![]() |
VOOZH | about |
| Health points | 15HPπ β€οΈ Γ 7.5 |
|---|---|
| Armor points | 0 (π π‘ ) |
| Behavior | Neutral (untamed) Passive (baby or tamed) |
| Mob type | π Image Animal π Image Aquatic |
| Attack strength |
Easy: 2.5HPπ β€οΈ Γ 1.25 Normal: 3HPπ β€οΈ π π Hard: 4.5HPπ β€οΈ Γ 2.25 |
| Hitbox size | Adult: Height: 0.95 blocks Width: 0.875 blocks Baby: |
| Speed | 6.5 m/s |
| Spawn | π Image Cold Ocean π Image Deep Cold Ocean π Image Lukewarm Ocean π Image Deep Lukewarm Ocean π Image Ocean π Image Deep Ocean π Image Frozen Ocean π Image Deep Frozen Ocean π Image Warm Ocean |
| Usable items |
|
{
"title": "Nautilus",
"rows": [
{
"field": "15<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 mob heart\">(link to File:Mob Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)</span> Γ 7.5</span>",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "0 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"0 armor points\">(link to File:Empty Armor (icon).png article, displayed as 9px|link=|alt=π‘)</span>)",
"label": "(link to Armor#Natural armor article, displayed as Armor points)"
},
{
"field": "Neutral (untamed)<br>Passive (baby or tamed)",
"label": "Behavior"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite animal.png article, displayed as 16x16px|link=Animal|alt=|class=pixel-image|)</span>(link to Animal article, displayed as <span class=\"sprite-text\">Animal</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite aquatic.png article, displayed as 16x16px|link=Aquatic|alt=|class=pixel-image|)</span>(link to Aquatic article, displayed as <span class=\"sprite-text\">Aquatic</span>)</span>",
"label": "(link to Mob type article, displayed as Mob type)"
},
{
"field": "Easy: 2.5<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)</span> Γ 1.25</span><br />Normal: 3<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1.5 hearts\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Half Heart (icon).png article, displayed as 9px|link=|alt=π)</span></span><br />Hard: 4.5<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)</span> Γ 2.25</span>",
"label": "Attack<br/>strength"
},
{
"field": "'''Adult:'''<br>Height: 0.95 blocks<br>Width: 0.875 blocks<br>\n'''Baby:'''<br>'''In (link to Java Edition article, displayed as ''Java Edition''):'''<br>Height: 0.475 blocks<br>Width: 0.4375 blocks<br>'''In (link to Bedrock Edition article, displayed as ''Bedrock Edition''):'''<br>Height: 0.5 blocks<br>Width: 0.44 blocks",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "6.5 m/s",
"label": "(link to Attribute#Movement_speed article, displayed as Speed)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Mob spawning article, displayed as Spawn)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Usable items"
}
],
"invimages": [
"Nautilus Spawn Egg"
],
"images": [
"Nautilus.gif",
"Baby Nautilus.gif",
"Saddled Nautilus.png",
"Nautilus with Iron Nautilus Armor.png",
"Saddled Nautilus with Iron Nautilus Armor.png"
]
}
A nautilus is a neutral mob that can be tamed, saddled, and ridden as an underwater mount that can dash and protects the rider from drowning. With no rider, it uses its dash to hunt pufferfish and to briefly retaliate if attacked. It can also be equipped with nautilus armor.
Nautiluses spawn in all ocean biomes, in groups of 1-3. Nautiluses spawn between Y-levels 38 and 58.
In Bedrock Edition, nautiluses have a 10% chance to spawn as a baby.
