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VOOZH | about |
{
"title": "Wooden Door",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Axe Required.png article, displayed as 32x32px|link=|alt=SlotSprite Axe Required.png: Sprite image for Axe Required in Minecraft|class=pixel-image|This block can be broken with any tool, but an axe is the quickest)</span>",
"label": "Tool"
},
{
"field": "3",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "3",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Partial",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No (''(link to Java Edition article, displayed as Java Edition)'')<br>Yes (''(link to Bedrock Edition article, displayed as Bedrock Edition)'')",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Bass",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Oak Door",
"Spruce Door",
"Birch Door",
"Jungle Door",
"Acacia Door",
"Dark Oak Door",
"Mangrove Door",
"Poplar Door",
"Cherry Door",
"Pale Oak Door",
"Bamboo Door",
"Crimson Door",
"Warped Door"
],
"images": [
"Oak Door.png",
"Spruce Door.png",
"Birch Door.png",
"Jungle Door.png",
"Acacia Door.png",
"Dark Oak Door.png",
"Mangrove Door.png",
"Poplar Door.png",
"Cherry Door.png",
"Pale Oak Door.png",
"Bamboo Door.png",
"Crimson Door.png",
"Warped Door.png"
]
}
The wooden door is a variant of the door made of wood that can be opened and closed by the player without redstone.
Wooden doors can be crafted from any type of planks, including those found in the Nether. Different types of wooden doors can also be found in multiple structures in the Overworld.
The suitable tool to break wooden door is axe.
Wooden door drops itself when it's destroyed.
Wooden door also drops itself when its supporting block is moved or removed.
Wooden doors generate in some generated structures, forming the entrances to the majority of buildings. Wooden doors do not generate in zombie villages.
๐ BlockSprite oak-door.png: Sprite image for oak-door in Minecraft
Oak
Oak doors generate as part of:
๐ BlockSprite spruce-door.png: Sprite image for spruce-door in Minecraft
Spruce
Spruce doors generate as part of:
๐ BlockSprite jungle-door.png: Sprite image for jungle-door in Minecraft
Jungle
Jungle doors generate as part of:
๐ BlockSprite acacia-door.png: Sprite image for acacia-door in Minecraft
Acacia
Acacia doors generate as part of:
๐ BlockSprite dark-oak-door.png: Sprite image for dark-oak-door in Minecraft
Dark oak
Dark oak doors generate as part of:
Wooden doors can be opened and closed using a redstone signal, or by players, villagers, piglins, vindicatorsโ[JE only], and copper golems. Wooden doors are also affected by the wind burst of thrown wind charges, causing them to open if closed, or vice versa.
In Hard difficulty, wooden doors can be broken by vindicators and 10% of any variant of zombies, except zombified piglins in Bedrock Edition.[1]
Some doors have built-in openings that are useful for determining the time of day. Regardless of this, all wooden doors allow light to pass through them.
A wooden door can be opened or closed by pressing the Use Item/Place Block control. When a door opens or closes, it immediately changes its orientation without affecting anything in the space it "swings through".
Some zombies can break wooden doors in Hard difficulty. Zombies have a 5%โ[JE only]/10%โ[BE only] chance to spawn with the ability to break doors. Vindicators spawned from a raid in Normal and Hard difficulty can also break wooden doors, but they do so only to reach targeted players, villagers, or wandering traders. In Java Edition, some vindicators may sometimes open a wooden door instead of breaking it. Both zombies and vindicators attempt to break a wooden door only when the door is in its "closed" state; this is the case even when the door is placed in such a way as to allow passage in its "closed" state and block passage in its "open" state (for example, by facing sideways when placing the door).
Wooden doors can be controlled with redstone power.
A wooden door is a redstone mechanism component and can be activated by weakly powering any cardinally adjacent block.
When activated, the wooden door immediately opens. When deactivated, it immediately closes. Players and mobs can still open and close a door that is controlled by a redstone signal.
All methods of activating a door can be applied to either the top or bottom parts of a door.
Overworld wooden doors can be used as a fuel in furnaces, smelting 1 item per door.
Doors in Java Edition can be used as air pockets underwater because they can't be waterlogged. They can also be used as air pockets in lava in both Java and Bedrock editions. A wooden door in lava does not burn.
A wooden door gets destroyed when a piston tries to push it. It can't be pulled by a sticky piston.
