![]() |
VOOZH | about |
| Health points | 20HPπ β€οΈ Γ 10 |
|---|---|
| Behavior | Passive |
| Mob type | π Image Animal |
| Hitbox size | Adult: Height: 1.7 blocks Width: 0.9 blocks Baby: |
| Speed | 0.175 |
| Spawn | π Image Lava sea π Image Delta π Image Nether Wastes π Image Crimson Forest π Image Warped Forest π Image Soul Sand Valley π Image Basalt Deltas |
| Natural equipment |
|
| Usable items |
|
{
"title": "Strider",
"rows": [
{
"field": "20<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 mob heart\">(link to File:Mob Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)</span> Γ 10</span>",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "Passive",
"label": "Behavior"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite animal.png article, displayed as 16x16px|link=Animal|alt=|class=pixel-image|)</span>(link to Animal article, displayed as <span class=\"sprite-text\">Animal</span>)</span>",
"label": "(link to Mob type article, displayed as Mob type)"
},
{
"field": "'''Adult:'''<br>Height: 1.7 blocks<br>Width: 0.9 blocks<br>\n'''Baby:'''<br>Height: 0.85 blocks<br>Width: 0.45 blocks",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "0.175",
"label": "(link to Attribute#Movement_speed article, displayed as Speed)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Mob spawning article, displayed as Spawn)"
},
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite saddle.png article, displayed as 16x16px|link=Saddle|alt=|class=pixel-image|)</span>(link to Saddle article, displayed as <span class=\"sprite-text\">Saddle</span>)</span> <small>(as a strider jockey)</small>",
"label": "(link to Drops#Equipped items article, displayed as Natural<br/>equipment)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Usable items"
}
],
"invimages": [
"Strider Spawn Egg"
],
"images": [
"Strider.gif",
"Baby Strider.gif",
"Strider Shiver.gif",
"Strider Shiver BE.gif",
"Baby strider shiver.gif",
"Saddled Strider.gif",
"Saddled Strider BE.gif"
]
}
A strider is a passive mob found in the Nether. It can walk on lava and be saddled by the player, being directed via a warped fungus on a stick. They can be fed warped fungus to breed, and act as a source of string.
Striders can spawn in every Nether biome. Groups of 2 to 4 striders spawn on spaces of lava that have an air block above. In Java Edition, striders are the only passive mob in the Nether, so spawning attempts are made every 400 game ticks. In Bedrock Edition, striders share the animal population cap with hoglins, and their spawn rate depends on the biome, being impacted by the ability of other mobs to spawn at a given coordinate.
For every strider that spawns, there is a 1 in 10 chance for an additional baby strider to spawn riding on top of the previous strider. This behavior is limited to one strider.[1] A baby strider on the adult strider continues to grow, although it does not dismount the adult strider once it has grown up.
In Java Edition[2], adult striders also have a 1 in 30 chance of spawning being ridden by a zombified piglin, forming a strider jockey. When this happens, the strider spawns with a saddle and the zombified piglin spawns wielding a warped fungus on a stick instead of a golden sword or spear. The zombified piglin does not despawn naturally and does not count toward the mob cap. On Peaceful difficulty, the zombified piglin despawns immediately, leaving a saddled strider.[3]
If a strider spawns under lava, it rises out of the lava. In Bedrock Edition, baby striders spawn more commonly than adult striders do, including when spawned by a spawn egg.
