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VOOZH | about |
| Rarity tier | Common |
|---|---|
| Renewable | Yes |
| Stackable | Yes (64) |
| Size | Height: 2 blocks Width: 2 blocks |
| Drops | None |
{
"title": "End Crystal",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Height: 2 blocks<br>Width: 2 blocks",
"label": "Size"
},
{
"field": "None",
"label": "(link to Drops#Common drops article, displayed as Drops)"
}
],
"invimages": [
"End Crystal"
],
"images": [
"End Crystal.gif",
"End Crystal (Slateless).gif"
]
}
An End crystal is an entity that can be crafted or found on the End's main island, where it heals the ender dragon. It can be placed only on obsidian or bedrock, and it explodes instantly when attacked or damaged in most ways.
An End crystal is found on the top of each obsidian pillar on the central island of the End, each on top of a bedrock block. There are 10 End crystals in total, two of which are protected in "cages" of iron bars. All End crystals respawn one after another as the respawning process of the ender dragon starts.
Their primary purpose is to recharge the health of the ender dragon, who gains a charge from the nearest crystal within a cuboid extending 32 blocks from the dragon in all directions. The dragon is healed 1HPπ π
each half-second. If multiple ender dragons are spawned, an End crystal can affect multiple dragons at the same time. Entities and blocks neither obstruct the healing beam nor diminish its power.
This healing can be manually created using the command /data merge entity @e[type=end_crystal,limit=1] {beam_target: [I; 0, 0, 0]}. The beam can be pointed in any direction, allowing it to mark locations or objects.
As items, End crystals may be placed on bedrock and obsidian, as long as the two blocks above the bedrock or obsidian are air or replaceable blocks and no other entities intersect the area.
When an End crystal is placed in the End, a fire block is created at the End crystal location. If four are placed on the End exit portal, one on each of the flat sides, the crystals respawn the original End crystals on the obsidian pillars, resurrect the dragon, and then explode. The top of each pillar also explodes, destroying any player-placed blocks. This happens even if TNT explosions are turned off in settings.
If the exit portal is ever broken for any reason, End crystals can still be placed on obsidian blocks that are at the same location as where the exit portal would have been.
End crystals explode when attacked or damaged in most ways, even by attacks that normally do zero damage. They are not affected by exploding fireworks, and if damaged by an explosion, they disappear instead of exploding.β[Java Edition only][1] The End crystal's explosion has an explosion power of 6, the same as a charged creeper. The End crystal's fire often remains after the crystal explodes. Any ender dragon charging from the crystal when it is destroyed takes 10HPπ β€οΈ
π β€οΈ
π β€οΈ
π β€οΈ
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damage.
Due to the high explosion power and damage, end crystals can be used in a form of PvP known as Crystal PvP.
An End crystal's explosion can be blocked by a shield.
Although an ender dragon damages most blocks and entities in its path, it cannot destroy End crystals.
Placing water on the End crystal neutralizes the blast effect but not the damage or knockback.
End crystals with obsidian or bedrock below them do not damage blocks below them when they explode because the center of the explosion center is at the bottom of the End crystal.
In Bedrock Edition, setting the game rule mobGriefing to false prevents the End crystal from destroying any blocks.
End crystals are of two kinds: the ones with a base beneath them are created either by game mechanism or by the /summon command; while the base-less ones are created by players by manually placing the crystal items on top of obsidian or bedrock.
The base appears to be made of bedrock, with a crystal hovering over it. While in the End, a crystal continually generates fire at its current position, one block above the base (directly on top of the block the base is embedded in), replacing any other block at that location. This fire is capable of spreading.
The End crystal entity is not solid and can be walked through freely. End crystals can be pushed by pistons, but they explode if moved while on fire. Because fire is checked only when an entity moves, End crystals do not normally take damage from their own fire unless moved.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βExplosion | Blocks | When an End crystal explodes | entity.generic.explode | subtitles.entity.generic.explodeβ | 4.0 | 0.56β0.84 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βExplosion | Blocks | When an End crystal explodes | random.explode | subtitles.entity.generic.explodeβ | 4.0 | 1.0 | |
| Item | Identifier | Form | Translation key |
|---|---|---|---|
| π ItemSprite end-crystal.png: Sprite image for end-crystal in Minecraft End Crystal | end_crystal | Item | item.minecraft.end_crystal |
| Entity | Identifier | Translation key |
|---|---|---|
| π EntitySprite end-crystal.png: Sprite image for end-crystal in Minecraft End Crystal | end_crystal |
entity.minecraft.end_crystal |
| Item | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| π ItemSprite end-crystal.png: Sprite image for end-crystal in Minecraft End Crystal | end_crystal | 637 | Item | item.end_crystal.name |
| Entity | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| π EntitySprite ender-crystal.png: Sprite image for ender-crystal in Minecraft Ender Crystal | ender_crystal | 71 |
entity.ender_crystal.name |
End crystals have entity data that define various properties of the entity.