๐ BlockSprite oak-planks.png: Sprite image for oak-planks in Minecraftwood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โBlock broken | Blocks | Once the block has broken | block.wood.break | subtitles.block.generic.breakโ | 1.0 | 0.8 | 16 | |
| โBlock placed | Blocks | When the block is placed | block.wood.place | subtitles.block.generic.placeโ | 1.0 | 0.8 | 16 | |
| โBlock breaking | Blocks | While the block is in the process of being broken | block.wood.hit | subtitles.block.generic.hitโ | 0.25 | 0.5 | 16 | |
| โSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.wood.fall | subtitles.block.generic.fallโ | 0.5 | 0.75 | 16 | |
| โFootsteps | Entity-Dependent | Walking on the block | block.wood.step | subtitles.block.generic.footstepsโ | 0.15 | 1.0 | 16 | |
๐ BlockSprite oak-planks.png: Sprite image for oak-planks in Minecraftwood sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โBlock broken | Blocks | Once the block has broken | dig.wood | subtitles.block.generic.breakโ | 1.0 | 0.8โ1.0 | |
| โBlock placed | Blocks | When the block is placed | place.wood | subtitles.block.generic.placeโ | 1.0 | 0.8 | |
| โAxe strips | Blocks | When an axe strips a log or wood block [sound 1] | use.wood | subtitles.block.generic.hitโ | 1.0 | 0.8 | |
| โBlock breaking | Blocks | While the block is in the process of being broken | hit.wood | subtitles.block.generic.hitโ | 0.23 | 0.5 | |
| โFootsteps | Players | Falling on the block with fall damage | fall.wood | subtitles.block.generic.footstepsโ | 0.4 | 1.0 | |
| โFootsteps | Players | Walking on the block | step.wood | subtitles.block.generic.footstepsโ | 0.3 | 1.0 | |
| โFootsteps | Blocks | Jumping from the block | jump.wood | subtitles.block.generic.footstepsโ | 0.12 | 1.0 | |
| โFootsteps | Blocks | Falling on the block without fall damage | land.wood | subtitles.block.generic.footstepsโ | 0.18 | 1.0 | |
๐ BlockSprite cherry-planks.png: Sprite image for cherry-planks in Minecraftcherry_wood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โBlock broken | Blocks | Once the block has broken | block.cherry_wood.break | subtitles.block.generic.breakโ | 1.0 | 0.8 | 16 | |
| โBlock placed | Blocks | When the block is placed | block.cherry_wood.place | subtitles.block.generic.placeโ | 1.0 | 0.8 | 16 | |
| โBlock breaking | Blocks | While the block is in the process of being broken | block.cherry_wood.hit | subtitles.block.generic.hitโ | 0.25 | 0.5 | 16 | |
| โSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.cherry_wood.fall | subtitles.block.generic.fallโ | 0.5 | 0.75 | 16 | |
| โFootsteps | Entity-Dependent | Walking on the block | block.cherry_wood.step | subtitles.block.generic.footstepsโ | 0.15 | 1.0 | 16 | |
๐ BlockSprite cherry-planks.png: Sprite image for cherry-planks in Minecraftcherry_wood sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โ ? | Blocks | Once the block has broken | break.cherry_wood | โ ? | 1.0 | 0.8โ1.0 | |
| โ ? | Blocks | When the block is placed | place.cherry_wood | โ ? | 1.0 | 0.8 | |
| โ ? | Blocks | While the block is in the process of being broken | hit.cherry_wood | โ ? | 0.23 | 0.5 | |
| โ ? | Players | Falling on the block with fall damage | fall.cherry_wood | โ ? | 0.4 | 1.0 | |
| โ ? | Players | Walking on the block | step.cherry_wood | โ ? | 0.2 | 1.0 | |
| โ ? | Players | Jumping from the block | step.cherry_wood | โ ? | 0.12 | 1.0 | |
| โ ? | Players | Falling on the block without fall damage | step.cherry_wood | โ ? | 0.18 | 1.0 | |
๐ BlockSprite bamboo-planks.png: Sprite image for bamboo-planks in Minecraftbamboo_wood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โBlock broken | Blocks | Once the block has broken | block.bamboo_wood.break | subtitles.block.generic.breakโ | 0.9 | 0.8 | 16 | |
| โBlock placed | Blocks | When the block is placed | block.bamboo_wood.place | subtitles.block.generic.placeโ | 0.9 | 0.8 | 16 | |
| โBlock breaking | Blocks | While the block is in the process of being broken | block.bamboo_wood.hit | subtitles.block.generic.hitโ | 0.225 | 0.5 | 16 | |
| โSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.bamboo_wood.fall | subtitles.block.generic.fallโ | 0.5 | 0.75 | 16 | |
