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VOOZH | about |
| Rarity tier | Common |
|---|---|
| Consumption time | 32 game ticks (1.6 seconds) |
| Always consumable | Yes |
| Renewable | Luck and Uncraftable[JE only], Decay[BE only]: No All others: Yes |
| Stackable | No |
{
"extratext": "View [[#Gallery|all renders]]",
"title": "Potion",
"images": [
"Water Bottle.png"
],
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "32 game ticks (1.6 seconds)",
"label": "(link to Consumption time article, displayed as Consumption time)"
},
{
"field": "Yes",
"label": "<abbr title=\"Whether or not it can be used while already at full hunger.\">Always consumable</abbr>"
},
{
"field": "'''Luck''' and '''Uncraftable'''<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>, '''Decay'''<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>: No<br>\n'''All others''': Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
}
],
"invimages": [
"Water Bottle",
"Awkward Potion",
"Thick Potion",
"Mundane Potion",
"Long Mundane Potion",
"Uncraftable Potion",
"Potion of Night Vision",
"Potion of Invisibility",
"Potion of Leaping",
"Potion of Fire Resistance",
"Potion of Swiftness",
"Potion of Slowness",
"Potion of the Turtle Master",
"Potion of Water Breathing",
"Potion of Healing",
"Potion of Harming",
"Potion of Poison",
"Potion of Regeneration",
"Potion of Strength",
"Potion of Weakness",
"Potion of Slow Falling",
"Potion of Wind Charging",
"Potion of Weaving",
"Potion of Oozing",
"Potion of Infestation",
"Potion of Luck",
"Potion of Decay"
]
}
Potions are bottled consumable liquids that give effects for a certain amount of time when drunk. They are primarily obtained from brewing. Every potion is brewed starting from a water bottle, which is considered a type of potion that has no effects.
Base potions
Effect potions
Almost all potions are obtained by brewing.
The potion of Luck[JE only] and the potion of Decay[BE only] cannot be brewed. They can be obtained via commands, and are also available in the Creative inventory in their respective editions.
A witch has an 8.5% chance to drop a potion of Healing, Fire Resistance, Swiftness, or Water Breathing if it dies while drinking one of them.
A wandering trader also has an 8.5% chance to drop a potion of Invisibility if killed while drinking it.
Two potions of Healing II can be found in the brewing stand on end ships in end cities.
In Bedrock Edition, the cauldron in a swamp hut contains 1 to 3 bottles of a random potion. There is a 25% chance for a potion of Healing or Poison, 15% for Swiftness, 10% for Slowness, Weakness, or Water Breathing, and 5% for Fire Resistance.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| 👁 Image |
👁 Image Ancient City |
Chest | 1–3 | 36.5%{ "item": "Potion of Regeneration", "stacksize": "1–3", "chance": 0.36541317641224724, "structure": "Ancient City", "container": "Chest" }
|
| 👁 Image Trial Chambers |
Supply chest | 2 | 20.4%{ "item": "Potion of Regeneration", "stacksize": 2, "chance": 0.20351336037302348, "structure": "Trial Chambers", "container": "Supply chest" }
| |
| Ominous trial spawner | 1 | 7%{ "item": "Potion of Regeneration", "stacksize": 1, "chance": 0.06999999999999995, "structure": "Trial Chambers", "container": "Ominous trial spawner" }
| ||
| Trial spawner | 1 | 5%{ "item": "Potion of Regeneration", "stacksize": 1, "chance": 0.050000000000000044, "structure": "Trial Chambers", "container": "Trial spawner" }
| ||
| 👁 Image |
👁 Image Trial Chambers |
Trial spawner | 1 | 5%{ "item": "Potion of Swiftness", "stacksize": 1, "chance": 0.050000000000000044, "structure": "Trial Chambers", "container": "Trial spawner" }
|
| 👁 Image |
👁 Image Buried Treasure |
Chest | 1 | 66.7%{ "item": "Potion of Water Breathing", "stacksize": 1, "chance": 0.6666666666666667, "structure": "Buried Treasure", "container": "Chest" }
|
| 👁 Image |
👁 Image Trial Chambers |
Ominous trial spawner | 1 | 7%{ "item": "Potion of Strength", "stacksize": 1, "chance": 0.06999999999999995, "structure": "Trial Chambers", "container": "Ominous trial spawner" }
|
| Supply chest | 2 | 20.4%{ "item": "Potion of Strength", "stacksize": 2, "chance": 0.20351336037302348, "structure": "Trial Chambers", "container": "Supply chest" }
| ||
| Java Edition 26.3 | ||||
| 👁 Image |
👁 Image Abandoned Camp |
Secret chest | 1 | 36%{ "item": "Potion of Swiftness", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
|
| 👁 Image |
👁 Image Abandoned Camp |
Secret chest | 1 | 36%{ "item": "Potion of Healing", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
|
| 👁 Image |
👁 Image Abandoned Camp |
Secret chest | 1 | 36%{ "item": "Potion of Leaping", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
|
| 👁 Image |
👁 Image Abandoned Camp |
Secret chest | 1 | 36%{ "item": "Potion of Night Vision", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
|
| Bedrock Edition 26.40 | ||||
| 👁 Image |
👁 Image Abandoned Camp |
Secret chest | 1 | 36%{ "item": "Potion of Swiftness", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
|
| 👁 Image |
👁 Image Abandoned Camp |
Secret chest | 1 | 36%{ "item": "Potion of Healing", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
|
| 👁 Image |
👁 Image Abandoned Camp |
Secret chest | 1 | 36%{ "item": "Potion of Leaping", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
|
| 👁 Image |
👁 Image Abandoned Camp |
Secret chest | 1 | 36%{ "item": "Potion of Night Vision", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
|
When given a gold ingot, piglins have a 10⁄469 (~2.13%) chance to barter a water bottle, and a 8⁄469 (~1.71%) chance to barter a potion of Fire Resistance.
