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Caves & Cliffs

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Caves & Cliffs
Release date June 8, 2021 (Part I)
November 30, 2021 (Part II)
Version(s) Java Edition 1.17 (Part I)
Bedrock Edition 1.17.0 (Part I)
Java Edition 1.18 (Part II)
Bedrock Edition 1.18.0 (Part II)
Preliminary
name(s)
  • Underground Update[1]
{
 "title": "Caves & Cliffs",
 "images": [
 "Java Edition 1.17.jpg",
 "Bedrock Edition 1.17.0.jpg",
 "Caves&Cliffs2Java.jpg",
 "Caves&Cliffs2Bedrock.jpg"
 ],
 "rows": [
 {
 "field": "June 8, 2021 <small>(Part I)</small><br>November 30, 2021 <small>(Part II)</small>",
 "label": "Release date"
 },
 {
 "field": "(link to Java Edition 1.17 article, displayed as Java Edition 1.17) <small>(Part I)</small><br>(link to Bedrock Edition 1.17.0 article, displayed as Bedrock Edition 1.17.0) <small>(Part I)</small><br>(link to Java Edition 1.18 article, displayed as Java Edition 1.18) <small>(Part II)</small><br>(link to Bedrock Edition 1.18.0 article, displayed as Bedrock Edition 1.18.0) <small>(Part II)</small>",
 "label": "Version(s)"
 },
 {
 "field": "\n*Underground Update",
 "label": "Preliminary<br>name(s)"
 }
 ],
 "invimages": [],
 "footer": "<div style=\"display:inline-block\">\n<div style=\"display:inline-block;padding:0 .4em\"><span style=\"margin-right:-0.35em\">◄</span>◄ [[Nether Update]]</div>\n\n</div><div style=\"display:inline-block\">\n\n<div style=\"display:inline-block;padding:0 .4em\">[[The Wild Update]] <span style=\"margin-right:-0.35em\">►</span>►</div>\n</div>"
}
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Caves & Cliffs logo.
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There are guides for this update!
 
See Java Edition guides/Caves & Cliffs and Bedrock Edition guides/Caves & Cliffs for a guide to all of the new features introduced in Caves & Cliffs.

Caves & Cliffs, also known as the Cave Update,[2] is the name of two major themed updates for Java and Bedrock editions. The first part was released as Java Edition 1.17 and Bedrock Edition 1.17.0 on June 8, 2021,[3][4] which focused on blocks and mobs. The second part was released as Java Edition 1.18 and Bedrock Edition 1.18.0[5] on November 30, 2021,[6] and brought major changes to Overworld generation, including new caves and mountains.

Announcement

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Caves & Cliffs was announced in Minecraft Live 2020,[7] and on April 14, 2021, Mojang Studios announced that the update would be split into two portions due to the amount and complexity of content, as well as team health.[8] It was later announced in Minecraft Live 2021 that the Deep Dark portion, as well as certain items, of the Caves & Cliffs update would be delayed until The Wild Update to improve quality.

Release

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On Java Edition, Part I started development with snapshot 20w45a, which was released on November 4, 2020. The first pre-release for Caves & Cliffs: Part I was released on May 27, 2021, and the first release candidate on June 4, 2021. Part II started development with 1.18 Experimental Snapshot 1, which was released on July 13, 2021, followed by the first pre-release on November 11, 2021, and the first release candidate on November 25, 2021.

On Bedrock Edition, Part I started development with beta 1.16.200.52, which was released on October 28, 2020. Most of the Part I features were behind experimental gameplay toggle until the Part I release and were not included in the full 1.16.200, 1.16.210, and 1.16.220 release.[9][10] In Part II, development continued with beta 1.17.30.23, which was released on August 25, 2021. In 1.17.10, released on July 13, 2021, non-beta users were able to test out most of early Part II features behind experimental gameplay.[11]

Both Java and Bedrock editions received Caves & Cliffs: Part I on June 8, 2021,[3] and Caves & Cliffs: Part II on November 30, 2021.[6]

Additionally, features from Caves & Cliffs: Part I, were released for Minecraft Education in 1.17.30 on November 2, 2021. Part II features were released in 1.18.32 on August 9, 2022.

