they get to work at a job site block.
Added the mason profession, which uses a stonecutter as a job site block.
The trading UI has been updated.
The villager now gains experience as it trades with the player, and the experience is visible in a bar on top of the trading UI.
19w13bAll available trades are now listed in a sidebar on the left of the trading interface.
When the player has the required materials, clicking on an available trade puts the items into the slots automatically.
1.1519w45aLibrarians now sell one bookshelf for nine emeralds, instead of three bookshelves for six emeralds.
1.1721w05aWandering traders now can sell small dripleaf.
21w13aWandering traders now can sell pointed dripstone, rooted dirt and moss block.
Masons now can sell dripstone blocks.
1.1922w15aWandering traders now can sell mangrove propagules.
1.19.4
Experiment
Update 1.20
23w07aWandering traders now can sell cherry saplings.
1.20.223w31aA villager now gives a big discount only the first time it is cured from a zombie villager. There are no longer multiple stacked discounts if a villager is zombified and cured multiple times.[2]
Existing villagers with multiple curing discounts keep their lowered prices when updated to this snapshot.
pre1When villagers unlock new trades, the order of those trades in the UI is now always random instead of sometimes being deterministic.
1.20.2
Experiment
Villager Trade Rebalance
23w31aLibrarians from different biomes now sell different enchanted books.
Each village biome has one special enchantment that is available only from master-level librarians, and players must visit all seven village biomes to get all the enchanted books available from trading.
Some enchanted book trades are exclusive to jungle and swamp villagers, which do not spawn naturally, unless villagers are brought to and bred in jungle and swamp biomes.
Enchantments for tridents, crossbows and fishing rods are no longer obtainable from trading, and must be acquired by other means.
Wandering traders now sell more items, and buy certain items from the player.
Some of the existing trades from wandering traders have reduced prices.
pre1Added seven new maps that cartographers can sell.
Buying diamond armor from armorers now also requires a small amount of diamonds.
Most master-level armorers buy iron blocks and pay 4 emeralds for them.
Chainmail armor is exclusively sold by jungle and swamp armorers.
The savanna armorer sells cursed diamond armor at reduced prices.
The taiga armorer can swap one piece of diamond armor for another.
1.20.5
Experiment
Villager Trade Rebalance
24w03aVillagers who buy armor now ignore durability and can buy damaged armor.
1.20.5
Experiment
Update 1.21
24w12aAdded the trial chambers maps, sold by journeyman-level cartographers.
1.21.525w07aUpdated trades for cartographers and wandering traders are no longer behind the "Villager Trade Rebalance" experimental toggle.
Decreased the maximum uses of paper and glass pane cartographer trades from 16 to 12.
26.1snap1Trades are now data-driven.
snap11The master librarian no longer offers name tags.
The master librarian now offers red candles and yellow candles for the price of three emeralds.
The wandering trader now offers name tags for the price of one emerald.
pre2The master librarian now has three available trades to ensure that an enchanted book trade is always offered when using the Villager Trade Rebalance experiment.