Water bottles can be fished up as junk items.
Wandering traders can sell 1 extended potion of Invisibility for 5 emeralds.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| 👁 Image Wandering Trader | Special | 13% | 13% | 5 × 👁 Image Emerald | 👁 Image Potion of Invisibility[t 1] | 1 | — | — |
A glass bottle can be used on a filled cauldron to fill it with water, making a water bottle. This drops the water level in the cauldron by one. In Bedrock Edition, a cauldron can hold 1 to 3 bottles of any potion, which can be picked up by the same method to fill the bottle with the corresponding potion.
A glass bottle can also be used on a water source block to fill it with water. This does not affect the water source block.
Potions are used by pressing and holding use with the potion bottle in hand, as with all consumable items. When consumed, they bestow the corresponding status effect upon the player and return a glass bottle.
Drinking a potion while already under the effects of the same potion does not add onto the effect's duration, but simply resets it. A potion effect does not "downgrade" if a lower level is activated. For example, if a player has Regeneration II, drinking a regular potion of Regeneration does not have any effect.
Potions can be modified in five ways.
The modifications of enhancement and extension are mutually exclusive.
Enhancing most potions trades some of its duration for a bigger effect. For example, the base Regeneration lasts for 44 seconds whereas Regeneration II lasts for only 22 seconds but heals more per tick during that time.
Extending a potion generally makes it last 8⁄3 times as long as its base potion, so a duration of 3 minutes becomes 8 minutes.
The usual result of corruption is to invert the potion's effect (for example Swiftness becomes Slowness). However:
Corrupting an extended or enhanced potion results in a corrupted potion with the same modifier, if it is supported by the corrupted effect. The only exception to this is the enhanced potion of Slowness, which cannot be brewed by corrupting an enhanced potion of Swiftness or Leaping. All of the corrupted potions except Harming can be extended, but only Harming and Slowness can be enhanced.
Base potions are potions that have no effect when the player drinks them, but are necessary as the basis for other potions.
| Icon | Name | Duration | Effect | Description |
|---|---|---|---|---|
| 👁 Invicon Potion of Regeneration.png: Inventory sprite for Potion of Regeneration in Minecraft as shown in-game with description: Potion of Regeneration Regeneration (00:45) |
Potion of Regeneration | 0:45 | 👁 Image Regeneration |
Restores 18HP👁 ❤️ × 9 health over time, 1HP👁 💔 every 50 ticks (2.5 seconds). |
| Potion of Regeneration + | 1:30[JE only] 2:00[BE only] |
Restores 36HP👁 ❤️ × 18[JE only] or 48HP👁 ❤️ × 24[BE only] health over time, 1HP👁 💔 every 50 ticks (2.5 seconds). | ||
| Potion of Regeneration II | 0:22.5 | Restores 18HP👁 ❤️ × 9 health over time, 1HP👁 💔 every 25 ticks (1.25 seconds). | ||
| 👁 Invicon Potion of Swiftness.png: Inventory sprite for Potion of Swiftness in Minecraft as shown in-game with description: Potion of Swiftness Speed (03:00) When Applied: +20% Speed |
Potion of Swiftness | 3:00 | 👁 Image Speed |
Increases speed and jump distance by 20% and increases FOV (6.73 meters per second sprinting). |
| Potion of Swiftness + | 8:00 | |||
| Potion of Swiftness II | 1:30 | Increases speed and jump distance by 40% and increases FOV (7.85 meters per second sprinting). | ||
| 👁 Invicon Potion of Fire Resistance.png: Inventory sprite for Potion of Fire Resistance in Minecraft as shown in-game with description: Potion of Fire Resistance Fire Resistance (03:00) |
Potion of Fire Resistance | 3:00 | 👁 Image Fire Resistance |
Gives immunity to all heat-related damage. |
| Potion of Fire Resistance + | 8:00 | |||
| 👁 Invicon Potion of Healing.png: Inventory sprite for Potion of Healing in Minecraft as shown in-game with description: Potion of Healing Instant Health |
Potion of Healing | Instant | 👁 Image Instant Health |
Restores 4HP👁 ❤️ 👁 ❤️ health. |
| Potion of Healing II | Instant | Restores 8HP👁 ❤️ 👁 ❤️ 👁 ❤️ 👁 ❤️ health. (doubles with every additional level) | ||
| 👁 Invicon Potion of Night Vision.png: Inventory sprite for Potion of Night Vision in Minecraft as shown in-game with description: Potion of Night Vision Night Vision (03:00) |
Potion of Night Vision | 3:00 | 👁 Image Night Vision |
Visually brightens everything to a light level of 15, brightens up water with a blue shine, brightens up lava with an orange shine (other players cannot see the enhanced lighting without this effect). |
| Potion of Night Vision + | 8:00 | |||
| 👁 Invicon Potion of Strength.png: Inventory sprite for Potion of Strength in Minecraft as shown in-game with description: Potion of Strength Strength (03:00) When Applied: +3 Attack Damage |
Potion of Strength | 3:00 | 👁 Image Strength |
JE: Increases melee damage by 3HP👁 ❤️ 👁 💔 . BE: Increases melee damage by 30%, and then by 1HP👁 💔 . |