/summon.| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | The End... Again... | Respawn the Ender Dragon | β | 30 | Silver | |
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | The End... Again... | Respawn the Ender Dragon | Be within a 192-block radius from the coordinates (0.0, 128, 0.0) when an ender dragon is summoned using End crystals. |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease 6 | π Image Added ender crystals. | |||||
| 1.2.1 | 12w04a | Previously, ender crystals could be spawned using spawn eggs with ID 200 (in a server, these were created using /give 383 1 200). The spawned crystal would be positioned where a natural crystal would be if there was a bedrock block at the location. It was still possible until 1.9 to obtain an End crystal spawn egg, but it would not spawn anything. | |||||
| 1.7.2 | 13w36a | Ender crystals can now be spawned with the /summon command. | |||||
| 1.8 | 14w06a | Ender crystals now generate one block lower. The fire they generate destroys the bedrock block that is supposed to be underneath (see MC-47526). | |||||
| 1.9 | 15w31a | Ender crystals generate at the correct Y-level again. | |||||
| 15w33c | Respawning the ender dragon now also respawns the ender crystals on the obsidian pillars. | ||||||
| Ender crystals now have a compound BeamTarget tag that hold the X, Y, Z block location the beam points to. | |||||||
| 15w44a | "Ender crystals" have been renamed to "End crystals". | ||||||
| π Image End crystals can now be obtained as an item. | |||||||
| End crystals now drop from skeleton trap horses and can be placed only on obsidian or bedrock. Placing several of them atop the End exit portal respawns the ender dragon. | |||||||
| 15w44b | End crystals are no longer dropped by skeleton horses. | ||||||
| Added crafting recipe for End crystals, making End crystals renewable. | |||||||
| 15w49a | End crystals now require air/replaceable blocks and lack of entities for placement. | ||||||
| 15w51a | End crystals can no longer be placed in Adventure mode. | ||||||
| 1.13 | 18w20b | Renamed to "End Crystal". | |||||
| 18w21a | The rarity of End crystals has been changed from "Common" to "Rare". | ||||||
| 1.14 | 18w43a | π Image π Image The textures of End crystals and the End crystal item have been changed. | |||||
| 1.19.3 | 22w43a | End crystal explosions can now be blocked by shields.[2] | |||||
| 1.20.5 Experiment | 24w13a | Wind charges no longer collide with End crystals. | |||||
| 1.21 | pre1 | In this version, End crystals were vulnerable to their own fire, and would immediately explode when placed.[3] | |||||
| pre2 | The previous bug was fixed.[4] | ||||||
| 1.21.2 | 24w33a | The rarity of End crystals has been changed from "Rare" to "Common". | |||||
| 1.21.9 | 25w33a | Black and white smoke particles are once again shown when end crystal explodes.[5] | |||||
| Pocket Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | alpha 0.17.0.1 | π Image π Image Added End crystals. | |||||
| Bedrock Edition | |||||||
| 1.6.0 | beta 1.6.0.1 | π Image π Image The model of the End crystals has been changed. It has now two cubes instead of three. | |||||
| 1.10.0 | beta 1.10.0.3 | π Image π Image The textures of End crystals and the End crystal item have been changed. | |||||
| 1.17.10 | beta 1.17.10.20 | π Image The model of the End crystals has been changed to have three cubes again, and to match Java Edition. | |||||
| 1.19.70 | Preview 1.19.70.20 | Increased End crystal collision box size to match Java Edition. | |||||
| End crystals with obsidian or bedrock below them now do not damage blocks below them when they explode. | |||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU9 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image Added ender crystals. |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Ender crystals now generate one block lower. The fire they generate destroys the bedrock block that is supposed to be underneath. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | "Ender crystals" have been renamed to "End crystals". | |
| π Image End crystals can now be obtained as an item. | |||||||
| Placing several End crystals atop the exit portal respawns the ender dragon. | |||||||
| Added a crafting recipe for End crystals. | |||||||
| TU60 | CU51 | 1.64 | 1.64 | 1.64 | Patch 30 | 1.0.11 | π Image π Image The model of the End crystals has been changed. It now only has 1 glass cube instead of 2, no longer matching Java Edition. |
| TU63 | CU53 | 1.67 | 1.67 | 1.67 | Patch 32 | 1.0.13 | Added chat message to inform users once they reach the maximum number of End crystals in a world. |
| 1.90 | π Image π Image The textures of End crystals and the End crystal item have been changed. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.10 | π Image π Image Added End crystals. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.9 | 15w33c | Added the tag BeamTarget. | |||||
| 1.11 | 16w32a | The entity ID has been changed from EnderCrystal to ender_crystal. | |||||
| 1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 426.β[more information needed] | |||||
| pre5 | Entity ID has been changed to end_crystal. | ||||||
| 1.20.5 | 24w06a | BeamTarget in End crystals has been renamed to beam_target. | |||||
Issues relating to "End Crystal" or "Ender Crystal" are maintained on the bug tracker. Issues should be reported and viewed there.
Note: The ordering and orientation match what is shown in the texture file, but are otherwise arbitrary.
/summon.| The End | |||
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