| Category: Creature | Java Edition | Bedrock Edition | |||
|---|---|---|---|---|---|
| Spawn area | Spawn weight | Spawn chance | Group size | Spawn weight | Group size |
| π Image Soul Sand Valley[spawn 1][spawn 2] | 60β60 | 100% | 2β4 | 20 | 2β4 |
| π Image Warped Forest[spawn 1][spawn 2] | 60β60 | 100% | 2β4 | 20 | 2β4 |
| π Image Basalt Deltas[spawn 1][spawn 2] | 60β60 | 100% | 2β4 | 20 | 2β4 |
| π Image Crimson Forest[spawn 1][spawn 2] | 60β60 | 100% | 2β4 | 20 | 2β4 |
| π Image Nether Wastes[spawn 1][spawn 2] | 60β60 | 100% | 2β4 | 20 | 2β4 |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | String | 2β5 | 100.00% | 3.50 | 2β6 | 100.00% | 4.00 | 2β7 | 100.00% | 4.50 | 2β8 | 100.00% | 5.00 |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | String | 2β5 | 1 | 7β2 | 2β6 | 1 | 4 | 2β7 | 1 | 9β2 | 2β8 | 1 | 5 |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | String | 2 | 1β4 (25.00%) | 1β8 (12.50%) | 1β16 (6.25%) | 1β24 (4.17%) |
| 3 | 1β4 (25.00%) | 1β4 (25.00%) | 3β16 (18.75%) | 1β8 (12.50%) | ||
| 4 | 1β4 (25.00%) | 1β4 (25.00%) | 1β4 (25.00%) | 5β24 (20.83%) | ||
| 5 | 1β4 (25.00%) | 1β4 (25.00%) | 1β4 (25.00%) | 1β4 (25.00%) | ||
| 6 | 0 | 1β8 (12.50%) | 3β16 (18.75%) | 5β24 (20.83%) | ||
| 7 | 0 | 0 | 1β16 (6.25%) | 1β8 (12.50%) | ||
| 8 | 0 | 0 | 0 | 1β24 (4.17%) | ||
| Average | 7β2 (3.50) | 4 (4.00) | 9β2 (4.50) | 5 (5.00) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | String | 3.50 | 4.00 | 4.50 | 5.00 |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | String[A] | 2β5 | 100.00% | 3.50 | 2β5 | 100.00% | 3.50 | 2β5 | 100.00% | 3.50 | 2β5 | 100.00% | 3.50 |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | String[A] | 2β5 | 1 | 7β2 | 2β5 | 1 | 7β2 | 2β5 | 1 | 7β2 | 2β5 | 1 | 7β2 |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | String[A] | 2 | 1β4 (25.00%) | 1β4 (25.00%) | 1β4 (25.00%) | 1β4 (25.00%) |
| 3 | 1β4 (25.00%) | 1β4 (25.00%) | 1β4 (25.00%) | 1β4 (25.00%) | ||
| 4 | 1β4 (25.00%) | 1β4 (25.00%) | 1β4 (25.00%) | 1β4 (25.00%) | ||
| 5 | 1β4 (25.00%) | 1β4 (25.00%) | 1β4 (25.00%) | 1β4 (25.00%) | ||
| Average | 7β2 (3.50) | 7β2 (3.50) | 7β2 (3.50) | 7β2 (3.50) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | String[A] | 3.50 | 3.50 | 3.50 | 3.50 |
Striders wearing a saddle always drop the saddle upon death, regardless of if they spawn wearing it or if a player puts it on them. The saddle can be removed by using shears on the strider. When an adult strider is killed by a player or tamed wolf, 1β3XP experience is dropped. Killing a baby strider yields no items or experience.
Lava does not damage striders, and they can walk on top of it without sinking.
Upon being harmed by another mob, striders attempt to flee for a few seconds while making "retreat" noises.
Striders are damaged by water, rain, and splash water bottles, which deal damage by 1HPπ π
per splash water bottle or half-second in water or rain. While in water, they slowly sink while taking damage. Striders still take damage from rain even if they are in lava. However, they are not harmed when standing in a filled cauldron as a baby. They also cannot be harmed by snowfall or snowballs. They take extra damage from freezing in powder snow.
Unlike piglins and hoglins, striders can exist safely in the Overworld, as long as they are kept away from water and rain. Striders outside of lava change to a dull purple color, change their expression to more of a frown, shiver, and their legs become slightly shorter. They also move slower when outside of lava.[4]
If a strider has the π Image
Speed effect applied to it, it moves faster on both land and lava (though its land speed is still considerably slower). If a zombified piglin is riding a strider, the strider pursues the player if the zombified piglin is angered.