| Potion of Strength + | 8:00 | |||
| Potion of Strength II | 1:30 | JE: Increases melee damage by 6HP👁 ❤️ 👁 ❤️ 👁 ❤️ . BE: Increases melee damage by 69%, and then by 2.3HP👁 ❤️ × 1.15. | ||
| 👁 Invicon Potion of Leaping.png: Inventory sprite for Potion of Leaping in Minecraft as shown in-game with description: Potion of Leaping Jump Boost (03:00) When Applied: +1 Safe Fall Distance |
Potion of Leaping | 3:00 | 👁 Image Jump Boost |
Increases the jump height to 1.83 blocks and reduces fall damage by one block. |
| Potion of Leaping + | 8:00 | |||
| Potion of Leaping II | 1:30 | Further increases jump height to 2.51 blocks and reduces fall damage by two blocks. | ||
| 👁 Invicon Potion of Water Breathing.png: Inventory sprite for Potion of Water Breathing in Minecraft as shown in-game with description: Potion of Water Breathing Water Breathing (03:00) |
Potion of Water Breathing | 3:00 | 👁 Image Water Breathing |
Allows the entity to swim without drowning or needing to surface for air. The oxygen bar does not decrease when underwater. |
| Potion of Water Breathing + | 8:00 | |||
| 👁 Invicon Potion of Invisibility.png: Inventory sprite for Potion of Invisibility in Minecraft as shown in-game with description: Potion of Invisibility Invisibility (03:00) When Applied: -100% Waypoint Transmit Range |
Potion of Invisibility | 3:00 | 👁 Image Invisibility |
Makes player disappear from view. Mobs can detect and track the player only at close range, although the range increases when the player wears armor. The splash version make mobs or other players invisible. Some items are unaffected and so remain visible. These include: armor, items held in hand, arrows stuck into the player, a pig's saddle, a llama's carpet pattern, a shulker's yellow head, and the glowing eyes of spiders, phantoms, and endermen. |
| Potion of Invisibility + | 8:00 | |||
| 👁 Invicon Potion of Slow Falling.png: Inventory sprite for Potion of Slow Falling in Minecraft as shown in-game with description: Potion of Slow Falling Slow Falling (01:30) |
Potion of Slow Falling | 1:30 | 👁 Image Slow Falling |
The mob/player falls at a much slower rate, and damage from hitting the ground is reduced to zero. A sprinting leap of almost 6 blocks becomes possible and farmland is not affected by the player falling onto it. |
| Potion of Slow Falling + | 4:00 | |||
| 👁 Invicon Potion of Luck.png: Inventory sprite for Potion of Luck in Minecraft as shown in-game with description: Potion of Luck Luck (05:00) When Applied: +1 Luck |
Potion of Luck [JE & LCE only] |
5:00 | 👁 Image Luck |
Increases the luck attribute by 1 point. |
| Icon | Name | Duration | Effect | Description |
|---|---|---|---|---|
| 👁 Invicon Potion of Poison.png: Inventory sprite for Potion of Poison in Minecraft as shown in-game with description: Potion of Poison Poison (00:45) |
Potion of Poison | 0:45 | 👁 Image Poison |
Causes up to 36HP👁 ❤️ × 18 damage over time at a rate of 1 every 50 ticks, but does not reduce health below 1HP👁 💔 . |
| Potion of Poison + | 1:30[JE only] 2:00[BE only] |
Causes up to 72HP👁 ❤️ × 36[JE only] or 96HP👁 ❤️ × 48[BE only] damage over time, but does not reduce health below 1HP👁 💔 . | ||
| Potion of Poison II | 0:21.6[JE only] 0:22.5[BE only] |
Causes up to 38HP👁 ❤️ × 19 damage over time, but does not reduce health below 1HP👁 💔 . | ||
| 👁 Invicon Potion of Weakness.png: Inventory sprite for Potion of Weakness in Minecraft as shown in-game with description: Potion of Weakness Weakness (01:30) When Applied: -4 Attack Damage |
Potion of Weakness | 1:30 | 👁 Image Weakness |
Reduces melee damage by 4HP👁 ❤️ 👁 ❤️ .[JE only] Reduces melee damage by 20% of the base damage and 0.5HP👁 ❤️ × 0.25.[BE only] |
| Potion of Weakness + | 4:00 | |||
| 👁 Invicon Potion of Slowness.png: Inventory sprite for Potion of Slowness in Minecraft as shown in-game with description: Potion of Slowness Slowness (01:30) When Applied: -15% Speed |
Potion of Slowness | 1:30 | 👁 Image Slowness |
Slows players and mobs by 15%, to about 4.75 blocks per second sprinting. |
| Potion of Slowness + | 4:00 | |||
| Potion of Slowness IV | 0:20 | Slows players and mobs by 60%, to about 2.25 blocks per second sprinting. | ||
| 👁 Invicon Potion of Harming.png: Inventory sprite for Potion of Harming in Minecraft as shown in-game with description: Potion of Harming Instant Damage |
Potion of Harming | Instant | 👁 Image Instant Damage |
Damages 6HP👁 ❤️ 👁 ❤️ 👁 ❤️ . |
| Potion of Harming II | Instant | Damages 12HP👁 ❤️ × 6. (doubles with every additional level) | ||
| 👁 Invicon Potion of Decay.png: Inventory sprite for Potion of Decay in Minecraft as shown in-game with description: Potion of Decay Wither II (00:40) |
Potion of Decay [BE only] |
0:40 | 👁 Image Wither |
Damages 1HP👁 💔 every second, making a total of 40HP👁 ❤️ × 20 damage |
| 👁 Invicon Potion of Infestation.png: Inventory sprite for Potion of Infestation in Minecraft as shown in-game with description: Potion of Infestation Infested (03:00) |
