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VOOZH | about |
| Health points | Java Edition: 10HP๐ โค๏ธ ๐ โค๏ธ ๐ โค๏ธ ๐ โค๏ธ ๐ โค๏ธ Bedrock Edition: Wild: 10HP๐ โค๏ธ ๐ โค๏ธ ๐ โค๏ธ ๐ โค๏ธ ๐ โค๏ธ Tamed: 20HP๐ โค๏ธ ร 10 |
|---|---|
| Behavior | Passive |
| Mob type | ๐ Image Animal |
| Attack strength |
3HP๐ โค๏ธ ๐ ๐ against rabbits and baby turtles only |
| Hitbox size | Adult: Height: 0.7 blocks Width: 0.6 blocks Baby: |
| Speed | 0.3 |
| Spawn |
|
| Usable items |
|
{
"extratext": "[[#Gallery|View all renders]]",
"title": "Cat",
"images": [
"Jellie Cat.png",
"Baby Jellie Cat JE2 BE2.png",
"Tabby Cat.png",
"Baby Tabby Cat JE2 BE2.png",
"Tuxedo Cat JE2 BE2.png",
"Baby Tuxedo Cat JE2 BE2.png",
"Red Cat.png",
"Baby Red Cat JE2 BE2.png",
"Siamese Cat.png",
"Baby Siamese Cat JE2 BE2.png",
"British Shorthair Cat.png",
"Baby British Shorthair Cat JE2 BE2.png",
"Calico Cat.png",
"Baby Calico Cat JE2 BE2.png",
"Persian Cat.png",
"Baby Persian Cat JE2 BE2.png",
"Ragdoll Cat.png",
"Baby Ragdoll Cat JE2 BE2.png",
"White Cat.png",
"Baby White Cat JE2 BE2.png",
"Black Cat.png",
"Baby Black Cat JE2 BE2.png",
"Tamed Tuxedo Cat with Red Collar.png",
"Tamed Baby Tuxedo Cat with Red Collar.png"
],
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "Passive",
"label": "Behavior"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite animal.png article, displayed as 16x16px|link=Animal|alt=|class=pixel-image|)</span>(link to Animal article, displayed as <span class=\"sprite-text\">Animal</span>)</span>",
"label": "(link to Mob type article, displayed as Mob type)"
},
{
"field": "3<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1.5 hearts\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=โค๏ธ)(link to File:Half Heart (icon).png article, displayed as 9px|link=|alt=๐)</span></span> against rabbits and baby turtles only",
"label": "Attack<br/>strength"
},
{
"field": "'''Adult:'''<br>Height: 0.7 blocks<br>Width: 0.6 blocks<br>\n'''Baby:'''<br>Height: 0.35 blocks<br>Width: 0.3 blocks<br>",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "0.3",
"label": "(link to Attribute#Movement_speed article, displayed as Speed)"
},
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite village.png article, displayed as 16x16px|link=Village|alt=|class=pixel-image|)</span>(link to Village article, displayed as <span class=\"sprite-text\">Villages</span>)</span> \n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite swamp-hut.png article, displayed as 16x16px|link=Swamp hut|alt=|class=pixel-image|)</span>(link to Swamp hut article, displayed as <span class=\"sprite-text\">Swamp huts</span>)</span> (only black cats)",
"label": "(link to Mob spawning article, displayed as Spawn)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Usable items"
}
],
"invimages": [
"Cat Spawn Egg"
]
}
A cat is a passive mob found in villages and swamp huts. They can be tamed and used to repel creepers and phantoms.
In Java Edition, cats can spawn every 1200 ticks (1 minute). A random player is selected (including spectators) and a random location is chosen 8-32 blocks away from the player horizontally in both directions and at the same height. If that chosen block is less than 2 chunks from a village with fewer than 5 cats, or inside a swamp hut, then a cat can spawn.