Due to a bug,[5] striders that fall from a height take fall damage when landing in lava.β[JE only]
A baby strider on an adult strider still grows into an adult. Apart from this, adult striders riding other adult striders do not spawn naturally. Baby striders not riding on an adult follow the closest adult strider.
The player can ride on an adult strider using a saddle.
Similar to how pigs are controlled using a carrot on a stick, striders move forward automatically while their direction is influenced using a warped fungus on a stick, at a speed of 4.24 m/sβ[JE only] / 3.71 m/sβ[BE only] if on a flat lava surface (such as the Nether lava sea) or 1.78 m/sβ[JE only] / 1.64 m/sβ[BE only] if on land. They walk especially slowly against the lava flow direction.
When a warped fungus on a stick is used, the strider enters a boost for a random duration between 140 to 980 game ticks (7 to 49 seconds)β[JE only] / 320 game ticks (16 seconds)β[BE only]. Each boost takes 1 point of durability from the warped fungus on a stick. If the durability of the warped fungus on a stick reaches 0, it turns into a fishing rod.
While boosted, the strider gradually accelerates to its peak speed of 9.12 m/s β[JE only] / 7.98 m/sβ[BE only] until halfway through the boost, and then decelerates to its default speed by the end of the boost. Specifically, the speed of the strider increases by times the original speed, where is the time already passed since the start of the boost, and is the total duration of the boost. No matter how many ticks the boost lasts, the average speed of the strider during a full boost cycle is roughly 7.34 m/s β[JE only] / 6.42 m/sβ[BE only].
Striders also follow players holding a warped fungus or a warped fungus on a stick.
Unlike underwater boats, players riding striders are not dismounted if the strider submerges in lava, and striders rise back up to the surface if this happens. However, players risk getting burned by the lava while submerged. In Bedrock Edition, players can start riding a strider that is fully submerged in lava.
A strider ridden into flowing lava slowly rises to the top. Fall damage does not affect striders that have dropped onto flowing lava, unlike the bug[5] for lava source blocks. When ridden over land, striders automatically walk up any one block high slope. They also cross any 1-wide block gap or air space that is only one block higher - diagonally up - when ridden directly upward and not completely sideways to the slope.
To safely dismount from a strider, a player who does not have Fire Resistance may face a solid block within reach before dismounting to dismount onto that block,[6] instead of at the strider's location (which is usually in lava[7]).β[JE only][8]
A strider can still be equipped with a saddle while another mob is riding it.
If striders are given warped fungus, they breed to create baby striders, granting the player 1β7 experience orbs. The parent striders have a cooldown of about 5 minutes before they can breed again. All babies obtained through breeding take 20 minutes to grow up. The growth of baby striders can be accelerated using warped fungus; each use takes 10% off of the remaining time to grow up.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βStrider chirps | Friendly Mobs | Randomly | entity.strider.ambient | subtitles.entity.strider.ambientβ | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | 16 | |
| βStrider eats | Friendly Mobs | When a Strider is fed a warped fungus | entity.strider.eat | subtitles.entity.strider.eatβ | 1.0 | 0.8β1.2 | 16 | |
| βStrider warbles | Friendly Mobs | Randomly while a player is holding a warped fungus or warped fungus on a stick | entity.strider.happy | subtitles.entity.strider.happyβ | 1.0 | 0.8β1.2 (Baby:1.3β1.7) | 16 | |
| βStrider dies | Friendly Mobs | When a strider dies | entity.strider.death | subtitles.entity.strider.deathβ | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | 16 | |
| βStrider hurts | Friendly Mobs | When a strider is damaged | entity.strider.hurt | subtitles.entity.strider.hurtβ | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | 16 | |