Potion of Infestation | 3:00 | 👁 Image Infested |
If a mob has the Infested effect, it has a 10% chance to spawn 1–3 silverfish when hurt. The quantity and chance of silverfish spawning are unaffected by the potency level of the potion. |
| 👁 Invicon Potion of Oozing.png: Inventory sprite for Potion of Oozing in Minecraft as shown in-game with description: Potion of Oozing Oozing (03:00) |
Potion of Oozing | 3:00 | 👁 Image Oozing |
If a mob has the Oozing effect, it spawns two medium-sized slimes upon death. The quantity and size of slimes spawning are unaffected by the potency level of the potion. |
| 👁 Invicon Potion of Weaving.png: Inventory sprite for Potion of Weaving in Minecraft as shown in-game with description: Potion of Weaving Weaving (03:00) |
Potion of Weaving | 3:00 | 👁 Image Weaving |
If a mob has the Weaving effect, the effect of cobwebs on its speed is reduced, and it creates 2–3 cobwebs upon death. The quantity of cobwebs is unaffected by the potency level of the potion. |
| 👁 Invicon Potion of Wind Charging.png: Inventory sprite for Potion of Wind Charging in Minecraft as shown in-game with description: Potion of Wind Charging Wind Charged (03:00) |
Potion of Wind Charging |
3:00 | 👁 Image Wind Charged |
If a mob has the Wind Charged effect, it generates a wind burst upon death, similar to that created by wind charges. Intensity of this burst is unaffected by the potency level of the potion. |
| Icon | Name | Duration | Effect | Description |
|---|---|---|---|---|
| 👁 Invicon Potion of the Turtle Master.png: Inventory sprite for Potion of the Turtle Master in Minecraft as shown in-game with description: Potion of the Turtle Master Slowness IV (00:20) Resistance III (00:20) When Applied: -60% Speed |
Potion of the Turtle Master | 0:20 | 👁 Image Slowness 👁 Image Resistance |
Slows players and mobs by 60%, to about 2.25 blocks per second sprinting, and reduces their damage taken by 60%. |
| Potion of the Turtle Master + |
0:40 | |||
| Potion of the Turtle Master II |
0:20 | Slows players and mobs by 90%, to about 0.5625 blocks per second sprinting, and reduces their damage taken by 80%. |
| Icon | Name | Duration | Effect | Description |
|---|---|---|---|---|
| 👁 Invicon Potion of Caring (Slowness).png: Inventory sprite for Potion of Caring (Slowness) in Minecraft as shown in-game with description: Potion of Caring Caring |
Potion of Caring | Instant | 👁 Image Caring |
Changes the mob AI to move toward the nearest mob as if it were to attack it. |
| 👁 Invicon Potion of Caring (Poison).png: Inventory sprite for Potion of Caring (Poison) in Minecraft as shown in-game with description: Potion of Caring Caring |
Potion of Caring | Instant | 👁 Image Caring | |
| Potion of Caring II | Instant | |||
| 👁 Invicon Potion of Sharing.png: Inventory sprite for Potion of Sharing in Minecraft as shown in-game with description: Potion of Sharing Sharing (1:30) When Applied: +1,3 Love Power |
Potion of Sharing | 1:30 | 👁 Image Sharing |
Drops items in a random amount of time, ranging from food to rare items like saddles or diamonds. |
| Potion of Sharing + | 4:00 |
| Icon | Name | Duration | Effect | Description |
|---|---|---|---|---|
| 👁 Invicon Potion of Big.png: Inventory sprite for Potion of Big in Minecraft as shown in-game with description: Potion of Big Big (03:00) When Applied: +1 Entity Scale |
Potion of Big | 3:00 | 👁 Image Big |
Makes the entity bigger. |
| Potion of Big + | 8:00 | |||
| Potion of Big II | 1:30 | |||
| 👁 Invicon Potion of Small.png: Inventory sprite for Potion of Small in Minecraft as shown in-game with description: Potion of Small Small (03:00) When Applied: -0.5 Entity Scale |
Potion of Small | 3:00 | 👁 Image Small |
Makes the entity smaller. |
| Potion of Small + | 8:00 | |||
| Potion of Small II | 1:30 |
| Icon | Name | Duration | Effect | Description |
|---|---|---|---|---|
| 👁 Invicon Potion of Sticky.png: Inventory sprite for Potion of Sticky in Minecraft as shown in-game with description: Potion of Sticky Sticky (01:30) |
Potion of Sticky | 1:30 | 👁 Image Sticky |
Makes the mob able to scale blocks like a spider by simply walking into them. |
| 👁 Invicon Potato Oil (Potion).png: Inventory sprite for Potato Oil (Potion) in Minecraft as shown in-game with description: Potato Oil It's very slippery |
Potato Oil | Instant | 👁 Image It's very slippery |
Affected items slide as if on ice blocks |
| 👁 Invicon Poisonous Potato Oil (Potion).png: Inventory sprite for Poisonous Potato Oil (Potion) in Minecraft as shown in-game with description: Poisonous Potato Oil It's very slippery Poison (0:10) |
Poisonous Potato Oil | Instant | 👁 Image It's very slippery | |
| 0:10 | 👁 Image Poison |
Causes up to 36HP👁 ❤️ × 18 damage over time at a rate of 1 every 50 ticks, but does not reduce health below 1HP👁 💔 . |
The effects given by potions of Healing and Harming are reversed on undead mobs. Potions of Healing deal damage, and Harming heals them. In addition, undead mobs are not affected by Poison or Regeneration.