| โFootsteps | Entity-Dependent | Walking on the block | block.bamboo_wood.step | subtitles.block.generic.footstepsโ | 0.15 | 1.0 | 16 | |
๐ BlockSprite bamboo-planks.png: Sprite image for bamboo-planks in Minecraftbamboo_wood sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โ ? | Blocks | Once the block has broken | break.bamboo_wood | โ ? | 0.9 | 0.8โ1.0 | |
| โ ? | Blocks | When the block is placed | place.bamboo_wood | โ ? | 0.9 | 0.8 | |
| โ ? | Blocks | While the block is in the process of being broken | hit.bamboo_wood | โ ? | 0.207 | 0.5 | |
| โ ? | Players | Falling on the block with fall damage | fall.bamboo_wood | โ ? | 0.4 | 1.0 | |
| โ ? | Players | Walking on the block | step.bamboo_wood | โ ? | 0.2 | 1.0 | |
| โ ? | Players | Jumping from the block | step.bamboo_wood | โ ? | 0.12 | 1.0 | |
| โ ? | Players | Falling on the block without fall damage | step.bamboo_wood | โ ? | 0.18 | 1.0 | |
๐ BlockSprite warped-planks.png: Sprite image for warped-planks in Minecraftnether_wood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โBlock broken | Blocks | Once the block has broken | block.nether_wood.break | subtitles.block.generic.breakโ | 1.0 | 0.72 | 16 | |
| โBlock placed | Blocks | When the block is placed | block.nether_wood.place | subtitles.block.generic.placeโ | 1.0 | 0.72 | 16 | |
| โBlock breaking | Blocks | While the block is in the process of being broken | block.nether_wood.hit | subtitles.block.generic.hitโ | 0.25 | 0.45 | 16 | |
| โSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.nether_wood.fall | subtitles.block.generic.fallโ | 0.5 | 0.75 | 16 | |
| โFootsteps | Entity-Dependent | Walking on the block | block.nether_wood.step | subtitles.block.generic.footstepsโ | 0.15 | 1.0 | 16 | |
๐ BlockSprite warped-planks.png: Sprite image for warped-planks in Minecraftnether_wood sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โ ? | Blocks | Once the block has broken | break.nether_wood | โ ? | 1.0 | 0.8โ1.0 | |
| โ ? | Blocks | When the block is placed | place.nether_wood | โ ? | 1.0 | 0.8 | |
| โ ? | Blocks | While the block is in the process of being broken | hit.nether_wood | โ ? | 0.23 | 0.5 | |
| โ ? | Players | Falling on the block with fall damage | fall.nether_wood | โ ? | 0.4 | 1.0 | |
| โ ? | Players | Walking on the block | step.nether_wood | โ ? | 0.3 | 1.0 | |
| โ ? | Players | Jumping from the block | step.nether_wood | โ ? | 0.12 | 1.0 | |
| โ ? | Players | Falling on the block without fall damage | step.nether_wood | โ ? | 0.18 | 1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โDoor creaks | Blocks | When a wooden door opens | block.wooden_door.open | subtitles.block.door.toggleโ | 0.9 | 0.9โ1.0 | 16 | |
| โDoor creaks | Blocks | When a wooden door closes | block.wooden_door.close | subtitles.block.door.toggleโ | 0.9 | 0.9โ1.0 | 16 | |
| โDoor creaks | Blocks | When a cherry wood door opens | block.cherry_wood_door.open | subtitles.block.door.toggleโ | 0.9 | 0.9โ1.0 | 16 | |
| โDoor creaks | Blocks | When a cherry wood door closes | block.cherry_wood_door.close | subtitles.block.door.toggleโ | 0.9 | 0.9โ1.0 | 16 | |
| โDoor creaks | Blocks | When a bamboo wood door opens | block.bamboo_wood_door.open | subtitles.block.door.toggleโ | 0.9 | 0.9โ1.0 | 16 | |
| โDoor creaks | Blocks | When a bamboo wood door closes | block.bamboo_wood_door.close | subtitles.block.door.toggleโ | 0.9 | 0.9โ1.0 | 16 | |
| โDoor creaks | Blocks | When a Nether wood door opens | block.nether_wood_door.open | subtitles.block.door.toggleโ | 1.0 | 0.9โ1.0 | 16 | |
| โDoor creaks | Blocks | When a Nether wood door closes | block.nether_wood_door.close | subtitles.block.door.toggleโ | 1.0 | 0.9โ1.0 | 16 | |
| โDoor shakes | Hostile Mobs | When a zombie attacks a door | entity.zombie.attack_wooden_door | subtitles.entity.zombie.attack_wooden_doorโ | 2.0 | 0.8โ1.2 | 16 | |
| โDoor breaks | Hostile Mobs | When a zombie breaks a door | entity.zombie.break_wooden_door | subtitles.entity.zombie.break_wooden_doorโ | 2.0 | 0.8โ1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โ ? | Blocks | When a wooden door opens | open.wooden_door | โ ? | 0.9 | 0.9โ1.0 | |
| โ ? | Blocks | When a wooden door closes | close.wooden_door | โ ? | 0.9 | 0.9โ1.0 | |
