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VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | π Invicon Diamond Pickaxe.png: Sprite image for Diamond Pickaxe in Minecraft |
| Blast resistance | 1,200 |
| Hardness | 50 |
| Luminous | Charge 1, 2, 3, 4: Yes (3, 7, 11, 15) Not Charged: No |
| Transparent | No |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 29 COLOR_BLACK |
| Note block instrument | Bass Drum |
{
"title": "Respawn Anchor",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Diamond Pickaxe.png article, displayed as 32x32px|link=|alt=Invicon Diamond Pickaxe.png: Sprite image for Diamond Pickaxe in Minecraft|class=pixel-image|A diamond pickaxe or better is required to mine this block)</span>",
"label": "Tool"
},
{
"field": "1,200",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "50",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "'''Charge 1, 2, 3, 4:''' Yes (3, 7, 11, 15)<br>'''Not Charged:''' No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(25, 25, 25); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 29 COLOR<wbr/>_BLACK</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Bass Drum",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Respawn Anchor"
],
"images": [
"Respawn Anchor Charges 0.png",
"Respawn Anchor Charges 1.gif",
"Respawn Anchor Charges 2.gif",
"Respawn Anchor Charges 3.gif",
"Respawn Anchor Charges 4.gif"
]
}
The respawn anchor is a block that allows the player to set their spawn point in the Nether. It only works when fueled using glowstone blocks.
The suitable tool to break a respawn anchor is a pickaxe. A respawn anchor needs to be broken using a diamond pickaxe or better, otherwise the breaking time will increase and the block drops nothing.
A respawn anchor drops itself when destroyed, but resets glowstone charges back to 0 when broken.
While the ingredients to craft a respawn anchor are all native to the Nether, they are also obtainable in the Overworld: glowstone can be obtained from trading with villagers or wandering traders, or crafted from glowstone dust dropped by witches; crying obsidian can be found in ruined portals.
Like obsidian and crying obsidian, the respawn anchor can't be destroyed by the ender dragon.
The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be used to set the player's respawn location.
When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. Using a glowstone block (not glowstone dust) on it adds a charge. The anchor accepts up to 4 charges, and the charge level is indicated by a dial on the side of the block.
The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15.
To set the player's spawn location to the respawn anchor they must use it, just like one does with a bed. The anchor must at least have one charge, and it must be in the Nether. A confirmation appears when the player's respawn location is set. Other players can also set their spawn point to the same respawn anchor. Each respawn uses up one charge, even if used by another player.
Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed.
Upon death, the player respawns next to the anchor, and it loses one charge. If a player's respawn anchor is destroyed, if its charges have been exhausted, or if the area around it is made unsuitable for respawning, a message appears saying "You have no home bed or charged Respawn Anchor, or it was obstructed"β[Java Edition only] or "Your respawn anchor was out of charges, missing, or obstructed"β[Bedrock Edition only], and the player respawns at the world spawn point. Returning through an End portal is not considered a respawn, and does not use any charges.
A respawn anchor can be shared among several players. When shared, remaining charges are shared as well. In Hardcore mode, the respawn anchor does not resurrect the player, but may still teleport them and consume charges.
If the player attempts to set their spawn at a charged respawn anchor in the Overworld, the End, or custom dimensions in which they are disabled, the block explodes (and is destroyed) similar to when a bed is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks.
Upon death from a respawn anchor explosion, the message "(Player) was killed by [Intentional Game Design]" appears. In Bedrock Edition, respawn anchor explosions can be disabled by setting the gamerule respawnBlocksExplode to false which can be done with the following command: /gamerule respawnBlocksExplode; this still does not permit respawn anchors to be used in invalid dimensions.
When charged, a redstone comparator gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0.
The respawn anchor can also be charged with a dispenser containing glowstone.
Hoglins run away from respawn anchors, regardless of charge.
Respawn anchors cannot be pushed or pulled by pistons or sticky pistons.