| βStrider retreats | Friendly Mobs | Randomly for 10 seconds after a strider is damaged | entity.strider.retreat | subtitles.entity.strider.retreatβ | 0.8 | 0.8β1.2 (Baby: 1.3β1.7) | 16 | |
| βFootsteps | Friendly Mobs | While a strider is walking on land | entity.strider.step | subtitles.entity.generic.footstepsβ | 0.25 | 1.0 | 16 | |
| βFootsteps | Friendly Mobs | While a strider is walking on lava | entity.strider.step_lava | subtitles.entity.generic.footstepsβ | 0.2 | 1.0 | 16 | |
| Noneβ[sound 1]β | Friendly Mobs | When a strider equips a saddle | entity.strider.saddle | Noneβ[sound 1]β | 0.5 | 1.0 | 16 | |
| βSaddle snips away | Friendly Mobs | When a saddle is removed from a strider using shears | item.saddle.unequip | subtitles.item.saddle.unequipβ | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Friendly Mobs | Randomly | mob.strider.idle | β ? | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | |
| β ? | Friendly Mobs | When a Strider is fed a warped fungus | mob.strider.eat | β ? | 1.0 | 0.8β1.2 | |
| β ? | Friendly Mobs | Randomly while a player is holding a warped fungus or warped fungus on a stick | mob.strider.tempt | β ? | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | |
| β ? | Friendly Mobs | When a strider dies | mob.strider.death | β ? | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | |
| β ? | Friendly Mobs | When a strider is damaged | mob.strider.hurt | β ? | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | |
| β ? | Friendly Mobs | Randomly for 10[verify] seconds after a strider is damaged | mob.strider.panic | β ? | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | |
| β ? | Friendly Mobs | While a strider is walking on land | mob.strider.step | β ? | 0.25 | 1.0 | |
| β ? | Friendly Mobs | While a strider is walking on lava | mob.strider.step_lava | β ? | 0.2 | 1.0 | |
| β ? | Friendly Mobs | When a strider equips a saddle | mob.horse.leather | β ? | 1.0 | 1.0 | |
| β ? | Friendly Mobs | When a saddle is removed from a strider using shears | mob.unsaddle | β ? | 1.0 | 1.0 | |
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
| π EntitySprite strider.png: Sprite image for strider in Minecraft Strider | strider | can_equip_saddledismounts_underwaterfollowable_friendly_mobsfreeze_hurts_extra_types |
entity.minecraft.strider |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
| π EntitySprite strider.png: Sprite image for strider in Minecraft Strider | strider | 125 |
mobstriderstrider_adultstrider_baby | entity.strider.name |
Striders have entity data associated with them that contains various properties.
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | It Spreads | Kill a mob next to a catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement. | 10 | Bronze | |
| π Image | π Image | Feels Like Home | Take a Strider for a loooong [sic] ride on a lava lake in the Overworld. | In the Overworld, use a to ride on a lava lake for a distance of 50 blocks from the point where the ride starts. | 20 | Silver | |
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |
| π Image | π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |
| π Image | π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | |
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
| π Image π Image | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
| π Image π Image | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
| π Image π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | π Image Armor Stand and π Image Mannequin also count for this advancement. |
| π Image π Image | Arbalistic | Kill five unique mobs with one crossbow shot | π Image Armor Stand and π Image Mannequin also count for this advancement. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
| π Image π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
| March 25, 2020 | Three different screenshots are released of what was then revealed to be a strider. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w13a | π Image π Image π Image π Image Added striders and baby striders. | |||||
| π Image π Image Adult striders can be ridden by zombified piglins and baby striders. | |||||||
| π Image π Image π Image π Image A shivering animation exists for when a strider is out of lava. | |||||||
