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VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | π Invicon Shears.png: Sprite image for Shears in Minecraft |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | Yes (60) |
| Catches fire from lava |
Yes |
| Map color | 7 PLANT |
| Note block instrument | Default (Harp) |
{
"extratext": "[[#Color|View all renders]]",
"title": "Large Fern",
"images": [
"Large Fern.png"
],
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Shears.png article, displayed as 32x32px|link=|alt=Invicon Shears.png: Sprite image for Shears in Minecraft|class=pixel-image|This block can be broken with any tool, but shears are the quickest)</span>",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes (60)",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(0, 124, 0); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 7 PLANT</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Large Fern"
]
}
A large fern is the 2-block tall variant of the fern.
When broken normally, a large fern has a 12.5% chance of dropping 1 wheat seeds item. This is affected by the Fortune enchantment, dropping 1β3, 1β5, or 1β7 wheat seeds with Fortune I, II, and III respectively.
When broken using shears, a large fern drops two ferns instead.
Placing any block on a large fern breaks the fern and causes it to not drop any wheat seeds.
| Block | π Image | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
Large ferns occur naturally only in taiga, snowy taiga, and old growth taiga biomes.
Large ferns can additionally be found around some taiga and snowy taigaβ[BE only] village houses.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| π Image |
π Image Village |
Taiga house chest | 1 | 18.6%{ "item": "Large Fern", "stacksize": 1, "chance": 0.18575629348123335, "structure": "Village", "container": "Taiga house chest" }
|
| Bedrock Edition | ||||
| π Image |
π Image Village |
Taiga house chest | 1 | 20.3%{ "item": "Large Fern", "stacksize": 1, "chance": 0.20281509304744794, "structure": "Village", "container": "Taiga house chest" }
|
Bone meal can be used on a fern to grow it into a large fern.
Most 2-block tall plants, including large ferns, have a disproportionately large hitbox compared to other plants.[1] The only exception to this rule is tall seagrass.[2]
Placing a large fern into a composter has a 65% chance of raising the compost level by 1.
The coloration of large ferns is dependent on the biome they are in. A grass block always uses the color set to its location, regardless of how it was placed or of its source. This affects the side and top of the block.
In Java Edition, large fern items use biome color with temperature 0.5, downfall 1.0, and as a result is colored
#7cbd6b. In Bedrock Edition, this color is coded in the item's texture.
These values are generated by the biome dyeing algorithm. See biome colors for more information.
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.grass.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.grass.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.grass.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.grass.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.grass.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.grass | subtitles.block.generic.breakβ | 0.7 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.grass | subtitles.block.generic.placeβ | 0.8 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.grass | subtitles.block.generic.hitβ | 0.3 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.grass | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.grass | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βShovel flattens | Blocks | When a shovel creates a dirt path | use.grass | subtitles.item.shovel.flattenβ | 1.0 | 0.8 | |
| βFootsteps | Blocks | Jumping from the block | jump.grass | subtitles.block.generic.footstepsβ | 0.11 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.grass | subtitles.block.generic.footstepsβ | 0.21 | 1.0 | |
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
| π BlockSprite large-fern.png: Sprite image for large-fern in Minecraft Large Fern | large_fern | Block & Item | enchantment_power_transmitterreplaceablereplaceable_by_trees |
block.minecraft.large_fern |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
| π BlockSprite large-fern.png: Sprite image for large-fern in Minecraft Large Fern | large_fern | double_plant / 3 | -865 | Block & Giveable Item[i 2] | Identical[i 3] | tile.double_plant.fern.name |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| half | lower | lowerupper | The half of the plant contained in this block. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| double_plant_type | 0x10x20x4 | sunflower
| sunflower | 0 | π Image Sunflower |
syringa | 1 | π Image Lilac | |||
grass | 2 | π Image Double Tallgrass | |||
fern | 3 | π Image | |||
rose | 4 | π Image Rose Bush | |||
paeonia | 5 | π Image Peony | |||
| upper_block_bit | 0x8 | false | falsetrue | 01 | If it is the upper half of the plant. For items, it is 0. |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | π Image Added large ferns. | |||||
| 1.8 | 14w04a | π Image If a large fern is set to render as the block inside of a minecart via commands or map editing, it now appears as this (previously it would be entirely invisible). | |||||
| 14w25a | π Image Cross models, including large ferns, are now subject to directional shading. | ||||||
| ? | π Image Crosses are no longer subject to directional shading.[3] | ||||||
| 1.14 | 18w43a | π Image The texture of large ferns has been changed. | |||||
| 18w50a | Large fern items can now be found in chests in taiga village houses. Therefore, large fern items have become legitimately obtainable in Survival mode. | ||||||
| Large ferns now generate in front of some taiga village houses. | |||||||
| 19w03a | Large ferns may or may not be able to be placed inside composters. | ||||||
| 1.15 | 19w37a | Large ferns can now drop wheat seeds.[4] | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | π Image π Image Added large ferns. It has version-exclusive textures, being ever so slightly brighter than in Java Edition (most noticeable via comparing the raw textures). | |||||
| v0.11.0 | build 14 | Large fern pixels are now square.β[more information needed] | |||||
| v0.14.0 | build 3 | The hitbox no longer occupies an entire block. | |||||
| v0.15.0 | build 1 | The texture is now 44x44, instead of 16x16. Whether this results in any visible changes in-game is unknown. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | π Image [verify] π Image The texture of large ferns has been changed. | |||||
| Large ferns are now sold by wandering traders. | |||||||
| Large ferns now generate in the new taiga and snowy taiga villages. | |||||||
| 1.11.0 | beta 1.11.0.1 | Large ferns can now be used to fill composters. | |||||
| Large ferns can now be found in taiga and snowy taiga village house chests. | |||||||
| 1.16.0 | beta 1.16.0.57 | Wandering traders no longer trade large ferns. | |||||
| 1.20.70 | Preview 1.20.70.24 | Large ferns now have a chance to drop wheat seeds. | |||||
| 1.21.60 | Preview 1.21.60.21 | Large ferns no longer appear mirrored when viewed from certain angles.[5] | |||||
| Preview 1.21.60.23 | Large ferns generate less frequently in taigas. | ||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | Added large ferns. |
| 1.90 | The texture of large ferns have been changed. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image [verify] Added large ferns. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8.1 | pre1 | Added a facing state to double_plant, though without visible effect. | |||||
| 1.13 | 17w47a | The different block states for the double_plant ID have now been split up into their own IDs.
| |||||
"Large Fern" now has a new ID: large_fern.
| |||||||
| Prior to The Flattening, this block's numeral ID was 175. | |||||||
| 1.17 | 21w19a | minecraft:large_fern has been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.[check the code] | |||||
| 1.21.5 | 25w10a | minecraft:large_fern has been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.0 | Preview 1.21.0.22 | The different double plant type block states for the double_plant ID have now been split up into their own IDs. | |||||
Issues relating to "Large Fern" are maintained on the bug tracker. Issues should be reported and viewed there.