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VOOZH | about |
| Health points | Large: 8HPπ β€οΈ π β€οΈ π β€οΈ π β€οΈ Small: 4HPπ β€οΈ π β€οΈ |
|---|---|
| Behavior | Passive[note 1] |
| Mob type | π Image Monster π Image Animal |
| Attack strength |
π Image Magma Block: 1HPπ π π Image |
| Hitbox size | Large: Height: 0.98 blocks Width: 0.98 blocks Small: Height: 0.49 blocks Width: 0.49 blocks |
| Speed | Large: 0.4 Small: 0.3 |
| Knockback resistance |
Rubber Ball: β2.0 Football: β1.0 Medicine Ball: 0.7 Golf Ball: β2.0 Beach Ball: β1.0 Hockey Puck: 0.5 Curling Stone: 0.8 Sticky: β2.0 High Resistance: 0.7 Explosive: -1.0 Hot: -1.0 Slow Bouncy: 0.4 |
| Spawn | π Image Sulfur Caves |
| Usable items | Large:
Small: |
{
"extratext": "[[#Gallery|View more renders]]",
"title": "Sulfur Cube",
"images": [
"Sulfur Cube.png",
"Sulfur Cube Small.png",
"Sulfur Cube Grass Block JE2.png"
],
"rows": [
{
"field": "'''Large:''' 8<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"4 hearts\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)</span></span><br/>'''Small:''' 4<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"2 hearts\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)</span></span>",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "Passive",
"label": "Behavior"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite monster.png article, displayed as 16x16px|link=Monster|alt=|class=pixel-image|)</span>(link to Monster article, displayed as <span class=\"sprite-text\">Monster</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite animal.png article, displayed as 16x16px|link=Animal|alt=|class=pixel-image|)</span>(link to Animal article, displayed as <span class=\"sprite-text\">Animal</span>)</span>",
"label": "(link to Mob type article, displayed as Mob type)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Attack<br/>strength"
},
{
"field": "'''Large:'''<br/>Height: 0.98 blocks<br/>Width: 0.98 blocks<br/>'''Small:'''<br/>Height: 0.49 blocks<br/>Width: 0.49 blocks<br/>",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "'''Large:''' 0.4 <br>'''Small:''' 0.3",
"label": "(link to Attribute#Movement_speed article, displayed as Speed)"
},
{
"field": "Rubber Ball: β2.0<br/>Football: β1.0<br/>Medicine Ball: 0.7<br/>Golf Ball: β2.0<br/>Beach Ball: β1.0<br/>Hockey Puck: 0.5<br/>Curling Stone: 0.8<br/>Sticky: β2.0<br/>High Resistance: 0.7<br/>Explosive: -1.0<br/>Hot: -1.0<br/>Slow Bouncy: 0.4",
"label": "(link to Attribute#knockback_resistance article, displayed as Knockback<br/>resistance)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite sulfur-caves.png article, displayed as 16x16px|link=Sulfur Caves|alt=|class=pixel-image|)</span>(link to Sulfur Caves article, displayed as <span class=\"sprite-text\">Sulfur Caves</span>)</span>",
"label": "(link to Mob spawning article, displayed as Spawn)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Usable items"
}
],
"invimages": [
"Sulfur Cube Spawn Egg",
"Bucket of Sulfur Cube"
]
}
A sulfur cube is a bucketable jumping passive mob that is only found in sulfur caves. It can absorb a full-sized block into itself, which immobilizes it and makes it receive higher knockback from most attacks instead of damage. The block type a sulfur cube absorbs affects its physical properties, and some blocks cannot be absorbed. Blocks can be extracted using shears, or by killing the sulfur cube.
Small sulfur cubes spawn in groups of two when a large sulfur cube dies. They grow up over time similarly to babies and cannot absorb blocks.
Large sulfur cubes spawn naturally in sulfur caves at any light level.
Two small sulfur cubes spawn when a large sulfur cube dies, which can then grow up into large sulfur cubes; see Β§ Splitting below.
| Category: Monster | Java Edition | Bedrock Edition | |||
|---|---|---|---|---|---|
| Spawn area | Spawn weight | Spawn chance | Group size | Spawn weight | Group size |
| π Image Sulfur Caves | 100β315 | 31.75% | 2β4 | 150 | 2β4 |
Upon death, large sulfur cubes drop the block they absorbed and 1-2 experience, while small sulfur cubes drop no experience.