In Bedrock Edition, hitting an undead mob with a Regeneration Potion always registers as Regeneration I, no matter the level of the used potion.
Using a water bottle, splash water bottle, or lingering water bottle on dirt, coarse dirt, or rooted dirt converts it into mud, returning a glass bottle with it. This process can be automated with a dispenser.
In Bedrock Edition, using a potion bottle on a cauldron empties the potion into it and fills the cauldron by 1⁄3 of its capacity. Using a glass bottle on a cauldron filled with a potion drains it by 1⁄3 and fills the bottle. A single cauldron can store up to three potions of the same type. Different potions cannot be combined in a cauldron, nor can they be mixed with any other substance. Arrows can be also tipped when used on a cauldron containing potion. A single portion of potion can tip 16 arrows at once, while a full cauldron can tip a stack of arrows at once.
In Java Edition, the uncraftable potion is a potion with no effect that is unobtainable in Survival. It is also available in splash potion and lingering potion forms, as well as for tipped arrows.
Uncraftable potions have the same texture as water bottles.
It can be obtained using the following command: /give @s minecraft:potion. It is also obtained when a potion has invalid or missing potion effect tags, and thus serves as a placeholder.
In Java Edition, potions can also be obtained with any status effect using /give and the potion_contents data component.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Sipping | Players | While a player is drinking a potion | entity.generic.drink | subtitles.entity.generic.drink | 0.5 | 0.9–1.0 | 16 | |
| Witch drinks | Hostile Mobs | When a witch drinks a potion | entity.witch.drink | subtitles.entity.witch.drink | 1.0 | 0.8–1.2 | 16 | |
| Wandering Trader drinks potion | Friendly Mobs | While a wandering trader is drinking a potion to become invisible during nighttime | entity.wandering_trader.drink_potion | subtitles.entity.wandering_trader.drink_potion | varies [sound 1] | 0.9–1.0 | 16 | |
| Bottle empties | Blocks | When a water bottle is emptied | item.bottle.empty | subtitles.item.bottle.empty | 1.0 | 1.0 | 16 | |
| Bottle fills | Blocks | When a water bottle is filled | item.bottle.fill | subtitles.item.bottle.fill | 1.0 | 1.0 | 16 | |
| Splashing | Blocks | Using a water bottle to create a mud block | entity.generic.splash | subtitles.entity.generic.splash | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Players | When a player drinks a potion | random.drink | ? | 0.35 | 0.9–1.1 | |
| ? | Hostile Mobs | When a witch drinks a potion | mob.witch.drink | ? | 1.0 | 1.0 | |
| ? | Friendly Mobs | When a wandering trader drinks a potion to become invisible during nighttime | mob.wanderingtrader.drink_potion | ? | 0.7 | 0.8–1.2 | |
| ? | Blocks | When a potion is placed in a cauldron[sound 1] | cauldron.fillpotion | ? | 0.1 | 1.0 | |
| ? | Blocks | When a potion is taken from a cauldron[sound 1] | cauldron.takepotion | ? | 0.1 | 1.0 | |
| ? | Blocks | When water from a bottle is placed in a cauldron[sound 1] | cauldron.fillwater | ? | 0.1 | 1.0 | |
| ? | Blocks | When water from a bottle is taken from a cauldron[sound 1] | cauldron.takewater | ? | 0.1 | 1.0 | |
| ? | Sound | When a water bottle or potion is emptied | bottle.empty | ? | 1.0 | 1.0 | |
| ? | Sound | When a water bottle or potion is filled | bottle.fill | ? | 1.0 | 1.0 | |
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| 👁 ItemSprite potion.png: Sprite image for potion in Minecraft Potion | potion | Item | item.minecraft.potionitem.minecraft.potion.effect.emptyitem.minecraft.potion.effect.wateritem.minecraft.potion.effect.mundaneitem.minecraft.potion.effect.thickitem.minecraft.potion.effect.awkwarditem.minecraft.potion.effect.night_visionitem.minecraft.potion.effect.invisibilityitem.minecraft.potion.effect.leapingitem.minecraft.potion.effect.fire_resistanceitem.minecraft.potion.effect.swiftnessitem.minecraft.potion.effect.slownessitem.minecraft.potion.effect.water_breathingitem.minecraft.potion.effect.healingitem.minecraft.potion.effect.harmingitem.minecraft.potion.effect.poisonitem.minecraft.potion.effect.regenerationitem.minecraft.potion.effect.strengthitem.minecraft.potion.effect.weaknessitem.minecraft.potion.effect.levitationitem.minecraft.potion.effect.luckitem.minecraft.potion.effect.turtle_masteritem.minecraft.potion.effect.slow_fallingitem.minecraft.potion.effect.infesteditem.minecraft.potion.effect.oozingitem.minecraft.potion.effect.weavingitem.minecraft.potion.effect.wind_charged |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| 👁 ItemSprite potion.png: Sprite image for potion in Minecraft Potion | potion | 426 | Item | potion.emptyPotion.namepotion.mundane.namepotion.mundane.extended.namepotion.thick.namepotion.awkward.namepotion.nightVision.namepotion.invisibility.namepotion.jump.namepotion.fireResistance.namepotion.moveSpeed.namepotion.moveSlowdown.namepotion.heal.namepotion.harm.namepotion.poison.namepotion.regeneration.namepotion.damageBoost.namepotion.weakness.namepotion.wither.namepotion.turtleMaster.namepotion.slowFalling.namepotion.infested.namepotion.oozing.namepotion.weaving.namepotion.windcharged.name |
In Bedrock Edition, potions use the following item data values to indicate the kind of potion:
minecraft:consumable component are present on an item, consuming the item will apply all of the effects from this component to the player or mob that consumed it. If defined as a string, corresponds to [String] potion.