| 20w14a | Striders now move faster to resemble a boat's speed on water. | ||||||
| Subtitles have been added for strider sounds. | |||||||
| 20w15a | π Image π Image π Image π Image Striders now turn purple when outside of lava. | ||||||
| Striders can now be saddled by dispensers. | |||||||
| The texture of striders has been changed from π Image to π Image to remove an unused fin. The fin itself was not viewable in-game. | |||||||
| 20w17a | π Image π Image π Image π Image The texture of the strider saddles have been changed. The front and back orientation of the saddle has been corrected.[9] | ||||||
| 20w18a | Striders can no longer spawn in stacks of 3 or higher; only an adult and baby strider or an adult strider and a zombified piglin. | ||||||
| Zombified piglins that spawn riding striders no longer despawn. | |||||||
| Walking logic was changed significantly. | |||||||
| Player can now "safely" dismount, by looking at the block they want to dismount onto before dismounting. | |||||||
| 20w19a | The "Distance by Strider" statistic that displays the distance traveled while on a strider has been added. | ||||||
| 20w20a | Striders are now required for the "Two by Two" advancement. | ||||||
| pre1 | Striders are now damaged by splash and lingering water bottles.[10] | ||||||
| pre3 | Striders are now more common. | ||||||
| pre7 | π Image π Image Each strider leg can now be textured individually. The textures of the legs on the model are now mirrored. | ||||||
| 1.16.2 | pre1 | Zombified piglins now hold a warped fungus on a stick when spawned as a strider jockey. | |||||
| Striders now try to find their way to lava and avoid going out of lava. | |||||||
| Fixed bug that allowed striders to walk on other mobs.[11] | |||||||
| 1.17 | 21w13a | Striders now take extra damage when freezing. | |||||
| 1.19.4 | pre2 | Striders now have a weakness to freezing damage for the /damage command. | |||||
| 1.21.5 | 25w02a | The speed of striders was increased from 1.74 m/s to 1.78 m/s on land, and from 4.14 m/s to 4.24 m/s on lava. | |||||
| 25w03a | Saddles now show the enchantment glint on the strider when enchanted. | ||||||
| 1.21.6 | 25w20a | Saddles can now be removed from striders using shears. | |||||
| 26.1 | snap5 | Added golden dandelions, which can be used to prevent baby striders from growing up. | |||||
| snap8 | π Image The model and texture of baby striders have been changed. | ||||||
| Saddles on baby striders no longer render. | |||||||
| snap10 | Passenger striders now inherit the warmth of the ridden strider. | ||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.0 | beta 1.16.0.57 | π Image π Image π Image π Image Added striders and baby striders. | |||||
| π Image π Image Adult striders can be ridden by zombified piglins and baby striders. | |||||||
| beta 1.16.0.63 | Striders now move faster to resemble a boat's speed on water. | ||||||
| 1.16.100 | beta 1.16.100.54 | Zombified piglins now hold a warped fungus on a stick when spawned as a strider jockey. | |||||
| Striders now have the correct health of 20HPπ β€οΈ Γ 10 instead of 15HPπ β€οΈ Γ 7.5. | |||||||
| π Image π Image Each strider leg can now be textured individually. The textures of the legs on the model are now mirrored. | |||||||
| 1.17.0 | beta 1.16.230.54 | Striders now take extra damage when freezing. | |||||
| beta 1.17.0.52 | Striders are now damaged by splash water bottles and lingering water bottles. | ||||||
| 1.21.90 | Preview 1.21.90.25 | Saddles can now be removed from striders using shears. | |||||
| 26.10 | Preview 26.10.21 | Added golden dandelions, which can be used to prevent baby striders from growing up. | |||||
| Preview 26.10.24 | π Image The model and texture of baby striders have been changed. | ||||||
| 26.30 | Preview 26.30.29 | Saddled striders ridden by players can no longer be pushed by sulfur cubes with blocks absorbed. | |||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.5 | 25w03a | The nbt tag [Boolean] Saddle has been removed, in favor of the new equipment field. | |||||
Issues relating to "Strider" are maintained on the bug tracker. Issues should be reported and viewed there.
derp-a-tron.[16]#strider_warm_blocks block tag.