Bedrock Edition

[edit | edit source]
Pocket Edition
1.0.4alpha 1.0.4.0Added villager trading.
1.1.0alpha 1.1.0.3Added new trades through the cartographer career.
Bedrock Edition
1.2.13beta 1.2.13.5Added Curse of Binding and Curse of Vanishing enchantments, which at this time can be obtained only via trading with librarians.
1.4.0beta 1.2.20.2Removed the curse enchantments in enchanted books from librarian trading.
1.10.0beta 1.10.0.3Added new trades through the stone mason villager profession and wandering trader.
1.11.0beta 1.11.0.1Added economic trades, where players can unlock multiple tiers at once by leveling up villagers.
Villagers now have a demand in which their emerald cost can change higher or lower than usual.
beta 1.11.0.4Changed trading for villagers.
Villager no longer instantly resupply their trades when disabled, as now they need to work at a job site block to resupply themselves.
Hero of the Village now gives a trading price discount, except for one emerald trades (as it already costs one emerald).
beta 1.11.0.7Pressing use on a trade now auto-trades items.
Reverted cake trade from farmer villagers, increased max amount of some trade until disabled for master level stone mason and wandering trader.
1.12.0beta 1.12.0.3Changed some trades for both villager and wandering trader.
beta 1.12.0.4Removed regular sand from the wandering trader trades and adjusted the cost of a diamond hoe on the toolsmith.
1.13.0beta 1.13.0.1Cartographer villager now buy 11 glass panes, rather than 10.
beta 1.13.0.15Farmer villagers now sell suspicious stew.
1.16.0beta 1.16.0.57Villager trade values have been changed to closely match Java Edition.
?Enchanted items now cost in a range.
1.17.0beta 1.16.230.54Wandering traders can sell small dripleaf, pointed dripstone, rooted dirt, and moss blocks.
Stone masons can now sell dripstone blocks.
1.18.10beta 1.18.10.26Butcher, cartographer, librarian, and wandering trader trades have been changed to match Java Edition.
Removed the emerald icon above a villager's head when trading.
1.18.30beta 1.18.20.21Armorer, cleric, fisherman, shepherd, toolsmith, and weaponsmith villager trades have been changed to match Java Edition.
1.20.30
Experiment
Villager Trade Rebalancing
Preview 1.20.30.20Librarians from different biomes now sell different enchanted books.
Librarians now sell, as their only master-level trade, enchanted books with a special enchantment that depends on the biome they spawned in (as shown by their garments). This is the only way to obtain these enchantments via trading.
Since jungle and swamp villagers do not spawn naturally, the only way to obtain the special enchanted books from these librarians is to bring in villagers from outside, get them to mate, and arrange for their babies to become librarians.
Enchantments for tridents, crossbows and fishing rods are no longer obtainable from trading, and must be acquired by other means.
Wandering traders now sell more items, and buy certain items from the player.
Some of the existing trades from wandering traders have reduced prices.
1.20.30Preview 1.20.30.21A villager now gives a big discount only the first time it is cured from a zombie villager. There are no longer multiple stacked discounts if a villager is zombified and cured multiple times.
1.20.80
Experiment
Update 1.21
Preview 1.20.80.23Added the trial chambers maps, sold by journeyman-level cartographers.
1.21.70Preview 1.21.70.23Updated trades for cartographers and wandering traders are no longer behind the "Villager Trade Rebalancing" experimental toggle.
Decreased the maximum uses of paper and glass pane cartographer trades from 16 to 12.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU14CU11.041.001.00Patch 11.0.1Added villager trading.
TU20CU81.131.131.13Librarian villagers now may offer name tags for sale.
TU31CU191.221.221.22Patch 3Changed villager trades to offers as of Java Edition 1.8.
TU46CU361.381.381.38Patch 15Clerics no longer sell eyes of ender.
Clerics now sell ender pearls. Prices range from 4 to 7 emeralds each.
Librarians charge double for books with treasure enchantments.[is this the correct version?]
TU54CU441.521.521.52Patch 241.0.4Farmers now sell 5 to 7 apples and 6 to 10 cookies for an emerald instead of just 5 and 6 respectively.[is this the correct version?]
Added new trades through the cartographer career.
TU69 1.761.761.76Patch 38 When trading with a villager, an emerald icon is now shown above it as long as the UI is open.
1.91 The trading interface shows the new career level for villagers and which trades are locked.
Villager trading prices now depend on the player's popularity in the village.
Villagers now resupply their trades up to two times a day, if they get to work at a job site block.
Added new trades through the stone mason villager profession and wandering trader.
1.95Stone mason villagers now sell 4 chiseled stone bricks for 1 emerald instead of 1 for 20 emeralds.
Stone mason villagers now sell 12 glazed terracotta for 1 emerald instead of buying it.

Issues

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Issues relating to "Trading", "Trades", or "Trade system" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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  • While diamonds are not renewable (except via vault, which is impractical in normal gameplay), many of their products (armor, tools, and weapons) are renewable through trading.
  • If the price of an item is set to a number above a stack with commands or other means, the price is discounted down to a stack again. Additionally, if the amount of an offered item exceeds a stack, up to 99, only one stack is sold when buying. If an offers amount is set to more than 99 it reverts to 1 of the item offered.

Gallery

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Renders

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Screenshots

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Development images

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See also

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References

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  1. ↑ https://web.archive.org/web/20150316193400/http://www.minecraftforum.net/forums/archive/future-updates/384441-1-5-new-blocks-items#c11
  2. ↑ MC-181190 β€“ The discount for curing a villager is multiplied if the villager is reinfected and cured again β€“ resolved as "Fixed".

External links

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Navigation

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Retrieved from "https://minecraft.wiki/w/Trading?oldid=3648654"

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