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| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 7 PLANT |
| Note block instrument | Default (Harp) |
{
"title": "Oak Sapling",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0(link to Category:Pages with overridden tntres article, displayed as Category:Pages with overridden tntres)",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0(link to Category:Pages with overridden hardness article, displayed as Category:Pages with overridden hardness)",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(0, 124, 0); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 7 PLANT</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Oak Sapling"
],
"images": [
"Oak Sapling.png"
]
}
Oak Saplings are saplings that grow into oak trees.
Oak saplings can be broken instantly using any tool, including the player's fist, and always drop themselves.
| Block | π Image Saplings | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| π Image Oak Sapling |
π Image Village |
Weaponsmith's chest | 3β7 | 22.9%{ "item": "Oak Sapling", "stacksize": "3β7", "chance": 0.22884863260948196, "structure": "Village", "container": "Weaponsmith's chest" }
|
| Plains house chest | 1β2 | 48.2%{ "item": "Oak Sapling", "stacksize": "1β2", "chance": 0.4819569376305396, "structure": "Village", "container": "Plains house chest" }
| ||
| Bedrock Edition | ||||
| π Image Oak Sapling |
π Image Bonus Chest |
Chest | 4 | 14.3%{ "item": "Oak Sapling", "stacksize": 4, "chance": 0.1428571428571429, "structure": "Bonus Chest", "container": "Chest" }
|
| π Image Village |
Cartographer's chest | 1β2 | 26.3%{ "item": "Oak Sapling", "stacksize": "1β2", "chance": 0.26288199999999995, "structure": "Village", "container": "Cartographer's chest" }
| |
| Plains house chest | 1β2 | 48.2%{ "item": "Oak Sapling", "stacksize": "1β2", "chance": 0.4819569376305396, "structure": "Village", "container": "Plains house chest" }
| ||
| Weaponsmith's chest | 3β7 | 22.9%{ "item": "Oak Sapling", "stacksize": "3β7", "chance": 0.22884863260948196, "structure": "Village", "container": "Weaponsmith's chest" }
| ||
Wandering traders may sell 1 oak sapling for 5 emeralds.
When oak leaves decay, or are broken by any tool except shears or tools with Silk Touch, they have a 5% chance of dropping a oak sapling. The Fortune enchantment increases the rate to 6.25% at level I, 8.33% at level II, and 10% at level III.
Oak saplings can grow into oak trees when placed on all variants of dirt (except dirt paths) or moss blocks.
Oak saplings have two growth stages (with no visible difference between them using default resources) before growing into trees. Bone meal can be used to speed up the growth of the oak sapling, even to grow the tree without sufficient light. Otherwise, the block above the oak sapling needs to be a light level of at least 9 for its growth stage to increase and for it to grow into a tree.
When a tree is to be grown, a height is chosen and then the ground and space above are checked; if the ground is bad or there is no space for the chosen height, the tree does not grow. Oak saplings needs at least 5 spaces above (3Γ3 column) to grow normally. If a block is present in the growth space (but not directly above the sapling), the tree still grows, but is forced to grow a large variant.
In Java Edition, blocks in the #replaceable_by_trees tag are treated as empty, and all types of log blocks, wood blocks, stripped variants, and leaves are exceptions (they don't stop growth). In Bedrock Edition, log and wood blocks are treated like other block types and stop the sapling from growing if they are above it.
When a oak sapling on a grass block grows into a tree, the grass block becomes a dirt block.
Oak trees grown from saplings that are within 2 blocks of any flower, flowering azalea,β[JE only] or flowering azalea leavesβ[JE only] have a 5% chance to grow with a bee nest and 2-3 bees in it.
An oak sapling can be placed in a flower pot.
Oak sapling can be used as a fuel in furnaces, smelting 0.5 items per oak sapling.
Placing a oak sapling into a composter has a 30% chance of raising the compost level by 1. A stack of oak saplings yields an average of 2.74 bone meal.
