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VOOZH | about |
| Health points | 40HPπ β€οΈ Γ 20 |
|---|---|
| Behavior | Hostile |
| Mob type | π Image Undead π Image Monster |
| Attack strength |
Adult: Easy: 2.5HPπ β€οΈ |
| Hitbox size | Adult in Java Edition: Height: 1.4 blocks Width: 1.3965 blocks Adult in Bedrock Edition: Height: 1.4 blocks Width: 1.4 blocks Baby: |
| Speed | 0.3 |
| Knockback resistance |
60% |
| Spawn | When a Hoglin is in the Overworld or the End for 15 seconds |
| Usable items | |
| Can be leashed | Yes |
| Can ride boats | No |
| Can ride minecarts | Yes |
{
"title": "Zoglin",
"rows": [
{
"field": "40<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)</span> Γ 20</span>",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "Hostile",
"label": "Behavior"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite undead.png article, displayed as 16x16px|link=Undead|alt=|class=pixel-image|)</span>(link to Undead article, displayed as <span class=\"sprite-text\">Undead</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite monster.png article, displayed as 16x16px|link=Monster|alt=|class=pixel-image|)</span>(link to Monster article, displayed as <span class=\"sprite-text\">Monster</span>)</span>",
"label": "(link to Mob type article, displayed as Mob type)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Attack<br/>strength"
},
{
"field": "'''Adult in ''(link to Java Edition article, displayed as Java Edition)'':'''<br>Height: 1.4 blocks<br>Width: 1.3965 blocks<br>'''Adult in ''(link to Bedrock Edition article, displayed as Bedrock Edition)'':'''<br>Height: 1.4 blocks<br>Width: 1.4 blocks<br>\n'''Baby:'''<br>Height: 0.85 blocks<br>Width: 0.75 blocks",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "0.3",
"label": "(link to Attribute#Movement_speed article, displayed as Speed)"
},
{
"field": "60%",
"label": "(link to Attribute#knockback_resistance article, displayed as Knockback<br/>resistance)"
},
{
"field": "When a (link to Hoglin article, displayed as Hoglin) is in the (link to Overworld article, displayed as Overworld) or (link to the End article, displayed as the End) for 15 seconds",
"label": "(link to Mob spawning article, displayed as Spawn)"
},
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite lead.png article, displayed as 16x16px|link=Lead|alt=|class=pixel-image|)</span>(link to Lead article, displayed as <span class=\"sprite-text\">Lead</span>)</span>",
"label": "Usable items"
},
{
"field": "Yes",
"label": "Can be (link to Lead article, displayed as leashed)"
},
{
"field": "No",
"label": "Can ride (link to boat article, displayed as boats)"
},
{
"field": "Yes",
"label": "Can ride (link to minecart article, displayed as minecarts)"
}
],
"invimages": [
"Zoglin Spawn Egg"
],
"images": [
"Zoglin.png",
"Zoglin BE.png",
"Baby Zoglin.png"
]
}
A zoglin is an undead hostile mob created when a hoglin is out of the Nether for too long. It never retreats or flees, and attacks players and almost all non-zoglin mobs indiscriminately, using the same tusk attack as its non-zombified counterpart.
Zoglins spawn when a hoglin has been out of the Nether for 300 game ticks (15 seconds). For their first 10 seconds after zombification, they get the Nausea effectβ[JE only][1]. This nausea effect is cosmetic and does not affect its behavior.
Like most hostile mobs, zoglins despawn when the difficulty is changed to Peaceful.
