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VOOZH | about |
| Renewable | No |
|---|---|
| Stackable | Yes (64) |
| Tool | π Invicon Shears.png: Sprite image for Shears in Minecraft |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | JE: No BE: Yes |
| Flammable | JE: Yes (60) BE: No |
| Catches fire from lava |
Yes |
| Map color | 13 WOOD |
| Note block instrument | Default (Harp) |
{
"title": "Dead Bush",
"rows": [
{
"field": "No",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Shears.png article, displayed as 32x32px|link=|alt=Invicon Shears.png: Sprite image for Shears in Minecraft|class=pixel-image|This block can be broken with any tool, but shears are the quickest)</span>",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' No<br>'''(link to Bedrock Edition article, displayed as BE):''' Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' Yes (60)<br>'''(link to Bedrock Edition article, displayed as BE):''' No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(143, 119, 72); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 13 WOOD</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Dead Bush"
],
"images": [
"Dead Bush.png"
]
}
A dead bush is a non-solid plant block found in deserts, badlands, swamps, and old growth taigas. It can only be obtained with shears, and otherwise drops sticks when broken.
Dead bushes drop 0β2 sticks when broken without shears, or when the block below it is removed. Fortune enchantment doesn't affect the stick drop rates. When shears are used, a dead bush drops itself.
| Block | π Image | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
| π ItemSprite shears.png: Sprite image for shears in Minecraft Shears |
0.05 | |
Dead bushes generate in deserts, badlands, swamps, mangrove swamps, old growth pine taigas, and old growth spruce taigas, including all biome variants. They generate on sand, red sand, terracotta, grass blocks, podzol, dirt, coarse dirt, and mud.
Dead bushes generate twice as commonly in desert biomes as they do in old growth taigas, and 10 times more often in badlands than they do in deserts (ratio of 1:2:20 β taiga:desert:badlands).
Dead bushes generate in some entrance rooms of trial chambers, next to a cactus. They can also be found inside flower pots inside some desert village houses and in trial chambers.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| π Image |
π Image Trail Ruins |
Suspicious gravel | 1 | 2.2%{ "item": "Dead Bush", "stacksize": 1, "chance": 0.022222222222222254, "structure": "Trail Ruins", "container": "Suspicious gravel" }
|
| π Image Village |
Desert house chest | 1β3 | 26.6%{ "item": "Dead Bush", "stacksize": "1β3", "chance": 0.2662680947537841, "structure": "Village", "container": "Desert house chest" }
| |
Dead bushes can be used for aesthetic decoration, as a source of sticks and a fuel source. A dead bush can be placed on any kind of sand, terracotta, dirt, podzol and mud; they can also be placed on grass blocks, mycelium, moss blocks, and farmland. They can also be planted in flower pots. Dead bushes do not spread, and cannot be grown using bone meal.
Unlike most plants, dead bushes cannot be composted.[1]
Dead bushes can be used as fuel in furnaces, smelting 0.5 items per dead bush.
If placed on sand, red sand or a terracotta block of any kind with at least one more corresponding block underneath it, dead bushes occasionally produce ambient sounds reminiscent of dry leaves rustling, wind howling and insects rattling. If the block directly below a dead bush is red sand or any kind of terracotta, the chance of playing ambient sounds is reduced by 2β3. These ambient sounds can play anywhere if the given conditions are met, and naturally play in the badlands and desert biomes due to the abundance of dead bushes on top of said blocks.
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.grass.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.grass.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.grass.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.grass.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.grass.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.grass | subtitles.block.generic.breakβ | 0.7 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.grass | subtitles.block.generic.placeβ | 0.8 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.grass | subtitles.block.generic.hitβ | 0.3 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.grass | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.grass | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βShovel flattens | Blocks | When a shovel creates a dirt path | use.grass | subtitles.item.shovel.flattenβ | 1.0 | 0.8 | |
| βFootsteps | Blocks | Jumping from the block | jump.grass | subtitles.block.generic.footstepsβ | 0.11 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.grass | subtitles.block.generic.footstepsβ | 0.21 | 1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βDry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block.deadbush.idle | subtitles.block.deadbush.idleβ | ? | ? | ? | |
| βDry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block.deadbush.idle | subtitles.block.deadbush.idleβ | ? | ? | ? | |
| βDry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block.deadbush.idle | subtitles.block.deadbush.idleβ | ? | ? | ? | |
| βDry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block.deadbush.idle | subtitles.block.deadbush.idleβ | ? | ? | ? | |
| βDry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block.deadbush.idle | subtitles.block.deadbush.idleβ | ? | ? | ? | |
| βDry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block.deadbush.idle | subtitles.block.deadbush.idleβ | ? | ? | ? | |
| βDry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block.deadbush.idle | subtitles.block.deadbush.idleβ | ? | ? | ? | |