Untamed cats spawn in villages as long as there are at least five claimed beds within 48 blocks and at most four cats within a 97ร17ร97 box centered around the spawn position. Cats that spawn with the creation of a village do not despawn, however, any additional cats that spawn within a village may despawn. A village cat spawns with a random appearance, although black cats may spawn only during a full moon; which works in both Java Edition[verify] and Bedrock Edition, where 50% of cats are black. The spawning of cats in villages is a separate process from the natural spawning of passive mobs and thus is not affected by the Creature mob cap. In Bedrock Edition, 25% of cats spawn as babies.
In Bedrock Edition, a village periodically spawns stray cats to fill a quota of 1 cat per 4 owned beds, up to a maximum of 5 cats for 20 or more owned beds. Only owned beds (those currently claimed by a villager) are counted for this purpose. All cats within the village boundaries are counted, including baby cats, cats that wander in from outside, and tamed cats owned by a player. If the number of cats found is short of the quota, the village tries to spawn one cat or baby cat within a volume of 17ร13ร17 blocks centered on the village center, similar to iron golems.
One untamed black cat generates alongside a witch inside swamp huts upon world generation. This cat never despawns. Additional cats can spawn within the hut similarly to witches. In Java Edition, any other cats that spawn within the swamp hut (from spawn eggs and commands without cat type set) always spawn as black. A new cat does not spawn in a hut if there is already a cat within a 16ร8ร16 block volume.โ[Java Edition only][verify]
Cats have 2 sound variants: Classic and Royal.
A sound variant is chosen randomly upon the mob spawning, and is not related to the mob's skin variant. These sound variants have no effect on the mob's behavior.
For the sounds of each sound variant, see ยง Sounds.
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| ๐ Image | String | 0โ2 | 66.67% | 1.00 | 0โ2 | 66.67% | 1.00 | 0โ2 | 66.67% | 1.00 | 0โ2 | 66.67% | 1.00 |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| ๐ Image | String | 0โ2 | 2โ3 | 1 | 0โ2 | 2โ3 | 1 | 0โ2 | 2โ3 | 1 | 0โ2 | 2โ3 | 1 |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| ๐ Image | String | 0 | 1โ3 (33.33%) | 1โ3 (33.33%) | 1โ3 (33.33%) | 1โ3 (33.33%) |
| 1 | 1โ3 (33.33%) | 1โ3 (33.33%) | 1โ3 (33.33%) | 1โ3 (33.33%) | ||
| 2 | 1โ3 (33.33%) | 1โ3 (33.33%) | 1โ3 (33.33%) | 1โ3 (33.33%) | ||
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| ๐ Image | String | 1.00 | 1.00 | 1.00 | 1.00 |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| ๐ Image | String | 0โ2 | 66.67% | 1.00 | 0โ2 | 66.67% | 1.00 | 0โ2 | 66.67% | 1.00 | 0โ2 | 66.67% | 1.00 |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| ๐ Image | String | 0โ2 | 2โ3 | 1 | 0โ2 | 2โ3 | 1 | 0โ2 | 2โ3 | 1 | 0โ2 | 2โ3 | 1 |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| ๐ Image | String | 0 | 1โ3 (33.33%) | 1โ3 (33.33%) | 1โ3 (33.33%) | 1โ3 (33.33%) |
| 1 | 1โ3 (33.33%) | 1โ3 (33.33%) | 1โ3 (33.33%) | 1โ3 (33.33%) | ||
| 2 | 1โ3 (33.33%) | 1โ3 (33.33%) | 1โ3 (33.33%) | 1โ3 (33.33%) | ||
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| ๐ Image | String | 1.00 | 1.00 | 1.00 | 1.00 |
Upon successful breeding, 1โ7XP is dropped.
Like other baby animals, killing a baby cat yields no items or experience.
There are currently eleven variants of cats in the game:
Cats wearing a collar are considered tamed. When a cat is initially tamed, the collar appears red by default. However, using one of the sixteen colored dyes on the cat by the owner of the cat changes its collar to the corresponding color.
Despite sharing the same model, cats are smaller than ocelots.
The cat variant Jellie was chosen by the community from three finalists[1] of an online contest in 2018[2]. Jellie was submitted to the Cat Contest by her owner GoodTimesWithScar. Jellie died in January 2024 at the age of 17.[3]
In the default resource pack, a texture file for a tamed gray tabby exists;[4]โ[BE only] however, it is completely unused and cannot be spawned in-game.