| โ ? | Blocks | When a cherry wood door opens | open.cherry_wood_door | โ ? | 1.0 | 0.9โ1.0 | |
| โ ? | Blocks | When a cherry wood door closes | close.cherry_wood_door | โ ? | 1.0 | 0.9โ1.0 | |
| โ ? | Blocks | When a bamboo wood door opens | open.bamboo_wood_door | โ ? | 0.9 | 0.9โ1.0 | |
| โ ? | Blocks | When a bamboo wood door closes | close.bamboo_wood_door | โ ? | 0.9 | 0.9โ1.0 | |
| โ ? | Blocks | When a Nether wood door opens | open.nether_wood_door | โ ? | 1.0 | 0.9โ1.0 | |
| โ ? | Blocks | When a Nether wood door closes | close.nether_wood_door | โ ? | 1.0 | 0.9โ1.0 | |
| โ ? | Hostile Mobs | While a zombie is breaking a wooden door | mob.zombie.wood | โ ? | 1.0 | 1.0 | |
| โ ? | Hostile Mobs | When a zombie breaks a wooden door | mob.zombie.woodbreak | โ ? | 1.0 | 1.0 | |
Historical sounds:
| Sound | Description | From | to | Resource location | Pitch |
|---|---|---|---|---|---|
| Opening | Infdev 20100607 ? | 1.0.0 RC1 | ? | ||
| Door opening (Second Version) | 1.0.0 RC1 | 15w43a | random.door_openโ[BE only] | 0.9-1.1 | |
| Closing | Infdev 20100607 ? | 1.0.0 RC1 | ? | ||
| Closing (Second Version) | 1.0.0 RC1 | 15w43a | random.door_closeโ[BE only] | 0.9-1.1 |
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
| ๐ BlockSprite oak-door.png: Sprite image for oak-door in Minecraft Oak Door | oak_door | Block & Item | doorsmob_interactable_doorswooden_doors | doorswooden_doors |
block.minecraft.oak_door |
| ๐ BlockSprite spruce-door.png: Sprite image for spruce-door in Minecraft Spruce Door | spruce_door | Block & Item | doorsmob_interactable_doorswooden_doors | doorswooden_doors |
block.minecraft.spruce_door |
| ๐ BlockSprite birch-door.png: Sprite image for birch-door in Minecraft Birch Door | birch_door | Block & Item | doorsmob_interactable_doorswooden_doors | doorswooden_doors |
block.minecraft.birch_door |
| ๐ BlockSprite jungle-door.png: Sprite image for jungle-door in Minecraft Jungle Door | jungle_door | Block & Item | doorsmob_interactable_doorswooden_doors | doorswooden_doors |
block.minecraft.jungle_door |
| ๐ BlockSprite acacia-door.png: Sprite image for acacia-door in Minecraft Acacia Door | acacia_door | Block & Item | doorsmob_interactable_doorswooden_doors | doorswooden_doors |
block.minecraft.acacia_door |
| ๐ BlockSprite dark-oak-door.png: Sprite image for dark-oak-door in Minecraft Dark Oak Door | dark_oak_door | Block & Item | doorsmob_interactable_doorswooden_doors | doorswooden_doors |
block.minecraft.dark_oak_door |
| ๐ BlockSprite mangrove-door.png: Sprite image for mangrove-door in Minecraft Mangrove Door | mangrove_door | Block & Item | doorsmob_interactable_doorswooden_doors | doorswooden_doors |
block.minecraft.mangrove_door |
| ๐ BlockSprite cherry-door.png: Sprite image for cherry-door in Minecraft Cherry Door | cherry_door | Block & Item | doorsmob_interactable_doorswooden_doors | doorswooden_doors |
block.minecraft.cherry_door |
| ๐ BlockSprite pale-oak-door.png: Sprite image for pale-oak-door in Minecraft Pale Oak Door | pale_oak_door | Block & Item | doorsmob_interactable_doorswooden_doors | doorswooden_doors |
block.minecraft.pale_oak_door |
| ๐ BlockSprite bamboo-door.png: Sprite image for bamboo-door in Minecraft Bamboo Door | bamboo_door | Block & Item | doorsmob_interactable_doorswooden_doors | doorswooden_doors |
block.minecraft.bamboo_door |
| ๐ BlockSprite crimson-door.png: Sprite image for crimson-door in Minecraft Crimson Door | crimson_door | Block & Item | doorsmob_interactable_doorswooden_doors | doorsnon_flammable_woodwooden_doors |
block.minecraft.crimson_door |
| ๐ BlockSprite warped-door.png: Sprite image for warped-door in Minecraft Warped Door | warped_door | Block & Item | doorsmob_interactable_doorswooden_doors | doorsnon_flammable_woodwooden_doors |
block.minecraft.warped_door |
| Door | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| ๐ BlockSprite oak-door.png: Sprite image for oak-door in Minecraft Oak block | wooden_door | 64 | Block & Ungiveable Item[i 2] | item.wooden_door |
tile.wooden_door.name |
| ๐ BlockSprite spruce-door.png: Sprite image for spruce-door in Minecraft Spruce block | spruce_door | 193 | Block & Ungiveable Item[i 2] | item.spruce_door |