Both adult and baby zoglins share the following item drop table:
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Rotten Flesh | 1β3 | 100.00% | 2.00 | 1β4 | 100.00% | 2.50 | 1β5 | 100.00% | 3.00 | 1β6 | 100.00% | 3.50 |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Rotten Flesh | 1β3 | 1 | 2 | 1β4 | 1 | 5β2 | 1β5 | 1 | 3 | 1β6 | 1 | 7β2 |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Rotten Flesh | 1 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) |
| 2 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) | ||
| 3 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 5β18 (27.78%) | ||
| 4 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 5β18 (27.78%) | ||
| 5 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) | ||
| 6 | 0 | 0 | 0 | 1β18 (5.56%) | ||
| Average | 2 (2.00) | 5β2 (2.50) | 3 (3.00) | 7β2 (3.50) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Rotten Flesh | 2.00 | 2.50 | 3.00 | 3.50 |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Rotten Flesh | 1β3 | 100.00% | 2.00 | 1β4 | 100.00% | 2.50 | 1β5 | 100.00% | 3.00 | 1β6 | 100.00% | 3.50 |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Rotten Flesh | 1β3 | 1 | 2 | 1β4 | 1 | 5β2 | 1β5 | 1 | 3 | 1β6 | 1 | 7β2 |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Rotten Flesh | 1 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) |
| 2 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) | ||
| 3 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 5β18 (27.78%) | ||
| 4 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 5β18 (27.78%) | ||
| 5 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) | ||
| 6 | 0 | 0 | 0 | 1β18 (5.56%) | ||
| Average | 2 (2.00) | 5β2 (2.50) | 3 (3.00) | 7β2 (3.50) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Rotten Flesh | 2.00 | 2.50 | 3.00 | 3.50 |
Zoglins are hostile toward armor stands[2], camerasβ[BE & edu only], players in Adventure or Survival mode, and all mobs except agents, creepers, ghasts, and other zoglins. This includes hoglins and zombified piglins. Normal hoglins do not attack zoglins unless provoked by zoglins.
When an adult zoglin attacks, it flings its target into the airβ[JE only][3]. Blocking with a shield does not mitigate this. When a baby zoglin attacks, they do not fling their target. Baby zoglins, unlike baby hoglins, never grow up. Any mob that can retaliate attacks a zoglin in return after being attacked, including baby zoglins.
In Java Edition, adult zoglins attack once every two seconds and babies attack every second. In Bedrock Edition, both adults and babies attack once every second.
When a zoglin attacks a piglin, the piglin either retreats or fights back. Piglin brutes attack zoglins if they are attacked first and never retreat. They also attack the zoglin if the zoglin attacks a piglin or another piglin brute.
Like hoglins, zoglins can be leashed. If a player has a zoglin on a lead, then the zoglin still attacks other entities who get within its attack range, but does not actively pursue and attack the player leading it.β[JE only]
Zoglins are incapable of breeding and do not flee from blocks that repel hoglins. Unlike baby hoglins, baby zoglins attack baby piglins. Piglins flee from zoglins if they are not engaged in combat.
Being an undead mob, they are:
As they are monsters, golden dandelions don't work on baby zoglins.β
Like zombified piglins, they are immune to fire and lava.
If a hoglin is fed crimson fungus before it is zombified, the resulting zoglin does not despawn naturally and it does not count toward the mob cap.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βZoglin growls | Hostile Mobs | Randomly | entity.zoglin.ambient | subtitles.entity.zoglin.ambientβ | 0.9 | 0.8β1.2 (Baby: 1.3β1.7) [sound 1] | 16 | |
| βZoglin growls angrily | Hostile Mobs | Randomly while a zoglin is chasing something | entity.zoglin.angry | subtitles.entity.zoglin.angryβ | 0.8 | 0.8β1.2 (Baby: 1.3β1.7) | 16 | |
| βZoglin attacks | Hostile Mobs | When a zoglin attacks something | entity.zoglin.attack | subtitles.entity.zoglin.attackβ | 0.8 | varies [sound 2] | 16 | |
| βZoglin dies | Hostile Mobs | When a zoglin dies | entity.zoglin.death | subtitles.entity.zoglin.deathβ | 0.93 | 0.8β1.2 (Baby: 1.3β1.7) | 16 | |
| βZoglin hurts | Hostile Mobs | When a zoglin is damaged | entity.zoglin.hurt | subtitles.entity.zoglin.hurtβ | 0.9[sound 3] | 0.8β1.2 (Baby: 1.3β1.7) | 16 | |
| βFootsteps | Hostile Mobs | While a zoglin is walking | entity.zoglin.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
| βHoglin converts to Zoglin | Hostile Mobs | When a hoglin converts into a zoglin via the Overworld or the End | entity.hoglin.converted_to_zombified | subtitles.entity.hoglin.converted_to_zombifiedβ | 0.8 | 0.8β1.2 (Baby: 1.3β1.7) | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Hostile Mobs | Randomly | mob.zoglin.idle | β ? | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | |
| β ? | Hostile Mobs | Randomly while a zoglin is chasing something | mob.zoglin.angry | β ? | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | |
| β ? | Hostile Mobs | When a zoglin attacks something | mob.zoglin.attack | β ? | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | |
| β ? | Hostile Mobs | When a zoglin dies | mob.zoglin.death | β ? | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | |
| β ? | Hostile Mobs | When a zoglin is damaged | mob.zoglin.hurt | β ? | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | |
| β ? | Hostile Mobs | While a zoglin is walking | mob.zoglin.step | β ? | 0.15 | 1.0 (Baby: 1.5) | |
| β ? | Hostile Mobs | When a hoglin converts into a zoglin via the Overworld or the End | mob.hoglin.converted_to_zombified | β ? | 1.0 | 0.8β1.2 | |
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
| π EntitySprite zoglin.png: Sprite image for zoglin in Minecraft Zoglin | zoglin | can_breathe_under_waterignores_poison_and_regeninverted_healing_and_harmundeadwither_friendszombiessensitive_to_smite |
entity.minecraft.zoglin |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
| π EntitySprite zoglin.png: Sprite image for zoglin in Minecraft Zoglin | zoglin | 126 |
mobmonsterundeadzoglinzoglin_adultzoglin_baby | entity.zoglin.name |
Zoglins have entity data associated with them that contains various properties.