For China Edition, Caves & Cliffs: Part I was released on January 21, 2022, and Part II on August 27, 2022.

Additions

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Blocks

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Amethyst family of blocks:

Azalea family of blocks:

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Calcite

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Candle

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Cave vines

Copper block set:

Deepslate block set:

Dripleaf

  • Plants with big leaves that generate in lush caves.
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    Small dripleaf
    • Can only be place underwater in certain blocks.
    • Can be place on land on clay or moss block.
    • Using bone meal turns it to a big dripleaf.
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    Big dripleaf
    • Can be used as a temporary platform.
      • The longer a player, mob, or entity stands on it, the leaf droops down and drops them before returning to its untilted state.
      • If powered, they don't droop down.

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Dripstone block

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Glow lichen

  • A naturally occurring light source found rarely in caves, growing on any face of a block.
  • Obtained with shears, otherwise breaks.
  • Up to 6 can be put on the same block space, merging into one block.

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Moss block

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Powder snow

Raw metal blocks:

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Smooth basalt

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Spore blossom

  • Found in lush caves.
  • Produces green particles from above.

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Tinted glass

  • Crafted using a glass block surrounded by four amethyst shards.
  • Allows the ability to see through the block but blocks out light from within.

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Tuff

  • Found in blobs sizes underground from y-levels of -63 to 0.
  • Can also be found in iron ore veins.

Items

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👁 Invicon Amethyst Shard.png: Sprite image for Amethyst Shard in Minecraft
Amethyst shard

👁 Invicon Bucket of Axolotl.png: Sprite image for Bucket of Axolotl in Minecraft
Bucket of axolotl

  • Obtained by using a water bucket on an axolotl.
  • Can be used to transport the axolotl to a new location.

👁 Invicon Copper Ingot.png: Sprite image for Copper Ingot in Minecraft
Copper ingot

👁 Invicon Glow Berries.png: Sprite image for Glow Berries in Minecraft
Glow berries

  • Grows on cave vines found natrually in lush caves.
  • Restores 2 (👁 🍗
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    hunger and gives 0.4 hunger saturation.

👁 Invicon Glow Ink Sac.png: Sprite image for Glow Ink Sac in Minecraft
Glow ink sac

👁 Invicon Music Disc Otherside.png: Sprite image for Music Disc Otherside in Minecraft
"Otherside" music disc

👁 Invicon Powder Snow Bucket.png: Sprite image for Powder Snow Bucket in Minecraft
Powder snow bucket

  • Obtained from using a bucket on powder snow or a cauldron that is filled with powder snow.
  • Used to place powder snow, which does not have an item form.

👁 Invicon Raw Iron.png: Sprite image for Raw Iron in Minecraft
👁 Invicon Raw Gold.png: Sprite image for Raw Gold in Minecraft
👁 Invicon Raw Copper.png: Sprite image for Raw Copper in Minecraft
Raw metal

  • Obtained from mining their respective ores
  • Smelts into its corresponding ingots.

Spawn eggs:

👁 Invicon Spyglass.png: Sprite image for Spyglass in Minecraft
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Spyglass

  • Crafted using a amethyst shard on top of two copper ingots.
  • Used to zoom in from afar.

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Axolotl

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Glow squid

  • A variant of the squid that spawns in dark, underwater areas.
  • They appear to glow, but does not produce any light.
  • Drops glow ink sacs when killed.

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Goat

  • A neutral mob that spawns in mountain biomes.
  • Can jump 10 blocks tall.
    • It takes less fall damaged unlike some mobs.
  • Avoids powder snow.
  • Will try to ram into a stationary entity, including the player.
  • Having a rare screaming variant.
    • Tend to be more aggressive than normal goats.
  • Can come in both a normal variant and a rare screaming variant.
  • Can be bred with wheat.

Non-mob entities

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👁 Invicon Glow Item Frame.png: Sprite image for Glow Item Frame in Minecraft
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Glow item frame

  • Crafted using an glow ink sac and item frame.
  • Acts similarly to standard item frames, but items and maps are visible in the dark.