Cats are immune to fall damage, but they still avoid falling off cliffs high enough to normally cause fall damage.
Creepers and phantoms avoid cats, even while pursuing a player, keeping a distance of 6 and 16 blocks away respectively from any cats. However, a creeper that has begun its detonation does not flee unless the player leaves its blast radius. Cats hiss at phantoms that are currently pursuing a player.โ[JE only]
Cats can see players even if they have the Invisibility status effect.
Baby cats have a faster movement rate but otherwise have the same behavior as adults.
A stray cat is an untamed cat. Naturally spawned cats always spawn as stray cats. Unlike untamed wolves, stray cats may despawn naturally. They pursue and attack rabbits and baby turtles they see within 15 blocks. Similar to ocelots, they sneak and stalk their prey until they are within 4 blocks, then chase it down. Even though they spawn in villages, they don't necessarily remain there; instead, they explore.
Stray cats sprint away from any player within 7 blocks, and actively try to avoid players within 16 blocks. However, they slowly approach a player holding raw cod or salmon within 10 blocks, allowing the player to feed and tame it (see ยง Taming below). If the player turns too quickly or stops holding the fish within 6 blocks, the cat flees and does not attempt to approach the player for a few seconds.
Stray cats can be leashed.
Unless commanded to sit (see ยง Taming below), tamed cats do not remain still for long and explore around the player.
A cat not already sitting attempts to get on top of chests, the foot part of beds, or active furnaces at the cat's current Y-level within a 4-block-radius square horizontally. Once on top, it often assumes a sitting position without a command from the player. A cat also occasionally attempts to sit on these blocks if the blocks are at ground level. A chest with a cat sitting on top of it becomes unusable unless the cat is commanded to stand.
Cats that sit on their own can be ordered to stand by commanding them to sit and then stand again, or they may get up if the player holds a raw fish nearby. The cat can also be brought down by removing the block or pushing it off. A cat does not sit on a block that is obstructed by another block above it. A cat can also be forcibly moved by attacking it, and while fleeing for some time, it sporadically sits and stands before finally staying put.
Like other mobs, cats enter nearby boats and moving minecarts, trapping themselves. A cat in a boat will always appear standing, but still maintains its sitting/standing status it had when entering the boat, and can still be made to change between "standing" and "sitting" by pressing use on it, despite no visual change. A "sitting" cat released from a boat will then immediately re-assume a sitting position. Similar behavior exists for minecarts.
Tamed cats, like stray cats, can be leashed.
If a player is harmed by a hostile mob or a harming potion, but not by environmental damage, a cat sitting in proximity to the player stands, moves a few blocks from its sitting location, then resumes sitting.
When the player sleeps, tamed cats move toward their owner and sleep near them by lying on the bed. When the player wakes, their tamed cats also wake. There is a 70% chance for a tamed cat to give the player a gift after they wake up, but only if the player sleeps at night; if the player sleeps during a thunderstorm during the daytime, or if the tamed cat has been ordered to sit, the player receives no gift. The gift is a dropped item from the cat_morning_gift.json loot table:
| Gift | Weight | Chance | 1 in ... |
|---|---|---|---|
| ๐ Image Rabbit's foot |
10 (5โ31) | 16.13% | 6.2 |
| ๐ Image Rabbit hide | |||
| ๐ Image String | |||
| ๐ Image Rotten flesh | |||
| ๐ Image Feather | |||
| ๐ Image Raw chicken | |||
| ๐ Image Phantom membrane |
2 (1โ31) | 3.22% | 31 |
After a cat gives a gift, both the cat and the gift are located in the general area of the bed the player slept on, including on the other side of walls or floors.
If a player has multiple standing tamed cats in the area, only the tamed cat that sleeps on the player may provide a gift. If all standing tamed cats in the area are prevented from reaching the player (i.e. trapped in minecarts or boats), then in Java Edition each cat has a 70% chance of providing a gift while in Bedrock Edition only one cat may give a gift.
In Java Edition, in order for a standing tamed cat in a minecart or boat to drop a gift, it must be within a 10-block radius centered on the block above the head of the player's bed.