Sulfur cubes are passive mobs that, by default, jump around aimlessly. In this state, they are susceptible to all sources of damage.
If a sulfur cube pathfinds into a block which can be climbed, such as ladders or vines, the sulfur cube climbs the block. Sulfur cubes with absorbed blocks which are launched are also capable of climbing.β[Java Edition only]
Sulfur cubes come in two sizes: small and large. When a large sulfur cube dies, it splits into two small cubes, unless the death was caused by its own explosion. If a small sulfur cube dies, it does not split and drops nothing. When a named large sulfur cube is killed and splits, both small cubes retain the name (Like slimes).
Small sulfur cubes grow into large ones after 20 minutes, similarly to baby mobs. Slimeballs can be used to tempt and feed small sulfur cubes, which decreases their remaining growth time. They can also be fed a golden dandelion to prevent them from growing.
A large sulfur cube can be picked up by using an empty bucket on it to create a bucket of sulfur cube. If a named sulfur cube is bucketed, the name of the item becomes "Bucket of <name>" (the sulfur cube's name)β[Bedrock Edition only] or only the cube's nameβ[Java Edition only].
If the bucketed sulfur cube has an absorbed block, the bucket of sulfur cube item tooltip displays the name of the absorbed block, unless the sulfur cube is also named.
A bucketed sulfur cube no longer counts toward the mob cap and does not despawn. However, if the bucketed sulfur cube is split into two small cubes, the small cubes can despawn.[1]
Large sulfur cubes have the ability to absorb some blocks, mostly full-sized ones. It can absorb a block dropped on the ground (unless /gamerule mob_griefing is set to false), and also can be fed a block by interacting with it. Sulfur cubes move toward absorbable blocks dropped on the ground, and they also follow players holding an applicable block in their hand. Small sulfur cubes cannot absorb blocks. A dispenser can also be used to make a sulfur cube absorb a block.
Any method of feeding a block to a sulfur cube can also be done on a sulfur cube that has already absorbed a block, which changes the block inside it and drops its previously-absorbed block as an item.
When a sulfur cube has absorbed a block, it stops moving and its absorbed block is visible inside of it. The absorbed block can be removed from a sulfur cube by using shears on it, which drops the block as an item. Dispensers with shears can also be used to remove the block.
Absorbed blocks in sulfur cubes have the same visual properties as when placed down, including MERS textures with Vibrant Visuals. Froglights, for example, glow inside the sulfur cube, but they do not actually light the environment gameplay-wise. Throwing a splash potion of Invisibility on a sulfur cube causes it to show only the absorbed block.
Sulfur cubes can absorb named blocks; the block remains named if removed, but the name of the block is not displayed above the sulfur cube.
Sulfur cubes can only absorb the specific blocks listed below:
If a sulfur cube with a block dies, it drops the block as an item in addition to splitting.
In Java Edition, the items that can be absorbed by the sulfur cube are determined by the tag #sulfur_cube_swallowable, with the archetypes of the items determined by the tags: #sulfur_cube_archetype/bouncy, #sulfur_cube_archetype/regular, #sulfur_cube_archetype/slow_flat, #sulfur_cube_archetype/fast_flat, #sulfur_cube_archetype/light, #sulfur_cube_archetype/fast_sliding, #sulfur_cube_archetype/slow_sliding, #sulfur_cube_archetype/sticky, #sulfur_cube_archetype/high_resistance, #sulfur_cube_archetype/explosive, #sulfur_cube_archetype/hot, and #sulfur_cube_archetype/slow_bouncy
In Bedrock Edition, the items that can be absorbed by the sulfur cube as well as the archetypes they give the sulfur cube are determined by the #minecraft:sulfur_cube_archetype_bouncy, #minecraft:sulfur_cube_archetype_fast_flat, #minecraft:sulfur_cube_archetype_fast_sliding, #minecraft:sulfur_cube_archetype_high_resistance, #minecraft:sulfur_cube_archetype_light, #minecraft:sulfur_cube_archetype_regular, #minecraft:sulfur_cube_archetype_slow_flat, #minecraft:sulfur_cube_archetype_slow_sliding, #minecraft:sulfur_cube_archetype_sticky, #minecraft:sulfur_cube_archetype_explosive, #minecraft:sulfur_cube_archetype_hot, and #minecraft:sulfur_cube_archetype_slow_bouncy item tags.
Sulfur cubes that have absorbed specific functional blocks can have those functions applied to them.