Normal potions use a "potion" tag inside "potion_contents" component to indicate the potion type. The values of the tag (to be prefixed with minecraft:) are:
| Potion | Regular | Level II | Extended + |
|---|---|---|---|
| Uncraftable potion | anything except the below | – | – |
| Water bottle | water
|
– | – |
| Mundane potion | mundane
|
– | – |
| Thick potion | thick
|
– | – |
| Awkward potion | awkward
|
– | – |
| Night Vision | night_vision
|
– | long_night_vision
|
| Invisibility | invisibility
|
– | long_invisibility
|
| Leaping | leaping
|
strong_leaping
|
long_leaping
|
| Fire Resistance | fire_resistance
|
– | long_fire_resistance
|
| Swiftness | swiftness
|
strong_swiftness
|
long_swiftness
|
| Slowness | slowness
|
strong_slowness
|
long_slowness
|
| Water Breathing | water_breathing
|
– | long_water_breathing
|
| Instant Health | healing
|
strong_healing
|
– |
| Harming | harming
|
strong_harming
|
– |
| Poison | poison
|
strong_poison
|
long_poison
|
| Regeneration | regeneration
|
strong_regeneration
|
long_regeneration
|
| Strength | strength
|
strong_strength
|
long_strength
|
| Weakness | weakness
|
– | long_weakness
|
| Luck | luck
|
– | – |
| The Turtle Master | turtle_master
|
strong_turtle_master
|
long_turtle_master
|
| Slow Falling | slow_falling
|
– | long_slow_falling
|
| Infestation | infested
|
– | – |
| Oozing | oozing
|
– | – |
| Weaving | weaving
|
– | – |
| Wind Charging | wind_charged
|
– | – |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| 👁 Image | 👁 Image | Local Brewery | Brew a potion. | Pick up a from a brewing stand potion slot. An already-created potion placed and removed qualifies. | 15 | Bronze | |
| 👁 Image | 👁 Image | Taste of Your Own Medicine | Poison a witch with a splash potion. | Throw a splash potion of poison at a witch (by facing the witch and pressing the use key). | 20 | Silver | |
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| 👁 Image 👁 Image | Local Brewery | Brew a Potion | Pick up an item from a brewing stand potion slot. This does not need to be a . Water bottles or even glass bottles can also trigger this advancement. |
| 👁 Image 👁 Image | A Furious Cocktail | Have every potion effect applied at the same time | Have all of these 17 status effects applied to the player at the same time:
|
| 👁 Image 👁 Image | How Did We Get Here? | Have every effect applied at the same time | Have all of these 34 status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
| 👁 Image 👁 Image | Husbandry | The world is full of friends and food | Consume anything that can be consumed, except for cake. |
| July 7, 2010 | Alchemy was first hinted by Notch when he explained why redstone ore disintegrates into "dust". He states that dust would be used later in potions. | ||||||
|---|---|---|---|---|---|---|---|
| September 27, 2011 | Jeb tweeted a screenshot showing potion durations and glass bottles. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease 2 | Added effects. | |||||
| Implemented cauldrons, used to brew potions[1] by filling them with water and adding a series of ingredients. They were ultimately disabled in this release due to dissatisfaction with the feature, making brewing inaccessible without using a mod to assign them a block ID. | |||||||
| Added glass bottles. Their only use is collecting potions from cauldrons. | |||||||
| Added potions. They stack to 64 and can have multiple effects, including negative effects, depending on the ingredients used to make them. They are always given one of 32 generic names, with their actual effects being listed in their tooltip. | |||||||
| In total, there are 161 possible potion combinations and 2,653 different types of potions.[2] | |||||||
| Jeb later tweeted that both Notch and he had come up with a different way to brew potions, which was revealed to be brewing stands.[3] | |||||||
| Beta 1.9 Prerelease 3 | Added water bottles, created by using a glass bottle on water or on a filled cauldron. | ||||||
| Potions can no longer stack. Only empty bottles can be stacked to 64. | |||||||
| Added brewing stands, replacing the scrapped cauldron-based brewing mechanic. Potions are now obtainable. Potions brewed in the previous version are now glitched. | |||||||
| Cauldrons are now properly accessible, but most of their previous functionality is removed. Instead of holding potions, they can only hold water. | |||||||
| Added potions of Swiftness, Slowness, Strength, Weakness, Healing, Harming, Fire Resistance, and Poison. | |||||||
| Beta 1.9 Prerelease 4 | Added potions of Regeneration. | ||||||
| Potions can now be brewed into splash potions. | |||||||
| 1.3.1 | 12w21b | 👁 Image Water bottles have been added to the Creative inventory. | |||||
| 12w22a | 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image Potions have been added to the Creative inventory. This includes extended-enhanced potions with both extended duration and enhanced effect for potions of Poison, Regeneration, Strength, and Swiftness. | ||||||
| 1.4.2 | 12w32a | 👁 Image Added potion of Night Vision, which is currently not brewable. | |||||
| 12w34a | 👁 Image Added potion of Invisibility. It is brewed by adding a fermented spider eye to a potion of Night Vision. | ||||||
| A potion of Night Vision can now be brewed by adding a golden carrot to an awkward potion. | |||||||
| 12w38a | Added Healing and Harming potions to the Creative inventory. | ||||||
| Witches now drink potions and can rarely drop them upon death. | |||||||
| 12w39a | Potions are now customizable using NBT editors and tools like MCEdit. | ||||||