Similar to tamed wolves, tamed cats teleport to their owner if they are more than 12 blocks away, except as listed below. It is possible for a tamed cat to teleport to an inaccessible location (e.g., under ice) and be injured or suffocate as a result.
A cat does not teleport:
Cat teleportation is completely silent.[5]
Stray cats can be tamed using raw cod or raw salmon (see Behavior for how to approach a cat). Each raw cod or raw salmon has a 1โ3 chance of taming the cat. Once tamed, cats follow the player who tamed them. They do not despawn, no longer fear the player, and purr or meow frequently. Like wolves, and with the same limits, they can teleport to a player who moves 12 blocks away.
The player can order a cat to sit or stand by pressing use on it. If the player is holding a raw cod or salmon when commanding a cat to sit or stand, the fish is given to the cat instead, causing it to enter love mode. Once in love mode, the player can command a cat to sit or stand while holding a fish. Cats also sit on certain things of their own accord (see ยง Tamed cat).
Using a cat spawn egg on a tamed cat makes the baby automatically be tamed to the parent cat's owner.
When tamed cats are fed a raw cod or salmon, they enter love mode. Breeding creates a baby cat, and the parents cannot breed again for 5 minutes. The baby has the coloring of and belongs to the owner of one of the parents. The color of a baby cat's collar is a mix of the colors of the parents' collars, if it is possible to mix them; otherwise, one of the parents' collars is randomly chosen.
Two sitting cats are unable to breed, but a mobile cat can breed with a sitting cat, in which case the mobile cat's owner also owns the baby.
Baby cats take 24000 ticks (20 minutes) to grow up, but the growth time can be accelerated using cod or salmon. Each use takes 10% off the remaining time to grow up.
When breeding 2 cats of separate owners on a multiplayer server, the user who joined first automatically gets the baby.[verify]
An injured tamed cat restores 2HP๐ โค๏ธ
health when fed a raw cod or salmon by its owner. Unlike tamed wolves, a tamed cat's tail is not an indicator of its health.
15% of nearby baby zombies, husks, or drowned may ride an adult untamed cat to form a jockey.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โCat begs | Friendly Mobs | Randomly while a stray cat is approaching a player holding fish | entity.cat.beg_for_food | subtitles.entity.cat.beg_for_foodโ | 0.7 | 1.0 | 16 | |
| โCat purrs | Friendly Mobs | Randomly while in love mode | entity.cat.purr | subtitles.entity.cat.purrโ | 0.7 | 0.8โ1.2 | 16 | |
| โCat purrs | Friendly Mobs | Randomly while tamed, sitting on a bed, and within 2.5 blocks of its owner | entity.cat.purr | subtitles.entity.cat.purrโ | 0.14โ0.7 | 1.0 | 16 | |
| โCat hisses | Friendly Mobs | Randomly while a phantom is pursuing a player | entity.cat.hiss | subtitles.entity.cat.hissโ | 0.4 | 0.8โ1.2 | 16 | |
| โCat eats | Friendly Mobs | When a cat is fed with fish | entity.cat.eat | subtitles.entity.cat.eatโ | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โCat begs | Friendly Mobs | Randomly while a stray cat is approaching a player holding fish | mob.cat.beg | subtitles.entity.cat.beg_for_foodโ | 0.7 | 1.0 | |
| โCat purrs | Friendly Mobs | Randomly while in love mode | mob.cat.purr | subtitles.entity.cat.purrโ | 0.4 | 0.8โ1.2 (Baby: 1.3โ1.7) | |
| โCat hisses | Friendly Mobs | Unused sound event | mob.cat.hiss | subtitles.entity.cat.hissโ | 0.4 | 1.0 | |
| โCat eats | Friendly Mobs | When a cat is fed with fish | mob.cat.eat | subtitles.entity.cat.eatโ | 1.0 | 0.8โ1.2 (Baby: 1.3โ1.7) | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โCat meows | Friendly Mobs | Randomly while tamed | entity.cat.ambient | subtitles.entity.cat.ambientโ | varies[sound 1] | 0.8โ1.2 | 16 | |