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.stone.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.stone.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.stone.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.stone.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.stone.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite block-of-gold.png: Sprite image for block-of-gold in Minecraftmetal sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.stone | subtitles.block.generic.breakβ | 1.0 | 1.1β1.2 | |
| βBlock placed | Blocks | When the block is placed | use.stone | subtitles.block.generic.placeβ | 1.0 | 1.2β1.25 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.stone | subtitles.block.generic.hitβ | 0.3 | 0.75 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.stone | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.stone | subtitles.block.generic.footstepsβ | 0.35 | 1.0 | |
| βFootsteps | Blocks | Jumping from the block | jump.stone | subtitles.block.generic.footstepsβ | 0.12 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.stone | subtitles.block.generic.footstepsβ | 0.22 | 1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βRespawn anchor is charged | Blocks | When a respawn anchor is charged using glowstone | block.respawn_anchor.charge | subtitles.block.respawn_anchor.chargeβ | 1.0 | 1.0 | 16 | |
| βRespawn anchor depletes | Blocks | When a player respawns in the Nether | block.respawn_anchor.deplete | subtitles.block.respawn_anchor.depleteβ | 1.0 | 1.0 | 16 | |
| βRespawn anchor sets spawn | Blocks | When a player's spawn is set using a respawn anchor | block.respawn_anchor.set_spawn | subtitles.block.respawn_anchor.set_spawnβ | 1.0 | 1.0 | 16 | |
| βRespawn Anchor whooshes | Blocks | Randomly while charged[sound 1] | block.respawn_anchor.ambient | subtitles.block.portal.ambientβ | 1.0 | 1.0 | 7 | |
| βExplosion | Blocks | When a player attempts to set their spawn while not in the Nether | entity.generic.explode | subtitles.entity.generic.explodeβ | 4.0 | 0.56β0.84 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | When a respawn anchor is charged using glowstone | respawn_anchor.charge | β ? | 1.0 | 0.8β1.2 | |
| β ? | Blocks | When a player respawns in the Nether [sound 1] | respawn_anchor.deplete | β ? | 1.0 | 0.8β1.2 | |
| β ? | Blocks | When a player's spawn is set using a respawn anchor | respawn_anchor.set_spawn | β ? | 1.0 | 0.8β1.2 | |
| β ? | Blocks | Randomly while charged | respawn_anchor.ambient | β ? | 1.0 | 0.8β1.2 | |
| β ? | Blocks | When a player attempts to set their spawn while not in the Nether | random.explode | β ? | 4.0 | 1.0 | |
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
| π BlockSprite respawn-anchor.png: Sprite image for respawn-anchor in Minecraft Respawn Anchor | respawn_anchor | Block & Item | dragon_immunehoglin_repellents |
block.minecraft.respawn_anchor |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite respawn-anchor.png: Sprite image for respawn-anchor in Minecraft Respawn Anchor | respawn_anchor | 527 | Block & Giveable Item[i 2] | Identical[i 3] | tile.respawn_anchor.name |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| charges | 0 | 01234 | How many charges the Respawn Anchor has left. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| respawn_anchor_charge | 0x10x20x4 | 0 | 01234 | 01234 | How many charges the Respawn Anchor has left. |
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Not Quite "Nine" Lives | Charge a to the maximum | β |
| February 23, 2011 | Jeb states he would like to add crying obsidian as a block. | ||||||
|---|---|---|---|---|---|---|---|
| March 30, 2011 | Jeb states that crying obsidian would act as a way of setting a respawn point. The idea would later be discarded in favor of beds.[1] | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w12a | π Image π Image π Image π Image π Image Added the respawn anchor. | |||||
| 20w13a | The respawn anchor can now be charged with a dispenser. | ||||||
| Respawn anchor can no longer be destroyed by the ender dragon. | |||||||
| Respawn anchors no longer consume charges when going into the exit portal.[2] | |||||||
| 20w20a | The Not Quite "Nine" Lives advancement has been added, which is completed by charging up a respawn anchor to the maximum level. | ||||||
| 1.16.2 | 20w30a | Respawn anchors now prioritize cardinal directions over corners. | |||||
| 1.19.3 | 22w43a | Respawn anchor explosions can now be properly blocked by shields.[3] | |||||
| 1.21 | 24w20a | Respawn anchors consume charges when going into the exit portal again.[4] | |||||
| 1.21.2 | 24w33a | Respawn anchors no longer consume charges when going into the exit portal. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.0 | beta 1.16.0.57 | π Image π Image π Image π Image π Image Added the respawn anchor. | |||||
| beta 1.16.0.63 | Respawn anchors can now be charged in the Overworld without them exploding.[5] | ||||||
| A sound now plays when a respawn anchor charge is depleted. | |||||||
| Blocks can now be placed to respawn anchors with no charges without them exploding. | |||||||
| Respawn anchors now require a diamond or netherite pickaxe in order to be mined.[6] | |||||||
| The Silk Touch enchantment now works on respawn anchors. | |||||||
| 1.19.20 | Preview 1.19.20.22 | Respawn anchors can no longer be destroyed by the ender dragon. | |||||
| 1.19.60 | Preview 1.19.60.23 | Respawn anchors no longer keep their charges when broken by a tool enchanted with Silk Touch. | |||||
| 1.20.30 | Preview 1.20.20.21 | Increased the blast resistance of respawn anchors from 720 to 1,200. | |||||
Issues relating to "Respawn Anchor" are maintained on the bug tracker. Issues should be reported and viewed there.
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