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VOOZH | about |
| Rarity tier | Uncommon |
|---|---|
| Renewable | Yes |
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 1 |
| Hardness | 1 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | JE: No BE: Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 0 NONE |
| Note block instrument | Skeleton rattle |
{
"title": "Skeleton Skull",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #ff5; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Uncommon",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "1",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "1",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' No<br>'''(link to Bedrock Edition article, displayed as BE):''' Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 0 NONE</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Skeleton rattle",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Skeleton Skull"
],
"images": [
"Skeleton Skull.png"
]
}
A skeleton skull is the head of a skeleton in the form of a block. It can be obtained from ancient cities or by killing a skeleton using a charged creeper's explosion.
No tool can accelerate the breaking process of skeleton skull.[1]
| Block | π Image | |
|---|---|---|
| Hardness | 1 | |
| Breaking time (secs) | ||
| Default | 1.5 | |
Skeleton skull drops itself when it's destroyed. When destroyed by an explosion, the skeleton skull always drops as an item.
Skeleton skulls can generate in ancient cities, which sometimes generate in the deep dark.
Skeleton heads are always dropped by a skeleton if it dies due to a charged creeper's explosion. In Bedrock Edition, if multiple mobs are killed by the same charged creeper, all of them drop their heads, however in Java Edition only one mob selected at random drops its head.[2]
A skeleton skull can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to signs. They can be placed on top of, or beside each other by shift clicking.
The player can wear skeleton skulls, similarly to pumpkins or helmets. This overlays the second layer of the player's skin.
Wearing a skeleton skull reduces the detection range for skeletons. This is similar to (and stacks with) the reductions in detection range from sneaking and from the Invisibility status effect.
In Bedrock Edition, wearing a skeleton skull makes the player invisible to other players on a locator map.
A dispenser can equip a skeleton skull on a player, mob, or armor stand with an empty helmet slot, within the block the dispenser is facing.
Skeleton skulls can receive the following enchantments, but only through an anvil.
| Name | Max level | Method |
|---|---|---|
| Curse of Binding | I | π Image Anvil |
| Curse of Vanishing | I | π Image Anvil |
Placing a skeleton skull above a note block causes the note block to play the skeleton's ambient sound when activated.
The block below the note block does not affect the mob sound it creates.
Skeleton skull is destroyed when the piston tries to push it. It can't be pulled by the sticky piston.
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.stone.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.stone.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.stone.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.stone.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.stone.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.stone | subtitles.block.generic.breakβ | 1.0 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.stone | subtitles.block.generic.placeβ | 1.0 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.stone | subtitles.block.generic.hitβ | 0.37 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.stone | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.stone | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βFootsteps | Blocks | Jumping from the block | jump.stone | subtitles.block.generic.footstepsβ | 0.12 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.stone | subtitles.block.generic.footstepsβ | 0.22 | 1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βSkeleton rattles | Jukebox/Note Blocks | When a skeleton skull is played using a note block | block.note_block.imitate.skeleton | subtitles.entity.skeleton.ambientβ | 3.0 | 1.0 | 16 | |
| βGear equips | Players | When a skeleton skull is equipped | item.armor.equip_generic | subtitles.item.armor.equipβ | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Jukebox/Note Blocks | When a skeleton skull is played using a note block[sound 1] | note.skeleton | β ? | ? | 0.84 [sound 2] | |
| β ? | Players | When a skeleton skull is equipped | armor.equip_generic | β ? | 1.0 | 1.0 | |
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
| π BlockSprite skeleton-skull.png: Sprite image for skeleton-skull in Minecraft Skeleton Skull | skeleton_skull | Block & Item | skulls |
block.minecraft.skeleton_skull |
| π BlockSprite skeleton-wall-skull.png: Sprite image for skeleton-wall-skull in Minecraft Skeleton Wall Skull | skeleton_wall_skull | Block | β | block.minecraft.skeleton_wall_skull |
| Name | Identifier |
|---|---|
| π BlockSprite skeleton-skull.png: Sprite image for skeleton-skull in Minecraft Block entity | skull |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
| π BlockSprite skeleton-skull.png: Sprite image for skeleton-skull in Minecraft Skeleton Skull | skeleton_skull | skull / 0 | 144 | Block & Giveable Item[i 2] | Identical[i 3] | item.skull.skeleton.name |
| Name | Savegame ID |
|---|---|
| π BlockSprite skeleton-skull.png: Sprite image for skeleton-skull in Minecraft Block entity | Skull |
Java Edition:
Floor
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| powered | false
| true | The block receives a redstone signal. |
false | The block receives no redstone signal. | ||
| rotation | 0
| 0 | The block is facing south. |
1 | The block is facing south-southwest. | ||
2 | The block is facing southwest. | ||
3 | The block is facing west-southwest. | ||
4 | The block is facing west. | ||
5 | The block is facing west-northwest. | ||
6 | The block is facing northwest. | ||
7 | The block is facing north-northwest. | ||
8 | The block is facing north. | ||
9 | The block is facing north-northeast. | ||
10 | The block is facing northeast. | ||
11 | The block is facing east-northeast. | ||
12 | The block is facing east. | ||
13 | The block is facing east-southeast. | ||
14 | The block is facing southeast. | ||
15 | The block is facing south-southeast. |
Wall
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| powered | false
| true | The block receives a redstone signal. |
false | The block receives no redstone signal. | ||
| facing | north | eastnorthsouthwest | The direction the head is facing. Opposite from the direction a player is facing when placing it. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| facing_direction | 0x10x20x4 | 0
| 1 | 1 | On the floor (rotation is stored in the tile entity) |
2 | 2 | On a wall, facing north | |||
3 | 3 | On a wall, facing south | |||
4 | 4 | On a wall, facing east | |||
5 | 5 | On a wall, facing west | |||
0 | 0 | Same as 5, but unobtainable without commands or editing. |
A skeleton skull has a block entity associated with it that holds additional data about the block.