| โCat meows | Friendly Mobs | Randomly while tamed[sound 2] | entity.cat.purreow | subtitles.entity.cat.ambientโ | 0.5 | 0.8โ1.2 | 16 | |
| โCat meows | Friendly Mobs | Randomly while stray | entity.cat.stray_ambient | subtitles.entity.cat.ambientโ | 0.35 | 0.8โ1.2 | 16 | |
| โCat dies | Friendly Mobs | When a cat dies | entity.cat.death | subtitles.entity.cat.deathโ | 0.75 | 0.72โ1.08 | 16 | |
| โCat hurts | Friendly Mobs | When a cat is damaged | entity.cat.hurt | subtitles.entity.cat.hurtโ | 0.65 | 0.8โ1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โCat meows | Friendly Mobs | Randomly when tamed | mob.cat.meow | subtitles.entity.cat.ambientโ | varies [sound 1] | 0.8โ1.2 (Baby: 1.3โ1.7) | |
| โCat meows | Friendly Mobs | Randomly when stray | mob.cat.straymeow | subtitles.entity.cat.ambientโ | 0.35 | 0.8โ1.2 (Baby: 1.3โ1.7) | |
| โCat meows | Friendly Mobs | Randomly when tamed โ[more information needed] | mob.cat.purreow | subtitles.entity.cat.ambientโ | 0.4 | 0.8โ1.2 (Baby: 1.3โ1.7) | |
| โCat hurts | Friendly Mobs | When a cat dies | mob.cat.hit | subtitles.entity.cat.hurtโ | 0.45 | 0.8โ1.2 (Baby: 1.3โ1.7) | |
| โCat hurts | Friendly Mobs | When a cat is damaged | mob.cat.hit | subtitles.entity.cat.hurtโ | 0.5 | 0.9 | |
meow1 and meow3; 0.3 for meow2 and meow4
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โCat meows | Friendly Mobs | Randomly while tamed | entity.cat_royal.ambient | subtitles.entity.cat.ambientโ | varies[sound 1] | 0.8โ1.2 | 16 | |
| โCat meows | Friendly Mobs | Randomly while tamed[sound 2] | entity.cat_royal.purreow | subtitles.entity.cat.ambientโ | 0.5 | 0.8โ1.2 | 16 | |
| โCat meows | Friendly Mobs | Randomly while stray | entity.cat_royal.stray_ambient | subtitles.entity.cat.ambientโ | 0.35 | 0.8โ1.2 | 16 | |
| โCat dies | Friendly Mobs | When a cat dies | entity.cat_royal.death | subtitles.entity.cat.deathโ | 0.75 | 0.72โ1.08 | 16 | |
| โCat hurts | Friendly Mobs | When a cat is damaged | entity.cat_royal.hurt | subtitles.entity.cat.hurtโ | 0.65 | 0.8โ1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โKitten meows | Friendly Mobs | Randomly while tamed | entity.baby_cat.ambient | subtitles.entity.baby_cat.ambientโ | 1.0 | 0.75 | 16 | |
| โKitten meows | Friendly Mobs | Randomly while tamed[sound 1] | entity.baby_cat.purreow | subtitles.entity.baby_cat.ambientโ | 1.0 | 1.0 | 16 | |
| โKitten meows | Friendly Mobs | Randomly while stray | entity.baby_cat.stray_ambient | subtitles.entity.baby_cat.ambientโ | 1.0 | 1.0 | 16 | |
| โKitten begs | Friendly Mobs | Randomly while a stray kitten is approaching a player holding fish | entity.baby_cat.beg_for_food | subtitles.entity.baby_cat.beg_for_foodโ | 1.0 | 1.0 | 16 | |
| โKitten purrs | Friendly Mobs | Randomly while tamed, sitting on a bed, and within 2.5 blocks of its owner | entity.baby_cat.purr | subtitles.entity.baby_cat.purrโ | 1.0 | 1.0 | 16 | |
| โKitten hisses | Friendly Mobs | Randomly while a phantom is pursuing a player[sound 2] | entity.baby_cat.hiss | subtitles.entity.baby_cat.hissโ | 1.0 | 2.0 | 16 | |
| โKitten eats | Friendly Mobs | When a kitten is fed with fish[sound 2] | entity.baby_cat.eat | subtitles.entity.baby_cat.eatโ | 1.0 | 2.0 | 16 | |
| โKitten hurts | Friendly Mobs | When a kitten is damaged | entity.baby_cat.hurt | subtitles.entity.baby_cat.hurtโ | 1.0 | 0.75 | 16 | |
| โKitten dies | Friendly Mobs | When a kitten dies | entity.baby_cat.death | subtitles.entity.baby_cat.deathโ | 1.0 | 0.75 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โKitten meows | Friendly Mobs | Randomly while tamed and stray and in love mode | mob.baby_cat.ambient | subtitles.entity.baby_cat.ambientโ | 1.0 | 0.0 | |
