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VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | π SlotSprite Hoe Required.png: Sprite image for Hoe Required in Minecraft |
| Blast resistance | 0.5 |
| Hardness | 0.5 |
| Luminous | None |
| Transparent | No |
| Flammable | JE: Yes (15) BE: No |
| Catches fire from lava |
JE: Yes BE: No |
| Map color | 14 QUARTZ |
| Note block instrument | Default (Harp) |
{
"title": "Target",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Hoe Required.png article, displayed as 32x32px|link=|alt=SlotSprite Hoe Required.png: Sprite image for Hoe Required in Minecraft|class=pixel-image|This block can be broken with any tool, but a hoe is the quickest)</span>",
"label": "Tool"
},
{
"field": "0.5",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.5",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "None",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' Yes (15)<br>'''(link to Bedrock Edition article, displayed as BE):''' No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' Yes<br>'''(link to Bedrock Edition article, displayed as BE):''' No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(255, 252, 245); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 14 QUARTZ</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Target"
],
"images": [
"Target.png"
]
}
A target is a block that produces a temporary redstone signal when hit by a projectile. Unlike most other conductive blocks, it also redirects adjacent redstone dust toward it.
Targets can be mined using any tool or by hand, but using a hoe is the fastest way to break it.
In ancient cities, a single target can be found integrated into circuitry within a secret room at the city center.
Targets emit a redstone signal when hit by projectiles. The closer a projectile is to the center of the block, the stronger the redstone signal that is produced.
The following projectiles can activate a target block:
When struck by most projectiles, the target emits redstone power for 8 game ticks (0.4 seconds). Arrows and tridents instead cause the target to emit power for 20 game ticks (1 second), similar to stone buttons. A target can be hit with any of the projectiles mentioned above.
The strength of the signal depends on how close the projectile is to the center of the block, from 1 to 15.
In Java Edition, the target changes its power state when hit, meaning that an observer can detect if the target has been hit and has produced a redstone signal.[2]
Being a power source, a target redirects adjacent redstone wires to point to itself. As targets are also conductive, this property can be used to compact redstone circuits.
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.grass.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.grass.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.grass.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.grass.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.grass.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.grass | subtitles.block.generic.breakβ | 0.7 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.grass | subtitles.block.generic.placeβ | 0.8 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.grass | subtitles.block.generic.hitβ | 0.3 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.grass | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.grass | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βShovel flattens | Blocks | When a shovel creates a dirt path | use.grass | subtitles.item.shovel.flattenβ | 1.0 | 0.8 | |
| βFootsteps | Blocks | Jumping from the block | jump.grass | subtitles.block.generic.footstepsβ | 0.11 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.grass | subtitles.block.generic.footstepsβ | 0.21 | 1.0 | |
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| π BlockSprite target.png: Sprite image for target in Minecraft Target | target | Block & Item | block.minecraft.target |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite target.png: Sprite image for target in Minecraft Target | target | 494 | Block & Giveable Item[i 2] | Identical[i 3] | tile.target.name |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| power | 0 | 0123456789101112131415 | Redstone power output of the target. |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Bullseye | Hit the bullseye of a block | β | 15 | Bronze | |
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Bullseye | Hit the bullseye of a Target block from at least 30 meters away | Be at least 30 blocks away horizontally when the center of a is shot with a projectile by the player. |
| September 28, 2019 | π Image The target block is showcased at Minecon Live 2019. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w09a | π Image Added targets. | |||||
| 20w10a | Targets are now flammable. | ||||||
| Targets can now be activated by ender pearls and bottles o' enchanting. | |||||||
| 20w11a | Targets can now be broken faster using hoes. | ||||||
| 20w18a | Targets now conduct redstone power. | ||||||
| 1.19 | 22w13a | Targets now generate in ancient cities. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.0 Experiment | beta 1.16.0.51 | π Image Added targets. | |||||
| Targets are currently available only through Experimental Gameplay. | |||||||
| 1.16.0 | beta 1.16.0.57 | Targets are no longer behind Experimental Gameplay. | |||||
| Targets can now be broken faster using hoes. | |||||||
| 1.17.30 | beta 1.17.20.20 | Targets are no longer transparent. | |||||
| 1.19.0 | beta 1.19.0.26 | Targets now generate in ancient cities. | |||||
Issues relating to "Target" are maintained on the bug tracker. Issues should be reported and viewed there.
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