World generation

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  • Major overhaul of terrain and cave generation, with a new expanded world height from top to bottom.
  • Biomes can now be generated in 3D, with different biomes depending now on y-level.
    • Caves are now composed of two layers depending on depth.
      • A stone layer, found in y-levels above 0.
      • A deepslate layer, found in y-levels below 8.
    • Aquifers, or bodies of water, generate deep underground, independent of sea level at Y=63.
    • Caves now come in three noise generations: "cheese", "spaghetti", and "noodle".
      • Cheese caves are large sprawling caves with stone pillars from top to bottom, and allows for elytra flight.
      • Spaghetti caves are long, thin caves with smaller aquifers.
      • Noodle caves are thinner, and smaller compared to spaghetti caves.
    • Upgrading worlds before this update now blend chunk boundaries from old chunks to new chunks seemlessly.
      • The bedrock layer for older worlds is converted to deepslate.

Biomes

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Cave biomes:

Mountain biomes:

Features

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Amethyst geode

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Azalea tree

  • Generates on the Overworld’s surface as a visual indicator to a lush cave below with roots of rooted dirt underground.
  • Can also generate when bone meal is used on azalea or flowering azalea.
  • Contains azalea leaves, flowering azalea leaves, oak logs and a rooted dirt underneath.

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Dripstone

  • Generates as cluster of dripstone blocks or with pointed dripstone.

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Ore vein

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Underwater magma

  • Generates on underground bodies of water.

Sounds

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Items

Soundtrack

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Changes

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Blocks

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Blackstone, gilded blackstone, polished blackstone bricks, and cracked polished blackstone bricks as well as stair, slab and wall variants

  • Slightly changed the texture.

Block of lapis lazuli

  • Renamed from "Lapis Lazuli Block" to "Block of Lapis Lazuli".

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Cake

  • Have a variation called "Cake with Candle".
    • Can be created by using a candle on an uneaten cake.
    • The candle on the cake comes in 17 colors, depending on the color of the candle used to create it.
    • The candle pops off when any of the cake is eaten.

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Cauldron

  • Can now be filled with lava (previous exclusive to Bedrock Edition) and powder snow.
    • Lava-filled cauldrons can damage players and mobs inside of them, and give off a redstone comparator signal of strength 3.
    • Powder snow cauldrons are formed when cauldrons are under the sky during snowfall.
    • Can also be filled with powder snow by using a powder snow bucket on it.
  • Cauldrons can also filled water or lava when a pointed dripstone had the liquid on top.

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Dirt path

Dispenser

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Ores

  • Now received texture changes in their ore shape to better made them distinct for colorblind players.
    • Diamond ore kept the classic shape with only some minor tweaks with colorization.
  • Iron ore and gold ore no longer drops itself when mined with a non-Silk Touch pickaxe; instead giving their raw mineral form.
    • This permits both blocks to be affected with Fortune for the first time for increased drops.

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Signs

  • Changed textures to better match with the new plank texture.
  • Can now be tinted with glow ink sacs to make the text glow.
    • Glowing signs do not affect the light level, but appear as if the text itself is illuminated.
    • Regular ink sacs can be used to remove the glowing effect.

Items

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Change several item textures for consistency:

Leather armor

  • Prevents the player or mob from freezing in the powder snow.
  • Wearing leather boots prevent them from sinking.
    • Can also use to "swim" in the powder snow.

The light level spawn rate of monsters had been decreased to 0.

Drowned

Skeleton

  • Now converts into strays on a powder snow instead of froze to death.

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Siamese cat

  • Changed texture.

Shulker

  • If a shulker is hit by another shulker's projectile, it now has a chance of spawning a new shulker. Shulkers are more likely to spawn new shulkers when there are fewer shulkers nearby.

Non-mob entities

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Spectral arrow[Java Edition only]

  • Change texture to better match its item form.

Painting

  • Change the back texture to match the new plank textures.

World generation

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  • Increase world height.
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Ore distribution changes.