tile.spruce_door.name |
| ๐ BlockSprite birch-door.png: Sprite image for birch-door in Minecraft Birch block | birch_door | 194 | Block & Ungiveable Item[i 2] | item.birch_door |
tile.birch_door.name |
| ๐ BlockSprite jungle-door.png: Sprite image for jungle-door in Minecraft Jungle block | jungle_door | 195 | Block & Ungiveable Item[i 2] | item.jungle_door |
tile.jungle_door.name |
| ๐ BlockSprite acacia-door.png: Sprite image for acacia-door in Minecraft Acacia block | acacia_door | 196 | Block & Ungiveable Item[i 2] | item.acacia_door |
tile.acacia_door.name |
| ๐ BlockSprite dark-oak-door.png: Sprite image for dark-oak-door in Minecraft Dark Oak block | dark_oak_door | 197 | Block & Ungiveable Item[i 2] | item.dark_oak_door |
tile.dark_oak_door.name |
| ๐ BlockSprite mangrove-door.png: Sprite image for mangrove-door in Minecraft Mangrove block | mangrove_door | 748 | Block & Ungiveable Item[i 2] | item.mangrove_door(Numeric: -493) |
tile.mangrove_door.name |
| ๐ BlockSprite cherry-door.png: Sprite image for cherry-door in Minecraft Cherry Door | cherry_door | 786 | Block & Giveable Item[i 3] | Identical[i 4] (Numeric: -531) |
item.cherry_door.name |
| ๐ BlockSprite pale-oak-door.png: Sprite image for pale-oak-door in Minecraft Pale Oak Door | pale_oak_door | 1245 | Block & Giveable Item[i 3] | Identical[i 4] (Numeric: -990) |
item.pale_oak_door.name |
| ๐ BlockSprite bamboo-door.png: Sprite image for bamboo-door in Minecraft Bamboo Door | bamboo_door | 772 | Block & Giveable Item[i 3] | Identical[i 4] (Numeric: -517) |
item.bamboo_door.name |
| ๐ BlockSprite crimson-door.png: Sprite image for crimson-door in Minecraft Crimson block | crimson_door | 499 | Block & Ungiveable Item[i 2] | item.crimson_door(Numeric: -244) |
tile.crimson_door.name |
| ๐ BlockSprite warped-door.png: Sprite image for warped-door in Minecraft Warped block | warped_door | 500 | Block & Ungiveable Item[i 2] | item.warped_door(Numeric: -245) |
tile.warped_door.name |
| ๐ ItemSprite oak-door.png: Sprite image for oak-door in Minecraft Oak item | wooden_door | 359 | Item | โ | item.wooden_door.name |
| ๐ ItemSprite spruce-door.png: Sprite image for spruce-door in Minecraft Spruce item | spruce_door | 553 | Item | โ | item.spruce_door.name |
| ๐ ItemSprite birch-door.png: Sprite image for birch-door in Minecraft Birch item | birch_door | 554 | Item | โ | item.birch_door.name |
| ๐ ItemSprite jungle-door.png: Sprite image for jungle-door in Minecraft Jungle item | jungle_door | 555 | Item | โ | item.jungle_door.name |
| ๐ ItemSprite acacia-door.png: Sprite image for acacia-door in Minecraft Acacia item | acacia_door | 556 | Item | โ | item.acacia_door.name |
| ๐ ItemSprite dark-oak-door.png: Sprite image for dark-oak-door in Minecraft Dark Oak item | dark_oak_door | 557 | Item | โ | item.dark_oak_door.name |
| ๐ ItemSprite mangrove-door.png: Sprite image for mangrove-door in Minecraft Mangrove item | mangrove_door | 641 | Item | โ | item.mangrove_door.name |
| ๐ ItemSprite crimson-door.png: Sprite image for crimson-door in Minecraft Crimson item | crimson_door | 616 | Item | โ | item.crimson_door.name |
| ๐ ItemSprite warped-door.png: Sprite image for warped-door in Minecraft Warped item | warped_door | 617 | Item | โ | item.warped_door.name |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| facing | north | eastnorthsouthwest | The direction the door's "inside" is facing. The direction the player faces while placing the door. For example, a door facing east occupies the west part of its block when closed. |
| half | lower | lowerupper | Identifies which part of the door the block is. |
| hinge | left | leftright | Identifies the side the hinge is on (when facing the same direction as the door's inside). |
| open | false | falsetrue | True if the door is currently open. |
| powered | false | falsetrue | True if the door is currently powered by redstone. |
Bedrock Edition:
Lower Door Block:
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| direction | 0x10x2 | 0 | 0123 | 0123 | The direction the door's "inside" is facing. The direction the player faces while placing the door. For example, a door facing east occupies the west part of its block when closed.