A sulfur cube that has absorbed a block is resistant to the following forms of damage:
Other sources of damage, such as fire, suffocation, cramming, or the Wither effect, can damage or kill the sulfur cube as normal.
Some hostile mobs attack the sulfur cube even while it has absorbed a block, such as zoglins, the wither and wardens. Although the sulfur cube is immune to the warden's melee damage, they can be killed by its sonic boom. Additionally, tamed wolves attack a sulfur cube which their owner attacks.
When affected by knockback, the sulfur cube is launched and is affected by gravity and physics. This causes it to behave and bounce like a ball.
The direction and trajectory in which a sulfur cube is launched is the opposite of where on its body it is hit.[needs testing]
This diagram describes how hitting a sulfur cube on different portions of its body launches it.
| Sulfur Cube Launching Portions |
|---|
| π Image |
The force at which a sulfur cube is launched is based on the amount of damage the attack does. For example, hitting it with a diamond sword launches it farther than punching it without an item. The Knockback and Punch enchantments also apply additional power to the launch.
In Bedrock Edition, sulfur cubes that are in the air are knocked further into the air when launched, while they are not in Java Edition. This is due to the airborne knockback mechanics being different between the two editions.
Depending on the absorbed block, sulfur cubes exhibit different properties when hit.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βSulfur Cube bounces | Friendly Mobs | When a sulfur cube jumps | entity.sulfur_cube.jump | subtitles.entity.sulfur_cube.bounceβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube bounces | Friendly Mobs | When a sulfur cube lands | entity.sulfur_cube.squish | subtitles.entity.sulfur_cube.bounceβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube full | Friendly Mobs | When a sulfur cube absorbs a block | entity.sulfur_cube.absorb | subtitles.entity.sulfur_cube.absorbβ | 1.0 | 1.0 | 16 | |
| βBlock removed | Friendly Mobs | When a sulfur cube ejects a block | entity.sulfur_cube.eject | subtitles.entity.sulfur_cube.ejectβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hurts | Friendly Mobs | When a sulfur cube is damaged | entity.sulfur_cube.hurt | subtitles.entity.sulfur_cube.hurtβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube dies | Friendly Mobs | When a sulfur cube dies | entity.sulfur_cube.death | subtitles.entity.sulfur_cube.deathβ | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βSulfur Cube bounces | Friendly Mobs | When a sulfur cube jumps | mob.sulfur_cube.jump | subtitles.entity.sulfur_cube.squishβ | 1.0 | 1.0 | |
| βSulfur cube bounces | Friendly Mobs | When a sulfur cube lands | mob.sulfur_cube.landing | subtitles.entity.sulfur_cube.landingβ | 1.0 | 1.0 | |
| βSulfur Cube full | Friendly Mobs | When a sulfur cube absorbs a block | mob.sulfur_cube.absorb | subtitles.entity.sulfur_cube.absorbβ | 1.0 | 1.0 | |
| βBlock removed | Friendly Mobs | When a sulfur cube ejects a block | mob.sulfur_cube.eject | subtitles.entity.sulfur_cube.ejectβ | 1.0 | 1.0 | |
| βSulfur Cube hurts | Friendly Mobs | When a sulfur cube is damaged | mob.sulfur_cube.hurt | subtitles.entity.sulfur_cube.hurtβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube dies | Friendly Mobs | When a sulfur cube dies | mob.sulfur_cube.death | subtitles.entity.sulfur_cube.deathβ | 0.5 | 0.9 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βSulfur Cube bounces | Friendly Mobs | When a small sulfur cube jumps | entity.small_sulfur_cube.jump | subtitles.entity.sulfur_cube.bounceβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube bounces | Friendly Mobs | When a small sulfur cube lands | entity.small_sulfur_cube.squish | subtitles.entity.sulfur_cube.bounceβ | 1.0 | 1.0 | 16 | |
| βSmall Sulfur Cube hurts | Friendly Mobs | When a small sulfur cube is damaged | entity.small_sulfur_cube.hurt | subtitles.entity.small_sulfur_cube.hurtβ | 1.0 | 1.0 | 16 | |
| βSmall Sulfur Cube dies | Friendly Mobs | When a small sulfur cube dies | entity.small_sulfur_cube.death | subtitles.entity.small_sulfur_cube.deathβ | 1.0 | 1.0 | 16 | |
| βSmall Sulfur Cube puts on mass | Friendly Mobs | When a small sulfur cube eats an item | entity.small_sulfur_cube.eat | subtitles.entity.small_sulfur_cube.eatβ | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βSulfur Cube bounces | Friendly Mobs | When a small sulfur cube jumps | mob.sulfur_cube.small.jump | subtitles.entity.sulfur_cube.squishβ | 1.0 | 0.5 | |
| Noneβ[sound 1] | Friendly Mobs | When a small sulfur cube lands | mob.sulfur_cube.small.landing | Noneβ[sound 1] | 1.0 | 0.5 | |
| βSulfur Cube hurts | Friendly Mobs | When a small sulfur cube is damaged | mob.sulfur_cube.small.hurt | subtitles.entity.sulfur_cube.hurtβ | 1.0 | 0.5 | |