| โKitten begs | Friendly Mobs | Randomly while a stray cat is approaching a player holding fish | mob.baby_cat.beg | subtitles.entity.baby_cat.beg_for_foodโ | 0.7 | 1.0 | |
| โKitten eats | Friendly Mobs | When a kitten is fed with fish | mob.baby_cat.eat | subtitles.entity.baby_cat.eatโ | 1.0 | 0.0 | |
| โKitten hurts | Friendly Mobs | When a kitten is damaged | mob.baby_cat.hurt | subtitles.entity.baby_cat.hurtโ | 1.0 | 0.5 | |
| โKitten dies | Friendly Mobs | When a kitten dies | mob.baby_cat.death | subtitles.entity.baby_cat.deathโ | 1.0 | 0.5 | |
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
| ๐ EntitySprite cat.png: Sprite image for cat in Minecraft Cat | cat | fall_damage_immunefollowable_friendly_mobs |
entity.minecraft.cat |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
| ๐ EntitySprite cat.png: Sprite image for cat in Minecraft Cat | cat | 75 |
catmob | entity.cat.name |
Cats have entity data associated with them that contain various properties.
minecraft:cat/collar component.minecraft:cat/variant component.| Variant | Resource location (Java Edition) | Data Value (Bedrock) |
|---|---|---|
| ๐ Image White |
minecraft:white
|
0
|
| ๐ Image Tuxedo |
minecraft:black
|
1
|
| ๐ Image Ginger |
minecraft:red
|
2
|
| ๐ Image Siamese |
minecraft:siamese
|
3
|
| ๐ Image British Shorthair |
minecraft:british_shorthair
|
4
|
| ๐ Image Calico |
minecraft:calico
|
5
|
| ๐ Image Persian |
minecraft:persian
|
6
|
| ๐ Image Ragdoll |
minecraft:ragdoll
|
7
|
| ๐ Image Tabby |
minecraft:tabby
|
8
|
| ๐ Image Black |
minecraft:all_black
|
9
|
| ๐ Image Jellie |
minecraft:jellie
|
10
|
| Tamed Cat | Criteria |
|---|---|
| Black | minecraft:all_black
|
| British Shorthair | minecraft:british_shorthair
|
| Calico | minecraft:calico
|
| Jellie | minecraft:jellie
|
| Persian | minecraft:persian
|
| Ragdoll | minecraft:ragdoll
|
| Red | minecraft:red
|
| Siamese | minecraft:siamese
|
| Tabby | minecraft:tabby
|
| Tuxedo | minecraft:black
|
| White | minecraft:white
|
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| ๐ Image | ๐ Image | Where have you been? | Receive a gift from a tamed cat in the morning. | The gift must be picked up from the ground. | 20 | Bronze | |
| ๐ Image | ๐ Image | Plethora of Cats | Befriend twenty stray . | Befriend and tame twenty stray cats found in villages. They do not all need to be tamed in a single world. | 20 | Silver | |
| ๐ Image | ๐ Image | It Spreads | Kill a mob next to a catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement. | 10 | Bronze | |
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| ๐ Image | ๐ Image | Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |
| ๐ Image | ๐ Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |
| ๐ Image | ๐ Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | |
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| ๐ Image ๐ Image | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
| ๐ Image ๐ Image | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
| ๐ Image ๐ Image | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
| ๐ Image ๐ Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | ๐ Image Armor Stand and ๐ Image Mannequin also count for this advancement. |
| ๐ Image ๐ Image | Arbalistic | Kill five unique mobs with one crossbow shot | ๐ Image Armor Stand and ๐ Image Mannequin also count for this advancement. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
| ๐ Image ๐ Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.2.1 | 12w04a | ๐ Image ๐ Image ๐ Image ๐ Image | |||||
| Cats are not currently a separate mob from ocelots. | |||||||
| 12w05a | Taming ocelots into cats is now easier. | ||||||
| Cats can now be commanded to sit by pressing the use item control.[6] | |||||||