| 1.5 | 13w09c | Extended-enhanced potions are no longer available in the Creative inventory for Poison, Regeneration, Strength and Swiftness. | |||||
| 13w23a | The potion of Healing and potion of Regeneration have been nerfed (by 33.3% and 50% respectively). | ||||||
| 1.6.1 | 1.6 | The potion of Strength now increases damage by 130% instead of 3HP👁 ❤️ 👁 💔 . | |||||
| The potion of Weakness now reduces damage by 1HP👁 💔 instead of 2HP👁 ❤️ . | |||||||
| 1.7.2 | 13w36a | 👁 Image Added the potion of Water Breathing. | |||||
| Water bottles can now be obtained as one of the "junk" items from fishing. | |||||||
| 1.8 | 14w25a | Drinking a potion immediately after attacking no longer continues the swinging animation.[4] | |||||
| 14w27a | 👁 Image Added the potion of Leaping. | ||||||
| 14w30a | Potions are now positioned a little higher and further to the left during the drinking animation in first person view.[5] | ||||||
| 1.8.1 | pre1 | The potion of Leaping can now be extended. | |||||
| 1.9 | 15w31a | The order of potions has been changed in the Creative inventory. | |||||
| Splash potions now have a separate data value and ID name. | |||||||
| 👁 Image 👁 Image 👁 Image Added Mundane, Thick, and Awkward potions to the Creative inventory. | |||||||
| Two Potions of Healing II can now be found in the brewing stand inside every end ship. | |||||||
| 15w33a | Added lingering potions, which are brewed by adding dragon's breath to splash potions. | ||||||
| The duration of extended potions of Regeneration and Poison has been reduced from 2:00 to 1:30. The duration of the strong potion of Poison has been reduced from 0:22.5 to 0:21.6. | |||||||
| The potion of Strength has been changed from a 130% increase (per level) to a 3-point increase. | |||||||
| The potion of Weakness has been changed from a 0.5-point decrease (per level) to a 4-point decrease. | |||||||
| 15w44b | 👁 Image 👁 Image Added the uncraftable potion and the potion of Luck. Uncraftable potions currently look identical to water bottles. | ||||||
| 1.11 | 16w33a | A water bottle can now be used on a cauldron to increase the water level by 1. | |||||
| 16w38a | 👁 Image The uncraftable potion is now magenta, has no glint. Also, any potion that is specified with invalid or missing potion effect NBT data now becomes an uncraftable potion. | ||||||
| Because the water bottle without tags has been changed to the uncraftable potion, the brewing icon has also been changed to the uncraftable potion in creative inventory. | |||||||
| The uncraftable potion has been removed from the Creative inventory. | |||||||
| 1.13 | 18w07a | 👁 Image Added the potion of the Turtle Master, which gives Slowness IV and Resistance IV for 1 minute. | |||||
| The extended variant gives both effects for 3 minutes. | |||||||
| The enhanced variant gives level VI of both effects for 1 minute. | |||||||
| Added an enhanced variant of the potion of Slowness; it gives Slowness V for 10 seconds. | |||||||
| 18w14a | 👁 Image Added potions of Slow Falling. | ||||||
| 18w16a | 👁 Image Regular and extended potions of the Turtle Master now give only Resistance III. | ||||||
| 👁 Image The enhanced potion of the Turtle Master now gives only Resistance IV, because Resistance VI makes the player invincible. | |||||||
| 18w19a | 👁 Image Changed the effect color of Slow Falling. | ||||||
| The enhanced variant of the potion of Slowness now gives Slowness IV for 20 seconds. | |||||||
| 1.14 | 18w43a | 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image The textures of potions have been changed. | |||||
| 19w06a | Wandering traders now drink Invisibility potions at night and have a chance of dropping one if killed while holding it. | ||||||
| 1.16 | 20w09a | The potion of Fire Resistance can now be obtained through bartering. | |||||
| 1.16.2 | 20w28a | Water bottles can now be obtained through bartering. | |||||
| 1.18 | 21w39a | The potion of Water Breathing can now generate as loot in buried treasure chests. | |||||
| 1.19 | Deep Dark Experimental Snapshot 1 | Potions of Healing can now generate in ancient city chests. | |||||
| 22w11a | A water bottle can now be used on dirt, coarse dirt, or rooted dirt to turn the block into mud. | ||||||
| 22w13a | Potions of Healing no longer generate in ancient city chests. | ||||||
| Potions of Regeneration can now be found in ancient city chests. | |||||||
| 1.19.4 | pre1 | Potions no longer have an enchantment glint. | |||||
| pre3 | 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image Changed colors of the following potions: Night Vision, Invisibility, Leaping, Fire Resistance, Swiftness, Slowness, Turtle Master, Water Breathing, Harming, Poison, Strength. | ||||||
| 1.20 | 23w12a | 👁 Image The potion of Slow Falling has had its color tweaked to make it more distinguishable from the potion of Invisibility. | |||||
| 1.20.2 Experiment | 23w31a | Wandering traders now have a chance to buy a water bottle or sell a potion of Invisibility. | |||||
| 1.20.5 | 24w09a | Uncraftable potions are no longer a specific potion type; instead, when a potion has no potion tag in its potion_contents component, its name becomes "Uncraftable Potion". | |||||
| 1.20.5 Experiment | 24w13a | 👁 Image 👁 Image 👁 Image 👁 Image Added potion of Infestation, potion of Oozing, potion of Weaving, and potion of Wind Charging. | |||||
| 1.21 | 24w18a | 👁 Image Uncraftable potions now use the water bottle color instead of their own distinct color. | |||||
| 1.21.6 Experiment | 25w15a | The potion of Invisibility now hides players from the locator bar. | |||||
| Upcoming Java Edition | |||||||
| 26.3 | snap1 | Potions of Swiftness, Healing, Leaping and Night Vision can now generate as part of abandoned camps in chests. | |||||