Ore distribution

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  • Changed ore generation of all ores making them have a spread value like lapis lazuli ore. Some still retain a linear generation alongside a spread generation.
    • Coal ore attempts to generate twice: once, evenly between an altitude of Y=136 and Y=256; and as a spread, peaking at an altitude of Y=96 and generating between an altitude of Y=0 and Y=192.
    • Copper ore generates between Y=-16 and Y=112, generating the most at Y=48 and like all other ores, uses spread. It peaks at Y=48. Bigger blobs of copper ore generate in dripstone caves.
    • Iron ore attempts to generate three times: once as a spread peaking at an altitude of Y=256, generating above Y=80; another as a spread peaking at Y=16 and generating with a minimum height of Y=-24 and a maximum height of Y=57, and a smaller one spreading evenly between the altitudes of Y=-64 and Y=-32.
    • Gold ore generates between the altitudes of Y=-64 and Y=32, peaking at Y=-16. Also, extra gold generates below Y=-48. The extra gold that generates in the badlands biome was increased, with a top height limit from Y=79 to Y=256, and increased number of blobs.
    • Lapis lazuli ore attempts to generate twice: once, as a spread between the altitudes of Y=32 and Y=-32, peaking at an altitude of 0; and evenly between the altitudes of Y=64 and Y=-64, generating buried like ancient debris.
    • Redstone ore attempts to generate twice: once, evenly between an altitude of Y=15 and Y=-64; and as a spread, peaking at an altitude of -64 and generating below an altitude of Y=-32.
    • Diamond ore now generate as a spread, generating below Y=16 and peaking at depths near Y=-64.
    • Emerald ore generates above Y=-16 as a spread, peaking at Y=256 and decreasing in quantity as the altitude decreases.
  • The size and positioning of diorite, andesite, granite, gravel and dirt has been tweaked - there are larger blobs of these blocks but they're fewer and further apart.
    • Diorite, andesite and granite generate less commonly above Y=60.

Biomes

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Some biomes have been renamed:

Old name New name
Tall Birch Forest Old Growth Birch Forest
Giant Tree Taiga Old Growth Pine Taiga
Giant Spruce Taiga Old Growth Spruce Taiga
Snowy Tundra Snowy Plains
Jungle Edge Sparse Jungle
Stone Shore Stony Shore
Mountains Windswept Hills
Wooded Mountains Windswept Forest
Gravelly Mountains Windswept Gravelly Hills
Shattered Savanna Windswept Savanna
Wooded Badlands Plateau Wooded Badlands
  • Since the terrain height is no longer controlled by biomes, most of the height variant sub-biomes, along with previously unused biome variants have been removed from the game and had their code merged into the main biome:
Removed biomes
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Badlands Plateau
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Bamboo Jungle Hills
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Birch Forest Hills
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Dark Forest Hills
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Deep Warm Ocean
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Desert Hills
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Desert Lakes
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Giant Spruce Taiga Hills
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Giant Tree Taiga Hills
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Gravelly Mountains+
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Jungle Hills
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Modified Badlands Plateau
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Modified Jungle
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Modified Jungle Edge
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Modified Wooded Badlands Plateau
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Mountain Edge
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Mushroom Field Shore
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Shattered Savanna Plateau
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Snowy Mountains
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Snowy Taiga Hills
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Snowy Taiga Mountains
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Swamp Hills
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Taiga Hills
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Taiga Mountains
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Tall Birch Hills
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Wooded Hills
  • As a result of this change:
    • All deserts are now eligible for village and desert pyramid generation.
    • All taigas are now eligible for village and pillager outpost generation.
    • All swamps are now eligible for swamp hut generation.
    • All snowy taigas are now eligible for igloo generation.
    • Worlds made in previous versions that generated these biomes convert them into their default variants.

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Badlands

  • Now can generate in mountain peaks.
  • Red sand generates a bit higher.
  • Red sandstone now generates naturally once again.

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Beach

  • Now are generally wider.
    • In some places there is a chance where no beaches generate at all, to provide some variation

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Stony shore

  • Now generate with strips of gravel.
  • Can generate alongside any biome instead of just windswept hills.