| Cats have now become immune to fall damage. | |||||||
| Cats now frighten creepers. | |||||||
| 12w05b | Tamed cats now sit when right clicked with empty hand. | ||||||
| 12w06a | Cats now have sounds. | ||||||
| Cats now try to jump on a bed if one is present. | |||||||
| 1.2.4 | release | Jeb has now made cats "more realistic... probably more annoying".[7] They now sit on beds and also active furnaces and chests. | |||||
| 1.5 | pre | Baby cats now can despawn upon becoming adults. This is prevented by feeding them raw fish once they are an adult. | |||||
| 1.6.1 | 13w16a | Added leads, which can be used to leash cats. | |||||
| 1.7.2 | 13w36a | Cats can now be fed using raw salmon, pufferfish and clownfish. | |||||
| 1.8 | 14w02a | Baby cat growth can now be accelerated using raw fish, raw salmon, pufferfish and clownfish. | |||||
| 14w10a | Cats named using a name tag now display death messages to the owner. | ||||||
| 1.9 | 15w38a | All cats โ even unnamed cats โ now display death messages to their owner. | |||||
| 1.10 | 16w20a | A cat spawn egg has been added, which spawn ocelots with cat textures. | |||||
| pre2 | The cat spawn egg has been removed. | ||||||
| September 29, 2018 | Stray cats are announced at MINECON Earth 2018. | ||||||
| 1.14 | 18w43a | ๐ Image ๐ Image ๐ Image ๐ Image The textures of cats have been changed. | |||||
| 18w44a | Added stray cats. | ||||||
| Cats and ocelots now have been split into their own separate mobs. | |||||||
| Cats are now tamed from stray cats rather than ocelots. | |||||||
| Cats can no longer be fed pufferfish and tropical fish. | |||||||
| Cats now drop 0-2 string upon death. | |||||||
| Cats now scare off phantoms, sleep with players and give them gifts when waking up. | |||||||
| ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Seven more cat textures have been added. | |||||||
| Reimplemented the spawn egg. | |||||||
| November 19, 2018 | A vote for the ninth cat has now concluded and the texture has been revealed. | ||||||
| 18w47b | ๐ Image The tuxedo cat's legs are now white.[8] | ||||||
| 18w50a | Cats can now spawn in villages. | ||||||
| ๐ Image Added a skin of the winner of the community cat contest, Jellie. | |||||||
| 19w14a | Cats can naturally spawn in villages, in addition to during world generation. | ||||||
| 1.15 | 19w41a | ๐ Image ๐ Image "Persian" cat variants now have a solid black snout.[9] | |||||
| 19w42a | ๐ Image ๐ Image "Persian" cat variants no longer have a solid black snout. | ||||||
| 1.16 | pre2 | "Jellie" cats now spawn naturally in villages. | |||||
| 1.17 | 21w11a | ๐ Image ๐ Image The texture of the siamese cat has been changed. | |||||
| 1.20 | 23w14a | ๐ Image The tuxedo cat's texture has been changed. The top texture of the legs is now black again in order to fix MC-237556. | |||||
| 1.21.4 | 24w45a | Breeding two cats with compatible collar colors gives the baby a collar with a mixture of the two colors. | |||||
| 26.1 | snap2 | Baby cats are now referred to as kittens. | |||||
| ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The model and textures of kittens have been changed. | |||||||
| Added new baby sounds for cats. | |||||||
| snap5 | Added golden dandelions, which can be used to prevent kittens from growing up. | ||||||
| snap7 | Added a "royal" sound variant for adult cats. | ||||||
| snap8 | Cat variant sounds stray_ambient and purreow can now be played. | ||||||
| snap10 | The model of kittens have been scaled down so that their heads are no longer bigger than an adult cat's.[10] | ||||||
| pre2 | The model of kittens have been scaled back up to match Bedrock Edition, now being the same size as baby ocelots. | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.12.1 | build 1 | ๐ Image ๐ Image ๐ Image Added cats. | |||||
