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VOOZH | about |
| Rarity tier | Uncommon |
|---|---|
| Renewable | Yes |
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 1 |
| Hardness | 1 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | JE: No BE: Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 0 NONE |
| Note block instrument | Creeper hiss |
{
"title": "Creeper Head",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #ff5; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Uncommon",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "1",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "1",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' No<br>'''(link to Bedrock Edition article, displayed as BE):''' Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 0 NONE</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Creeper hiss",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Creeper Head"
],
"images": [
"Creeper Head.png"
]
}
A creeper head is the head of a creeper in the form of a block. It can only be obtained by killing a creeper using a different charged creeper's explosion.
No tool can accelerate the breaking process of creeper head.[1]
| Block | π Image | |
|---|---|---|
| Hardness | 1 | |
| Breaking time (secs) | ||
| Default | 1.5 | |
Creeper head drops itself when it's destroyed. When destroyed by an explosion, the creeper head always drops as an item.
Creeper heads are always dropped by a creeper if it dies due to a charged creeper's explosion. In Bedrock Edition, if multiple mobs are killed by the same charged creeper, all of them drop their heads, however in Java Edition only one mob selected at random drops its head.[2]
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Creeper[A] | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Creeper[A] | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Creeper[A] | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Creeper[A] | 1.00 | 1.00 | 1.00 | 1.00 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Creeper[A] | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Creeper[A] | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Creeper[A] | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Creeper[A] | 1.00 | 1.00 | 1.00 | 1.00 |
Creeper heads can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to signs. They can be placed on top of, or beside each other by shift clicking.
The player can wear creeper heads, similarly to pumpkins or helmets. This overlays the second layer of the player's skin.
Wearing a creeper head reduces the detection range for creepers to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from sneaking and from the Invisibility status effect.
In Bedrock Edition, wearing a creeper head makes the player invisible to other players on a locator map.
A dispenser can equip a creeper head on a player, mob, or armor stand with an empty helmet slot, within the block the dispenser is facing.
Creeper head is destroyed when the piston tries to push it. It can't be pulled by the sticky piston.
Creeper heads can receive the following enchantments, but only through an anvil.
| Name | Max level | Method |
|---|---|---|
| Curse of Binding | I | π Image Anvil |
| Curse of Vanishing | I | π Image Anvil |
Placing a creeper head above a note block causes the note block to play the creeper's primed (hissing) sound when activated. This is unlike other mob heads, as creepers don't make ambient sounds.
The block below the note block does not affect the mob sound it creates.
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.stone.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.stone.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.stone.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.stone.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.stone.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.stone | subtitles.block.generic.breakβ | 1.0 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.stone | subtitles.block.generic.placeβ | 1.0 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.stone | subtitles.block.generic.hitβ | 0.37 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.stone | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.stone | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βFootsteps | Blocks | Jumping from the block | jump.stone | subtitles.block.generic.footstepsβ | 0.12 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.stone | subtitles.block.generic.footstepsβ | 0.22 | 1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βCreeper hisses | Jukebox/Note Blocks | When a creeper head is played using a note block | block.note_block.imitate.creeper | subtitles.entity.creeper.primedβ | 3.0 | 0.5 | 16 | |
| βGear equips | Players | When a creeper head is equipped | item.armor.equip_generic | subtitles.item.armor.equipβ | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Jukebox/Note Blocks | When a creeper head is played using a note block[sound 1] | note.creeper | β ? | ? | 0.84 [sound 2] | |
| β ? | Players | When a creeper head is equipped | armor.equip_generic | β ? | 1.0 | 1.0 | |
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
| π BlockSprite creeper-head.png: Sprite image for creeper-head in Minecraft Creeper Head | creeper_head | Block & Item | skulls |
block.minecraft.creeper_head |
| π BlockSprite creeper-wall-head.png: Sprite image for creeper-wall-head in Minecraft Creeper Wall Head | creeper_wall_head | Block | β | block.minecraft.creeper_wall_head |
| Name | Identifier |
|---|---|
| π BlockSprite creeper-head.png: Sprite image for creeper-head in Minecraft Block entity | skull |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
| π BlockSprite creeper-head.png: Sprite image for creeper-head in Minecraft Creeper Head | creeper_head | skull / 4 | -968 | Block & Giveable Item[i 2] | Identical[i 3] | item.skull.creeper.name |
| Name | Savegame ID |
|---|---|
| π BlockSprite creeper-head.png: Sprite image for creeper-head in Minecraft Block entity | Skull |
Java Edition:
Floor
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| powered | false
| true | The block receives a redstone signal. |
false | The block receives no redstone signal. | ||
| rotation | 0
| 0 | The block is facing south. |
1 | The block is facing south-southwest. | ||
2 | The block is facing southwest. | ||
3 | The block is facing west-southwest. | ||
4 | The block is facing west. | ||
5 | The block is facing west-northwest. | ||
6 | The block is facing northwest. | ||
7 | The block is facing north-northwest. | ||
8 | The block is facing north. | ||
9 | The block is facing north-northeast. | ||
10 | The block is facing northeast. | ||
11 | The block is facing east-northeast. | ||
12 | The block is facing east. | ||
13 | The block is facing east-southeast. | ||
14 | The block is facing southeast. | ||
15 | The block is facing south-southeast. |
Wall
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| powered | false
| true | The block receives a redstone signal. |
false | The block receives no redstone signal. | ||
| facing | north | eastnorthsouthwest | The direction the head is facing. Opposite from the direction a player is facing when placing it. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| facing_direction | 0x10x20x4 | 0
| 1 | 1 | On the floor (rotation is stored in the tile entity) |
2 | 2 | On a wall, facing north | |||
3 | 3 | On a wall, facing south | |||
4 | 4 | On a wall, facing east | |||
5 | 5 | On a wall, facing west | |||
0 | 0 | Same as 5, but unobtainable without commands or editing. |
A creeper head has a block entity associated with it that holds additional data about the block.
