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VOOZH | about |
| Renewable | No |
|---|---|
| Stackable | Yes (64) |
| Tool | π Invicon Iron Pickaxe.png: Sprite image for Iron Pickaxe in Minecraft |
| Blast resistance | 3 |
| Hardness | Diamond Ore: 3 Deepslate Diamond Ore: 4.5 |
| Luminous | No |
| Transparent | No |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 11 STONE |
| Note block instrument | Bass Drum |
| Sulfur cube archetype | Slow Bouncy |
{
"title": "Diamond Ore",
"rows": [
{
"field": "No",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Iron Pickaxe.png article, displayed as 32x32px|link=|alt=Invicon Iron Pickaxe.png: Sprite image for Iron Pickaxe in Minecraft|class=pixel-image|An iron pickaxe or better is required to mine this block)</span>",
"label": "Tool"
},
{
"field": "3",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "'''Diamond Ore''': 3<br>\n'''Deepslate Diamond Ore''': 4.5(link to Category:Pages with overridden hardness article, displayed as Category:Pages with overridden hardness)",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(112, 112, 112); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 11 STONE</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Bass Drum",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
},
{
"field": "Slow Bouncy",
"label": "(link to Sulfur Cube#Archetypes article, displayed as Sulfur cube archetype)"
}
],
"invimages": [
"Diamond Ore",
"Deepslate Diamond Ore"
],
"images": [
"Diamond Ore.png",
"Deepslate Diamond Ore.png"
]
}
Diamond ore is a rare ore that generates deep underground, and drops diamonds when mined.
Deepslate diamond ore is a variant of diamond ore that can generate in deepslate and tuff blobs, and is more common than its regular variant.
The diamond ore block itself (rather than its diamond drops) can be obtained by mining it with an iron pickaxe or better, with the Silk Touch enchantment. When mined without Silk Touch, diamond ore drops a single diamond and 3β7XP. The maximum number of diamonds dropped from a diamond ore block can be increased with Fortune. Fortune I gives a 1β3 chance for 2 diamonds, averaging 1.33 diamonds, Fortune II gives a 25% chance (each) to give 2 or 3 diamonds, averaging 1.75 diamonds, and Fortune III gives a 20% chance (each) to give 2, 3, or 4 diamonds, averaging 2.2 diamonds.
| Block | π BlockSprite diamond-ore.png: Sprite image for diamond-ore in Minecraft Diamond Ore |
π BlockSprite deepslate-diamond-ore.png: Sprite image for deepslate-diamond-ore in Minecraft Deepslate Diamond Ore | |
|---|---|---|---|
| Hardness | 3 | 4.5 | |
| Tool | π Image |
π Image | |
| Breaking time (sec)[A] | |||
| Default | 15 | 22.5 | |
| Wooden | 7.5 | 11.25 | |
| Stone | 3.75 | 5.65 | |
| Copper | 3 | 4.5 | |
| Iron | 0.75 | 1.15 | |
| Diamond | 0.6 | 0.85 | |
| Netherite | 0.5 | 0.75 | |
| Golden | 1.25 | 1.9 | |
Diamond ore generates in the Overworld in the form of ore features, and is more common as the altitude decreases. Diamond ore blocks have a chance to not generate if they are exposed to air; however, they do not have a reduced chance to generate if exposed to water or lava, making them appear more commonly on the walls of aquifers.
Diamond ore generation occurs in four batches:
Diamond ore can replace stone, andesite, diorite, granite, tuff, and deepslate. Diamond ore that replaces tuff or deepslate becomes deepslate diamond ore, which is more common than its regular variant because diamond ore is more likely to generate at lower altitudes.
Deepslate diamond ore also generates as part of fossils that generate below Y=0, replacing some of the bone blocks.
Deepslate diamond ore is most commonly found at Y=-58 and Y=-59.
The primary usage of diamond ore is to mine it for diamonds.