| Java Edition Combat Tests | |||||||
| 7c | Potions with the same tags can now stack to 16. | ||||||
| 8b | Potions (and liquid food) can now be consumed faster (20 ticks, previously 32 ticks). | ||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU7 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image Added potions. |
| 👁 Image Potions in the hotbar or in inventories display a bar with 1 to 4 light blue squares indicating the strength of the effect: 1 square for the base effect, 2 squares for an enhanced effect, 3 squares for an extended effect, 4 squares for an enhanced and extended effect (only obtainable in Creative). | |||||||
| TU8 | Added the awkward potion to the Creative menu. | ||||||
| TU14 | 1.04 | 👁 Image 👁 Image Added potions of Night Vision and potions of Invisibility. | |||||
| Awkward potion is no longer obtainable from the Creative inventory. | |||||||
| Extended-enhanced potions are now listed individually for potions of Poison, Regeneration, Strength and Swiftness. | |||||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Witches now drink potions and can rarely drop them upon death. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 👁 Image 👁 Image Added potions of Leaping and potions of Water Breathing. These are both available in four variants unlike Java and Bedrock where the latter group added two variants of water breathing and three variants for leaping. | |
| Water bottles can now be obtained as one of the "junk" items from fishing. | |||||||
| Drinking immediately after attacking no longer continues the swinging animation. | |||||||
| TU34 | CU22 | 1.25 | 1.25 | 1.25 | Patch 4 | Removed two of the four types of water breathing potions and splash potions. | |
| TU36 | CU25 | 1.28 | 1.28 | 1.28 | Patch 7 | Effects of potions are now shown above the HUD when switching items in the hotbar instead of only when hovering over them in the inventory. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | 👁 Image Added potions of Luck. | |
| Added lingering potions, which are brewed with splash potions and dragon breath after splash potions are brewed with potions and gunpowder. | |||||||
| Removed all types of extended-enhanced potions for all five potion effects. | |||||||
| Potions effects are now arranged more like Java Edition. | |||||||
| Two Potions of Healing II can now be found in a brewing stand inside end ships. | |||||||
| potion of Strength has been changed from 130% increase to a 3-point increase. | |||||||
| potion of Weakness has been changed to 4-point decrease, was 0.5-point decrease. | |||||||
| The duration of extended potions of Regeneration and Poison has been reduced from 2:00 to 1:30. The duration of strong potions of poison has been reduced from 0:22.5 to 0:21.6. | |||||||
| The potion strength bar has been removed. | |||||||
| TU49 | CU39 | 1.42 | 1.42 | 1.42 | Patch 18 | Potions are now positioned a little higher and further left during the drinking animation in first person view. | |
| TU57 | CU49 | 1.57 | 1.56 | 1.56 | Patch 27 | 1.0.7 | The duration of extended potions of Regeneration and Poison has been increased from 1:30 back to 2:00. The duration of strong potions of poison has been increased from 0:21.6 back to 0:22.5. |
| TU60 | CU51 | 1.64 | 1.64 | 1.64 | Patch 30 | 1.0.11 | Potions can now be put into a cauldron. This can be used to obtain tipped arrows of that potion. |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | 👁 Image 👁 Image 👁 Image Added potions of Decay, Turtle Master, and Slow Falling. | ||
| Potions of Water Breathing and potions of Regeneration can now be found inside buried treasure chests. | |||||||
| 1.82 | 1.83 | 1.82 | Awkward potion is once again obtainable from the Creative inventory. | ||||
| 1.90 | 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image The textures of potions have been changed. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image Added potions. | ||||||
| Water bottles, mundane, thick, and awkward potions are all available in the Creative inventory. | |||||||
| 1.3.12 | 👁 Image Added potions of Decay. | ||||||
| 1.7.10 | Added lingering potions, which are brewed with splash potions and dragon breath after splash potions are brewed with potions and gunpowder. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.9 | 15w31a | Numeric IDs are no longer used for potions. Instead, an NBT "Potion" tag is used, e.g. /give @p minecraft:potion 1 0 {Potion:"minecraft:swiftness"}. See here for the old numeric IDs. | |||||
| 1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 373. | |||||
Issues relating to "Potion" are maintained on the bug tracker. Issues should be reported and viewed there.
Bedrock Edition has unused potion textures for several effects, along with their splash variants. These effects are: Absorption, Blindness, Haste, Health Boost, Hunger, Mining Fatigue, Nausea, Resistance, Saturation, and Levitation, as well as the Luck potion textures also present in Java Edition. These unused textures were added along with the other potion textures in Pocket Edition v0.12.1 alpha, except for the potion of Levitation, which was added in Pocket Edition 1.0.0. The textures were changed along with the other potion textures during the texture update in Bedrock Edition 1.10.0. Strangely, the potion of levitation texture is a duplicate of the splash potion of levitation texture.
| Fluids | |
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| Fluids | |
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| Synergic | |
| Buckets | |
| Bottle | |
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