|
| door_hinge_bit | โ [sic] | false | falsetrue | 00 [sic] | Identifies the side the hinge is on (when facing the same direction as the door's inside). false if hinge is on the left (the default), true if on the right. Lower door block has the same aux value when it is opened and closed. |
| open_bit | 0x4 | false | falsetrue | 01 | True if the door is currently open. |
| upper_block_bit | 0x8 | false | falsetrue | 01 | Always false for the lower part of a door. |
Upper Door Block:
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| direction | โ [sic] | 0 | 0123 | 0000 [sic] | The direction the door's "inside" is facing. The direction the player faces while placing the door. For example, a door facing east occupies the west part of its block when closed.
|
| door_hinge_bit | โ [sic] | false | falsetrue | 0Unsupported | Identifies the side the hinge is on (when facing the same direction as the door's inside). false if hinge is on the left (the default), true if on the right. Upper door block doesn't support aux value when its hinge is on the right. |
| open_bit | โ [sic] | false | falsetrue | 00 [sic] | True if the door is currently open. Lower door block has the same aux value when it is opened and closed. |
| upper_block_bit | 0x8 | false | falsetrue | 01 | Always true for the upper part of a door. |
| June 3, 2010 | Notch states plans to implement doors. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition Infdev | |||||||
|---|---|---|---|---|---|---|---|
| 20100607 | ๐ Image ๐ Image ๐ Image Added wooden doors. | ||||||
| 20100608 | Wooden doors have been given smarter rotation logic. | ||||||
| 20100611 | ๐ Image ๐ Image The models of wooden doors have been changed to use door bottom half texture on sides instead of the wooden planks texture. | ||||||
| 20100618 | ๐ Image ๐ Image The textures of wooden doors have been changed. | ||||||
| 20100624 | ๐ Image The model of wooden door with right hinge has been changed to mirror and use textures of wooden door with left hinge. | ||||||
| Java Edition Alpha | |||||||
| v1.0.1 | ๐ Image The texture of wooden doors in item form has been changed. | ||||||
| Doors can now be controlled by redstone power. | |||||||
| Java Edition Beta | |||||||
| 1.8 | Pre-release | Wooden doors now occur naturally in villages. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 6 | Wooden doors are now broken faster using an axe. | |||||
| RC1 | The opening and closing sounds for wooden doors have been changed. | ||||||
| 1.1 | 11w47a | Double doors now open correctly. | |||||
| 1.2.1 | 12w05a | Villagers can now open and close wooden doors. | |||||
| 12w06a | ๐ Image Changed top model of wooden door. | ||||||
| Zombies can now break wooden doors. | |||||||
| Wooden doors have been changed to properly detect if they are open or closed. Placing two pressure plates directly in front of doors and stepping on them now opens them correctly. | |||||||
| 1.4.2 | 12w40a | Wooden doors can no longer be opened by attacking (left-click). | |||||
| 1.8 | 14w04a | ๐ Image If a wooden door is set to render as the block inside of a minecart via commands or map editing, it now appears as this (previously it would be entirely invisible). | |||||
| 14w10a | ๐ Image The models of wooden doors have been changed. | ||||||
| August 8, 2014 | TheMogMiner tweeted an image showing new types of wooden doors. | ||||||
| 14w32d | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image New types of wooden doors have been added: spruce, birch, jungle, acacia and dark oak. | ||||||
| 14w33a | ๐ Image ๐ Image The models of jungle and acacia doors no longer have inner faces in the holes in their models. | ||||||
| ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Item textures of new doors have been changed to match the dimensions of oak doors. | |||||||
| The "Wooden Door" has been renamed to "Oak Door". | |||||||
| 14w33b | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image All item textures for all wooden doors have been changed. Wooden doors now have hinges on the left and handles on the right, existing wooden doors have a slight item textures change as well. | ||||||
| 1.9 | 15w31a | ๐ Image ๐ Image ๐ Image ๐ Image Shading on the block textures of birch, jungle, acacia, and dark oak doors have been changed, so that the shadow is in the upper left and the highlight is in the lower right. | |||||
| 15w47a | Wood doors now have sounds when placed.[2] | ||||||
| 1.10 | 16w20a | Acacia and spruce doors now generate in savanna and taiga villages. | |||||
| 1.11 | 16w33a | Wooden doors can now be used to fuel furnaces. | |||||
| 16w39a | Dark oak doors now generate in woodland mansions. | ||||||