Nautiluses count towards the "water creature" mob cap and can despawn like other such mobs until the first time any player interacts with it, which at that point it becomes persistent and no longer counts towards any mob cap.
| Category: Water creatureβ[JE only] Creatureβ[BE only] | Java Edition | Bedrock Edition | |||
|---|---|---|---|---|---|
| Spawn area | Spawn weight | Spawn chance | Group size | Spawn weight | Group size |
| π Image Frozen Ocean | 3β6 | 50% | 1 | 8 | 1 |
| π Image Cold Ocean | 3β6 | 50% | 1β3 | 8 | 1β3 |
| π Image Deep Cold Ocean | 3β6 | 50% | 1β3 | 8 | 1β3 |
| π Image Deep Frozen Ocean | 3β6 | 50% | 1β3 | 8 | 1β3 |
| π Image Warm Ocean | 10β22 | 45.45% | 1β3 | 8 | 1β3 |
| π Image Deep Ocean | 1β3 | 33.33% | 1β3 | 8 | 1β3 |
| π Image Ocean | 1β3 | 33.33% | 1β3 | 8 | 1β3 |
| π Image Deep Lukewarm Ocean | 2β12 | 16.67% | 1β3 | 8 | 1β3 |
| π Image Lukewarm Ocean | 2β14 | 14.29% | 1β3 | 8 | 1β3 |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Nautilus Shell | 0β1 | 5.00% | 0.05 | 0β1 | 6.00% | 0.06 | 0β1 | 7.00% | 0.07 | 0β1 | 8.00% | 0.08 |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Nautilus Shell | 0β1 | 1β20 | 1β20 | 0β1 | 3β50 | 3β50 | 0β1 | 7β100 | 7β100 | 0β1 | 2β25 | 2β25 |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Nautilus Shell | 0 | 19β20 (95.00%) | 47β50 (94.00%) | 93β100 (93.00%) | 23β25 (92.00%) |
| 1 | 1β20 (5.00%) | 3β50 (6.00%) | 7β100 (7.00%) | 2β25 (8.00%) | ||
| Average | 1β20 (0.05) | 3β50 (0.06) | 7β100 (0.07) | 2β25 (0.08) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Nautilus Shell | 0.05 | 0.06 | 0.07 | 0.08 |
Like its real-world namesake, a nautilus's mouth and tentacles face backward with respect to their movement direction. Being an aquatic mob, they are affected by the Impaling enchantment in Java Edition.
Nautiluses follow players holding any fish or bucket of fish within a 10-block radius.
Nautiluses are immune to the Poison effect.
Tamed nautiluses randomly swim around up to 32 blocks away, or 16 blocks if saddled.[verify]β[more information needed]
Adult nautiluses occasionally dash toward and attack nearby pufferfish. They also retaliate against players and mobs if provoked, using their dash attack. When dashing toward a target on land, nautiluses can launch themselves out of the water and accidentally become beached on land, where they are unable to move.
They may also unintentionally attack a mob or player that stands between them and their target.
When they are hostile, nautiluses cannot be leashed.
Nautiluses can be tamed by being fed pufferfish or buckets of pufferfish. Each pufferfish or bucket of pufferfish has a 1β3 chance of taming the nautilus.
Adult nautiluses can be healed (or bred if at full health) by being fed any fish or any bucket of fish.
Baby nautiluses require 20 minutes (24000 game ticks) to grow up into adult nautiluses. This process can be sped up using any fish or any bucket of fish:
Nautiluses take suffocation damage on land, like most other aquatic mobs. Similarly to squid, nautiluses on land remain stationary rather than flopping around like fish. They can be controlled and even dash when on land, with their movement being much slower.
Tamed and saddled nautiluses can be used as a means of underwater transportation. When ridden, the player is granted the Breath of the Nautilus effect, which pauses the oxygen bar while underwater, making it so resurfacing for air is no longer needed. The effect is ambient, meaning that the effect on the HUD has a blue outline, similar to effects from beacons.
Tamed adult nautiluses have two equipment slots:
Baby nautiluses cannot be equipped, as they cannot be ridden.
Equipment can be placed on a nautilus by holding it and then pressing the use control on the nautilus, or by accessing the nautilus's inventory. This can be done by pressing the use control on the nautilus while sneaking, or by mounting the nautilus and pressing the inventory control. A dispenser can also place a saddle or nautilus armor if it is facing a tamed nautilus.