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.stone.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.stone.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.stone.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.stone.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.stone.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.stone | subtitles.block.generic.breakβ | 1.0 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.stone | subtitles.block.generic.placeβ | 1.0 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.stone | subtitles.block.generic.hitβ | 0.37 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.stone | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.stone | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βFootsteps | Blocks | Jumping from the block | jump.stone | subtitles.block.generic.footstepsβ | 0.12 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.stone | subtitles.block.generic.footstepsβ | 0.22 | 1.0 | |
π BlockSprite deepslate.png: Sprite image for deepslate in Minecraftdeepslate sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.deepslate.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.deepslate.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.deepslate.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.deepslate.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.deepslate.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite deepslate.png: Sprite image for deepslate in Minecraftdeepslate sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | Once the block has broken | dig.deepslate | β ? | 1.0 | 0.8β1.0 | |
| β ? | Blocks | When the block is placed | place.deepslate | β ? | 1.0 | 0.8β1.0 | |
| β ? | Blocks | While the block is in the process of being broken | hit.deepslate | β ? | 0.3 | 0.5 | |
| β ? | Players | Falling on the block with fall damage | fall.deepslate | β ? | 0.4 | 1.0 | |
| β ? | Players | Walking on the block | step.deepslate | β ? | 0.3 | 1.0 | |
| β ? | Players | Jumping from the block | jump.deepslate | β ? | 0.12 | 1.0 | |
| β ? | Players | Falling on the block without fall damage | land.deepslate | β ? | 0.22 | 1.0 | |
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
| π BlockSprite diamond-ore.png: Sprite image for diamond-ore in Minecraft Diamond Ore | diamond_ore | Block & Item | diamond_oresmineable/pickaxeneeds_iron_tool |
block.minecraft.diamond_ore |
| π BlockSprite deepslate-diamond-ore.png: Sprite image for deepslate-diamond-ore in Minecraft Deepslate Diamond Ore | deepslate_diamond_ore | Block & Item | diamond_oresmineable/pickaxeneeds_iron_tool |
block.minecraft.deepslate_diamond_ore |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite diamond-ore.png: Sprite image for diamond-ore in Minecraft Diamond Ore | diamond_ore | 56 | Block & Giveable Item[i 2] | Identical[i 3] | tile.diamond_ore.name |
| π BlockSprite deepslate-diamond-ore.png: Sprite image for deepslate-diamond-ore in Minecraft Deepslate Diamond Ore | deepslate_diamond_ore | 660 | Block & Giveable Item[i 2] | Identical[i 3] | tile.deepslate_diamond_ore.name |
| Java Edition Indev | |||||||
|---|---|---|---|---|---|---|---|
| 0.31 | 20100128-2200 | π Image Added diamond ore.β[more information needed] Initially, it was referred to as "emerald ore". | |||||
| 20100130 | Emerald ore from the previous version is now referred to as diamond ore. | ||||||
| 20100201-2227 | The drop rate of diamonds has been reduced to 1 per ore mined (down from 1-3). | ||||||
| Java Edition Infdev | |||||||
| 20100227-1414 | Diamond ore no longer generates. | ||||||
| 20100320 | Diamond ore blobs now generate, but differently. | ||||||
| 20100325-1545 | Ore blobs now appear more like they do today. | ||||||
| 20100327 | Diamond ore now regenerates after the world is reloaded, assuming that the positions of the ore blocks were replaced by stone. | ||||||
| 20100330 | Diamond ore no longer regenerates. | ||||||
| Java Edition Beta | |||||||
| 1.6 | Test Build 3 | Before this update, diamond was about 50% rarer in the north-east quadrant of the point (0,0) compared to the quadrant to the south-west. In this update, clay blocks are now more rare than diamond due to a glitch. | |||||
| 1.7 | Fixed the issue causing clay to be rarer than diamond. | ||||||
| 1.8 | Pre-release | Diamond ore has now become about 25% rarer. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 4 | Diamond ore can now be collected with Silk Touch, dropping the block itself. | |||||
| Diamond ore now drops extra diamonds with the Fortune enchantment. | |||||||
| 1.3.1 | 12w22a | Mining diamond ore now drops experience orbs. | |||||
| Texture Update | January 4, 2018 | π Image A new texture for diamond ore has been proposed. | |||||
| 1.14 | 18w43a | π Image The texture of diamond ore has been changed. | |||||
| 19w08a | π Image The texture of diamond ore has been changed, once again. | ||||||
| 1.17 | 21w06a | The height limit was expanded down to Y=-64. Diamond ores are temporary generating from Y=-64 instead of Y=0. | |||||
| 21w07a | π Image The texture of diamond ore has been changed. | ||||||
| Diamond ore now generates as a triangle spread, generating below Y=16 and peaking at Y=-64. | |||||||
| February 17, 2021 | π Image Henrik Kniberg shows a grimstone variant of diamond ore, its texture made by JAPPA. | ||||||
| February 18, 2021 | π Image JAPPA shows a new texture for the grimstone variant of diamond ore. | ||||||
| February 22, 2021 | π Image JAPPA shows updated grimstone variant of diamond ore. | ||||||
| 21w08a | π Image Added the deepslate diamond ore, which take place of diamond ores that generate in deepslate. | ||||||
Added diamond_ores block tag.