| July 19, 2017 | Jeb tweets image of a new jungle planks, jungle doors, cauldron, and dandelion textures. | ||||||
| 1.13 | 17w47a | The name of the oak door block have been changed from "Wooden Door" to "Oak Door". | |||||
| 18w11a | Wooden doors now generate as part of the newly added shipwrecks. | ||||||
| 1.14 | 18w43a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The textures of all wooden doors have been changed. | |||||
| Vindicators can now break wooden doors. | |||||||
| 18w47b | ๐ Image The textures of spruce doors have been changed. | ||||||
| 18w49a | Added snowy tundra villages, which generate with spruce doors. | ||||||
| 18w50a | The updated desert villages now generate with jungle doors instead of oak doors. | ||||||
| 19w08a | ๐ Image The texture of oak doors has been changed. | ||||||
| 19w12b | Wooden doors can now be placed on glass, ice, glowstone and sea lanterns. | ||||||
| 19w13a | Evokers and pillagers can now open doors during raids. | ||||||
| 19w14a | Pillagers can no longer open doors. | ||||||
| 1.16 | 20w06a | ๐ Image ๐ Image ๐ Image ๐ Image Added crimson and warped doors. | |||||
| 20w07a | Added piglins, which can open and close wooden doors. | ||||||
| 20w19a | ๐ Image ๐ Image ๐ Image ๐ Image The textures of crimson and warped doors have been changed. | ||||||
| 1.17 | 21w11a | ๐ Image Changed the texture of the jungle door item. | |||||
| 1.18 | 21w41a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image All item textures for all wooden doors except crimson and warped have been changed. | |||||
| pre5 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Changed top and bottom models of wooden doors. Changed oak door texture. | ||||||
| 1.19 | 22w11a | ๐ Image ๐ Image Added mangrove door. | |||||
| 22w14a | Due to the addition of the mangrove tree and mangrove swamp, mangrove doors are now obtainable and renewable. | ||||||
| October 15, 2022 | ๐ Image Bamboo doors were shown on Minecraft Live 2022. | ||||||
| 1.19.3 Experiment | 22w42a | ๐ Image ๐ Image Added bamboo doors behind the "Update 1.20" experimental data pack. | |||||
| 1.19.4 Experiment | 23w07a | ๐ Image ๐ Image Added cherry doors behind the "Update 1.20" experimental data pack. | |||||
| pre2 | ๐ Image ๐ Image The texture of cherry doors has been changed. | ||||||
| 1.20 | 23w12a | Bamboo and cherry doors are now available without using the "Update 1.20" experimental data pack. | |||||
| September 28, 2024 | ๐ Image ๐ Image Pale oak doors were shown on Minecraft Live 2024. | ||||||
| 1.21.2 Experiment | 24w40a | ๐ Image ๐ Image Added pale oak doors. | |||||
| May 30, 2026 | ๐ Image ๐ Image Poplar doors were shown at Minecraft Live โ May 2026 | ||||||
| Upcoming Java Edition | |||||||
| 26.3 | snap1 | ๐ Image Added poplar doors. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.1.0 | ๐ Image Added doors. ๐ Image These are the textures defined for the door blocks in gui_blocks.png. The door items exist, but due to a bug in the code that renders items in the hotbar, they cannot be used. | ||||||
| v0.1.3 | ๐ Image The models of doors have been changed to not display transparency on upper half. | ||||||
| v0.2.0 | ๐ Image Added door inventory icons. | ||||||
| ๐ Image The models of doors have been changed to display transparency on upper half. | |||||||
| Wooden doors are now available in the inventory, including in Creative. | |||||||
| v0.3.0 | A crafting recipe for wooden doors has been added. | ||||||
| Survival players no longer start out with an infinite stack of wooden doors in the inventory. | |||||||
| v0.3.2 | Wooden doors now drop their item form when broken. | ||||||
| v0.5.0 | ๐ Image The models of doors have been changed. | ||||||
| Wooden doors can now be obtained after activating the nether reactor. | |||||||
| v0.11.0 | build 1 | Wooden Door has been now renamed to Oak Door. | |||||
| v0.12.1 | build 1 | Zombies can now break down wooden doors. | |||||
| Oak doors can now be opened by villagers. | |||||||
| Oak doors are no longer available from the nether reactor. | |||||||
| v0.13.0 | build 1 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Added spruce, birch, jungle, acacia and dark oak doors. | |||||
| build 2 | Spruce, birch, jungle, acacia, and dark oak doors can now be opened by villagers. | ||||||
| build 4 | ๐ Image The item textures of oak door has been changed. | ||||||
| v0.15.0 | build 1 | Acacia doors now generate in savanna villages. | |||||
| Spruce doors now generate in taiga and snowy tundra villages. | |||||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Dark oak doors now generate in woodland mansions. | |||||