| βSulfur Cube dies | Friendly Mobs | When a small sulfur cube dies | mob.sulfur_cube.small.death | subtitles.entity.sulfur_cube.deathβ | 1.0 | 0.5 | |
| βEating | Friendly Mobs | When a small sulfur cube eats | random.eat | subtitles.entity.generic.eatβ | 1.0 | 2.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βSulfur Cube hit | Friendly Mobs | When bouncy and kicked by a player | entity.sulfur_cube.bouncy.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When bouncy and pushed by a player | entity.sulfur_cube.bouncy.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hit | Friendly Mobs | When explosive and kicked by a player | entity.sulfur_cube.explosive.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When explosive and pushed by a player | entity.sulfur_cube.explosive.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hit | Friendly Mobs | When fast flat and kicked by a player | entity.sulfur_cube.fast_flat.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When fast flat and pushed by a player | entity.sulfur_cube.fast_flat.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hit | Friendly Mobs | When fast sliding and kicked by a player | entity.sulfur_cube.fast_sliding.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When fast sliding and pushed by a player | entity.sulfur_cube.fast_sliding.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hit | Friendly Mobs | When high resistance and kicked by a player | entity.sulfur_cube.high_resistance.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When high resistance and pushed by a player | entity.sulfur_cube.high_resistance.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hit | Friendly Mobs | When hot and kicked by a player | entity.sulfur_cube.hot.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When hot and pushed by a player | entity.sulfur_cube.hot.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hit | Friendly Mobs | When light and kicked by a player | entity.sulfur_cube.light.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When light and pushed by a player | entity.sulfur_cube.light.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hit | Friendly Mobs | When slow bouncy and kicked by a player | entity.sulfur_cube.slow_bouncy.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When slow bouncy and pushed by a player | entity.sulfur_cube.slow_bouncy.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hit | Friendly Mobs | When slow flat and kicked by a player | entity.sulfur_cube.slow_flat.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When slow flat and pushed by a player | entity.sulfur_cube.slow_flat.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hit | Friendly Mobs | When slow sliding and kicked by a player | entity.sulfur_cube.slow_sliding.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When slow sliding and pushed by a player | entity.sulfur_cube.slow_sliding.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hit | Friendly Mobs | When sticky and kicked by a player | entity.sulfur_cube.sticky.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When sticky and pushed by a player | entity.sulfur_cube.sticky.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hit | Friendly Mobs | When regular and kicked by a playerβ[until: JE 26.3] | entity.sulfur_cube.regular.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When regular and pushed by a playerβ[until: JE 26.3] | entity.sulfur_cube.regular.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube hit | Friendly Mobs | When regular and kicked by a playerβ[upcoming: JE 26.3] | entity.sulfur_cube.regular.hit | subtitles.entity.sulfur_cube.hitβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube pushed | Friendly Mobs | When regular and pushed by a playerβ[upcoming: JE 26.3] | entity.sulfur_cube.regular.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 1.0 | 16 | |
| βSulfur Cube bounces | Friendly Mobs | When bouncing | entity.sulfur_cube.bounce | subtitles.entity.sulfur_cube.bounceβ | 1.0 | 1.0 | 16 | |
| βTNT fizzes | Blocks | When a sulfur cube begins its explosion timer | entity.tnt.primed | subtitles.entity.tnt.primedββ | 1.0 | 1.0 | 16 | |
| βExplosion | Blocks | When a sulfur cube explodes | entity.generic.explode | subtitles.entity.generic.explodeβ | 4.0 | 0.56β0.84 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βSulfur Cube bounces | Friendly Mobs | When bouncing | mob.sulfur_cube.bounce | subtitles.entity.sulfur_cube.bounceβ | 1.0 | 0.8β1.2 | |
| βSulfur Cube hit | Friendly Mobs | When bouncy and kicked by a player | mob.sulfur_cube.bouncy.hit | subtitles.entity.sulfur_cube.hitβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube pushed | Friendly Mobs | When bouncy and pushed by a player | mob.sulfur_cube.bouncy.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 0.8β1.2 | |
