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VOOZH | about |
| Renewable | No |
|---|---|
| Stackable | Yes (64) |
| Tool | π Invicon Shears.png: Sprite image for Shears in Minecraft |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | Yes (60) |
| Catches fire from lava |
Yes |
| Note block instrument | Default (Harp) |
{
"extratext": "View [[#Gallery|all renders]] ([[#Color|Biome colors]])",
"title": "Shrub",
"images": [
"Shrub LCE3.png",
"Green Shrub JE2.png",
"Shrub.png",
"Grass.png"
],
"rows": [
{
"field": "No",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Shears.png article, displayed as 32x32px|link=|alt=Invicon Shears.png: Sprite image for Shears in Minecraft|class=pixel-image|This block can be broken with any tool, but shears are the quickest)</span>",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes (60)",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Shrub",
"Shrub BE",
"Shrub LCE"
]
}
The shrub was an unused variant of short grass that did not generate naturally. In Bedrock Edition, it used the name fern and took the appearance of short grass.
In Legacy Console Edition, the shrub can be obtained only through the creative menu. In Java and Bedrock editions, it could be obtained only by using commands such as /give or placed in the world using commands such as /setblock.
When broken normally, shrubs have a 1β8 chance of dropping wheat seeds, due to being a type of grass. This drop rate is affected by Fortune like normal grass as well. Shrubs can be obtained as an item using shears.
Bone meal can be used on short grass to create large fern.
In Java Edition, the shrub used the texture of a dead bush. The only visual difference between the shrub and the dead bush was that the shrub appeared randomly off-centered and sunk into the ground, like short grass and ferns.
In Bedrock Edition, the "fern" used the texture of short grass, which was also biome-colored.
In Legacy Console Edition, shrubs appear similar to Java Edition, but they change color based on the biome they are placed in, similar to the green shrub.
These values are generated by the biome dyeing algorithm, which depends on the biome's temperature and downfall. See biome colors for more information.
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.grass.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.grass.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.grass.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.grass.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.grass.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.grass | subtitles.block.generic.breakβ | 0.7 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.grass | subtitles.block.generic.placeβ | 0.8 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.grass | subtitles.block.generic.hitβ | 0.3 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.grass | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.grass | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βShovel flattens | Blocks | When a shovel creates a dirt path | use.grass | subtitles.item.shovel.flattenβ | 1.0 | 0.8 | |
| βFootsteps | Blocks | Jumping from the block | jump.grass | subtitles.block.generic.footstepsβ | 0.11 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.grass | subtitles.block.generic.footstepsβ | 0.21 | 1.0 | |
Java Edition (until 17w47a):
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| π BlockSprite dead-bush.png: Sprite image for dead-bush in Minecraft Shrub | tallgrass | 31 |
tile.tallgrass.shrub.name |
Bedrock Edition (until preview 1.21.0.20):
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| π BlockSprite short-grass.png: Sprite image for short-grass in Minecraft Fern | tallgrass | 31 |
tile.tallgrass.fern.name |
| DV | Description | |
|---|---|---|
| π BlockSprite dead-bush.png: Sprite image for dead-bush in Minecraft |
0 | (identical in appearance to block dead bush when placed, but acts like grass or fern) |
| π BlockSprite short-grass.png: Sprite image for short-grass in Minecraft |
1 | Grass |
| π BlockSprite fern.png: Sprite image for fern in Minecraft |
2 | Fern |
| π BlockSprite shrub-inv.png: Sprite image for shrub-inv in Minecraft |
3 | Grass (identical to the shrub, but colors are affected by biome) |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| type | ?
