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VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | π Invicon Shears.png: Sprite image for Shears in Minecraft |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | Yes (60) |
| Catches fire from lava |
Yes |
| Map color | JE: 7 PLANT BE: π Image (Grass tint) |
| Note block instrument | Default (Harp) |
{
"extratext": "[[#Color|View all renders]]",
"title": "Fern",
"images": [
"Fern.png"
],
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Shears.png article, displayed as 32x32px|link=|alt=Invicon Shears.png: Sprite image for Shears in Minecraft|class=pixel-image|This block can be broken with any tool, but shears are the quickest)</span>",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes (60)",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' <span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(0, 124, 0); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 7 PLANT</span><br>'''(link to Bedrock Edition article, displayed as BE):''' (link to File:Grasscolor.png article, displayed as link=|12px|middle) ((link to #Color article, displayed as Grass tint))",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Fern"
]
}
Ferns are a non-solid plant block found only in certain biomes and have the same characteristics as grass.
When broken normally, ferns have a 12.5% chance of dropping 1 unit of wheat seeds when destroyed. This is affected by the Fortune enchantment, dropping 1-3, 1-5, or 1-7 wheat seeds respectively with Fortune I, II, and III.
Ferns can be obtained as an item if mined by shears. Large ferns also drop two ferns when broken using shears.
| Block | π Image | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
| π ItemSprite shears.png: Sprite image for shears in Minecraft Shears |
0.05 | |
Ferns occur naturally only in jungle, taiga, snowy taiga and old growth taiga biomes and their variants, scattered with short grass.
Ferns can additionally be found around some taiga and snowy taigaβ[BE only] village houses.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| π Image |
π Image Village |
Taiga house chest | 1 | 18.6%{ "item": "Fern", "stacksize": 1, "chance": 0.18575629348123335, "structure": "Village", "container": "Taiga house chest" }
|
| Bedrock Edition | ||||
| π Image |
π Image Village |
Taiga house chest | 1 | 20.3%{ "item": "Fern", "stacksize": 1, "chance": 0.20281509304744794, "structure": "Village", "container": "Taiga house chest" }
|
Wandering traders may sell ferns for 1 emerald.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| π Image Wandering Trader | Ordinary | 7% | 7% | π Image Emerald | π Image | 12 | β | β |
In Bedrock Edition, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 1 fern when killed while showing the item as trade offer, if the player holds an emerald.
In Bedrock Edition, bone meal can be used on a grass block to grow ferns.
Ferns can be placed on grass blocks, podzol, mycelium, dirt, coarse dirt, rooted dirt, mud, muddy mangrove roots, moss blocks, pale moss blocks and farmland.
Ferns can also be placed in flower pots.
When a sheep eats a fern, the block is destroyed, and a sheared sheep regrows its wool. Baby sheep graze grass and ferns much more often than adults and mature 1 minute faster when grazing.
Placing a fern into a composter has a 65% chance of raising the compost level by 1.
Bone meal can be used on a fern to create a large fern.
The coloration of ferns and potted ferns is dependent on the biome they are in. A block always uses the color set to its location, regardless of how it was placed or of its source. This affects the side and top of the block.
In Bedrock Edition, biome colors also appear on maps.[1]
In Java Edition, fern items use biome color with temperature 0.5, downfall 1.0, and as a result is colored
#7cbd6b. In Bedrock Edition, this color is coded in the item's texture.
These values are generated by the biome dyeing algorithm. See biome colors for more information.
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.grass.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.grass.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.grass.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.grass.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.grass.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.grass | subtitles.block.generic.breakβ | 0.7 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.grass | subtitles.block.generic.placeβ | 0.8 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.grass | subtitles.block.generic.hitβ | 0.3 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.grass | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.grass | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βShovel flattens | Blocks | When a shovel creates a dirt path | use.grass | subtitles.item.shovel.flattenβ | 1.0 | 0.8 | |
| βFootsteps | Blocks | Jumping from the block | jump.grass | subtitles.block.generic.footstepsβ | 0.11 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.grass | subtitles.block.generic.footstepsβ | 0.21 | 1.0 | |
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
| π BlockSprite fern.png: Sprite image for fern in Minecraft Fern | fern | Block & Item | enchantment_power_transmitterreplaceablereplaceable_by_trees |
block.minecraft.fern |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
| π BlockSprite fern.png: Sprite image for fern in Minecraft Fern | fern | tallgrass / 2 | 1103 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -848) |
tile.tallgrass.fern.name |