| βSulfur Cube hit | Friendly Mobs | When explosive and kicked by a player | mob.sulfur_cube.explosive.hit | subtitles.entity.sulfur_cube.hitβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube pushed | Friendly Mobs | When explosive and pushed by a player | mob.sulfur_cube.explosive.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 0.8β1.2 | |
| βSulfur Cube hit | Friendly Mobs | When fast flat and kicked by a player | mob.sulfur_cube.fast_flat.hit | subtitles.entity.sulfur_cube.hitβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube pushed | Friendly Mobs | When fast flat and pushed by a player | mob.sulfur_cube.fast_flat.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 0.8β1.2 | |
| βSulfur Cube hit | Friendly Mobs | When fast sliding and kicked by a player | mob.sulfur_cube.fast_sliding.hit | subtitles.entity.sulfur_cube.hitβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube pushed | Friendly Mobs | When fast sliding and pushed by a player | mob.sulfur_cube.fast_sliding.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 0.8β1.2 | |
| βSulfur Cube hit | Friendly Mobs | When high resistance and kicked by a player | mob.sulfur_cube.high_resistance.hit | subtitles.entity.sulfur_cube.hitβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube pushed | Friendly Mobs | When high resistance and pushed by a player | mob.sulfur_cube.high_resistance.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 0.8β1.2 | |
| βSulfur Cube hit | Friendly Mobs | When hot and kicked by a player | mob.sulfur_cube.hot.hit | subtitles.entity.sulfur_cube.hitβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube pushed | Friendly Mobs | When hot and pushed by a player | mob.sulfur_cube.hot.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 0.8β1.2 | |
| βSulfur Cube hit | Friendly Mobs | When light and kicked by a player | mob.sulfur_cube.light.hit | subtitles.entity.sulfur_cube.hitβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube pushed | Friendly Mobs | When light and pushed by a player | mob.sulfur_cube.light.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 0.8β1.2 | |
| βSulfur Cube hit | Friendly Mobs | When slow bouncy and kicked by a player | mob.sulfur_cube.slow_bouncy.hit | subtitles.entity.sulfur_cube.hitβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube pushed | Friendly Mobs | When slow bouncy and pushed by a player | mob.sulfur_cube.slow_bouncy.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 0.8β1.2 | |
| βSulfur Cube hit | Friendly Mobs | When slow flat and kicked by a player | mob.sulfur_cube.slow_flat.hit | subtitles.entity.sulfur_cube.hitβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube pushed | Friendly Mobs | When slow flat and pushed by a player | mob.sulfur_cube.slow_flat.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 0.8β1.2 | |
| βSulfur Cube hit | Friendly Mobs | When slow sliding and kicked by a player | mob.sulfur_cube.slow_sliding.hit | subtitles.entity.sulfur_cube.hitβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube pushed | Friendly Mobs | When slow sliding and pushed by a player | mob.sulfur_cube.slow_sliding.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 0.8β1.2 | |
| βSulfur Cube hit | Friendly Mobs | When sticky and kicked by a player | mob.sulfur_cube.sticky.hit | subtitles.entity.sulfur_cube.hitβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube pushed | Friendly Mobs | When sticky and pushed by a player | mob.sulfur_cube.sticky.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 0.8β1.2 | |
| βSulfur Cube hit | Friendly Mobs | When regular and kicked by a player | mob.sulfur_cube.regular.hit | subtitles.entity.sulfur_cube.hitβ | 0.5β1.5 | 0.8β1.2 | |
| βSulfur Cube pushed | Friendly Mobs | When regular and pushed by a player | mob.sulfur_cube.regular.push | subtitles.entity.sulfur_cube.pushβ | 1.0 | 0.8β1.2 | |
| βTNT fizzes | Blocks | When a sulfur cube begins its explosion timer | random.fuse | subtitles.entity.tnt.primedβ | 1.0 | 0.5 | |
| βExplosion | Blocks | When a sulfur cube explodes | random.explode | subtitles.entity.generic.explodeβ | 4.0 | 1.0 | |
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
| π EntitySprite sulfur-cube.png: Sprite image for sulfur-cube in Minecraft Sulfur Cube | sulfur_cube | cannot_be_pushed_onto_boatsnon_controlling_ridernot_scary_for_pufferfish |
entity.minecraft.sulfur_cube |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
| π EntitySprite sulfur-cube.png: Sprite image for sulfur-cube in Minecraft Sulfur Cube | sulfur_cube | 153 |
sulfur_cubeanimalmob | entity.sulfur_cube.name |
equipment.body tag represents the minecraft:sulfur_cube_content component in predicates and loot functions.The absorbed block (if any) is stored in equipment.body.