The equipment can be removed by two methods:
Once a nautilus is tamed and saddled, the player can control it with the standard directional controls; pressing forward moves the nautilus in the direction the player is facing. The player dismounts using the dismount control. In Bedrock Edition, it is impossible for a player to use a Nether portal or End portal while on a nautilus.
A nautilus gradually gains speed while moving in a straight line, up to a swimming speed of 6.5 m/s. A nautilus can still move on land when controlled by a player, but is significantly slower, moving at a maximum of 0.88 m/s.
Saddled nautiluses also have the ability to dash. When the player rides them, the experience bar on the HUD is replaced by a dash charging bar. Dashing is done using the jump control: holding the control charges for a longer dash. When dashing, a nautilus launches up to about 12 blocks forward. A nautilus can dash every 2 seconds. Dashing while moving upward near the surface results in a quick breach, wherein the nautilus and its rider break the surface briefly.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βNautilus clacks | Friendly Mobs | Randomly when underwater | entity.nautilus.ambient | subtitles.entity.nautilus.ambientβ | 1.0 | 1.0 | 16 | |
| βNautilus clacks | Friendly Mobs | Randomly when on land | entity.nautilus.ambient_land | subtitles.entity.nautilus.ambient_landβ | 1.0 | 1.0 | 16 | |
| βNautilus swims | Friendly Mobs | When a nautilus swims | entity.nautilus.swim | subtitles.entity.nautilus.swimβ | 1.0 | 1.0 | 16 | |
| Noneβ[sound 2] | Friendly Mobs | While riding a nautilus underwater[sound 1] | entity.nautilus.riding | Noneβ[sound 2] | 1.0 | 1.0 | 16 | |
| βNautilus eats | Friendly Mobs | When a nautilus is fed | entity.nautilus.eat | subtitles.entity.nautilus.eatβ | 1.0 | 1.0 | 16 | |
| βNautilus jets | Friendly Mobs | When a nautilus dashes underwater | entity.nautilus.dash | subtitles.entity.nautilus.dashβ | 1.0 | 1.0 | 16 | |
| βNautilus jets | Friendly Mobs | When a nautilus dashes on land | entity.nautilus.dash_land | subtitles.entity.nautilus.dash_landβ | 1.0 | 1.0 | 16 | |
| βNautilus recovers | Friendly Mobs | When a nautilus' dash ability resets underwater | entity.nautilus.dash_ready | subtitles.entity.nautilus.dash_readyβ | 1.0 | 1.0 | 16 | |
| βNautilus recovers | Friendly Mobs | When a nautilus' dash ability resets on land | entity.nautilus.dash_ready_land | subtitles.entity.nautilus.dash_ready_landβ | 1.0 | 1.0 | 16 | |
| βNautilus hurts | Friendly Mobs | When a nautilus is damaged underwater | entity.nautilus.hurt | subtitles.entity.nautilus.hurtβ | 1.0 | 1.0 | 16 | |
| βNautilus hurts | Friendly Mobs | When a nautilus is damaged on land | entity.nautilus.hurt_land | subtitles.entity.nautilus.hurt_landβ | 1.0 | 1.0 | 16 | |
| βNautilus dies | Friendly Mobs | When a nautilus dies underwater | entity.nautilus.death | subtitles.entity.nautilus.deathβ | 1.0 | 1.0 | 16 | |
