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VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | π Invicon Shears.png: Sprite image for Shears in Minecraft |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | Yes |
| Catches fire from lava |
Yes |
| Map color | 18 COLOR_YELLOW |
| Note block instrument | Default (Harp) |
{
"title": "Tall Dry Grass",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Shears.png article, displayed as 32x32px|link=|alt=Invicon Shears.png: Sprite image for Shears in Minecraft|class=pixel-image|This block can be broken with any tool, but shears are the quickest)</span>",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(229, 229, 51); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 18 COLOR<wbr/>_YELLOW</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Tall Dry Grass"
],
"images": [
"Tall Dry Grass.png"
]
}
Tall dry grass is the tall variant of dry grass. Unlike other tall variants of foliage, this block is only one-block tall. It generates frequently in deserts and all types of badlands, and looks like a more full version of short dry grass. It also grows on sand and terracotta, and can be eaten by sheep.
Tall dry grass can be broken instantly with any item or by hand. If broken with shears or any tool enchanted with Silk Touch it drops itself, otherwise it drops nothing.
| Block | π Image | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
| π ItemSprite shears.png: Sprite image for shears in Minecraft Shears |
0.05 | |
Tall dry grass generates in deserts and badlands.
Using bone meal on short dry grass turns it into tall dry grass.
Wandering traders may sell 1 tall dry grass for 1 emerald.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| π Image Wandering Trader | Ordinary | 7% | 7% | π Image Emerald | π Image | 12 | β | β |
In Bedrock Edition, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 1 tall grass when killed while showing the item as trade offer, if the player holds an emerald.
Tall dry grass can be used for aesthetic decoration. Tall dry grass can be placed on any of the following blocks:
In Bedrock Edition, tall dry grass can be snowlogged.
When a sheep eats tall dry grass, the block is removed, and a sheared sheep regrows its wool. Baby sheep graze tall dry grass 20 times more often than adults and mature 1 minute faster when grazing.
When used in a furnace as fuel, a piece of tall dry grass lasts 5 seconds (smelting half an item).
Placing tall dry grass into a composter has a 30% chance of raising the compost level by 1, the lowest chance possible. On average, a stack of tall dry grass yields 2.74 bone meal.
Bone meal can be used on tall dry grass to place a short dry grass on a neighboring block if possible.
If placed on sand, red sand or a terracotta block of any kind with at least one more corresponding block underneath it, tall dry grass occasionally produces ambient sounds reminiscent of wind howling. These ambient sounds can play anywhere if the given conditions are met, and naturally play in the badlands and desert biomes due to the abundance of dry grass on top of said blocks.
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.grass.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.grass.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.grass.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.grass.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.grass.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.grass | subtitles.block.generic.breakβ | 0.7 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.grass | subtitles.block.generic.placeβ | 0.8 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.grass | subtitles.block.generic.hitβ | 0.3 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.grass | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.grass | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βShovel flattens | Blocks | When a shovel creates a dirt path | use.grass | subtitles.item.shovel.flattenβ | 1.0 | 0.8 | |
| βFootsteps | Blocks | Jumping from the block | jump.grass | subtitles.block.generic.footstepsβ | 0.11 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.grass | subtitles.block.generic.footstepsβ | 0.21 | 1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βWindy sounds | Ambient/Environment | Randomly when there is a short or tall dry grass above 2 blocks of sand, terracotta, or red sand. | block.dry_grass.ambient | subtitles.block.dry_grass.ambientβ | ? | ? | ? | |
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
| π BlockSprite tall-dry-grass.png: Sprite image for tall-dry-grass in Minecraft Tall Dry Grass | tall_dry_grass | Block & Item | replaceablereplaceable_by_mushroomsreplaceable_by_trees |
block.minecraft.tall_dry_grass |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite tall-dry-grass.png: Sprite image for tall-dry-grass in Minecraft Tall Dry Grass | tall_dry_grass | 1284 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1029) |
tile.tall_dry_grass.name |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.5 | 25w06a | π Image π Image Added tall dry grass. | |||||
| 25w09a | Tall dry grass is now randomly offset within the block it is on. | ||||||
| 1.21.6 | 25w15a | Dry grass now makes ambient wind sounds when there are 2 blocks of sand, red sand, or terracotta below it. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.70 Experiment | Preview 1.21.70.22 | π Image π Image Added tall dry grass. | |||||
| 1.21.70 | Preview 1.21.70.23 | All features behind the "Drop 1 2025" experimental toggle have now been fully implemented. | |||||
| 1.21.90 | Preview 1.21.90.21 | Dry grass now makes ambient wind sounds when there are 2 blocks of sand, red sand, or terracotta below it. | |||||
Issues relating to "Tall Dry Grass" are maintained on the bug tracker. Issues should be reported and viewed there.
| Desert | |
|---|---|
| Environment | |
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