mainhand in sulfur cube.properties.
none, bouncy, regular, slow_bouncy, slow_flat, fast_flat, light, fast_sliding, slow_sliding, sticky, high_resistance, explosive, and hot.| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | It Spreads | Kill a mob next to a catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement. | 10 | Bronze | |
| File:AchievementSprite uhoh.png | π Image | Uh-oh. | Have a absorb a TNT block. | β | 10 | Bronze | |
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |
| π Image | π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |
| π Image | π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | |
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | It Spreads | Kill a mob near a Sculk Catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement. |
| π Image π Image | Uh Oh | Have a Sulfur Cube absorb a TNT block | β |
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
| π Image π Image | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
| π Image π Image | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
| π Image π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | π Image Armor Stand and π Image Mannequin also count for this advancement. |
| π Image π Image | Arbalistic | Kill five unique mobs with one crossbow shot | π Image Armor Stand and π Image Mannequin also count for this advancement. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
| π Image π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
| March 19, 2026 | Sulfur cubes are teased in a series of social media teasers. | ||||||
|---|---|---|---|---|---|---|---|
| March 21, 2026 | π Image π Image Sulfur cubes are announced at Minecraft Live β March 2026. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.2 | snap1 | π Image π Image Added sulfur cubes. The texture is different by a few pixels compared with the one in Bedrock Edition. | |||||
| snap3 | Sulfur cubes can no longer be picked up by boats. | ||||||
| Light-emitting blocks contained inside sulfur cubes now glow in the dark.[2] | |||||||
| snap4 | π Image π Image The outer layer texture of the sulfur cube has been changed, namely the eyes and mouth. | ||||||
| The size of naturally-spawned small sulfur cubes has been tweaked. | |||||||
| Sulfur cubes can now spawn on Peaceful difficulty. | |||||||
| snap5 | Sulfur cubes with an absorbed block are now immune to explosive damage. | ||||||
| Sulfur cubes can now absorb TNT, giving them the new explosive archetype. | |||||||
| snap6 | Sulfur cubes that have absorbed magma blocks now gain the new hot archetype. | ||||||
| Many blocks that previously gave sulfur cubes the regular archetype now give the new slow bouncy archetype instead. | |||||||
| Sulfur cubes can now absorb redstone lamps and observers, giving them the slow bouncy archetype. | |||||||
| Sulfur cubes can no longer absorb sand, red sand, gravel, or blocks of redstone. | |||||||
| The Knockback[3] and Punch enchantments now apply additional power to the launch of a sulfur cube with an absorbed block. | |||||||
| Sulfur cubes that have absorbed TNT now ignite when hit with an item enchanted with Fire Aspect.[4] | |||||||
| snap7 | The slow bouncy archetype is no longer buoyant. | ||||||
| snap8 | Sulfur cubes containing a block inside are now immune to damage from magma blocks, as well as from other sulfur cubes that contain a magma block. | ||||||
| pre1 | π Image The model and texture of the small sulfur cube has been changed. | ||||||
| Small sulfur cubes now have sounds playing when being fed with slimeballs. | |||||||
| Added unique hit and push sounds for each archetype. | |||||||
| Removed generic hit () and push () sounds. | |||||||
| pre3 | The block inside a sulfur cube now only aligns vertically with the block grid when the sulfur cube is invisible. | ||||||
| The squish animation will no longer be played when a sulfur cube has a block inside. | |||||||
| pre4 | Now affected by the Knockback enchantment while a block is absorbed. | ||||||
| pre5 | The correct sound is now played when a bouncy archetype sulfur cube is hit. | ||||||
| Upcoming Java Edition | |||||||