| Wooden doors now have sounds when placed.[3] | |||||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | Various wooden doors now generate in shipwrecks. | |||||
| 1.10.0 | beta 1.10.0.3 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The textures of all wooden doors have been changed. | |||||
| Jungle doors now generate in the new desert villages. | |||||||
| Added wandering traders, which can open and close wooden doors. | |||||||
| 1.11.0 | beta 1.11.0.5 | The textures for oak doors have been changed. | |||||
| beta 1.11.0.7 | Vindicators can now break wooden doors during raids. | ||||||
| 1.16.0 | beta 1.16.0.51 | ๐ Image ๐ Image ๐ Image ๐ Image Added crimson and warped doors. | |||||
| Added piglins, which can open and close doors. | |||||||
| beta 1.16.0.63 | ๐ Image ๐ Image ๐ Image ๐ Image The textures of crimson and warped doors have been changed. | ||||||
| 1.17.0 | beta 1.17.0.50 | ๐ Image Changed the texture of the jungle door item. | |||||
| 1.18.10 | beta 1.18.10.20 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image All item textures for all wooden doors except crimson and warped have been changed. | |||||
| beta 1.18.10.22 | The upper texture for oak doors has been changed. | ||||||
| 1.19.0 | beta 1.19.0.20 | ๐ Image ๐ Image Added mangrove doors. | |||||
| 1.19.50 Experiment | Preview 1.19.50.21 | ๐ Image ๐ Image Added bamboo doors behind the "Next Major Update" experimental toggle. | |||||
| The doors now use the same opening and closing sound effects as Java Edition. | |||||||
| 1.19.80 Experiment | Preview 1.19.80.20 | ๐ Image ๐ Image Added cherry doors behind the "Next Major Update" experimental toggle. | |||||
| 1.20.0 | Preview 1.20.0.21 | Bamboo and cherry doors are now available without using the "Next Major Update" experimental toggle. | |||||
| 1.21.50 | Preview 1.21.50.20 | ๐ Image ๐ Image Added pale oak doors. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ๐ Image ๐ Image Added doors. |
| TU14 | 1.04 | Moved doors to the Building Blocks tab in the Creative inventory. | |||||
| TU25 | CU14 | 1.17 | 1.17 | 1.17 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Added spruce, birch, and jungle door variants. | ||
| The original wooden door (Wooden Door) has been renamed to Oak Door. | |||||||
| The crafting recipes of wooden doors now yield 3 doors instead of 1. | |||||||
| TU27 | CU15 | 1.18 | 1.18 | 1.18 | ๐ Image ๐ Image ๐ Image ๐ Image Acacia and dark oak doors have been added to the Creative inventory. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Acacia doors and dark oak doors are now obtainable in Survival mode. | |
| TU33 | CU21 | 1.24 | 1.24 | 1.24 | ๐ Image Changed the texture of the oak door item. | ||
| TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | ๐ Image ๐ Image ๐ Image ๐ Image Shading on the block textures of birch, jungle, acacia, and dark oak doors have been changed, so that the shadow is in the upper left and the highlight is in the lower right. | |
| ๐ Image The texture of the oak door item has been changed to how it looked like before TU33. | |||||||
| Acacia and spruce doors now generate in savanna and taiga villages. | |||||||
| TU44 | CU34 | 1.37 | 1.37 | 1.37 | Patch 14 | ๐ Image The texture of the oak door item has been changed back to how it looked like in TU33. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Wooden doors now have sounds when placed. | |
| TU53 | CU43 | 1.49 | 1.50 | 1.49 | Patch 23 | 1.0.3 | Wooden doors can now be used to fuel furnaces. |
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Dark oak doors now generate in woodland mansions. |
| 1.90 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The textures of all wooden doors have been changed. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Added wooden doors. | ||||||
| Sound | From | to | Pitch |
|---|---|---|---|
| Java Edition Infdev 20100607 | Sound Update | ? | |
| Sound Update | 15w43a | ? |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | The oak door ID has been changed from wooden_door to oak_door.
| |||||
| Prior to The Flattening, these blocks' numeral IDs were 64 (oak door), 193 (spruce door), 194 (birch door), 195 (jungle door), 196 (acacia door) and 197 (dark oak door), and the items' 324 (oak door), 427 (spruce door), 428 (birch door), 429 (jungle door), 430 (acacia door) and 431 (dark oak door). | |||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.60 | Preview 1.21.60.24 | Doors now use the block state cardinal_direction (uses string values) instead of direction (uses integer values). | |||||
Issues relating to "Wooden Door" are maintained on the bug tracker. Issues should be reported and viewed there.
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