Features

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Fossil

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Spring

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Swamp oak

  • Now able to generate in slightly deeper water than before.

Structures

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Mineshaft

  • Now generate with oak logs as pillars, and oak fences with chains as a means for support.

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Village

  • Now slightly more spread out.
  • Now generate in meadows.

Further revisions

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Java Edition

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1.17

  • 1.17.1 made changes to some game mechanics and fixes bugs.

1.18

Bedrock Edition

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1.17

  • 1.17.1 was released exclusively on Nintendo Switch to fix a bug in which players weren't able to connect to any server.
  • 1.17.2 was released to fix bugs related to world generation.
  • 1.17.10 added candles, brought additional parity with Java Edition, experimental features for 1.18.0, and fixed bugs.
  • 1.17.11 was released to fix some critical bugs.
  • 1.17.30 was released to bring additional parity with Java Edition, new features behind the experimental toggle, and fixed bugs.
  • 1.17.32 was released to fix some critical bugs after the release of 1.17.30.
  • 1.17.33 was released exclusively on Fire tablets to fix a bug in which players weren't able to launch the game.
  • 1.17.34 was released to fix a bug in which owned content did not appear in the inventory after redeeming a retail code.
  • 1.17.40 was released to fix bugs and add more features behind the experimental toggle.
  • 1.17.41 was released to fix some critical bugs after the release of 1.17.40.

1.18

  • 1.18.1 and 1.18.2 were released to fix some critical bugs after the release of 1.18.0.
  • 1.18.10 was released to bring more parity with Java Edition and fix bugs.
  • 1.18.11 was released exclusively on Nintendo Switch to fix bugs.
  • 1.18.12 was released to fix bugs.
  • 1.18.30 was released to add new Create New World UI, more parity with Java Edition such as 64-bit seeds, hunger changes, and fixes bugs.
  • 1.18.31 was released to add the Spectator mode experimental toggle and fix bugs.
  • 1.18.32 was released exclusively on Android, Fire OS, and Nintendo Switch to improve game performance.
  • 1.18.33 was released exclusively on Nintendo Switch to fix bugs.

Promotions

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Caves & Cliffs Explorers

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Shortly after Part II, a tie-in world was released on the Marketplace. The release involves exploring the ruins of a destroyed village, helping various characters rebuild the town using new features from the update. Throughout the world are guest appearances from YouTubers such as Logdotzip and BigB, using the same character designs featured in the YouTube Creators Skin Pack. The map went on to be promoted itself, with a special animation detailing its backstory.

A Caves & Cliffs Story

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Coinciding with the release of Part I was a trilogy of short stories published on Minecraft.net. Written by Sofia Dankis, the trilogy touches on various features introduced in the update, including goats, axolotls, and lush caves.

Videos

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Trailer

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A trailer for Part I was released on June 8, 2021.

Caves & Cliffs Update: Part I - Official Trailer (view on YouTube)
 

A trailer for Part II was released on November 30, 2021.

Minecraft Caves & Cliffs Update: Part II - Official Trailer (view on YouTube)
 

Showcases

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Videos made by slicedlime:

Java Edition

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What's New in Minecraft 1.17 - The Caves and Cliffs Update Part I? (view on YouTube)
 
Technical News in Minecraft Java Edition 1.17 - The Caves & Cliffs Update Part I (view on YouTube)
 
Custom World Changes in Minecraft Java Edition 1.17 (view on YouTube)
 
What's New in Minecraft 1.18 - The Caves & Cliffs Update Part II? (view on YouTube)
 
Where Are The Diamonds? Ore Distribution in Minecraft 1.18 - The Caves & Cliffs Update (view on YouTube)
 
Texture Updates in Minecraft 1.18 - The Caves & Cliffs Update (view on YouTube)
 
Technical News in Minecraft 1.18 (view on YouTube)
 

Other

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Caves, Cliffs & Other Updates: How We Make Minecraft - Episode 5 (view on YouTube)
 
The Secrets of Minecraft: Caves & Cliffs Part I (view on YouTube)
 
