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Blocks are the basic units of a structure in Minecraft that make up the game's world. Many blocks can be collected and placed anywhere, and can also be used as helpful resources.
Blocks are arranged in a 3-dimensional grid of 1-cubic-meter cells, although some blocks appear to occupy a partial cell; these include slabs, snow layers, ladders, vines, stairs, turtle eggs, and sea pickles, among others.
Collectively, blocks and fluids make up the in-game environment, and most can be harvested and utilized in various fashions. Some blocks, such as dirt and sandstone, are opaque and occupy their entire cubic meter, while others, such as glass and flowers, are transparent or non-solid. Explosions destroy some blocks more easily than they destroy others, while some are virtually immune to explosions. They can still be theoretically exploded.
Air is a special block that acts as a substitute for the absence of blocks. It has two variants: cave air and void air.β[Java Edition only]
Some blocks, such as sea lanterns and glowstone, emit light, the amount of which varies widely; see this table of light values for further information. Opaque blocks completely block light, while transparent blocks have no effect on light, block the light, or merely weaken it.
Almost all blocks ignore gravity, except for sand, red sand, gravel, anvils of all damage levels, dragon eggs, all colors of concrete powder, scaffolding, snow layersβ[BE only], pointed dripstone, suspicious sand, and suspicious gravel. These turn into entities when their support is removed.
When broken, blocks emit sounds and particles associated with themselves, except in the following cases:
Most solid blocks are 1 meter high (3.28084... feet or 1250β381 feet), but several blocks have non-standard block heights, such as slabs.
A player can automatically step up from a lower to a higher height if the difference is at most 0.6 (3β5) of a block or 1.9685... feet (250β127 feet).
The textures on the faces of most blocks are 16Γ16 pixels, which control all colors and transparencies. Exceptions include candles, sculk sensors, and other blocks with animations, which use texture files with multiple frames, and block entity textures which are rendered in different models. Some blocks with square textures have different textures for faces, such as logs.
With Vibrant Visuals and ray tracing, the game uses multiple texture files on top of the color textures, which affects how light and reflections behave on the block. The MERS (MER with ray tracing) texture map is used to define per pixel how metallic (reflects all light), emissive (produces its own light), or rough (absorbs all light) it is, with an additional subsurface scattering (how light is scattered on the surface) applied to Vibrant Visuals only. With resource packs, other texture maps are also used, including normal and heightmaps. These change depth of the block, and can add multiple 3D effects.
Using resource packs, the player can change the textures and resolution of blocks, including whether their texture is animated. They can also change the shapes of blocks using models and the size of blocks to any size with equal width and height, though sizes that are a power of two tend to work better.
Technical blocks serve various purposes during events within the game, or use a separate name spaced ID in order to avoid unnecessary combinations of block states. In Java Edition technical blocks do not exist as items, while in Bedrock Edition they may be obtained using inventory editors or add-ons.
These blocks can be accessed only in Minecraft Education and in Bedrock Edition when education options are enabled (Elements are not listed here). In Bedrock Edition, boards, posters, and slates can be obtained only through inventory editors.
These blocks were removed from the game entirely.
These blocks were "retconned" into other blocks through a major simultaneous name and texture change.
Some blocks and states of blocks were distinguished via numerical metadata in previous versions of the game. Having metadata values outside of the accepted range could produce unintended results for some block IDs.
These blocks only exist in April Fools' Day joke versions of the game.
Unique blocks are defined as having unique namespaced IDs in current versions of Java Edition, excluding obvious technical variants such as potted plants and wall attachments of blocks, but including the rose. Unintentional metadata variants are also not included.