| βNautilus dies | Friendly Mobs | When a nautilus dies on land | entity.nautilus.death_land | subtitles.entity.nautilus.death_landβ | 1.0 | 1.0 | 16 | |
| βSaddle equips | Friendly Mobs | When a saddle is equipped to a nautilus | item.nautilus_saddle_equip | subtitles.item.nautilus_saddle_equipβ | 1.0 | 1.0 | 16 | |
| βSaddle equips | Friendly Mobs | When a saddle is equipped to a nautilus underwater | item.nautilus_saddle_underwater_equip | subtitles.item.nautilus_saddle_underwater_equipβ | 1.0 | 1.0 | 16 | |
| βSaddle snips away | Friendly Mobs | When a saddle is removed from a nautilus using shears | item.saddle.unequip | subtitles.item.saddle.unequipβ | 0.5 | 1.0 | 16 | |
| βNautilus Armor equips | Friendly Mobs | When a nautilus armor is equipped to a nautilus | item.armor.equip_nautilus | subtitles.item.armor.equip_nautilusβ | 1.0 | 1.0 | 16 | |
| βNautilus Armor unequips | Friendly Mobs | When a nautilus armor is unequipped from a nautilus | subtitles.item.armor.unequip_nautilus | subtitles.item.armor.unequip_nautilusβ | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βNautilus clacks | Friendly Mobs | Randomly when underwater | mob.nautilus.ambient.in.water | subtitles.entity.nautilus.ambientβ | 1.0 | 1.0 | |
| βNautilus clacks | Friendly Mobs | Randomly when on land | mob.nautilus.ambient | subtitles.entity.nautilus.ambient_landβ | 1.0 | 1.0 | |
| βNautilus swims | Friendly Mobs | When a nautilus swims | mob.nautilus.swim | subtitles.entity.nautilus.swimβ | 0.4 | 1.0 | |
| Noneβ[sound 2] | Friendly Mobs | While riding a nautilus[sound 1] | mob.nautilus.ride | Noneβ[sound 2] | 0.4 | 1.0 | |
| βNautilus eats | Friendly Mobs | When a nautilus is fed | mob.nautilus.eat | subtitles.entity.nautilus.eatβ | 1.0 | 1.0 | |
| βNautilus jets | Friendly Mobs | When a nautilus dashes | mob.nautilus.dash | subtitles.entity.nautilus.dashβ | 0.4 | 1.0 | |
| βNautilus recovers | Friendly Mobs | When a nautilus' dash ability resets | mob.nautilus.dash_ready | subtitles.entity.nautilus.dash_readyβ | 1.0 | 1.0 | |
| βNautilus hurts | Friendly Mobs | When a nautilus is damaged on water | mob.nautilus.hurt.in.water | subtitles.entity.nautilus.hurtβ | 1.0 | 1.0 | |
| βNautilus hurts | Friendly Mobs | When a nautilus is damaged on land | mob.nautilus.hurt | subtitles.entity.nautilus.hurt_landβ | 1.0 | 1.0 | |
| βNautilus dies | Friendly Mobs | When a nautilus dies in water | mob.nautilus.death.in.water | subtitles.entity.nautilus.deathβ | 1.0 | 1.0 | |
| βNautilus dies | Friendly Mobs | When a nautilus dies on land | mob.nautilus.death | subtitles.entity.nautilus.death_landβ | 1.0 | 1.0 | |
| βSaddle equips | Friendly Mobs | When a saddle is equipped to a nautilus | mob.nautilus.nautilus_saddle | subtitles.item.nautilus_saddle_equipβ | 3.0 | 1.0 | |
| βSaddle equips | Friendly Mobs | When a saddle is equipped to a nautilus underwater | mob.nautilus.nautilus_saddle_underwater_equip | subtitles.item.nautilus_saddle_equipβ | 1.0 | 1.0 | |