minecraft:custom_name component.minecraft:note_block_sound component.minecraft:profile component.
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Camouflage | Kill a mob while wearing the same type of mob head. | β | 30 | Bronze | |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.2 | 12w36a | π Image Added creeper heads. | |||||
| 12w37a | π Image Changed item textures. | ||||||
| 1.4.6 | 12w49a | Creeper heads can now be used to craft a firework star with creeper-face effect. | |||||
| 1.8 | 14w29a | Creeper heads now display a cracking animation. | |||||
| 14w30a | π Image Creeper heads in inventories and held by mobs/players now display as blocks. | ||||||
| Creeper heads worn by mobs and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull. | |||||||
| Creeper heads are now available in Survival. The player can obtain them by killing a creeper with a charged creeper. | |||||||
| Creeper heads are now used in crafting specific banner patterns. | |||||||
| 14w30b | A single charged creeper explosion no longer yields more than one mob head. The mob head that drops is chosen randomly. | ||||||
| 1.9 | 15w31a | Creeper heads now appear larger in the inventory. | |||||
| 15w32a | Creeper heads can now be worn to reduce detection by the corresponding mobs by 50%. | ||||||
| 15w33c | The disguise that is given by creeper heads now reduces detection range to 37.5% of normal. | ||||||
| 15w36a | The disguise that is given by creeper heads now reduces detection range to 50% of normal again. | ||||||
| 15w39a | Dispensers can now equip creeper heads onto players, mobs and armor stands. | ||||||
| 15w49a | Creeper heads no longer turn red when the player or mob takes damage.[3] | ||||||
| 1.13 | 17w47a | Creeper heads now play a sound when placed. | |||||
| Creeper heads can no longer be placed inside entities.[4] | |||||||
| 18w21a | The rarity of creeper heads has been changed from "Common" to "Uncommon". | ||||||
| 1.19.4 Experiment | 23w03a | Creeper heads can now be placed on top of note blocks without sneaking. | |||||
| 1.19.4 | 23w05a | Creeper heads can now be swapped with other pieces of headgear in the head inventory slot by using them.[5] | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.12.1 | build 1 | π Image Added creeper heads. | |||||
| The creeper heads use the Java textures prior to 14w30a. | |||||||
| v0.14.0 | build 1 | Creeper heads can now be worn as armor. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Creeper heads can now be used to craft firework stars. | |||||
| Creeper heads are now used to craft specific patterns on banners. | |||||||
| beta 1.2.0.11 | π Image Creeper heads in inventories and when held by mobs/players now display as blocks. | ||||||
| 1.19.60 Experiment | Preview 1.19.60.25 | Creeper heads can now be placed on top of note blocks without sneaking. | |||||
| 1.21.30 | Preview 1.21.30.21 | The rarity of creeper heads has changed from "Common" to "Uncommon" to match Java Edition. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU12 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image Added creeper heads to the Creative inventory. |
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Creeper heads can now be used to craft a firework star with creeper-face effect. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | π Image Creeper heads in inventories and held by mobs/players now display as blocks. | |
| Creeper heads are now available in Survival. The player can obtain them by killing a creeper with a charged creeper. | |||||||
| TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | Creeper heads are now used in crafting specific banner patterns. | |
| TU49 | CU39 | 1.42 | 1.42 | 1.42 | Patch 18 | Creeper heads are now held the same way as on Java Edition in first person. | |
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image Added creeper heads. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | The ID of creeper heads have been split into 2; standard and wall creeper heads. | |||||
creeper_head is now available as item and placed block with a rotation block state of 0-15.
| |||||||
creeper_wall_head is available only as a placed block with a facing block state of north, south, east or west.
| |||||||
| Prior to The Flattening, this block's numeral ID was 144, and the item's 397. | |||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.40 | Preview 1.21.40.20 | The separate and direct item forms of the skull block ID have been merged and its data values have been split up into their own IDs. | |||||
Issues relating to "Creeper Head" are maintained on the bug tracker. Issues should be reported and viewed there.
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