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.grass.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.grass.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.grass.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.grass.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.grass.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.grass | subtitles.block.generic.breakβ | 0.7 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.grass | subtitles.block.generic.placeβ | 0.8 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.grass | subtitles.block.generic.hitβ | 0.3 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.grass | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.grass | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βShovel flattens | Blocks | When a shovel creates a dirt path | use.grass | subtitles.item.shovel.flattenβ | 1.0 | 0.8 | |
| βFootsteps | Blocks | Jumping from the block | jump.grass | subtitles.block.generic.footstepsβ | 0.11 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.grass | subtitles.block.generic.footstepsβ | 0.21 | 1.0 | |
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
| π BlockSprite oak-sapling.png: Sprite image for oak-sapling in Minecraft Oak Sapling | oak_sapling | Block & Item | saplings |
block.minecraft.oak_sapling |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite oak-sapling.png: Sprite image for oak-sapling in Minecraft Oak Sapling | oak_sapling | 6 | Block & Giveable Item[i 2] | Identical[i 3] | tile.oak_sapling.name |
| Java Edition pre-Classic | |||||||
|---|---|---|---|---|---|---|---|
| rd-161348 | π Image π Image Added saplings as the fifth placeable block in the game. | ||||||
| Pressing selects it. (It was not on , which was empty, as Notch thought his sapling texture was "ugly" and tried to hide the block.[1]) | |||||||
| Java Edition Classic | |||||||
| 0.0.13a | π Image Changed texture and model of saplings. | ||||||
| August 25, 2009 | Notch showed saplings growing into trees. | ||||||
| 0.24_SURVIVAL_TEST | Added tree growth. | ||||||
| Java Edition Indev | |||||||
| 0.31 | 20091223-0040 | π Image Saplings now have a stretched model with wider texture planes. | |||||
| 20100109-1939 | π Image The texture of saplings has been changed. | ||||||
| 20100124-2119 | A full stack of saplings now generates in a chest inside the starting house. | ||||||
| 20100129-1447 | Saplings no longer generate in a chest inside the starting house. | ||||||
| Java Edition Infdev | |||||||
| 20100227 | Saplings no longer grow. | ||||||
| 20100413-1949 | Saplings can now grow again. | ||||||
| Placing saplings crashes the game. | |||||||
| 20100414 | Placing saplings no longer crashes the game. | ||||||
| 20100607 | Saplings grow into regular trees again. | ||||||
| Java Edition Beta | |||||||
| 1.5 | Oak saplings can now be used as fuel in furnaces. | ||||||
| Oak saplings from prior to this update could convert to spruce or birch saplings.β[more information needed] This was presumably due to the data now used for specifying sapling type previously being used for age calculations.[verify] | |||||||
| 1.8 | Pre-release | π Image Changed lighting. | |||||
| Java Edition | |||||||
| 1.1 | 12w01a | Oak saplings can now be found in the new village blacksmith chests. | |||||
| 1.2.1 | 12w04a | π Image π Image The texture of oak saplings has been changed. | |||||
| 1.8 | 14w07a | π Image Oak sapling texture planes are no longer stretched by a factor of sqrt2. | |||||
| 14w10c | π Image Oak sapling texture planes are now stretched a bit more than they were previously - were the texture full, it would reach the corners of the block. | ||||||
| 14w17a | π Image Oak sapling texture planes are now the same size as they were before 14w07a. | ||||||
| 14w25a | π Image Oak saplings are now affected by the same shading full blocks are. | ||||||
| 14w26a | π Image Oak saplings are no longer subject to shading. | ||||||
| 1.14 | 18w43a | π Image π Image π Image The textures of oak saplings have been changed. | |||||
| 18w48a | Oak saplings can now be found in chests in plains village houses. | ||||||
| 19w03a | Placing a oak sapling into the new composter block has a 10% chance of raising the compost level by 1. | ||||||
| 19w05a | Oak saplings now have a 30% chance of increasing the compost level in a composter by 1. | ||||||
| Added wandering traders, which sell oak saplings. | |||||||
| 1.15 | 19w34a | Bee nests were added, which have a chance to generate on trees grown from oak saplings. | |||||
| 19w35a | Bee nests can no longer generate on trees grown from oak saplings. | ||||||
| 1.15.2 | Pre-Release 1 | Oak saplings grown within 2 blocks of a flower on the same y-level now have a 5% chance to have a bee nest. | |||||
| 1.17 | 21w11a | π Image Changed lighting. | |||||
| 21w16a | Oak saplings can now be planted and grown on mycelium and moss blocks.[2] | ||||||
| 1.18 | 21w39a | π Image The default brightness has been changed from "Moody" to 50. | |||||
| Pocket Edition Alpha | |||||||
| v0.3.2 | π Image π Image Added oak saplings. | ||||||
| v0.3.3 | Saplings are now available in the creative inventory. | ||||||
| v0.8.0 | build 1 | π Image π Image The texture of oak saplings has been changed. | |||||
| Oak saplings can now be used as fuel in a furnace. | |||||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Oak saplings can now be found in bonus chests. | |||||
| 1.10.0 | beta 1.10.0.3 | Oak saplings can now be bought from wandering traders. | |||||
| π Image π Image The textures of oak saplings have been changed. | |||||||
| 1.11.0 | beta 1.11.0.1 | Oak saplings can now be found in village cartographer and plains village house chests. | |||||
| Saplings can now be used to fill up composters. | |||||||
| 1.16.0 | beta 1.15.0.51 | Oak saplings grown within 2 blocks of a flower on the same y-level now have a 5% chance to have a bee nest. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image π Image Added oak saplings. |
| TU3 | π Image π Image The texture of oak saplings has been changed. | ||||||
| TU14 | 1.04 | π Image The ability to place oak saplings in flower pots has been added. | |||||
| 1.90 | π Image π Image The textures of all saplings have been changed. | ||||||
| 1.91 | Added wandering traders, which sell oak saplings. | ||||||
| Oak saplings can now be used to fill up composters. | |||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | π Image π Image Added oak saplings. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w06a | Oak saplings now use the newly-implemented model json file models/block/cross.json; previously the geometry was defined in the game code itself. | |||||
| 1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 6. | |||||
| 1.17 | 21w19a | #minecraft:saplings has been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the blocks break instantly anyway regardless of tool used or active effects.[check the code] | |||||
| 1.21.5 | 25w10a | #minecraft:saplings has been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient. | |||||
Issues relating to "Oak Sapling" are maintained on the bug tracker. Issues should be reported and viewed there.