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| π BlockSprite dead-bush.png: Sprite image for dead-bush in Minecraft Dead Bush | dead_bush | Block & Item | block.minecraft.dead_bush |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite dead-bush.png: Sprite image for dead-bush in Minecraft Dead Bush | deadbush | 32 | Block & Giveable Item[i 2] | Identical[i 3] | tile.deadbush.name |
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.6 | Test Build 3 | π Image π Image Added dead bushes. | |||||
| 1.8 | Pre-release | Dead bushes can now be placed in Creative mode. | |||||
| Pre-release 2 ;) | Dead bushes now have an official name. | ||||||
| Java Edition | |||||||
| 1.2.1 | 12w05a | Dead bushes can now be obtained using shears. | |||||
| 1.4.2 | 12w34a | π Image Dead bushes can now be placed in flower pots. | |||||
| 1.7.2 | 13w36a | Dead bushes can now be placed on all 17 types of hardened clay as well as dirt. | |||||
| Dead bushes can now spawn in mesa biomes. | |||||||
| 13w39a | Dead bushes can now be placed on red sand. | ||||||
| 1.8 | 14w04a | Dead bushes are now flammable. | |||||
| 14w07a | π Image The model of dead bush has been changed. | ||||||
| 14w10c | π Image The model of dead bush has been changed. | ||||||
| 14w25a | π Image Dead bushes are now affected by the same shading full blocks are. | ||||||
| 14w26a | π Image Dead bushes are no longer subject to shading. | ||||||
| 1.9 | 15w31a | Dead bushes now drop 0β2 sticks when broken. | |||||
| 1.13 | 18w22b | Dead bush bounding box has been shrunk. | |||||
| ? | π Image π Image This texture of dead bush was shown at some point. | ||||||
| 1.14 | 18w43a | π Image π Image The texture of dead bushes has been changed. | |||||
| Dead bushes can now be used as fuel. | |||||||
| 18w50a | Potted dead bushes can now be found in desert villages. | ||||||
| Dead bush items can now be found in chests in desert village houses. | |||||||
| 1.17 | 21w16a | Dead bushes can now be placed on grass blocks. | |||||
| 1.19 | 22w14a | Dead bushes can now be placed on mud. | |||||
| 1.19.4 Experiment | 23w07a | Dead bushes can now be placed on suspicious sand. | |||||
| 1.20 | 23w12a | Dead bushes can now be found in suspicious gravel and suspicious sand in trail ruins. | |||||
| 23w16a | Dead bushes no longer generate in suspicious sand in trail ruins. | ||||||
| Due to the split of the archaeological loot tables for the suspicious gravel within the trail ruins; dead bush now is in the common loot. | |||||||
| 1.20.3 Experiment | 23w45a | Dead bushes and potted dead bushes now generate in trial chambers. | |||||
| 1.21.5 | 25w05a | Dead bushes now make ambient sounds when placed on top of two blocks of sand, red sand or any color of terracotta. | |||||
| 25w09a | Can now be placed on farmland. | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.8.0 | build 1 | π Image π Image Added dead bushes to Creative mode. | |||||
| Dead bushes can only be placed on sand. | |||||||
| v0.9.0 | build 1 | π Image The model of dead bush has been changed. | |||||
| Dead bushes now spawn naturally. | |||||||
| Added red sand and hardened clay, which dead bushes can be placed on. | |||||||
| v0.12.1 | build 1 | Dead bushes now drop 0β2 sticks when broken. | |||||
| Dead bushes can now be placed on podzol. | |||||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Dead bushes can now be placed on dirt. | |||||
| 1.10.0 | beta 1.10.0.3 | π Image π Image The texture of dead bushes has been changed. | |||||
| Potted dead bushes now generate in the new desert villages. | |||||||
| Dead bushes can now be used as fuel in a furnace. | |||||||
| 1.11.0 | beta 1.11.0.1 | Dead bushes can now be found in desert village house chests. | |||||
| 1.19.0 | beta 1.19.0.20 | Dead bushes can now be placed on mud. | |||||
| 1.20.0 | Preview 1.20.0.20 | Dead bushes can now be placed on grass blocks, moss blocks and mycelium. | |||||
| Dead bushes can now be found in swamp biomes. | |||||||
| 1.21.60 | Preview 1.21.60.21 | π Image Dead bushes no longer appear mirrored when viewed from certain angles.[2] | |||||
| Preview 1.21.60.23 | Dead bushes generate more frequently in deserts and badlands. | ||||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Dead bushes now make ambient sounds when placed on top of two blocks of sand, red sand or any color of terracotta. | |||||
| 26.10 | Preview 26.10.24 | Dead bushes can now be placed on farmland. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image π Image Added dead bushes. |
| TU14 | 1.04 | π Image Can now be placed in flower pots. | |||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Dead bushes can now be placed on terracotta. | |
| TU48 | CU38 | 1.41 | 1.41 | 1.41 | Patch 17 | Dead bushes now drop 1 stick when broken. | |
| 1.90 | π Image π Image The texture of dead bushes has been changed. | ||||||
| Dead bushes can now be used as fuel in a furnace. | |||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image π Image Added dead bushes. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w06a | Dead bushes now use the newly-implemented model json file models/block/cross.json; previously the geometry was defined in the game code itself. | |||||
| 1.13 | 17w47a | The ID for dead bushes has been changed from deadbush to dead_bush.
| |||||
| Prior to The Flattening, this block's numeral ID was 32. | |||||||
| 1.17 | 21w19a | minecraft:dead_bush has been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.[check the code] | |||||
| 1.21.5 | 25w10a | minecraft:dead_bush has been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient. | |||||
Issues relating to "Dead Bush" are maintained on the bug tracker. Issues should be reported and viewed there.
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| Environment | |
| Blocks | |
| Mobs | |