| β ? | Friendly Mobs | When a saddle is removed from a nautilus using shears | mob.unsaddle | β ? | 0.5 | 1.0 | |
| βGear equips | Friendly Mobs | When a nautilus armor is equipped to a nautilus | armor.equip_generic | subtitles.item.armor.equipβ | 1.0 | 1.0 | |
| βHorse Armor snips away | Friendly Mobs | When a nautilus armor is unequipped from a nautilus | mob.nautilus.armor_unequip | subtitles.item.horse_armor.unequipβ | 1.0 | 1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBaby Nautilus chitters | Friendly Mobs | Randomly underwater | entity.baby_nautilus.ambient | subtitles.entity.baby_nautilus.ambientβ | 1.0 | 1.0 | 16 | |
| βBaby Nautilus chitters | Friendly Mobs | Randomly on land | entity.baby_nautilus.ambient_land | subtitles.entity.baby_nautilus.ambient_landβ | 1.0 | 1.0 | 16 | |
| βBaby Nautilus swims | Friendly Mobs | When a baby nautilus swims | entity.baby_nautilus.swim | subtitles.entity.baby_nautilus.swimβ | 1.0 | 1.0 | 16 | |
| βBaby Nautilus eats | Friendly Mobs | When a baby nautilus is fed | entity.baby_nautilus.eat | subtitles.entity.baby_nautilus.eatβ | 1.0 | 1.0 | 16 | |
| βBaby Nautilus hurts | Friendly Mobs | When a baby nautilus is damaged underwater | entity.baby_nautilus.hurt | subtitles.entity.baby_nautilus.hurtβ | 1.0 | 1.0 | 16 | |
| βBaby Nautilus hurts | Friendly Mobs | When a baby nautilus is damaged on land | entity.baby_nautilus.hurt_land | subtitles.entity.baby_nautilus.hurt_landβ | 1.0 | 1.0 | 16 | |
| βBaby Nautilus dies | Friendly Mobs | When a baby nautilus dies underwater | entity.baby_nautilus.death | subtitles.entity.baby_nautilus.deathβ | 1.0 | 1.0 | 16 | |
| βBaby Nautilus dies | Friendly Mobs | When a baby nautilus dies on land | entity.baby_nautilus.death_land | subtitles.entity.baby_nautilus.death_landβ | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Friendly Mobs | Randomly | mob.baby_nautilus.ambient | β ? | 1.0 | 1.0 | |
| β ? | Friendly Mobs | When a baby nautilus swims | mob.fish.step | β ? | 1.0 | 1.0 | |
| β ? | Friendly Mobs | When a baby nautilus is fed | mob.baby_nautilus.eat | β ? | 1.0 | 1.0 | |
| β ? | Friendly Mobs | When a baby nautilus is damaged | mob.baby_nautilus.hurt | β ? | 1.0 | 1.0 | |
| β ? | Friendly Mobs | When a baby nautilus dies | mob.baby_nautilus.death | β ? | 1.0 | 1.0 | |
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
| π EntitySprite nautilus.png: Sprite image for nautilus in Minecraft Nautilus | nautilus | aquaticcan_breathe_under_watercan_equip_saddlecan_wear_nautilus_armornot_scary_for_pufferfishsensitive_to_impaling |
entity.minecraft.nautilus |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
| π EntitySprite nautilus.png: Sprite image for nautilus in Minecraft Nautilus | nautilus | 149 |
aquaticnautilusmob | entity.nautilus.name |
Nautiluses have entity data associated with them that contain various properties.