minecraft:custom_name component.minecraft:note_block_sound component.minecraft:profile component.
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Camouflage | Kill a mob while wearing the same type of mob head. | β | 30 | Bronze | |
| August 28, 2012 | Jeb released images of the skeleton head, hinting of more types to come. | ||||||
|---|---|---|---|---|---|---|---|
| PAX 2012 | At PAX, Dinnerbone revealed that there would be rare drops of these mobs.[3] | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.2 | 12w36a | π Image π Image Added skeleton skulls, obtainable only from the Creative inventory. | |||||
| 12w37a | π Image Changed item textures. | ||||||
| 1.4.6 | 12w49a | Skeleton skulls can now be used to craft a firework star with creeper-face effect. | |||||
| 1.8 | 14w29a | Heads now display a cracking animation. | |||||
| 14w30a | π Image Skeleton skulls in inventories and held by mobs/players now display as blocks. | ||||||
| Skulls worn by mobs and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull. | |||||||
| Skeleton skulls are now available in survival. The player can obtain them by killing a skeleton with a charged creeper. | |||||||
| 14w30b | A single charged creeper explosion no longer yields more than one mob head. The mob head that drops is chosen randomly. | ||||||
| 1.9 | 15w31a | Skeleton skulls now appear larger in the inventory. | |||||
| 15w32a | Skeleton skulls can now be worn to reduce detection by the corresponding mobs by 50%. | ||||||
| 15w33c | The disguise that is given by mob heads now reduces detection range to 37.5% of normal. | ||||||
| 15w36a | The disguise that is given by mob heads now reduces detection range to 50% of normal again. | ||||||
| 15w39a | Dispensers can now equip skeleton skulls onto players, mobs and armor stands. | ||||||
| 15w49a | Skeleton skulls no longer turn red when the player or mob takes damage.[4] | ||||||
| 1.13 | 17w47a | Skeleton skulls now play a sound when placed. | |||||
| Skeleton skulls can no longer be placed inside entities.[5] | |||||||
| 18w21a | The rarity of skeleton skulls has been changed from "Common" to "Uncommon". | ||||||
| 1.19 | Deep Dark Experimental Snapshot 1 | Skeleton skulls now generate as part of ancient cities. | |||||
| 1.19.4 Experiment | 23w03a | Skeleton skulls can now be placed on top of note blocks without sneaking. | |||||
| 1.19.4 | 23w05a | Skeleton skulls can now be swapped with other pieces of headgear in the head inventory slot by using them.[6] | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.12.1 | build 1 | π Image Added skeleton skulls. | |||||
| The skeleton skull uses the Java texture prior to 14w30a. | |||||||
| v0.14.0 | build 1 | Skeleton skulls can now be worn as armor. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Skeleton skulls can now be used to craft firework stars. | |||||
| beta 1.2.0.11 | π Image Skeleton skulls in inventories and when held by mobs/players now display as blocks. | ||||||
| 1.19.60 Experiment | Preview 1.19.60.25 | Heads can now be placed on top of note blocks without sneaking. | |||||
| 1.21.30 | Preview 1.21.30.21 | The rarity of skeleton skulls has been changed from "Common" to "Uncommon" to match Java Edition. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU12 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image Added skeleton skulls to the Creative inventory. |
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Skeleton skulls can now be used to craft a firework star with creeper-face effect. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | π Image Skeleton skulls in inventories and held by mobs/players now display as blocks. | |
| Skeleton skulls are now available in Survival. The player can obtain them by killing a skeleton with a charged creeper. | |||||||
| TU34 | CU22 | 1.25 | 1.25 | 1.25 | Patch 4 | Skeleton skulls can now be swapped with other pieces of headgear in the head inventory slot by using them. | |
| TU49 | CU39 | 1.42 | 1.42 | 1.42 | Patch 18 | Skeleton skulls are now held the same way as on Java Edition in first person. | |
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image Added skeleton skulls. | ||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.40 | Preview 1.21.40.20 | The separate and direct item forms of the skull block ID have been merged and its data values have been split up into their own IDs. | |||||
Issues relating to "Skeleton Skull" are maintained on the bug tracker. Issues should be reported and viewed there.
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