| |||||||
| If a diamond ore in a blob is exposed to air, it has a 50% chance of not generating. | |||||||
| March 2, 2021 | π Image JAPPA shows updated diamond ore texture. | ||||||
| March 4, 2021 | π Image JAPPA shows updated deepslate variant of diamond ore texture. | ||||||
| 21w10a | π Image π Image Tweaked the diamond ore textures. | ||||||
| Deepslate diamond ore now generates instead of coal ore on fossils that generate below Y=0. | |||||||
| Diamond ore blobs are now smaller but slightly more frequent, making diamond ore overall less common. | |||||||
| 21w11a | Slightly increased the frequency of diamond ore blobs. | ||||||
| 21w13a | Larger diamond ore blobs sometimes form. | ||||||
| 21w15a | All the changes to diamond ore generation in the previous 1.17 snapshots have been reverted, but they can be re-enabled with the Caves & Cliffs Prototype Data Pack. | ||||||
| 1.17.1 | pre2 | Now diamond ore generates at the correct Y-levels.[1] | |||||
| 1.18 | Experimental Snapshot 1 | Diamond ore once again generates the way it did in the 1.17 snapshots without the use of a data pack. | |||||
| Slightly increased the frequency of diamond ore blobs. | |||||||
| 21w40a | Increased the amount of unexposed diamond ore. | ||||||
| 1.20.2 | 23w31a | Diamond ore now generates more frequently in deepslate layers. | |||||
| 26.2 | snap1 | Added sulfur cubes, which have the ability to absorb both diamond ore and deepslate diamond ore, providing the football/regular effect to the mob. | |||||
| snap6 | Changed effect from football/regular to slow bouncy. | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.1.0 | π Image Added diamond ore. | ||||||
| v0.3.2 | Diamond ore is now obtainable. | ||||||
| v0.12.1 | build 1 | Mining diamond ore now drops experience orbs. | |||||
| Diamond ore can now be collected with Silk Touch, dropping the block itself. | |||||||
| Diamond ore now drop extra diamonds with the Fortune enchantment. | |||||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | π Image The texture of diamond ore has been changed. | |||||
| 1.11.0 | beta 1.11.0.5 | π Image The texture of diamond ore has been changed, once again. | |||||
| 1.16.220 Experiment | beta 1.16.220.50 | π Image The texture of diamond ore has been changed. | |||||
| 1.17.0 Experiment | beta 1.16.230.52 | π Image Added deepslate diamond ore behind the Caves & Cliffs Experimental Gameplay toggle. | |||||
| beta 1.16.230.54 | π Image Diamond ore texture was updated. | ||||||
| beta 1.16.230.56 | In the Caves & Cliffs Experimental Gameplay, diamond ore blob now generates as a triangle spread generating below Y=15 and peaking at Y=-64, and are now smaller. Larger diamond ore blobs now sometimes form. | ||||||
| 1.17.0 | beta 1.17.0.52 | Deepslate diamond ore now generates without the Caves & Cliffs Experimental Gameplay. | |||||
| Diamond ore blob was unintentionally made twice as smaller.[2] | |||||||
| 1.17.2 | Diamond ore once again generates in the expected amounts when not using the Caves & Cliffs Experimental Gameplay. | ||||||
| 1.17.2 Experiment | In the Caves & Cliffs Experimental Gameplay, diamond ore blob was unintentionally made twice as big. | ||||||
| 1.17.40 | beta 1.17.40.20 | Slightly increased the frequency of diamond ore blobs. | |||||
| 1.18.0 | beta 1.18.0.20 | Removed the "Caves & Cliffs" experimental toggle. New diamond ore generation is now available through normal gameplay. | |||||
| Diamond ore generation has now been tweaked to be in parity with Java Edition. | |||||||
| The size of diamond ore blob is expected to be decreased to match Java Edition. However, it now generates in wrong size. | |||||||
| beta 1.18.0.21 | Increased the amount of unexposed diamond ore. | ||||||
| beta 1.18.0.22 | Diamond ore generation height has now been tweaked to be in parity with Java Edition. | ||||||
| beta 1.18.0.24 | Increased the amount of unexposed diamond ore again to be in parity with Java Edition. | ||||||
| 1.18.1 | Diamond ore blob now generates in correct size. | ||||||
| 1.18.10 | beta 1.18.10.21 | Deepslate diamond ore now generates instead of coal ore on fossils that generate below Y=0. | |||||
| 1.20.30 | Preview 1.20.20.21 | Increased the blast resistance of deepslate diamond ore from 1.8 to 3. | |||||
| Preview 1.20.30.20 | Diamond ore now generates more frequently in deepslate layers. | ||||||
| 26.20 Experiment | Preview 26.20.23 | Added sulfur cubes, which have the ability to absorb both diamond ore and deepslate diamond ore, providing the football/regular effect to the mob. | |||||
| 26.30 | Preview 26.30.20 | Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay. | |||||
| Preview 26.30.27 | Diamond ore and deepslate diamond ore's sulfur cube archetype has been changed from regular to slow bouncy. | ||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image Added diamond ore. |
| TU7 | Mining diamond ore now drops experience orbs. | ||||||
| 1.90 | π Image The texture of diamond ore has been changed. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image Added diamond ore. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w06a | Diamond ore now uses the newly-implemented model json file models/block/cube.json; previously the geometry was defined in the game code itself. | |||||
| 1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 56. | |||||
Issues relating to "Diamond Ore" are maintained on the bug tracker. Issues should be reported and viewed there.
| Diamond | |
|---|---|
| Material | |
| Building blocks | |
| Armor | |
| Tools | |
| Ore | |
|---|---|
| π Image Coal |
|
| π Image Copper |
|
| π Image Iron |
|
| π Image Gold |
|
| π Image Redstone |
|
| π Image Emerald |
|
| π Image Lapis Lazuli |
|
| π Image Diamond |
|
| π Image Nether Quartz |
|
| π Image Netherite |
|
| Deepslate | |
|---|---|
| Deepslate | |
| Cobbled | |
| Polished | |
| Brick | |
| Tile | |
| Ore | |