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | Added all blocks from v0.15.4 alpha. | ||||||
| 1.3.12 | Added prismarine, wet sponge, sea lantern, and beacon. | ||||||
| 1.5.25 | Added coarse dirt, 16 types of stained glass, and 16 types of stained glass panes. | ||||||
| 1.7.10 | Added ender chest, dragon head, end portal, end stone, dragon breath, end crystal, eye of ender, lingering potion, end stone brick, end gateway block, end rod, and chorus plant. | ||||||
| 1.9.19 | Added 16 types of concrete, 16 types of concrete powder, 16 types of glazed terracotta, 15 new types of bed, 16 types of shulker box, magma block, bone block, frosted ice, Nether wart block, and red Nether bricks. | ||||||
| China Edition | |||||||
|---|---|---|---|---|---|---|---|
| August 8, 2017 | Added all blocks from and prior to Java Edition 1.12. | ||||||
| January 28, 2018 | Added banners, jukebox, coarse dirt, and structure block. | ||||||
| Java Edition pre-Classic | |||||||
|---|---|---|---|---|---|---|---|
| Cave game tech test | Added the default cube model. | ||||||
| rd-161348 | Added the sapling model. | ||||||
| Java Edition Classic | |||||||
| 0.0.12a | Added the liquid model. | ||||||
| 0.26 SURVIVAL TEST | Added the slab model. | ||||||
| Java Edition Indev | |||||||
| 0.31 | 20091223-1459 | Added torch and wall torch models. | |||||
| 20100109-1939 | Added the fire model. | ||||||
| 20100128-2200 | Added the gear model. | ||||||
| 20100206-2034 | Added farmland and crop models. | ||||||
| 20100223 | Added painting models. | ||||||
| Java Edition Infdev | |||||||
| 20100607 | Added ladder, sign and door models. | ||||||
| 20100618 | Added the rail model. | ||||||
| 20100629 | Added the stair model. | ||||||
| Java Edition Alpha | |||||||
| v1.0.1 | Added redstone wire, pressure plate, button and lever models. | ||||||
| v1.0.4 | Added the snow layer model. | ||||||
| v1.0.6 | Added the cactus model. | ||||||
| v1.0.17 | Added the fence model. | ||||||
| v1.2.0 | preview | Added the Nether portal block model. | |||||
| Java Edition Beta | |||||||
| 1.2 | Added the cake model. | ||||||
| 1.3 | Added bed and redstone repeater models. | ||||||
| 1.6 | Test Build 3 | Added the trapdoor model. | |||||
| 1.7 | Added the piston model. | ||||||
| 1.8 | Pre-release | Added glass pane, iron bars, fence gate and attached stem models. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease | Added the lily pad model. | |||||
| Beta 1.9 Prerelease 3 | Added brewing stand, enchanting table, end portal frame and cauldron models. | ||||||
| Beta 1.9 Prerelease 6 | Added the dragon egg model. | ||||||
| 1.3.1 | 12w19a | Added the cocoa model. | |||||
| 12w22a | Added the tripwire hook model. | ||||||
| 1.4.2 | 12w32a | Added the beacon model. | |||||
| 12w41a | Added the anvil model. | ||||||
| 1.5 | 13w01a | Added redstone comparator and daylight detector models. | |||||
| 13w02a | Added the hopper model. | ||||||
| 1.7.2 | 13w36a | Added the sunflower model. | |||||
| 1.8 | 14w10a | Changed the cauldron model. | |||||
| 1.9 | 15w31a | Added chorus plant and end rod models. | |||||
| 15w44a | Changed the cauldron model. | ||||||
| 1.13 | 18w07a | Added the turtle egg model. | |||||
| 18w11a | Added the coral fan model. | ||||||
| 18w14b | Added the sea pickle model. | ||||||
| 1.14 | 18w43a | Added bamboo models. | |||||
| 18w44a | Added bell, grindstone, lectern and stonecutter models. | ||||||
| 18w45a | Added the scaffolding model. | ||||||
| 18w46a | Added the lantern model. | ||||||
| 19w02a | Added the campfire model. | ||||||
| 19w03a | Added the composter model and changed the campfire model. | ||||||
| 1.16 | 20w16a | Added the sideways chain model. | |||||
| 1.17 | 20w45a | Added candle and lightning rod models. | |||||
| 20w49a | Added the sculk sensor model. | ||||||
| 21w05a | Added big and small dripleaf models. | ||||||
| 1.19 | Deep Dark Experimental Snapshot 1 | Added the sculk shrieker model. | |||||
| 22w11a | Added the hanging mangrove propagule model. | ||||||
| 1.20 | 23w12a | Added pitcher pod and sniffer egg models. | |||||
| Java Edition pre-Classic | |||||||
|---|---|---|---|---|---|---|---|
| rd-132211 | Added blocks that can be placed and destroyed. | ||||||
| rd-160052 | There is now support for different block types. | ||||||
| New particles are now shown when destroying a block. | |||||||
| New support for dynamic blocks. | |||||||
| Added pick blocks functionality. | |||||||
| Java Edition Classic | |||||||
| 0.0.9a | Placing blocks inside the player is now impossible. | ||||||
| 0.0.22a | Added multiple sounds for blocks. | ||||||
| August 4, 2009 | Breaking blocks allows picking them up and place them, thus adding and removing them from the inventory. | ||||||
| August 14, 2009 | The requirement to have to hold down the mouse button to break blocks, creating a block-breaking animation, was first shown. | ||||||
| 0.27 SURVIVAL TEST | The player now begins with 10 TNT blocks and can now obtain dirt, cobblestone from stone, planks from wood, gold blocks from gold ore, iron blocks from iron ore, stone slabs from coal ore and white wool from sheep. | ||||||