Dev Diaries: World Generation (view on YouTube)
 
Dev Diaries: Caves & Cliffs Mobs (view on YouTube)
 
Dev Diaries: Community Collaborations (view on YouTube)
 
Caves & Cliffs Special: Blocks (view on YouTube)
 
Caves & Cliffs Special: Mobs (view on YouTube)
 
Minecraft 1.18 - But what happens to my old world? (view on YouTube)
 
Minecraft 1.18 - Candles cancel creeper parties?! (view on YouTube)
 

Soundtrack

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Lena Raine - "Stand Tall" (view on YouTube)
 
Lena Raine - "Left to Bloom" (view on YouTube)
 
Lena Raine - "Ancestry" (view on YouTube)
 
Lena Raine - "Wending" (view on YouTube)
 
Lena Raine - "Infinite Amethyst" (view on YouTube)
 
Lena Raine - "One More Day" (view on YouTube)
 
Lena Raine - "otherside" (view on YouTube)
 
Kumi Tanioka - "Floating Dream" (view on YouTube)
 
Kumi Tanioka - "Comforting Memories" (view on YouTube)
 
Kumi Tanioka - "An Ordinary Day" (view on YouTube)
 

Quotes

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Go underwater to team up with the axolotl and meet the glow squid. Tread carefully on higher ground because the goats might ram you!

Minecraft.net on Caves & Cliffs: Part I

Explore bigger mountains, caves, and biomes along with an increased world height and updated terrain generation in the Caves & Cliffs Update.

Minecraft.net on Caves & Cliffs: Part II

Trivia

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Gallery

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Mojang images

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Concept artwork

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Official artwork

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Infographics

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References

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  1. https://youtu.be/2cxUNoWNy50?t=2049
  2. "I've been at Mojang for a year now. This year has been absolutely bizarre, but I couldn't be happier to be working on the game of my dreams.

    I can't believe I get to work on the Cave Update."
    @kingbdogz on X (formerly Twitter), January 7, 2021
  3. a b "Caves & Cliffs: Part I Out Today on Bedrock" by Matt Gartzke – Minecraft.net, June 8, 2021.
  4. "Grab your nearest calendar and start circling with a vengeance: Caves & Cliffs: Part I arrives June 8th on both Java and Bedrock!"@Minecraft (Minecraft) on X (formerly Twitter), May 31, 2021
  5. "Minecraft: Caves & Cliffs Update FAQ" .
  6. a b "Caves & Cliffs Update Part II is coming" by Sofia Dankis – Minecraft.net, November 17, 2021.
  7. "Minecraft Live: The Recap"Minecraft.net, October 3, 2020.
  8. "A Caves & Cliffs Announcement" – Minecraft on YouTube, April 14, 2021
  9. "My understanding is that Experimental Features only exist in Beta releases."@MattGartzke on X (formerly Twitter), December 2, 2020
  10. "Goats are still in the latest beta, they just can't be accessed from a full version, only betas."@MattGartzke on X (formerly Twitter), December 2, 2020
  11. "New world generation in Bedrock available for testing"Minecraft.net, July 13, 2021.
  12. "Yes, and yes. Was hoping to do a larger field trip to different countries with interesting caves, but covid got in the way so we had stay more local."@henrikkniberg on X (formerly Twitter), October 23, 2020
  13. "Mesh caves were inspired by this field trip."@henrikkniberg on X (formerly Twitter), October 21, 2020
  14. "I used to travel a lot in the past though (before becoming aware of climate change), and I like visiting caves, so I dug up memories from fascinating cave visits in Spain, South Africa, New Zealand, and British Virgin Isles and some other places."@henrikkniberg on X (formerly Twitter), October 23, 2020
  15. "Definitely one of my biggest inspirations! My favorite show + favorite game - it shaped a lot how I approached concepts for Minecraft artstyle"@cookiecat_9 on X (formerly Twitter), October 4, 2020
  16. "A Caves & Cliffs Announcement" – Minecraft on YouTube, April 14, 2021

External links

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Navigation

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