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Free Diver | Stay underwater for 2 minutes | Drink a potion of water breathing that can last for 2 minutes or more, then jump into water; or activate a conduit; or sneak on a magma block underwater for 2 minutes; or ride a /zombie nautilus underwater for 2 minutes. | 20 | Silver | |
| π Image | π Image | Sleep with the Fishes | Spend a day underwater. | Spend 20 minutes underwater without any air. Can be done with a conduit, water breathing potions, bubble columns, , or zombie nautiluses. | 30 | Silver | |
| π Image | π Image | It Spreads | Kill a mob next to a catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement. | 10 | Bronze | |
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |
| π Image | π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |
| π Image | π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | |
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
| π Image π Image | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
| π Image π Image | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
| π Image π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | π Image Armor Stand and π Image Mannequin also count for this advancement. |
| π Image π Image | Arbalistic | Kill five unique mobs with one crossbow shot | π Image Armor Stand and π Image Mannequin also count for this advancement. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
| π Image π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
| September 26, 2025 | Nautiluses are teased in a series of social media teasers. | ||||||
|---|---|---|---|---|---|---|---|
| September 27, 2025 | π Image π Image Nautiluses are revealed at Minecraft LIVE β September 2025. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.11 | 25w41a | π Image π Image Added nautiluses. | |||||
| 25w42a | Nautiluses can now be controlled on land. | ||||||
| Nautiluses can now despawn. | |||||||
| Baby nautiluses can now be fed any type of fish. | |||||||
| Riding a nautilus underwater now plays an ambient sound. | |||||||
| 25w43a | Nautiluses can no longer be placed in boats. | ||||||
| Equipping a saddle to a nautilus now plays a unique sound () rather than the standard sound (). | |||||||
| 25w44a | Nautiluses now retaliate against any mob, not just against players. | ||||||
| Adult nautiluses now have unique swimming sounds () rather than fish swimming sounds (); baby nautiluses still use the fish swimming sounds. | |||||||
| Equipping a saddle to a nautilus now plays a different sound depending on whether the nautilus is underwater () or not (). | |||||||
| 25w45a | Now becomes persistent with any interaction from a player, not just riding them. | ||||||
| 25w46a | Nautiluses now play a dash sound when they perform their dash attack. | ||||||
| Added inventory UI for the nautilus. | |||||||
| pre1 | π Image Updated baby nautilus texture to match Bedrock Edition. | ||||||
| The nautilus head now clips less through its shell. | |||||||
Removed baby_nautilus_ambient7.ogg ().
| |||||||
| Added ambient, dash, recovering, hurting and dying sounds for when nautiluses and baby nautiluses are on land. | |||||||
| Changed the adult nautilus swimming sounds (from to ), to remove the echo effect. | |||||||
| Baby nautiluses now play nautilus swimming sounds rather than fish swimming sounds. | |||||||
| The nautilus shell drop of nautiluses is now affected by Looting. | |||||||
| pre4 | Dispensers can now equip saddles and nautilus armor on tamed nautiluses. | ||||||
| Dismounting a nautilus while on land no longer places the player inside the nautilus if there is a valid block to place the player on. | |||||||
| 26.1 | snap5 | Added golden dandelions, which can be used to prevent baby nautiluses from growing up. | |||||
| 26.2 | snap3 | Updated jet sounds to remove the echo effect. (From to .) | |||||
| Updated recover sounds to be shorter. (From to .) | |||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.130 | Preview 1.21.130.20 | π Image π Image Added nautiluses. | |||||
| Preview 1.21.130.22 | A tamed nautilus will now be tempted by all fish. This includes buckets of fish. | ||||||
| Preview 1.21.130.24 | Nautiluses now retaliate against any mob, not just against players. | ||||||
| Preview 1.21.130.26 | π Image π Image The nautilus and baby nautilus model has been fixed to match Java Edition. | ||||||
| Preview 1.21.130.27 | Equipping a saddle to a nautilus now plays a unique sound () rather than the standard sound (). | ||||||
| 26.0 | Preview 26.0.23 | Nautiluses now have swim sounds (). | |||||
| Nautiluses now also have alternative ambient (), hurt (), and death () sounds when on land. | |||||||
| Baby nautiluses now have unique swim sounds (), including alternative ambient (), hurt (), and death () sounds when on land. | |||||||
| Preview 26.0.27 | Equipping a saddle to a nautilus underwater now plays a unique sound () rather than the standard sound (). | ||||||
| Changed swimming animation. | |||||||
| 26.10 | Preview 26.10.21 | Added golden dandelions, which can be used to prevent baby nautiluses from growing up. | |||||
| 26.30 | Preview 26.30.20 | Updated jet sounds to remove the echo effect. (From to .) | |||||
| Updated recover sounds to be shorter. (From to .) | |||||||
| Minecraft Education | |||||||
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| 1.21.132 | Preview 1.21.131.1 | π Image π Image Added nautiluses, and all its changes and features from Bedrock Edition 1.21.130. | |||||
Issues relating to "Nautilus", "Nautiluses", or "Nautili" are maintained on the bug tracker. Issues should be reported and viewed there.
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