| 0.28 | Right click now adds blocks and left click now removes them. | ||||||
| The player can now build with naturally occurring blocks. | |||||||
| The player can now use bookshelves, sponges, colored wools, bricks, obsidian, and mossy cobblestone. | |||||||
| Operators of servers can now also build bedrock. Some custom servers can now give the ability to place grass blocks and fluid blocks, too. | |||||||
| All new block types have been added. | |||||||
| Java Edition Indev | |||||||
| 0.31 | 20091223-1459 | Blocks can now be dropped on the ground. | |||||
| Blocks that are thrown on the ground can now also be picked up. | |||||||
| 20100122-2251 | Blocks can now be placed on resource items. As a result, resource items are now pushed off. | ||||||
| 20100124-2310 | Added new block particles. | ||||||
| Java Edition Infdev | |||||||
| 20100227-1414 | It is now possible to place blocks inside the player. | ||||||
| 20100413-1951 | It is now impossible to place blocks inside the player. | ||||||
| 20100617-1531 | Solid blocks now cause suffocation. | ||||||
| Java Edition | |||||||
| 1.7.2 | 13w37a | The ability to obtain the item form of 26 technical blocks has been removed. These were the bed (26), piston head and extension (34 & 36), redstone wire (55), wheat crops (59), standing and wall sign (63 & 68), wooden and iron door (64 & 71), lit redstone ore (74), unlit redstone torch (75), sugar cane (83), cake (92), unpowered and powered repeater (93 & 94), pumpkin and melon stem (104 & 105), Nether wart (115), brewing stand (117), cauldron (118), lit redstone lamp (124), tripwire (132), flower pot (140), skull (144), unpowered and powered comparator (149 & 150). | |||||
| 13w38b | Air is now internally a block[7] and can be kept in the inventory. It uses the missing texture, π Image . | ||||||
| 13w38c | Air can no longer be kept in the inventory anymore. | ||||||
| 1.8 | 14w25a | The ability to obtain the item form of 12 technical blocks has been removed. These blocks were flowing and stationary water and lava blocks (8, 9, 10 & 11), double stone and wooden slabs (43 & 125), fire blocks (51), Nether portal and end portal blocks (90 & 119), cocoa pods (127), potato and carrot crops (141 & 142). | |||||
| Blocks now show the closest item form to themselves as the icon in the superflat settings menu. | |||||||
| 14w26b | All technical blocks, except for the monster spawner (52) and farmland (60),[verify] now have no model in the inventory, π Image , due to their item models being nonexistent.[verify] | ||||||
| 1.9 | 15w49a | The ability to obtain the item form of lit furnaces (62) has been removed. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| Pre-release | Blocks were also 2D in the inventory | ||||||
| v0.2.0 | Breaking blocks now allows the player to pick them up and place them, thus adding and removing them from the inventory. Blocks are now 3D in the inventory. | ||||||
| v0.2.1 | Added block breaking animation. | ||||||
| v0.9.0 | build 1 | Removed rose. | |||||
| v0.12.1 | build 1 | Nether reactor core is no longer obtainable in survival or creative. | |||||
| v0.13.0 | build 1 | Removed crafting recipe and functionality of the stonecutter. It can still be found in the Creative inventory. | |||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 2.0 | Added the burnt-out torch, etho slab, and tinted glass. | ||||||
| 1.RV-Pre1 | Added the USB charger block. | ||||||
| 20w14β | Added the box of infinite books, funky portal, ant block, cursor, leftover, and swaggiest stairs ever. | ||||||
| 22w13oneBlockAtATime | Added the how did we get here?. | ||||||
| 23w13a_or_b | Added the cheese, copper sink, copper spleaves, packed air, pickaxe block, place block, other portal, and golden chest. | ||||||
| 24w14potato | Added the big brain, block of amber, floatato, floatater, frying table, pedestal, peelgrass block, poisonous potato cutter, potato portal, potato battery, potato refinery, powerful potato, potato flower, potato bud, potato stem, potato planks, slabs, stairs, fences, fence gates, pressure plates, buttons, doors, trapdoors, and hanging signs; potato leaves, potato fruit, potato pedicule, potato sprouts, strong roots, weak roots, and terre de pomme. | ||||||
Issues relating to "Block" are maintained on the bug tracker. Issues should be reported and viewed there.
/setblock remains in midair even when updated, until either it is broken, or a block is placed below it and broken.| Environment | |||||||
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| Geography | |||||||
| Weather | |||||||
| Dimensions | |||||||
| World types |
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| Player constructions |
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| Matter | |||||||
| Sound | |||||||
| Joke |
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| Bugs |
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| Removed |
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