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.6 | Test Build 3 | π Image Added ferns.[2] They generate exclusively in the rainforest biome. | |||||
| π Image The item form, unobtainable by normal means, has no name, uses the grass texture, does not have a tint applied, and places shrubs instead of ferns even if its damage value is 2 as expected. | |||||||
| 1.8 | Pre-release | Ferns can now be harvested with shears, allowing for their legitimate acquisition. | |||||
| π Image The item now appears with the correct sprite in the inventory, and is also tinted with #7cbd6b. | |||||||
| The fern item (damage=2) now places ferns instead of shrubs. | |||||||
| Rainforests have been removed, so ferns no longer generate. | |||||||
| Pre-release 2 ;) | The item is now called "Grass" in the inventory. | ||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 6 | π Image The tint used for ferns as items has changed to #48b518. | |||||
| The item is now called "Fern" in the inventory. | |||||||
| Ferns are now available in the creative inventory. | |||||||
| 1.2.1 | 12w03a | Ferns now generate in jungle biomes. | |||||
| 12w05a | Placing a block while targeting a fern now overwrite the fern, similar to snow. Previously, ferns had to be broken to place blocks in that space. | ||||||
| 1.4.2 | 12w34a | The ability to place ferns in flower pots has been added. | |||||
| 12w38a | The sounds used for grass-type blocks have been changed. | ||||||
| 1.4.4 | 1.4.3 | Ferns no longer appear grayscale when held in third person. | |||||
| 1.7.2 | 13w36a | Ferns now spawn in taiga and cold taiga biomes. | |||||
| A fern can now be bone mealed into a large fern, which drops two fern items when broken with shears, making ferns renewable for the first time. | |||||||
| 1.8 | 14w07a | π Image The texture planes and pixels of ferns are now completely square. | |||||
| 14w17a | π Image The texture planes and pixels of ferns are now stretched and rectangular again. | ||||||
| 14w25a | π Image Cross models, including ferns, are now subject to directional shading. | ||||||
| 14w31a | π Image Crosses are no longer subject to directional shading.[3] | ||||||
| 1.14 | 18w43a | π Image The texture of ferns has been changed. | |||||
| 18w50a | Fern items can now be found in chests in taiga village houses. | ||||||
| 19w03a | Placing a fern into the composter now has a 50% chance of raising the compost level by 1. | ||||||
| 19w05a | Ferns now have a 65% chance of increasing the compost level by 1. | ||||||
| Wandering traders can now sell a fern for 1 emerald. | |||||||
| 1.21.5 | 25w08a | Sheep can now graze on ferns. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.8.0 | build 1 | π Image π Image Added ferns. | |||||
| build 5 | Bone meal can now be used to instantly grow ferns on grass blocks. | ||||||
| v0.9.0 | build 1 | Ferns now generate naturally. | |||||
| The tint of ferns now changes depending on the biome. | |||||||
| π Image The fern texture has been brightened. | |||||||
| build 3 | Bone meal can now be applied to ferns to create large ferns. | ||||||
| v0.11.0 | build 14 | Ferns now have a random height. | |||||
| v0.12.1 | build 1 | Ferns can now be snowlogged. | |||||
| v0.14.0 | build 3 | The hitbox no longer occupies an entire block. | |||||
| v0.15.0 | build 1 | The texture is now 44Γ44, instead of 16Γ16. Whether this results in any visible changes in-game is unknown. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | π Image [verify] π Image The texture of ferns has been changed. | |||||
| 1.11.0 | beta 1.11.0.1 | Ferns can now be used to fill composters. | |||||
| Ferns can now be found in taiga and snowy taiga village house chests. | |||||||
| 1.16.0 | beta 1.16.0.57 | Wandering traders can now sell a fern for 1 emerald. | |||||
| 1.21.60 | Preview 1.21.60.21 | Ferns no longer appear mirrored when viewed from certain angles.[4] | |||||
| Preview 1.21.60.23 | Ferns generate more frequently in taigas, old growth spruce taigas, old growth pine taigas, and sparse jungles. | ||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| 1.66.0016.0 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image Added ferns. They generate exclusively in the rainforest biome. |
| The item form is named "Tall Grass". | |||||||
| TU5 | Ferns can now be harvested with shears, allowing for their legitimate acquisition. | ||||||
| Rainforests have been removed, so ferns no longer generate. | |||||||
| TU7 | The item form is now named "Fern". | ||||||
| TU12 | Ferns now generate in jungle biomes. | ||||||
| Ferns can now be directly overwritten by placed blocks, like snow and water can, rather than having to be broken beforehand. | |||||||
| TU14 | 1.04 | The ability to place ferns in flower pots has been added. | |||||
| 1.90 | π Image The texture of ferns has been changed. | ||||||
| 1.91 | Wandering traders can now sell a fern for 5 emeralds. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image [verify] Added ferns. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | The different block states for the tallgrass ID have now been split up into their own IDs.
| |||||
"Fern" now has a new ID: fern.
| |||||||
| Prior to The Flattening, the block's numeral ID was 31, with metadata 2. | |||||||
| 1.17 | 21w19a | minecraft:fern has been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.[check the code] | |||||
| 1.21.5 | 25w10a | minecraft:fern has been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.0 | Preview 1.21.0.20 | The different block states for the tallgrass ID have now been split up into their own IDs. | |||||
Issues relating to "Fern" are maintained on the bug tracker. Issues should be reported and viewed there.