| dead_bush | π Image |
fern | π Image Fern | ||
tall_grass | π Image Grass |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| tall_grass_type | 0x10x2 | default
| default | 0 | π BlockSprite short-grass.png: Sprite image for short-grass in Minecraft (Unused variant which looks identical to grass, but turns into a large fern when bone meal is used) |
tall | 1 | π BlockSprite short-grass.png: Sprite image for short-grass in Minecraft Grass | |||
fern | 2 | π BlockSprite fern.png: Sprite image for fern in Minecraft Fern | |||
snow | 3 | π BlockSprite fern.png: Sprite image for fern in Minecraft Fern (looks identical to actual fern, but turns into double tallgrass when bone meal is used) |
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.6 | Test Build 3 | π Image Added shrubs. | |||||
| π Image The item form has no name, and uses the grass texture instead. | |||||||
| 1.8 | Pre-release | Shrubs can now be harvested with shears, allowing for its acquisition from its block form. | |||||
| π Image The item now appears with the correct sprite in the inventory, and, unlike its block form, is tinted with #7cbd6b. | |||||||
| Pre-release 2 ;) | The item is now called "Grass" in the inventory. | ||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 6 | π Image Shrubs are no longer tinted as items. | |||||
| The item is now called "Shrub" in the inventory. | |||||||
| 1.8 | 14w07a | π Image The texture planes and pixels of shrubs are now completely square. | |||||
| 14w10a | π Image π Image Shrubs no longer have a model. | ||||||
| 14w25a | Shrubs now have a model again. The texture planes are slightly stretched once again, and affected by directional shading. | ||||||
| 14w26a | π Image Shrubs are no longer subject to shading. | ||||||
| 1.13 | 17w47a | Removed shrubs. Existing shrub blocks and items in old worlds are converted into dead bushes. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.4.0 | π Image Added shrubs. | ||||||
| π Image The item form uses the grass texture and it renders with the red background in the inventory and the hotbar. | |||||||
| v0.5.0 | With the addition of tooltips, the block now displays the name "Grass". | ||||||
| v0.8.0 | build 1 | The shrub now displays the name "Fern". | |||||
| π Image Shrubs now resemble grass instead of dead bushes. | |||||||
| Shrubs are now affected by biome coloring. | |||||||
| π Image Shrubs are tinted and no longer render with a red background in the inventory.β[more information needed] | |||||||
| π Image Shrubs are still not tinted when held in first or third person view. | |||||||
| v0.9.0 | build 1 | π Image The grass texture has been brightened, changing the shrub's appearance as a result. | |||||
| The tint of shrubs now changes depending on the biome. | |||||||
| build 3 | Bone meal can now be applied to shrubs to create large ferns. | ||||||
| v0.11.0 | build 14 | Shrubs now have a random height. | |||||
| v0.12.1 | build 1 | Shrubs can now be snowlogged. | |||||
| Shrubs are obtainable by mining grass or actual ferns with a Silk Touch-enchanted tool. | |||||||
| build 2 | Shrubs are no longer obtainable through Silk Touch. | ||||||
| v0.14.0 | build 3 | Shrub hitboxes no longer occupies an entire block. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.2 | Shrubs are now properly tinted when held in first or third-person view. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | π Image [verify] The texture of grass has been changed, changing the shrub's appearance as a result. | |||||
| 1.11.0 | beta 1.11.0.1 | Shrubs can now be used to fill a composter. | |||||
| 1.16.220 Experiment | beta 1.16.220.52 | Applying bone meal to moss blocks can cause shrubs to generate on surrounding blocks.[1] | |||||
| 1.17.0 Experiment | beta 1.16.230.54 | Applying bone meal to moss blocks now generates grass instead of shrubs. | |||||
| 1.17.40 | beta 1.17.40.20 | Shrubs are able to generate naturally in meadow biomes. | |||||
| 1.21.0 | Preview 1.21.0.20 | Removed shrubs. Existing unused shrubs in old worlds are converted into short grass. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image Added shrubs. |
| π Image The item form is named "Tall Grass", uses the short grass texture, and is tinted with #7cbd6b while in the inventory. | |||||||
| TU5 | Shrubs can be obtained from the Creative inventory, or harvested with shears once placed. | ||||||
| π Image The item now appears with the correct sprite in the inventory, and, unlike its block form, it is still tinted. | |||||||
| TU7 | π Image Shrubs are no longer tinted as items. | ||||||
| The item is now called "Shrub" in the inventory. | |||||||
| TU24 | CU12 | 1.16 | 1.16 | 1.16 | Shrubs can now be placed in flower pots. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Shrubs can no longer be placed in flower pots. Potted shrubs in old worlds are retained. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | π Image The block model of shrubs is now affected by biome colors. The item form remains unaffected. | |
| TU60 | CU51 | 1.64 | 1.64 | 1.64 | Patch 30 | 1.0.11 | π Image The item form is once again tinted with #7cbd6b. |
| 1.90 | π Image π Image The texture of dead bushes has been changed, changing the shrub's appearance as a result. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | The ID of shrubs has now been merged with that of regular dead bushes (dead_bush), effectively removing them completely. Shrubs placed before this version are converted to dead bushes. | |||||
| Bedrock Edition | |||||||
| 1.21.0 | Preview 1.21.0.20 | The ID of shrubs has now been merged with that of regular short grass (short_grass), effectively removing them completely. Shrubs placed before this version are converted to short grass. | |||||
"Shrub" is a removed block and as such issues relating to it cannot be fixed.
| Removed features | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Java Edition |
| ||||||||||
| Bedrock Edition |
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| MinecraftEdu |
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