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |
| π Image | π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |
| π Image | π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | |
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
| π Image π Image | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
| π Image π Image | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
| π Image π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | π Image Armor Stand and π Image Mannequin also count for this advancement. |
| π Image π Image | Arbalistic | Kill five unique mobs with one crossbow shot | π Image Armor Stand and π Image Mannequin also count for this advancement. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
| π Image π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w14a | π Image π Image Added zoglins. | |||||
| 20w15a | Zoglins are now undead mobs.[4] | ||||||
| 20w18a | An "IsBaby" tag has been added to allow summoning and correct saving of baby zoglins. | ||||||
| 20w19a | Hoglins now become zoglins when in the End. | ||||||
| pre6 | Zoglins now have a knockback resistance of 0.6 instead of 0.5. | ||||||
| Zoglins now have separate textures for each tusk. | |||||||
| 1.16.2 | 20w27a | Zoglins can now be leashed. However, hoglins still break their leash when zombifying.[5] | |||||
| 1.20.3 | 23w40a | Zoglins are now part of the #can_breathe_under_water, #undead and #zombies tags. | |||||
| 1.21.2 | 24w36a | Hoglins no longer break their leash when zombifying. | |||||
| 26.1 | snap8 | π Image The model and texture of baby zoglins have been changed. | |||||
| 26.2 | snap1 | π Image The left ear texture of baby zoglins is now properly mirrored. | |||||
| snap5 | The hitboxes of baby zoglins have been changed to match Bedrock Edition. | ||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.0 | beta 1.16.0.57 | π Image π Image Added zoglins. | |||||
| Zoglins currently use the same sounds as normal pigs. | |||||||
| beta 1.16.0.63 | Zoglins now have knockback resistance. | ||||||
| 1.16.20 | beta 1.16.20.50 | Zoglins now use their unique sounds. | |||||
| 1.16.100 | beta 1.16.100.54 | Zoglins now get healed from harming potions and get damaged from the healing ones. | |||||
| Baby zoglins now have drops after being killed by the player. | |||||||
| beta 1.16.100.55 | π Image Baby zoglins now have bigger heads to match Java Edition. | ||||||
| 1.18.30 | beta 1.18.20.25 | Zoglins no longer take damage from cauldrons filled with lava.[6] | |||||
| Preview 1.18.20.28 | Baby zoglins now deal slightly less damage on normal mode, from 1HPπ π to 0.5HPπ β€οΈ Γ 0.25 (1β4 of a heart). | ||||||
| 1.19.30 | Preview 1.19.30.21 | Zoglins now have the same hitbox size as Java Edition. | |||||
| 1.19.80 | Preview 1.19.80.20 | Adult zoglins can no longer ride boats. | |||||
| 1.20.60 | Preview 1.20.60.25 | Zoglins no longer spawn in Peaceful difficulty. | |||||
| 1.21.20 | Preview 1.21.20.21 | Zoglins now make angry sounds when chasing a mob.[7] | |||||
| 1.21.80 | Preview 1.21.80.20 | Zoglins are now imitated by parrots. | |||||
| 1.21.90 | Preview 1.21.90.20 | The zoglins' speed when chasing a mob has been decreased, to match Java Edition. | |||||
| 26.10 | Preview 26.10.24 | π Image The model and texture of baby zoglins have been changed. | |||||
| Preview 26.10.25 | π Image The left ear texture of baby zoglins is now properly mirrored. | ||||||
Issues relating to "Zoglin" are maintained on the bug tracker. Issues should be reported and viewed there.