| 26.3 | snapshot1 | Changed the sounds of the "regular" sulfur cube archetype. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.20 Experiment | Preview 26.20.23 | π Image π Image Added sulfur cubes, which use the same texture as the ones shown at Minecraft LIVE. | |||||
| π Image Added a unique texture for the small sulfur cube, but it is currently unused. | |||||||
| 26.30 | Preview 26.30.20 | Sulfur cubes are now available without using the "Drop 2 of 2026" experimental toggle. | |||||
| π Image π Image The outer layer texture of the sulfur cube has been changed, namely the eyes and mouth. | |||||||
| The maximum health of large sulfur cubes has been reduced from 9HPπ β€οΈ π β€οΈ π β€οΈ π β€οΈ π π to 8HPπ β€οΈ π β€οΈ π β€οΈ π β€οΈ . | |||||||
| Added sounds for absorbing and ejecting blocks. | |||||||
| Added unique hit and push sounds for each archetype. | |||||||
| Removed generic hit () and push () sounds. | |||||||
| Split jumping sounds () into distinct bouncing and landing sounds. | |||||||
| Can now be knocked back based on the tap location when using a touch device input. | |||||||
| Preview 26.30.25 | Sulfur cubes can now absorb TNT, giving them the new explosive archetype. | ||||||
| Small sulfur cubes no longer occasionally spawn from buckets of sulfur cube. | |||||||
| Preview 26.30.27 | Sulfur cubes that have absorbed magma blocks now gain the new hot archetype. | ||||||
| Many blocks that previously gave the regular archetype now give the new slow bouncy archetype instead. | |||||||
| Resin family blocks now give the fast flat archetype instead of the bouncy archetype to match Java Edition. | |||||||
| Ancient debris now gives the slow flat archetype instead of the regular archetype to match Java Edition. | |||||||
| Slime blocks, honey blocks, sculk, ice, bedrock, reinforced deepslate, sand, red sand, gravel, and blocks of redstone can no longer be absorbed by sulfur cubes to match Java Edition. | |||||||
| Observers and redstone lamps can now be absorbed by sulfur cubes, giving them the slow bouncy archetype. | |||||||
| Added unique hit and push sounds for the explosive and hot archetypes. | |||||||
| Split small sulfur cube jumping sounds () into different and distinct bouncing and landing sounds. | |||||||
| Updated landing subtitle from "subtitles.entity.sulfur_cube.landing" to "Sulfur cube bounces". | |||||||
| Preview 26.30.28 | π Image The model and texture of the small sulfur cube has been changed. | ||||||
| Sulfur cubes can now spawn in Peaceful difficulty. | |||||||
| Sulfur cubes can no longer ride vehicles. | |||||||
| Sulfur cubes with an absorbed block are now immune to damage from magma blocks. | |||||||
| Sulfur cubes with absorbed TNT now ignite when hit with an item enchanted with Fire Aspect. | |||||||
| Sulfur cubes with absorbed TNT now ignite when hit by a flaming arrow or a blaze fireball. | |||||||
| The attack range of the hot archetype has been adjusted to be more aligned with Java Edition. | |||||||
| Preview 26.30.29 | Sulfur cubes now spawn in groups of two to four within sulfur caves, rather than always in groups of four, to match Java Edition. | ||||||
| Sulfur cubes with an absorbed block are now immune to poison. | |||||||
| Sulfur cubes with absorbed TNT now ignite when in contact with either a magma block or a sulfur cube that contains a magma block. | |||||||
| The fast flat archetype is no longer buoyant to match Java Edition. | |||||||
| The hot archetype now has the same physics properties as the regular archetype to match Java Edition. | |||||||
| Upcoming Bedrock Edition | |||||||
| 26.40 | Preview 26.40.26 | Sulfur cubes no longer absorb observers or redstone lamps. | |||||
| Sulfur cubes now deflect projectiles while a block is absorbed. | |||||||
| Preview 26.40.27 | High levels of the Strength effect now correctly increase the distance at which a sulfur cube with an absorbed block is knocked back. | ||||||
Issues relating to "Sulfur Cube" are maintained on the bug tracker. Issues should be reported and viewed there.
/replaceitem entity @n[type=minecraft:sulfur_cube] slot.weapon.mainhand 1 element_16
/data modify entity @n[type=minecraft:sulfur_cube] equipment.body set value {id:"minecraft:barrier",count:1}/replaceitem entity @n[type=minecraft:sulfur_cube] slot.weapon.mainhand 0 barrier
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