| Cats are not currently a separate mob from ocelots. | |||||||
| build 2 | Ocelots can now be tamed into cats. | ||||||
| Bedrock Edition | |||||||
| 1.8.0 | beta 1.8.0.8 | Added stray cats. | |||||
| Cats are now split from ocelots into their own mob. | |||||||
| Cats are now tamed from stray cats rather than ocelots. | |||||||
| ๐ Image ๐ Image ๐ Image The textures of cats have been updated. | |||||||
| ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Seven more cat textures have been added. | |||||||
| ๐ Image In the default resource pack, a texture file for a tamed gray tabby cat exists. However, it is completely unused and cannot be spawned in-game. | |||||||
| Cats now scare off phantoms. | |||||||
| Cats now sleep with players and give them gifts when waking up. | |||||||
| 1.10.0 | beta 1.10.0.3 | ๐ Image Added the Jellie skin. | |||||
| Cats are now healed when fed raw cod and raw salmon. | |||||||
| 1.11.0 | beta 1.11.0.3 | Cats can now spawn in player created registered villages. | |||||
| Population of cats is 1 for every 4 valid beds, which is capped at 10 cats per village. | |||||||
| 1.20.40 | Preview 1.20.40.20 | Stray cats now make sounds when approaching a player holding raw cod and raw salmon. | |||||
| ? | ? | ๐ Image ๐ Image The texture of the siamese cat has been changed. | |||||
| 1.21.60 | Preview 1.21.60.21 | Breeding two cats with compatible collar colors gives the baby a collar with a mixture of the two colors. | |||||
| 26.0 Experiment | Preview 26.0.27 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The model and textures of baby cats have been changed. | |||||
| Tweaked the bounding box of baby cats to align with Java Edition and the new model. | |||||||
| 26.10 | Preview 26.10.20 | All features behind the "Drop 1 of 2026" experimental toggle are fully implemented. | |||||
| Preview 26.10.21 | Added golden dandelions, which can be used to prevent kittens from growing up. | ||||||
| Preview 26.10.24 | Added a "royal" sound variant for adult cats. | ||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU12 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ๐ Image ๐ Image ๐ Image Added cats, which can be tamed from ocelots. |
| TU13 | Added a sound for hitting ocelots and cats. | ||||||
| TU14 | 1.04 | Baby ocelots and cats can now be spawned by using ๐ Left trigger /๐ L2 button /๐ ZL Button on that mob using a spawn egg. | |||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Baby cat growth can now be accelerated using raw fish. Other fish may or may not be effective. | |
| Cats named using a name tag now display death messages to the owner. | |||||||
| 1.83 | Added cats as a separate mob from ocelots | ||||||
| ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Added new skins for cats. | |||||||
| Cats now spawn in villages and can be tamed with raw cod and raw salmon. | |||||||
| Cats scare off phantoms, sleep with players and give them gifts. | |||||||
| 1.88 | All cats โ even unnamed cats โ now display death messages to their owner. | ||||||
| 1.90 | ๐ Image Added the Jellie skin. | ||||||
| Cats are now healed when fed raw cod and raw salmon. | |||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Added ocelots and cats. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11 | 16w32a | The Entity format ID of cats and ocelots has been changed from Ozelot to ocelot. | |||||
| 1.14 | 18w44a | The ID of cats were split from ocelots into cat. | |||||
| 1.19 | 22w14a | The CatType field in entity data is replaced by variant with resource locations. | |||||
| 1.21.5 | 25w04a | Cat variants are now data-driven. | |||||
Issues relating to "Cat" are maintained on the bug tracker. Issues should be reported and viewed there.